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Example 41 with Roof

use of org.concord.energy3d.model.Roof in project energy3d by concord-consortium.

the class HeatLoad method computeEnergyToday.

public void computeEnergyToday(final Calendar today) {
    today.set(Calendar.SECOND, 0);
    today.set(Calendar.MINUTE, 0);
    today.set(Calendar.HOUR_OF_DAY, 0);
    if (EnergyPanel.getInstance().getCityComboBox().getSelectedItem().equals("")) {
        return;
    }
    final int timeStep = Scene.getInstance().getTimeStep();
    final double[] outsideTemperatureRange = Weather.computeOutsideTemperature(today, (String) EnergyPanel.getInstance().getCityComboBox().getSelectedItem());
    // System.out.println(today.get(Calendar.DAY_OF_YEAR) + ", " + outsideTemperatureRange[0] + ", " + outsideTemperatureRange[1]);
    int iMinute = 0;
    for (int minute = 0; minute < SolarRadiation.MINUTES_OF_DAY; minute += timeStep) {
        iMinute = minute / timeStep;
        final double outsideTemperature = Weather.getInstance().getOutsideTemperatureAtMinute(outsideTemperatureRange[1], outsideTemperatureRange[0], minute);
        final double groundTemperature = Scene.getInstance().getGround().getTemperatureMinuteOfDay(today.get(Calendar.DAY_OF_YEAR), minute, 0.5 * (outsideTemperatureRange[1] - outsideTemperatureRange[0]));
        for (final HousePart part : Scene.getInstance().getParts()) {
            if (part instanceof Human || part instanceof Tree || part instanceof Floor || (part instanceof SolarCollector && !(part instanceof Sensor))) {
                continue;
            }
            final double insideTemperature = (part instanceof Foundation ? (Foundation) part : part.getTopContainer()).getThermostat().getTemperature(today.get(Calendar.MONTH), today.get(Calendar.DAY_OF_WEEK) - Calendar.SUNDAY, minute / 60);
            final float absorption = part instanceof Window ? 0 : 1 - part.getAlbedo();
            if (part instanceof Roof) {
                // need to compute piece by piece for a roof because sun affects outside temperature of roof part
                final Roof roof = (Roof) part;
                for (final Spatial child : roof.getRoofPartsRoot().getChildren()) {
                    if (child.getSceneHints().getCullHint() != CullHint.Always) {
                        final Mesh mesh = (Mesh) ((Node) child).getChild(6);
                        final double[] solarPotential = SolarRadiation.getInstance().getSolarPotential(mesh);
                        final double solarHeat = solarPotential != null ? solarPotential[iMinute] * absorption / roof.getVolumetricHeatCapacity() : 0;
                        final double deltaT = insideTemperature - (outsideTemperature + solarHeat);
                        if (part.isDrawCompleted()) {
                            final double uValue = getUValue(part);
                            if (Util.isZero(uValue)) {
                                continue;
                            }
                            double heatloss = roof.getAreaWithoutOverhang(mesh) * uValue * deltaT / 1000.0 / 60 * timeStep;
                            // if the lowest outside temperature is high enough, there is no need to turn on the heater hence no heat loss
                            if (heatloss > 0 && outsideTemperatureRange[0] >= LOWEST_TEMPERATURE_OF_WARM_DAY) {
                                heatloss = 0;
                            }
                            roof.getHeatLoss()[iMinute] += heatloss;
                            final double[] heatLossArray = SolarRadiation.getInstance().getHeatLoss(mesh);
                            if (heatLossArray != null) {
                                heatLossArray[iMinute] += heatloss;
                            }
                        }
                    }
                }
            } else if (part instanceof Foundation) {
                final Foundation foundation = (Foundation) part;
                final double deltaT = insideTemperature - groundTemperature;
                if (foundation.isDrawCompleted()) {
                    final double uValue = getUValue(part);
                    if (Util.isZero(uValue)) {
                        continue;
                    }
                    final Building building = new Building(foundation);
                    double area;
                    if (building.isWallComplete()) {
                        building.calculate();
                        area = building.getArea();
                    } else {
                        area = foundation.getArea();
                    }
                    final double heatloss = area * uValue * deltaT / 1000.0 / 60 * timeStep;
                    // if (iMinute % 4 == 0) System.out.println((int) (iMinute / 4) + "=" + outsideTemperature + ", " + groundTemperature + ", " + deltaT + ", " + heatloss);
                    foundation.getHeatLoss()[iMinute] += heatloss;
                }
            } else {
                double deltaT = insideTemperature - outsideTemperature;
                if (part instanceof Thermal) {
                    // direct solar heating raises the outside temperature
                    deltaT -= part.getSolarPotential()[iMinute] * absorption / ((Thermal) part).getVolumetricHeatCapacity();
                }
                if (part.isDrawCompleted()) {
                    final double uValue = getUValue(part);
                    if (Util.isZero(uValue)) {
                        continue;
                    }
                    double heatloss = part.getArea() * uValue * deltaT / 1000.0 / 60 * timeStep;
                    // if outside is warm enough, there is no need to turn on the heater hence no heat loss
                    if (heatloss > 0 && outsideTemperatureRange[0] >= LOWEST_TEMPERATURE_OF_WARM_DAY) {
                        heatloss = 0;
                    }
                    part.getHeatLoss()[iMinute] += heatloss;
                }
            }
        }
    }
}
Also used : Human(org.concord.energy3d.model.Human) Window(org.concord.energy3d.model.Window) Building(org.concord.energy3d.model.Building) Floor(org.concord.energy3d.model.Floor) Mesh(com.ardor3d.scenegraph.Mesh) CullHint(com.ardor3d.scenegraph.hint.CullHint) Roof(org.concord.energy3d.model.Roof) Spatial(com.ardor3d.scenegraph.Spatial) SolarCollector(org.concord.energy3d.model.SolarCollector) Tree(org.concord.energy3d.model.Tree) Foundation(org.concord.energy3d.model.Foundation) HousePart(org.concord.energy3d.model.HousePart) Sensor(org.concord.energy3d.model.Sensor) Thermal(org.concord.energy3d.model.Thermal)

Example 42 with Roof

use of org.concord.energy3d.model.Roof in project energy3d by concord-consortium.

the class BuildingCost method showPieChart.

@Override
void showPieChart() {
    final HousePart selectedPart = SceneManager.getInstance().getSelectedPart();
    final Foundation selectedBuilding;
    if (selectedPart == null || selectedPart instanceof Tree || selectedPart instanceof Human) {
        selectedBuilding = null;
    } else if (selectedPart instanceof Foundation) {
        selectedBuilding = (Foundation) selectedPart;
    } else {
        selectedBuilding = selectedPart.getTopContainer();
        selectedPart.setEditPointsVisible(false);
        SceneManager.getInstance().setSelectedPart(selectedBuilding);
    }
    String details = "";
    int count = 0;
    for (final HousePart p : Scene.getInstance().getParts()) {
        if (p instanceof Foundation) {
            count++;
            if (selectedBuilding == null) {
                final Foundation foundation = (Foundation) p;
                details += "$" + (int) getCostByFoundation(foundation) + " (" + foundation.getId() + ") | ";
            }
        }
    }
    if (selectedBuilding == null) {
        if (count > 0) {
            details = details.substring(0, details.length() - 2);
        }
    }
    double wallSum = 0;
    double floorSum = 0;
    double windowSum = 0;
    double roofSum = 0;
    double foundationSum = 0;
    double doorSum = 0;
    double solarPanelSum = 0;
    double treeSum = 0;
    String info;
    if (selectedBuilding != null) {
        info = "Building #" + selectedBuilding.getId();
        foundationSum = getPartCost(selectedBuilding);
        for (final HousePart p : Scene.getInstance().getParts()) {
            if (p.getTopContainer() == selectedBuilding) {
                if (p instanceof Wall) {
                    wallSum += getPartCost(p);
                } else if (p instanceof Floor) {
                    floorSum += getPartCost(p);
                } else if (p instanceof Window) {
                    windowSum += getPartCost(p);
                } else if (p instanceof Roof) {
                    roofSum += getPartCost(p);
                } else if (p instanceof Door) {
                    doorSum += getPartCost(p);
                } else if (p instanceof SolarPanel || p instanceof Rack) {
                    solarPanelSum += getPartCost(p);
                }
            }
            if (count <= 1) {
                if (p instanceof Tree && !p.getLockEdit()) {
                    treeSum += getPartCost(p);
                }
            }
        }
    } else {
        info = count + " buildings";
        for (final HousePart p : Scene.getInstance().getParts()) {
            if (p instanceof Wall) {
                wallSum += getPartCost(p);
            } else if (p instanceof Floor) {
                floorSum += getPartCost(p);
            } else if (p instanceof Window) {
                windowSum += getPartCost(p);
            } else if (p instanceof Roof) {
                roofSum += getPartCost(p);
            } else if (p instanceof Foundation) {
                foundationSum += getPartCost(p);
            } else if (p instanceof Door) {
                doorSum += getPartCost(p);
            } else if (p instanceof SolarPanel || p instanceof Rack) {
                solarPanelSum += getPartCost(p);
            } else if (p instanceof Tree && !p.getLockEdit()) {
                treeSum += getPartCost(p);
            }
        }
    }
    final double[] data = new double[] { wallSum, windowSum, roofSum, foundationSum, floorSum, doorSum, solarPanelSum, treeSum };
    // show them in a popup window
    final PieChart pie = new PieChart(data, BuildingCostGraph.colors, BuildingCostGraph.legends, "$", info, count > 1 ? details : null, true);
    pie.setBackground(Color.WHITE);
    pie.setBorder(BorderFactory.createEtchedBorder());
    final JDialog dialog = new JDialog(MainFrame.getInstance(), "Project Costs by Category", true);
    dialog.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE);
    dialog.getContentPane().add(pie, BorderLayout.CENTER);
    final JPanel buttonPanel = new JPanel(new FlowLayout(FlowLayout.RIGHT));
    final JButton buttonItemize = new JButton("Itemize");
    buttonItemize.addActionListener(new ActionListener() {

        @Override
        public void actionPerformed(final ActionEvent e) {
            showItemizedCost();
        }
    });
    buttonPanel.add(buttonItemize);
    final JButton buttonClose = new JButton("Close");
    buttonClose.addActionListener(new ActionListener() {

        @Override
        public void actionPerformed(final ActionEvent e) {
            dialog.dispose();
        }
    });
    buttonPanel.add(buttonClose);
    dialog.getContentPane().add(buttonPanel, BorderLayout.SOUTH);
    dialog.pack();
    dialog.setLocationRelativeTo(MainFrame.getInstance());
    dialog.setVisible(true);
}
Also used : Human(org.concord.energy3d.model.Human) Window(org.concord.energy3d.model.Window) Floor(org.concord.energy3d.model.Floor) JPanel(javax.swing.JPanel) Wall(org.concord.energy3d.model.Wall) FlowLayout(java.awt.FlowLayout) ActionEvent(java.awt.event.ActionEvent) JButton(javax.swing.JButton) Door(org.concord.energy3d.model.Door) Rack(org.concord.energy3d.model.Rack) Roof(org.concord.energy3d.model.Roof) ActionListener(java.awt.event.ActionListener) SolarPanel(org.concord.energy3d.model.SolarPanel) Tree(org.concord.energy3d.model.Tree) Foundation(org.concord.energy3d.model.Foundation) HousePart(org.concord.energy3d.model.HousePart) JDialog(javax.swing.JDialog)

Example 43 with Roof

use of org.concord.energy3d.model.Roof in project energy3d by concord-consortium.

the class ChangeRoofTextureCommand method redo.

@Override
public void redo() throws CannotRedoException {
    super.redo();
    Scene.getInstance().setRoofTextureType(newValue);
    for (final HousePart p : Scene.getInstance().getParts()) {
        if (p instanceof Roof) {
            p.draw();
        }
    }
    SceneManager.getInstance().refresh();
    SceneManager.getInstance().refresh();
}
Also used : Roof(org.concord.energy3d.model.Roof) HousePart(org.concord.energy3d.model.HousePart)

Example 44 with Roof

use of org.concord.energy3d.model.Roof in project energy3d by concord-consortium.

the class ChangeRoofTextureCommand method undo.

@Override
public void undo() throws CannotUndoException {
    super.undo();
    newValue = Scene.getInstance().getRoofTextureType();
    Scene.getInstance().setRoofTextureType(oldValue);
    for (final HousePart p : Scene.getInstance().getParts()) {
        if (p instanceof Roof) {
            p.draw();
        }
    }
    SceneManager.getInstance().refresh();
}
Also used : Roof(org.concord.energy3d.model.Roof) HousePart(org.concord.energy3d.model.HousePart)

Example 45 with Roof

use of org.concord.energy3d.model.Roof in project energy3d by concord-consortium.

the class RemovePartCommand method undo.

@Override
public void undo() throws CannotUndoException {
    super.undo();
    Scene.getInstance().add(part, true);
    if (part instanceof Wall) {
        final Roof roof = ((Wall) part).getRoof();
        if (roof != null && gableInfo.size() == 1) {
            roof.setGableEditPointToWallMap(gableInfo.get(0));
        }
    } else if (part instanceof Foundation) {
        final List<Roof> roofs = ((Foundation) part).getRoofs();
        if (!roofs.isEmpty() && !gableInfo.isEmpty()) {
            for (int i = 0; i < roofs.size(); i++) {
                roofs.get(i).setGableEditPointToWallMap(gableInfo.get(i));
            }
        }
    }
    SceneManager.getInstance().setSelectedPart(part);
    if (part.getContainer() != null) {
        // redraw its container since we are not calling the costly redrawAll any more
        part.getContainer().draw();
    }
    if (SceneManager.getInstance().getSolarHeatMap()) {
        EnergyPanel.getInstance().updateRadiationHeatMap();
    }
}
Also used : Roof(org.concord.energy3d.model.Roof) Wall(org.concord.energy3d.model.Wall) Foundation(org.concord.energy3d.model.Foundation) ArrayList(java.util.ArrayList) List(java.util.List)

Aggregations

Roof (org.concord.energy3d.model.Roof)51 HousePart (org.concord.energy3d.model.HousePart)47 Foundation (org.concord.energy3d.model.Foundation)38 Wall (org.concord.energy3d.model.Wall)31 Window (org.concord.energy3d.model.Window)28 Rack (org.concord.energy3d.model.Rack)25 SolarPanel (org.concord.energy3d.model.SolarPanel)24 Door (org.concord.energy3d.model.Door)21 ArrayList (java.util.ArrayList)15 List (java.util.List)12 Floor (org.concord.energy3d.model.Floor)11 Mirror (org.concord.energy3d.model.Mirror)11 ParabolicTrough (org.concord.energy3d.model.ParabolicTrough)10 Spatial (com.ardor3d.scenegraph.Spatial)9 FresnelReflector (org.concord.energy3d.model.FresnelReflector)9 ParabolicDish (org.concord.energy3d.model.ParabolicDish)9 Tree (org.concord.energy3d.model.Tree)9 ReadOnlyVector3 (com.ardor3d.math.type.ReadOnlyVector3)8 CullHint (com.ardor3d.scenegraph.hint.CullHint)8 ActionEvent (java.awt.event.ActionEvent)8