Search in sources :

Example 6 with GL11.glBindTexture

use of org.lwjgl.opengl.GL11.glBindTexture in project BuildCraft by BuildCraft.

the class GuiZonePlanner method drawForegroundLayer.

@SuppressWarnings("PointlessBitwiseExpression")
@Override
protected void drawForegroundLayer() {
    camY += scaleSpeed;
    scaleSpeed *= 0.7F;
    int posX = (int) positionX;
    int posZ = (int) positionZ;
    int dimension = mc.world.provider.getDimension();
    {
        ChunkPos chunkPos = new ChunkPos(posX >> 4, posZ >> 4);
        ZonePlannerMapChunk zonePlannerMapChunk = ZonePlannerMapDataClient.INSTANCE.getChunk(mc.world, new ZonePlannerMapChunkKey(chunkPos, dimension, container.tile.getLevel()));
        BlockPos pos = null;
        if (zonePlannerMapChunk != null) {
            MapColourData data = zonePlannerMapChunk.getData(posX, posZ);
            if (data != null) {
                pos = new BlockPos(posX, data.posY, posZ);
            }
        }
        if (pos != null && pos.getY() + 10 > camY) {
            camY = Math.max(camY, pos.getY() + 10);
        }
    }
    int x = guiLeft;
    int y = guiTop;
    if (lastSelected != null) {
        String text = "X: " + lastSelected.getX() + " Y: " + lastSelected.getY() + " Z: " + lastSelected.getZ();
        fontRenderer.drawString(text, x + 130, y + 130, 0x404040);
    }
    int offsetX = 8;
    int offsetY = 9;
    int sizeX = 213;
    int sizeY = 100;
    GlStateManager.pushMatrix();
    GlStateManager.matrixMode(GL11.GL_PROJECTION);
    GlStateManager.pushMatrix();
    GlStateManager.loadIdentity();
    ScaledResolution scaledResolution = new ScaledResolution(mc);
    int viewportX = (x + offsetX) * scaledResolution.getScaleFactor();
    int viewportY = mc.displayHeight - (sizeY + y + offsetY) * scaledResolution.getScaleFactor();
    int viewportWidth = sizeX * scaledResolution.getScaleFactor();
    int viewportHeight = sizeY * scaledResolution.getScaleFactor();
    GL11.glEnable(GL11.GL_SCISSOR_TEST);
    GL11.glScissor(viewportX, viewportY, viewportWidth, viewportHeight);
    GlStateManager.clear(GL11.GL_DEPTH_BUFFER_BIT);
    GL11.glDisable(GL11.GL_SCISSOR_TEST);
    GlStateManager.viewport(viewportX, viewportY, viewportWidth, viewportHeight);
    GlStateManager.scale(scaledResolution.getScaleFactor(), scaledResolution.getScaleFactor(), 1);
    GLU.gluPerspective(70.0F, (float) sizeX / sizeY, 1F, 10000.0F);
    GlStateManager.matrixMode(GL11.GL_MODELVIEW);
    GlStateManager.loadIdentity();
    RenderHelper.enableStandardItemLighting();
    GlStateManager.enableRescaleNormal();
    // look down
    GlStateManager.rotate(90, 1, 0, 0);
    GlStateManager.pushMatrix();
    GlStateManager.translate(-positionX, -camY, -positionZ);
    GlStateManager.disableBlend();
    GlStateManager.disableAlpha();
    GlStateManager.disableTexture2D();
    int minScreenX = (x + offsetX) * scaledResolution.getScaleFactor();
    int minScreenY = (scaledResolution.getScaledHeight() - (y + offsetY)) * scaledResolution.getScaleFactor();
    int maxScreenX = (x + offsetX + sizeX) * scaledResolution.getScaleFactor();
    int maxScreenY = (scaledResolution.getScaledHeight() - (y + offsetY + sizeY)) * scaledResolution.getScaleFactor();
    int minChunkX = (posX >> 4) - 8;
    int minChunkZ = (posZ >> 4) - 8;
    int maxChunkX = (posX >> 4) + 8;
    int maxChunkZ = (posZ >> 4) + 8;
    // noinspection SuspiciousNameCombination
    List<ChunkPos> chunkPosBounds = Stream.of(Pair.of(minScreenX, minScreenY), Pair.of(minScreenX, maxScreenY), Pair.of(maxScreenX, minScreenY), Pair.of(maxScreenX, maxScreenY)).map(p -> rayTrace(p.getLeft(), p.getRight())).filter(Objects::nonNull).map(ChunkPos::new).collect(Collectors.toList());
    for (ChunkPos chunkPos : chunkPosBounds) {
        if (chunkPos.x < minChunkX) {
            minChunkX = chunkPos.x;
        }
        if (chunkPos.z < minChunkZ) {
            minChunkZ = chunkPos.z;
        }
        if (chunkPos.x > maxChunkX) {
            maxChunkX = chunkPos.x;
        }
        if (chunkPos.z > maxChunkZ) {
            maxChunkZ = chunkPos.z;
        }
    }
    minChunkX--;
    minChunkZ--;
    maxChunkX++;
    maxChunkZ++;
    for (int chunkX = minChunkX; chunkX <= maxChunkX; chunkX++) {
        for (int chunkZ = minChunkZ; chunkZ <= maxChunkZ; chunkZ++) {
            ZonePlannerMapRenderer.INSTANCE.getChunkGlList(new ZonePlannerMapChunkKey(new ChunkPos(chunkX, chunkZ), dimension, container.tile.getLevel())).ifPresent(GlStateManager::callList);
        }
    }
    BlockPos found = null;
    int foundColor = 0;
    if (Mouse.getX() >= minScreenX && Mouse.getY() <= minScreenY && Mouse.getX() <= maxScreenX && Mouse.getY() >= maxScreenY) {
        found = rayTrace(Mouse.getX(), Mouse.getY());
    }
    if (found != null) {
        ZonePlannerMapChunk zonePlannerMapChunk = ZonePlannerMapDataClient.INSTANCE.getChunk(mc.world, new ZonePlannerMapChunkKey(new ChunkPos(found), mc.world.provider.getDimension(), container.tile.getLevel()));
        if (zonePlannerMapChunk != null) {
            MapColourData data = zonePlannerMapChunk.getData(found.getX(), found.getZ());
            if (data != null) {
                foundColor = data.colour;
            }
        }
    }
    if (found != null) {
        GlStateManager.disableDepth();
        GlStateManager.enableBlend();
        GlStateManager.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE);
        GlStateManager.glLineWidth(2);
        int r = (int) (((foundColor >> 16) & 0xFF) * 0.7);
        int g = (int) (((foundColor >> 8) & 0xFF) * 0.7);
        int b = (int) (((foundColor >> 0) & 0xFF) * 0.7);
        int a = 0x77;
        ZonePlannerMapRenderer.INSTANCE.setColor(r << 16 | g << 8 | b << 0 | a << 24);
        BufferBuilder builder = Tessellator.getInstance().getBuffer();
        builder.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
        ZonePlannerMapRenderer.INSTANCE.drawBlockCuboid(builder, found.getX(), found.getY(), found.getZ());
        Tessellator.getInstance().draw();
        GlStateManager.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL);
        GlStateManager.disableBlend();
        GlStateManager.enableDepth();
    }
    GlStateManager.disableLighting();
    GlStateManager.enableBlend();
    for (int i = 0; i < container.tile.layers.length; i++) {
        if (getPaintbrushBrush() != null && getPaintbrushBrush().colour.getMetadata() != i) {
            continue;
        }
        ZonePlan layer = container.tile.layers[i];
        if (getPaintbrushBrush() != null && getPaintbrushBrush().colour.getMetadata() == i && bufferLayer != null) {
            layer = bufferLayer;
        }
        if (!layer.getChunkPoses().isEmpty()) {
            Tessellator.getInstance().getBuffer().begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
            for (int chunkX = minChunkX; chunkX <= maxChunkX; chunkX++) {
                for (int chunkZ = minChunkZ; chunkZ <= maxChunkZ; chunkZ++) {
                    ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
                    for (int blockX = chunkPos.getXStart(); blockX <= chunkPos.getXEnd(); blockX++) {
                        for (int blockZ = chunkPos.getZStart(); blockZ <= chunkPos.getZEnd(); blockZ++) {
                            if (!layer.get(blockX - container.tile.getPos().getX(), blockZ - container.tile.getPos().getZ())) {
                                continue;
                            }
                            int height;
                            ZonePlannerMapChunk zonePlannerMapChunk = ZonePlannerMapDataClient.INSTANCE.getChunk(mc.world, new ZonePlannerMapChunkKey(chunkPos, dimension, container.tile.getLevel()));
                            if (zonePlannerMapChunk != null) {
                                MapColourData data = zonePlannerMapChunk.getData(blockX, blockZ);
                                if (data != null) {
                                    height = data.posY;
                                } else {
                                    continue;
                                }
                            } else {
                                continue;
                            }
                            int color = EnumDyeColor.byMetadata(i).getColorValue();
                            int r = (color >> 16) & 0xFF;
                            int g = (color >> 8) & 0xFF;
                            int b = (color >> 0) & 0xFF;
                            int a = 0x55;
                            ZonePlannerMapRenderer.INSTANCE.setColor(r << 16 | g << 8 | b << 0 | a << 24);
                            ZonePlannerMapRenderer.INSTANCE.drawBlockCuboid(Tessellator.getInstance().getBuffer(), blockX, height + 0.1, blockZ, height, 0.6);
                        }
                    }
                }
            }
            Tessellator.getInstance().draw();
        }
    }
    GlStateManager.disableBlend();
    GlStateManager.disableLighting();
    GlStateManager.enableTexture2D();
    lastSelected = found;
    GlStateManager.popMatrix();
    GlStateManager.disableRescaleNormal();
    GlStateManager.matrixMode(GL11.GL_PROJECTION);
    GlStateManager.viewport(0, 0, mc.displayWidth, mc.displayHeight);
    GlStateManager.popMatrix();
    GlStateManager.matrixMode(GL11.GL_MODELVIEW);
    GlStateManager.popMatrix();
    RenderHelper.disableStandardItemLighting();
    GlStateManager.disableBlend();
}
Also used : ItemPaintbrush_BC8(buildcraft.core.item.ItemPaintbrush_BC8) FloatBuffer(java.nio.FloatBuffer) ZonePlannerMapChunkKey(buildcraft.robotics.zone.ZonePlannerMapChunkKey) BufferBuilder(net.minecraft.client.renderer.BufferBuilder) Vector3d(javax.vecmath.Vector3d) GuiIcon(buildcraft.lib.gui.GuiIcon) DefaultVertexFormats(net.minecraft.client.renderer.vertex.DefaultVertexFormats) ItemStack(net.minecraft.item.ItemStack) GuiBC8(buildcraft.lib.gui.GuiBC8) BCCoreItems(buildcraft.core.BCCoreItems) Pair(org.apache.commons.lang3.tuple.Pair) IntBuffer(java.nio.IntBuffer) RenderHelper(net.minecraft.client.renderer.RenderHelper) GL11(org.lwjgl.opengl.GL11) GuiRectangle(buildcraft.lib.gui.pos.GuiRectangle) ZonePlan(buildcraft.robotics.zone.ZonePlan) GLU(org.lwjgl.util.glu.GLU) ZonePlannerMapChunk(buildcraft.robotics.zone.ZonePlannerMapChunk) ScaledResolution(net.minecraft.client.gui.ScaledResolution) GlStateManager(net.minecraft.client.renderer.GlStateManager) ContainerZonePlanner(buildcraft.robotics.container.ContainerZonePlanner) ZonePlannerMapRenderer(buildcraft.robotics.zone.ZonePlannerMapRenderer) ChunkPos(net.minecraft.util.math.ChunkPos) IOException(java.io.IOException) BlockPos(net.minecraft.util.math.BlockPos) Mouse(org.lwjgl.input.Mouse) Collectors(java.util.stream.Collectors) Objects(java.util.Objects) BufferUtils(org.lwjgl.BufferUtils) List(java.util.List) Stream(java.util.stream.Stream) EnumDyeColor(net.minecraft.item.EnumDyeColor) Tessellator(net.minecraft.client.renderer.Tessellator) ResourceLocation(net.minecraft.util.ResourceLocation) MapColourData(buildcraft.robotics.zone.ZonePlannerMapChunk.MapColourData) ZonePlannerMapDataClient(buildcraft.robotics.zone.ZonePlannerMapDataClient) ZonePlannerMapChunkKey(buildcraft.robotics.zone.ZonePlannerMapChunkKey) BufferBuilder(net.minecraft.client.renderer.BufferBuilder) ZonePlannerMapChunk(buildcraft.robotics.zone.ZonePlannerMapChunk) GlStateManager(net.minecraft.client.renderer.GlStateManager) ScaledResolution(net.minecraft.client.gui.ScaledResolution) ZonePlan(buildcraft.robotics.zone.ZonePlan) Objects(java.util.Objects) ChunkPos(net.minecraft.util.math.ChunkPos) BlockPos(net.minecraft.util.math.BlockPos) MapColourData(buildcraft.robotics.zone.ZonePlannerMapChunk.MapColourData)

Example 7 with GL11.glBindTexture

use of org.lwjgl.opengl.GL11.glBindTexture in project runelite by runelite.

the class ModelViewer method main.

public static void main(String[] args) throws Exception {
    Options options = new Options();
    options.addOption(null, "npcdir", true, "npc directory");
    options.addOption(null, "mapdir", true, "maps directory");
    options.addOption(null, "objectdir", true, "objects directory");
    options.addOption(null, "npc", true, "npc to render");
    options.addOption(null, "object", true, "object to render");
    options.addOption(null, "model", true, "model to render");
    options.addOption(null, "map", true, "map region to render");
    options.addOption(null, "kits", true, "kits to render");
    CommandLineParser parser = new DefaultParser();
    CommandLine cmd = parser.parse(options, args);
    String npcdir = cmd.getOptionValue("npcdir");
    String mapdir = cmd.getOptionValue("mapdir");
    String objectdir = cmd.getOptionValue("objectdir");
    NpcDefinition npcdef = null;
    ObjectDefinition objdef = null;
    List<ModelDefinition> models = new ArrayList<>();
    Region region = null;
    if (cmd.hasOption("model")) {
        // render model
        String model = cmd.getOptionValue("model");
        ModelDefinition md = ModelManager.getModel(Integer.parseInt(model), null, null);
        models.add(md);
    }
    if (cmd.hasOption("npc")) {
        String npc = cmd.getOptionValue("npc");
        try (FileInputStream fin = new FileInputStream(npcdir + "/" + npc + ".json")) {
            npcdef = new Gson().fromJson(new InputStreamReader(fin), NpcDefinition.class);
        }
        for (int model : npcdef.models) {
            ModelDefinition md = ModelManager.getModel(model, null, null);
            models.add(md);
        }
    }
    if (cmd.hasOption("object")) {
        String obj = cmd.getOptionValue("object");
        try (FileInputStream fin = new FileInputStream(objectdir + "/" + obj + ".json")) {
            objdef = new Gson().fromJson(new InputStreamReader(fin), ObjectDefinition.class);
        }
        for (int model : objdef.getObjectModels()) {
            ModelDefinition md = ModelManager.getModel(model, null, null);
            models.add(md);
        }
    }
    if (cmd.hasOption("map")) {
        String map = cmd.getOptionValue("map");
        String[] s = map.split(",");
        int x = Integer.parseInt(s[0]), y = Integer.parseInt(s[1]);
        region = new Region(x, y);
        MapLoader mapLoader = new MapLoader();
        LocationsLoader locationsLoader = new LocationsLoader();
        try (FileInputStream fin = new FileInputStream(mapdir + "/m" + x + "_" + y + ".dat")) {
            byte[] b = IOUtils.toByteArray(fin);
            MapDefinition mapDef = mapLoader.load(x, y, b);
            region.loadTerrain(mapDef);
        }
        try (FileInputStream fin = new FileInputStream(mapdir + "/l" + x + "_" + y + ".dat")) {
            byte[] b = IOUtils.toByteArray(fin);
            LocationsDefinition locDef = locationsLoader.load(x, y, b);
            region.loadLocations(locDef);
        } catch (FileNotFoundException ex) {
            logger.info("No landscape file for {},{}", x, y);
        }
        loadUnderlays();
        loadOverlays();
    }
    if (cmd.hasOption("kits")) {
        String kits = cmd.getOptionValue("kits");
        Integer[] kitIds = Arrays.stream(kits.split(",")).map(s -> Integer.parseInt(s)).toArray(Integer[]::new);
        for (int kitId : kitIds) {
            KitDefinition kit = KitManager.getKit(kitId);
            for (int model : kit.modelIds) {
                ModelDefinition md = ModelManager.getModel(model, null, null);
                models.add(md);
            }
        }
    }
    Display.setDisplayMode(new DisplayMode(800, 600));
    Display.setTitle("Model Viewer");
    Display.setInitialBackground((float) Color.gray.getRed() / 255f, (float) Color.gray.getGreen() / 255f, (float) Color.gray.getBlue() / 255f);
    Display.create();
    GL11.glMatrixMode(GL11.GL_PROJECTION);
    GL11.glLoadIdentity();
    double aspect = 1;
    // near should be chosen as far into the scene as possible
    double near = 1;
    double far = 10000;
    // 1 gives you a 90° field of view. It's tan(fov_angle)/2.
    double fov = 1;
    GL11.glFrustum(-aspect * near * fov, aspect * near * fov, -fov, fov, near, far);
    GL11.glPopMatrix();
    GL11.glEnable(GL11.GL_DEPTH_TEST);
    GL11.glCullFace(GL11.GL_BACK);
    GL11.glEnable(GL11.GL_CULL_FACE);
    long last = 0;
    Camera camera = new Camera();
    while (!Display.isCloseRequested()) {
        // Clear the screen and depth buffer
        GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
        for (ModelDefinition def : models) {
            short[] recolourToFind = null, recolourToReplace = null;
            if (npcdef != null) {
                recolourToFind = npcdef.recolorToFind;
                recolourToReplace = npcdef.recolorToReplace;
            }
            if (objdef != null) {
                recolourToFind = objdef.getRecolorToFind();
                recolourToReplace = objdef.getRecolorToReplace();
            }
            drawModel(def, recolourToFind, recolourToReplace);
        }
        drawRegion(region);
        Display.update();
        // fps
        Display.sync(50);
        long delta = System.currentTimeMillis() - last;
        last = System.currentTimeMillis();
        camera.acceptInput(delta);
        camera.apply();
    }
    Display.destroy();
}
Also used : Color(java.awt.Color) Arrays(java.util.Arrays) Location(net.runelite.cache.region.Location) Options(org.apache.commons.cli.Options) GL_TEXTURE_WRAP_T(org.lwjgl.opengl.GL11.GL_TEXTURE_WRAP_T) LoggerFactory(org.slf4j.LoggerFactory) GL_TEXTURE_WRAP_S(org.lwjgl.opengl.GL11.GL_TEXTURE_WRAP_S) HashMap(java.util.HashMap) Vector3f(net.runelite.cache.models.Vector3f) GL_NEAREST(org.lwjgl.opengl.GL11.GL_NEAREST) GL_TEXTURE_2D(org.lwjgl.opengl.GL11.GL_TEXTURE_2D) ByteBuffer(java.nio.ByteBuffer) Position(net.runelite.cache.region.Position) ArrayList(java.util.ArrayList) DefaultParser(org.apache.commons.cli.DefaultParser) Gson(com.google.gson.Gson) Map(java.util.Map) ImageIO(javax.imageio.ImageIO) CommandLine(org.apache.commons.cli.CommandLine) Region(net.runelite.cache.region.Region) OverlayDefinition(net.runelite.cache.definitions.OverlayDefinition) GL11(org.lwjgl.opengl.GL11) ObjectDefinition(net.runelite.cache.definitions.ObjectDefinition) TextureDefinition(net.runelite.cache.definitions.TextureDefinition) VertexNormal(net.runelite.cache.models.VertexNormal) Display(org.lwjgl.opengl.Display) Logger(org.slf4j.Logger) BufferedImage(java.awt.image.BufferedImage) CommandLineParser(org.apache.commons.cli.CommandLineParser) UnderlayDefinition(net.runelite.cache.definitions.UnderlayDefinition) GL_TEXTURE_MIN_FILTER(org.lwjgl.opengl.GL11.GL_TEXTURE_MIN_FILTER) LocationsLoader(net.runelite.cache.definitions.loaders.LocationsLoader) IOUtils(org.apache.commons.compress.utils.IOUtils) IOException(java.io.IOException) LocationsDefinition(net.runelite.cache.definitions.LocationsDefinition) FileInputStream(java.io.FileInputStream) InputStreamReader(java.io.InputStreamReader) FileNotFoundException(java.io.FileNotFoundException) MapDefinition(net.runelite.cache.definitions.MapDefinition) List(java.util.List) KitDefinition(net.runelite.cache.definitions.KitDefinition) DisplayMode(org.lwjgl.opengl.DisplayMode) GL_TEXTURE_MAG_FILTER(org.lwjgl.opengl.GL11.GL_TEXTURE_MAG_FILTER) NpcDefinition(net.runelite.cache.definitions.NpcDefinition) GL_CLAMP_TO_EDGE(org.lwjgl.opengl.GL12.GL_CLAMP_TO_EDGE) GL11.glTexParameteri(org.lwjgl.opengl.GL11.glTexParameteri) MapLoader(net.runelite.cache.definitions.loaders.MapLoader) ModelDefinition(net.runelite.cache.definitions.ModelDefinition) Options(org.apache.commons.cli.Options) NpcDefinition(net.runelite.cache.definitions.NpcDefinition) ArrayList(java.util.ArrayList) FileNotFoundException(java.io.FileNotFoundException) Gson(com.google.gson.Gson) MapDefinition(net.runelite.cache.definitions.MapDefinition) KitDefinition(net.runelite.cache.definitions.KitDefinition) CommandLineParser(org.apache.commons.cli.CommandLineParser) LocationsDefinition(net.runelite.cache.definitions.LocationsDefinition) DefaultParser(org.apache.commons.cli.DefaultParser) InputStreamReader(java.io.InputStreamReader) ObjectDefinition(net.runelite.cache.definitions.ObjectDefinition) LocationsLoader(net.runelite.cache.definitions.loaders.LocationsLoader) FileInputStream(java.io.FileInputStream) DisplayMode(org.lwjgl.opengl.DisplayMode) CommandLine(org.apache.commons.cli.CommandLine) MapLoader(net.runelite.cache.definitions.loaders.MapLoader) ModelDefinition(net.runelite.cache.definitions.ModelDefinition) Region(net.runelite.cache.region.Region)

Aggregations

GL11 (org.lwjgl.opengl.GL11)6 List (java.util.List)4 ArrayList (java.util.ArrayList)3 EntityPlayer (net.minecraft.entity.player.EntityPlayer)3 IOException (java.io.IOException)2 ByteBuffer (java.nio.ByteBuffer)2 FloatBuffer (java.nio.FloatBuffer)2 HashMap (java.util.HashMap)2 Map (java.util.Map)2 Collectors (java.util.stream.Collectors)2 LogisticsPipes (logisticspipes.LogisticsPipes)2 Tessellator (net.minecraft.client.renderer.Tessellator)2 ItemStack (net.minecraft.item.ItemStack)2 TileQuarry (buildcraft.builders.tile.TileQuarry)1 BCCoreItems (buildcraft.core.BCCoreItems)1 ItemPaintbrush_BC8 (buildcraft.core.item.ItemPaintbrush_BC8)1 ChunkLoaderManager (buildcraft.lib.chunkload.ChunkLoaderManager)1 DetachedRenderer (buildcraft.lib.client.render.DetachedRenderer)1 DebugRenderHelper (buildcraft.lib.debug.DebugRenderHelper)1 GuiBC8 (buildcraft.lib.gui.GuiBC8)1