use of org.jivesoftware.smack.packet.Presence in project Smack by igniterealtime.
the class PresenceTest method testMultipleResources.
/**
* User1 is connected from 2 resources. User1 adds User0 to his roster. Ensure
* that presences are correctly retrieved for User1. User1 logs off from one resource
* and ensure that presences are still correct for User1.
*/
public void testMultipleResources() throws Exception {
// Create another connection for the same user of connection 1
ConnectionConfiguration connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain());
XMPPTCPConnection conn4 = new XMPPConnection(connectionConfiguration);
conn4.connect();
conn4.login(getUsername(1), getPassword(1), "Home");
// Add a new roster entry
Roster roster = getConnection(0).getRoster();
roster.createEntry(getBareJID(1), "gato1", null);
// Wait up to 2 seconds
long initial = System.currentTimeMillis();
while (System.currentTimeMillis() - initial < 2000 && (!roster.getPresence(getBareJID(1)).isAvailable())) {
Thread.sleep(100);
}
// Check that a presence is returned for the new contact
Presence presence = roster.getPresence(getBareJID(1));
assertTrue("Returned an offline Presence for an existing user", presence.isAvailable());
presence = roster.getPresenceResource(getBareJID(1) + "/Home");
assertTrue("Returned an offline Presence for Home resource", presence.isAvailable());
presence = roster.getPresenceResource(getFullJID(1));
assertTrue("Returned an offline Presence for Smack resource", presence.isAvailable());
Iterator<Presence> presences = roster.getPresences(getBareJID(1));
assertTrue("Returned an offline Presence for an existing user", presence.isAvailable());
assertNotNull("No presence was found for user1", presences);
assertTrue("No presence was found for user1", presences.hasNext());
presences.next();
assertTrue("Only one presence was found for user1", presences.hasNext());
// User1 logs out from one resource
conn4.disconnect();
// Wait up to 1 second
Thread.sleep(700);
// Check that a presence is returned for the new contact
presence = roster.getPresence(getBareJID(1));
assertTrue("Returned a null Presence for an existing user", presence.isAvailable());
presence = roster.getPresenceResource(getFullJID(1));
assertTrue("Returned a null Presence for Smack resource", presence.isAvailable());
presence = roster.getPresenceResource(getBareJID(1) + "/Home");
assertTrue("Returned a Presence for no longer connected resource", !presence.isAvailable());
presences = roster.getPresences(getBareJID(1));
assertNotNull("No presence was found for user1", presences);
Presence value = presences.next();
assertTrue("No presence was found for user1", value.isAvailable());
assertFalse("More than one presence was found for user1", presences.hasNext());
}
use of org.jivesoftware.smack.packet.Presence in project Smack by igniterealtime.
the class PresenceTest method testNotAvailablePresence.
/**
* User1 logs from 2 resources but only one is available. User0 sends a message
* to the full JID of the unavailable resource. User1 in the not available resource
* should receive the message.
* TODO Fix this in Wildfire but before check if XMPP spec requests this feature
*/
public void testNotAvailablePresence() throws XMPPException {
// Change the presence to unavailable of User_1
getConnection(1).sendStanza(new Presence(Presence.Type.unavailable));
// User_1 will log in again using another resource (that is going to be available)
XMPPTCPConnection conn = createConnection();
conn.connect();
conn.login(getUsername(1), getPassword(1), "OtherPlace");
// Create chats between participants
Chat chat0 = getConnection(0).getChatManager().createChat(getFullJID(1), null);
Chat chat1 = getConnection(1).getChatManager().createChat(getBareJID(0), chat0.getThreadID(), null);
// Test delivery of message to the presence with highest priority
chat0.sendMessage("Hello");
/*assertNotNull("Not available connection didn't receive message sent to full JID",
chat1.nextMessage(2000));
assertNull("Not available connection received an unknown message",
chat1.nextMessage(1000));*/
conn.disconnect();
}
use of org.jivesoftware.smack.packet.Presence in project Smack by igniterealtime.
the class RosterSmackTest method testOfflinePresencesAfterDisconnection.
/**
* Tests the creation of a roster and then simulates abrupt termination. Cached presences
* must go offline. At reconnection, presences must go back to online.
* <ol>
* <li> Create some entries
* <li> Breack the connection
* <li> Check offline presences
* <li> Whait for automatic reconnection
* <li> Check online presences
* </ol>
*/
public void testOfflinePresencesAfterDisconnection() throws Exception {
// Add a new roster entry
Roster roster = getConnection(0).getRoster();
roster.createEntry(getBareJID(1), "gato11", null);
roster.createEntry(getBareJID(2), "gato12", null);
// Wait up to 2 seconds to let the server process presence subscriptions
long initial = System.currentTimeMillis();
while (System.currentTimeMillis() - initial < 2000 && (!roster.getPresence(getBareJID(1)).isAvailable() || !roster.getPresence(getBareJID(2)).isAvailable())) {
Thread.sleep(100);
}
Thread.sleep(200);
// Break the connection
getConnection(0).notifyConnectionError(new Exception("Simulated Error"));
Presence presence = roster.getPresence(getBareJID(1));
assertFalse("Unavailable presence not found for offline user", presence.isAvailable());
assertEquals("Unavailable presence not found for offline user", Presence.Type.unavailable, presence.getType());
// Reconnection should occur in 10 seconds
Thread.sleep(12200);
presence = roster.getPresence(getBareJID(1));
assertTrue("Presence not found for user", presence.isAvailable());
assertEquals("Presence should be online after a connection reconnection", Presence.Type.available, presence.getType());
}
use of org.jivesoftware.smack.packet.Presence in project Smack by igniterealtime.
the class RosterSmackTest method testChangeNameToUnfiledEntry.
/**
* 1. Create an unfiled entry
* 2. Change its name
* 3. Check that the name has been modified
* 4. Reload the whole roster
* 5. Check that the name has been modified
*/
public void testChangeNameToUnfiledEntry() {
try {
// Add a new roster entry
Roster roster = getConnection(0).getRoster();
CountDownLatch latch = new CountDownLatch(1);
setupCountdown(latch, roster);
roster.createEntry(getBareJID(1), null, null);
waitForCountdown(latch, roster, 1);
final CountDownLatch updateLatch = new CountDownLatch(2);
RosterListener latchCounter = new RosterListener() {
@Override
public void entriesAdded(Collection<String> addresses) {
}
@Override
public void entriesUpdated(Collection<String> addresses) {
updateLatch.countDown();
}
@Override
public void entriesDeleted(Collection<String> addresses) {
}
@Override
public void presenceChanged(Presence presence) {
}
};
roster.addRosterListener(latchCounter);
// Change the roster entry name and check if the change was made
for (RosterEntry entry : roster.getEntries()) {
entry.setName("gato11");
assertEquals("gato11", entry.getName());
}
// Reload the roster and check the name again
roster.reload();
updateLatch.await(5, TimeUnit.SECONDS);
for (RosterEntry entry : roster.getEntries()) {
assertEquals("gato11", entry.getName());
}
} catch (Exception e) {
fail(e.getMessage());
}
}
use of org.jivesoftware.smack.packet.Presence in project Smack by igniterealtime.
the class RosterSmackTest method testRosterPresences.
/**
* Test presence management.<p>
*
* 1. Log in user0 from a client and user1 from 2 clients
* 2. Create presence subscription of type BOTH between 2 users
* 3. Check that presence is correctly delivered to both users
* 4. User1 logs out from a client
* 5. Check that presence for each connected resource is correct
*/
public void testRosterPresences() throws Exception {
Presence presence;
// Create another connection for the same user of connection 1
ConnectionConfiguration connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain());
XMPPTCPConnection conn4 = new XMPPConnection(connectionConfiguration);
conn4.connect();
conn4.login(getUsername(1), getPassword(1), "Home");
// Add a new roster entry
Roster roster = getConnection(0).getRoster();
roster.createEntry(getBareJID(1), "gato11", null);
// Wait up to 2 seconds
long initial = System.currentTimeMillis();
while (System.currentTimeMillis() - initial < 2000 && (roster.getPresence(getBareJID(1)).getType() == Presence.Type.unavailable)) {
Thread.sleep(100);
}
// Check that a presence is returned for a user
presence = roster.getPresence(getBareJID(1));
assertTrue("Returned a null Presence for an existing user", presence.isAvailable());
// Check that the right presence is returned for a user+resource
presence = roster.getPresenceResource(getUsername(1) + "@" + conn4.getXMPPServiceDomain() + "/Home");
assertEquals("Returned the wrong Presence", "Home", StringUtils.parseResource(presence.getFrom()));
// Check that the right presence is returned for a user+resource
presence = roster.getPresenceResource(getFullJID(1));
assertTrue("Presence not found for user " + getFullJID(1), presence.isAvailable());
assertEquals("Returned the wrong Presence", "Smack", StringUtils.parseResource(presence.getFrom()));
// Check the returned presence for a non-existent user+resource
presence = roster.getPresenceResource("noname@" + getXMPPServiceDomain() + "/Smack");
assertFalse("Available presence was returned for a non-existing user", presence.isAvailable());
assertEquals("Returned Presence for a non-existing user has the incorrect type", Presence.Type.unavailable, presence.getType());
// Check that the returned presences are correct
Iterator<Presence> presences = roster.getPresences(getBareJID(1));
int count = 0;
while (presences.hasNext()) {
count++;
presences.next();
}
assertEquals("Wrong number of returned presences", count, 2);
// Close the connection so one presence must go
conn4.disconnect();
// Check that the returned presences are correct
presences = roster.getPresences(getBareJID(1));
count = 0;
while (presences.hasNext()) {
count++;
presences.next();
}
assertEquals("Wrong number of returned presences", count, 1);
}
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