use of org.jivesoftware.smack.packet.Message in project Smack by igniterealtime.
the class MessageTest method testHighestPriority.
/**
* User0 is connected from 2 resources. User0 is available in both resources
* but with different priority presence values. User1 sends a message to the
* bare JID of User0. Check that the resource with highest priority will get
* the messages.
*
* @throws Exception if an error occurs.
*/
public void testHighestPriority() throws Exception {
// Create another connection for the same user of connection 1
ConnectionConfiguration connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain());
XMPPTCPConnection conn3 = new XMPPConnection(connectionConfiguration);
conn3.connect();
conn3.login(getUsername(0), getPassword(0), "Home");
// Set this connection as highest priority
Presence presence = new Presence(Presence.Type.available);
presence.setPriority(10);
conn3.sendStanza(presence);
// Set this connection as highest priority
presence = new Presence(Presence.Type.available);
presence.setPriority(5);
getConnection(0).sendStanza(presence);
// Let the server process the change in presences
Thread.sleep(200);
// User0 listen in both connected clients
StanzaCollector collector = getConnection(0).createStanzaCollector(new MessageTypeFilter(Message.Type.chat));
StanzaCollector coll3 = conn3.createStanzaCollector(new MessageTypeFilter(Message.Type.chat));
// User1 sends a message to the bare JID of User0
Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null);
chat.sendMessage("Test 1");
chat.sendMessage("Test 2");
// Check that messages were sent to resource with highest priority
Message message = (Message) collector.nextResult(2000);
assertNull("Resource with lowest priority got the message", message);
message = (Message) coll3.nextResult(2000);
assertNotNull(message);
assertEquals("Test 1", message.getBody());
message = (Message) coll3.nextResult(1000);
assertNotNull(message);
assertEquals("Test 2", message.getBody());
conn3.disconnect();
}
use of org.jivesoftware.smack.packet.Message in project Smack by igniterealtime.
the class MessageTest method testDirectPresence.
/**
* Will a user recieve a message from another after only sending the user a directed presence,
* or will Wildfire intercept for offline storage?
*
* User1 becomes lines. User0 never sent an available presence to the server but
* instead sent one to User1. User1 sends a message to User0. Should User0 get the
* message?
*/
public void testDirectPresence() {
getConnection(1).sendStanza(new Presence(Presence.Type.available));
Presence presence = new Presence(Presence.Type.available);
presence.setTo(getBareJID(1));
getConnection(0).sendStanza(presence);
StanzaCollector collector = getConnection(0).createStanzaCollector(new MessageTypeFilter(Message.Type.chat));
try {
getConnection(1).getChatManager().createChat(getBareJID(0), null).sendMessage("Test 1");
} catch (XMPPException e) {
e.printStackTrace();
fail(e.getMessage());
}
Message message = (Message) collector.nextResult(2500);
assertNotNull("Message not recieved from remote user", message);
}
use of org.jivesoftware.smack.packet.Message in project Smack by igniterealtime.
the class MessageTest method testMostRecentActive.
/**
* User0 is connected from 2 resources. User0 is available in both resources
* with same priority presence values and same show values. User1 sends a message to the
* bare JID of User0. Check that the resource with most recent activity will get
* the messages.
*
* @throws Exception if an error occurs.
*/
public void testMostRecentActive() throws Exception {
// Create another connection for the same user of connection 1
ConnectionConfiguration connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain());
XMPPTCPConnection conn3 = new XMPPConnection(connectionConfiguration);
conn3.connect();
conn3.login(getUsername(0), getPassword(0), "Home");
// Set this connection as highest priority
Presence presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
presence.setPriority(10);
conn3.sendStanza(presence);
// Set this connection as highest priority
presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
presence.setPriority(10);
getConnection(0).sendStanza(presence);
connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain());
XMPPTCPConnection conn4 = new XMPPConnection(connectionConfiguration);
conn4.connect();
conn4.login(getUsername(0), getPassword(0), "Home2");
presence = new Presence(Presence.Type.available);
presence.setMode(Presence.Mode.available);
presence.setPriority(4);
getConnection(0).sendStanza(presence);
// Let the server process the change in presences
Thread.sleep(200);
// User0 listen in both connected clients
StanzaCollector collector = getConnection(0).createStanzaCollector(new MessageTypeFilter(Message.Type.chat));
StanzaCollector coll3 = conn3.createStanzaCollector(new MessageTypeFilter(Message.Type.chat));
StanzaCollector coll4 = conn4.createStanzaCollector(new MessageTypeFilter(Message.Type.chat));
// Send a message from this resource to indicate most recent activity
conn3.sendStanza(new Message("admin@" + getXMPPServiceDomain()));
// User1 sends a message to the bare JID of User0
Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null);
chat.sendMessage("Test 1");
chat.sendMessage("Test 2");
// Check that messages were sent to resource with highest priority
Message message = (Message) collector.nextResult(2000);
assertNull("Resource with oldest activity got the message", message);
message = (Message) coll4.nextResult(2000);
assertNull(message);
message = (Message) coll3.nextResult(2000);
assertNotNull(message);
assertEquals("Test 1", message.getBody());
message = (Message) coll3.nextResult(1000);
assertNotNull(message);
assertEquals("Test 2", message.getBody());
conn3.disconnect();
conn4.disconnect();
}
use of org.jivesoftware.smack.packet.Message in project Openfire by igniterealtime.
the class ThrottleTestWriter method main.
/**
* Starts the throttle test write client.
*
* @param args application arguments.
*/
public static void main(String[] args) {
if (args.length != 3) {
System.out.println("Usage: java ThrottleTestWriter [server] [username] [password]");
System.exit(0);
}
String server = args[0];
String username = args[1];
String password = args[2];
try {
// Connect to the server, without TLS encryption.
ConnectionConfiguration config = new ConnectionConfiguration(server);
config.setSecurityMode(ConnectionConfiguration.SecurityMode.disabled);
final XMPPConnection con = new XMPPConnection(config);
System.out.print("Connecting to " + server + "... ");
con.connect();
con.login(username, password, "writer");
System.out.print("success.");
System.out.println("");
// Get the "real" server address.
server = con.getServiceName();
String writerAddress = username + "@" + server + "/writer";
final String readerAddress = username + "@" + server + "/reader";
System.out.println("Registered as " + writerAddress);
// Look for the reader process.
System.out.print("Looking for " + readerAddress + "...");
while (true) {
IQ testIQ = new Time();
testIQ.setType(IQ.Type.GET);
testIQ.setTo(readerAddress);
PacketCollector collector = con.createPacketCollector(new PacketIDFilter(testIQ.getPacketID()));
con.sendPacket(testIQ);
// Wait 5 seconds.
long start = System.currentTimeMillis();
Packet result = collector.nextResult(5000);
collector.cancel();
// If we got a result, continue.
if (result != null && result.getError() == null) {
System.out.println(" found reader. Starting packet flood.");
break;
}
System.out.print(".");
long end = System.currentTimeMillis();
if (end - start < 5000) {
try {
Thread.sleep(5000 - (end - start));
} catch (Exception e) {
// ignore.
}
}
}
// Create a process to log how many packets we're writing out.
Runnable statsRunnable = new Runnable() {
public void run() {
while (!done) {
try {
Thread.sleep(5000);
} catch (Exception e) {
/* ignore */
}
int count = packetCount.getAndSet(0);
System.out.println("Packets per second: " + (count / 5));
}
}
};
Thread statsThread = new Thread(statsRunnable);
statsThread.setDaemon(true);
statsThread.start();
// Now start flooding packets.
Message testMessage = new Message(readerAddress);
testMessage.setBody("aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa");
while (!done) {
con.sendPacket(testMessage);
packetCount.getAndIncrement();
}
} catch (Exception e) {
System.out.println("\nError: " + e.getMessage());
e.printStackTrace();
}
}
use of org.jivesoftware.smack.packet.Message in project Smack by igniterealtime.
the class OfflineMessageManager method getMessages.
/**
* Returns a List of the offline <tt>Messages</tt> whose stamp matches the specified
* request. The request will include the list of stamps that uniquely identifies
* the offline messages to retrieve. The returned offline messages will not be deleted
* from the server. Use {@link #deleteMessages(java.util.List)} to delete the messages.
*
* @param nodes the list of stamps that uniquely identifies offline message.
* @return a List with the offline <tt>Messages</tt> that were received as part of
* this request.
* @throws XMPPErrorException If the user is not allowed to make this request or the server does
* not support offline message retrieval.
* @throws NoResponseException if there was no response from the server.
* @throws NotConnectedException
* @throws InterruptedException
*/
public List<Message> getMessages(final List<String> nodes) throws NoResponseException, XMPPErrorException, NotConnectedException, InterruptedException {
List<Message> messages = new ArrayList<Message>();
OfflineMessageRequest request = new OfflineMessageRequest();
for (String node : nodes) {
OfflineMessageRequest.Item item = new OfflineMessageRequest.Item(node);
item.setAction("view");
request.addItem(item);
}
// Filter offline messages that were requested by this request
StanzaFilter messageFilter = new AndFilter(PACKET_FILTER, new StanzaFilter() {
@Override
public boolean accept(Stanza packet) {
OfflineMessageInfo info = (OfflineMessageInfo) packet.getExtension("offline", namespace);
return nodes.contains(info.getNode());
}
});
int pendingNodes = nodes.size();
StanzaCollector messageCollector = connection.createStanzaCollector(messageFilter);
try {
connection.createStanzaCollectorAndSend(request).nextResultOrThrow();
// Collect the received offline messages
Message message = messageCollector.nextResult();
while (message != null && pendingNodes > 0) {
pendingNodes--;
messages.add(message);
message = messageCollector.nextResult();
}
} finally {
// Stop queuing offline messages
messageCollector.cancel();
}
return messages;
}
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