use of org.lwjgl.vulkan.VkSemaphoreCreateInfo in project lwjgl3-demos by LWJGL.
the class ClearScreenDemo method main.
public static void main(String[] args) {
if (!glfwInit()) {
throw new RuntimeException("Failed to initialize GLFW");
}
if (!glfwVulkanSupported()) {
throw new AssertionError("GLFW failed to find the Vulkan loader");
}
/* Look for instance extensions */
PointerBuffer requiredExtensions = glfwGetRequiredInstanceExtensions();
if (requiredExtensions == null) {
throw new AssertionError("Failed to find list of required Vulkan extensions");
}
// Create the Vulkan instance
final VkInstance instance = createInstance(requiredExtensions);
final VkDebugReportCallbackEXT debugCallback = new VkDebugReportCallbackEXT() {
public int invoke(int flags, int objectType, long object, long location, int messageCode, long pLayerPrefix, long pMessage, long pUserData) {
System.err.println("ERROR OCCURED: " + VkDebugReportCallbackEXT.getString(pMessage));
return 0;
}
};
final long debugCallbackHandle = setupDebugging(instance, VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT, debugCallback);
final VkPhysicalDevice physicalDevice = getFirstPhysicalDevice(instance);
final DeviceAndGraphicsQueueFamily deviceAndGraphicsQueueFamily = createDeviceAndGetGraphicsQueueFamily(physicalDevice);
final VkDevice device = deviceAndGraphicsQueueFamily.device;
int queueFamilyIndex = deviceAndGraphicsQueueFamily.queueFamilyIndex;
// Create GLFW window
glfwDefaultWindowHints();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
long window = glfwCreateWindow(800, 600, "GLFW Vulkan Demo", NULL, NULL);
GLFWKeyCallback keyCallback;
glfwSetKeyCallback(window, keyCallback = new GLFWKeyCallback() {
public void invoke(long window, int key, int scancode, int action, int mods) {
if (action != GLFW_RELEASE)
return;
if (key == GLFW_KEY_ESCAPE)
glfwSetWindowShouldClose(window, true);
}
});
LongBuffer pSurface = memAllocLong(1);
int err = glfwCreateWindowSurface(instance, window, null, pSurface);
final long surface = pSurface.get(0);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create surface: " + translateVulkanResult(err));
}
// Create static Vulkan resources
final ColorFormatAndSpace colorFormatAndSpace = getColorFormatAndSpace(physicalDevice, surface);
final long commandPool = createCommandPool(device, queueFamilyIndex);
final VkCommandBuffer setupCommandBuffer = createCommandBuffer(device, commandPool);
final VkCommandBuffer postPresentCommandBuffer = createCommandBuffer(device, commandPool);
final VkQueue queue = createDeviceQueue(device, queueFamilyIndex);
final long clearRenderPass = createClearRenderPass(device, colorFormatAndSpace.colorFormat);
final long renderCommandPool = createCommandPool(device, queueFamilyIndex);
final class SwapchainRecreator {
boolean mustRecreate = true;
void recreate() {
// Begin the setup command buffer (the one we will use for swapchain/framebuffer creation)
VkCommandBufferBeginInfo cmdBufInfo = VkCommandBufferBeginInfo.calloc().sType(VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO).pNext(NULL);
int err = vkBeginCommandBuffer(setupCommandBuffer, cmdBufInfo);
cmdBufInfo.free();
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to begin setup command buffer: " + translateVulkanResult(err));
}
long oldChain = swapchain != null ? swapchain.swapchainHandle : VK_NULL_HANDLE;
// Create the swapchain (this will also add a memory barrier to initialize the framebuffer images)
swapchain = createSwapChain(device, physicalDevice, surface, oldChain, setupCommandBuffer, width, height, colorFormatAndSpace.colorFormat, colorFormatAndSpace.colorSpace);
err = vkEndCommandBuffer(setupCommandBuffer);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to end setup command buffer: " + translateVulkanResult(err));
}
submitCommandBuffer(queue, setupCommandBuffer);
vkQueueWaitIdle(queue);
if (framebuffers != null) {
for (int i = 0; i < framebuffers.length; i++) vkDestroyFramebuffer(device, framebuffers[i], null);
}
framebuffers = createFramebuffers(device, swapchain, clearRenderPass, width, height);
// Create render command buffers
if (renderCommandBuffers != null) {
vkResetCommandPool(device, renderCommandPool, VK_FLAGS_NONE);
}
renderCommandBuffers = createRenderCommandBuffers(device, renderCommandPool, framebuffers, clearRenderPass, width, height);
mustRecreate = false;
}
}
final SwapchainRecreator swapchainRecreator = new SwapchainRecreator();
// Handle canvas resize
GLFWWindowSizeCallback windowSizeCallback = new GLFWWindowSizeCallback() {
public void invoke(long window, int width, int height) {
if (width <= 0 || height <= 0)
return;
ClearScreenDemo.width = width;
ClearScreenDemo.height = height;
swapchainRecreator.mustRecreate = true;
}
};
glfwSetWindowSizeCallback(window, windowSizeCallback);
glfwShowWindow(window);
// Pre-allocate everything needed in the render loop
IntBuffer pImageIndex = memAllocInt(1);
int currentBuffer = 0;
PointerBuffer pCommandBuffers = memAllocPointer(1);
LongBuffer pSwapchains = memAllocLong(1);
LongBuffer pImageAcquiredSemaphore = memAllocLong(1);
LongBuffer pRenderCompleteSemaphore = memAllocLong(1);
// Info struct to create a semaphore
VkSemaphoreCreateInfo semaphoreCreateInfo = VkSemaphoreCreateInfo.calloc().sType(VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO).pNext(NULL).flags(VK_FLAGS_NONE);
// Info struct to submit a command buffer which will wait on the semaphore
IntBuffer pWaitDstStageMask = memAllocInt(1);
pWaitDstStageMask.put(0, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
VkSubmitInfo submitInfo = VkSubmitInfo.calloc().sType(VK_STRUCTURE_TYPE_SUBMIT_INFO).pNext(NULL).waitSemaphoreCount(pImageAcquiredSemaphore.remaining()).pWaitSemaphores(pImageAcquiredSemaphore).pWaitDstStageMask(pWaitDstStageMask).pCommandBuffers(pCommandBuffers).pSignalSemaphores(pRenderCompleteSemaphore);
// Info struct to present the current swapchain image to the display
VkPresentInfoKHR presentInfo = VkPresentInfoKHR.calloc().sType(VK_STRUCTURE_TYPE_PRESENT_INFO_KHR).pNext(NULL).pWaitSemaphores(pRenderCompleteSemaphore).swapchainCount(pSwapchains.remaining()).pSwapchains(pSwapchains).pImageIndices(pImageIndex).pResults(null);
// The render loop
while (!glfwWindowShouldClose(window)) {
// Handle window messages. Resize events happen exactly here.
// So it is safe to use the new swapchain images and framebuffers afterwards.
glfwPollEvents();
if (swapchainRecreator.mustRecreate)
swapchainRecreator.recreate();
// Create a semaphore to wait for the swapchain to acquire the next image
err = vkCreateSemaphore(device, semaphoreCreateInfo, null, pImageAcquiredSemaphore);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create image acquired semaphore: " + translateVulkanResult(err));
}
// Create a semaphore to wait for the render to complete, before presenting
err = vkCreateSemaphore(device, semaphoreCreateInfo, null, pRenderCompleteSemaphore);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create render complete semaphore: " + translateVulkanResult(err));
}
// Get next image from the swap chain (back/front buffer).
// This will setup the imageAquiredSemaphore to be signalled when the operation is complete
err = vkAcquireNextImageKHR(device, swapchain.swapchainHandle, UINT64_MAX, pImageAcquiredSemaphore.get(0), VK_NULL_HANDLE, pImageIndex);
currentBuffer = pImageIndex.get(0);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to acquire next swapchain image: " + translateVulkanResult(err));
}
// Select the command buffer for the current framebuffer image/attachment
pCommandBuffers.put(0, renderCommandBuffers[currentBuffer]);
// Submit to the graphics queue
err = vkQueueSubmit(queue, submitInfo, VK_NULL_HANDLE);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to submit render queue: " + translateVulkanResult(err));
}
// Present the current buffer to the swap chain
// This will display the image
pSwapchains.put(0, swapchain.swapchainHandle);
err = vkQueuePresentKHR(queue, presentInfo);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to present the swapchain image: " + translateVulkanResult(err));
}
// Create and submit post present barrier
vkQueueWaitIdle(queue);
// Destroy this semaphore (we will create a new one in the next frame)
vkDestroySemaphore(device, pImageAcquiredSemaphore.get(0), null);
vkDestroySemaphore(device, pRenderCompleteSemaphore.get(0), null);
submitPostPresentBarrier(swapchain.images[currentBuffer], postPresentCommandBuffer, queue);
}
presentInfo.free();
memFree(pWaitDstStageMask);
submitInfo.free();
memFree(pImageAcquiredSemaphore);
memFree(pRenderCompleteSemaphore);
semaphoreCreateInfo.free();
memFree(pSwapchains);
memFree(pCommandBuffers);
vkDestroyDebugReportCallbackEXT(instance, debugCallbackHandle, null);
windowSizeCallback.free();
keyCallback.free();
glfwDestroyWindow(window);
glfwTerminate();
// We don't bother disposing of all Vulkan resources.
// Let the OS process manager take care of it.
}
use of org.lwjgl.vulkan.VkSemaphoreCreateInfo in project lwjgl3-demos by LWJGL.
the class ColoredTriangleDemo method main.
public static void main(String[] args) throws IOException {
if (!glfwInit()) {
throw new RuntimeException("Failed to initialize GLFW");
}
if (!glfwVulkanSupported()) {
throw new AssertionError("GLFW failed to find the Vulkan loader");
}
/* Look for instance extensions */
PointerBuffer requiredExtensions = glfwGetRequiredInstanceExtensions();
if (requiredExtensions == null) {
throw new AssertionError("Failed to find list of required Vulkan extensions");
}
// Create the Vulkan instance
final VkInstance instance = createInstance(requiredExtensions);
final VkDebugReportCallbackEXT debugCallback = new VkDebugReportCallbackEXT() {
public int invoke(int flags, int objectType, long object, long location, int messageCode, long pLayerPrefix, long pMessage, long pUserData) {
System.err.println("ERROR OCCURED: " + VkDebugReportCallbackEXT.getString(pMessage));
return 0;
}
};
final long debugCallbackHandle = setupDebugging(instance, VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT, debugCallback);
final VkPhysicalDevice physicalDevice = getFirstPhysicalDevice(instance);
final DeviceAndGraphicsQueueFamily deviceAndGraphicsQueueFamily = createDeviceAndGetGraphicsQueueFamily(physicalDevice);
final VkDevice device = deviceAndGraphicsQueueFamily.device;
int queueFamilyIndex = deviceAndGraphicsQueueFamily.queueFamilyIndex;
final VkPhysicalDeviceMemoryProperties memoryProperties = deviceAndGraphicsQueueFamily.memoryProperties;
// Create GLFW window
glfwDefaultWindowHints();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
long window = glfwCreateWindow(800, 600, "GLFW Vulkan Demo", NULL, NULL);
GLFWKeyCallback keyCallback;
glfwSetKeyCallback(window, keyCallback = new GLFWKeyCallback() {
public void invoke(long window, int key, int scancode, int action, int mods) {
if (action != GLFW_RELEASE)
return;
if (key == GLFW_KEY_ESCAPE)
glfwSetWindowShouldClose(window, true);
}
});
LongBuffer pSurface = memAllocLong(1);
int err = glfwCreateWindowSurface(instance, window, null, pSurface);
final long surface = pSurface.get(0);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create surface: " + translateVulkanResult(err));
}
// Create static Vulkan resources
final ColorFormatAndSpace colorFormatAndSpace = getColorFormatAndSpace(physicalDevice, surface);
final long commandPool = createCommandPool(device, queueFamilyIndex);
final VkCommandBuffer setupCommandBuffer = createCommandBuffer(device, commandPool);
final VkCommandBuffer postPresentCommandBuffer = createCommandBuffer(device, commandPool);
final VkQueue queue = createDeviceQueue(device, queueFamilyIndex);
final long renderPass = createRenderPass(device, colorFormatAndSpace.colorFormat);
final long renderCommandPool = createCommandPool(device, queueFamilyIndex);
final Vertices vertices = createVertices(memoryProperties, device);
final long pipeline = createPipeline(device, renderPass, vertices.createInfo);
final class SwapchainRecreator {
boolean mustRecreate = true;
void recreate() {
// Begin the setup command buffer (the one we will use for swapchain/framebuffer creation)
VkCommandBufferBeginInfo cmdBufInfo = VkCommandBufferBeginInfo.calloc().sType(VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO).pNext(NULL);
int err = vkBeginCommandBuffer(setupCommandBuffer, cmdBufInfo);
cmdBufInfo.free();
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to begin setup command buffer: " + translateVulkanResult(err));
}
long oldChain = swapchain != null ? swapchain.swapchainHandle : VK_NULL_HANDLE;
// Create the swapchain (this will also add a memory barrier to initialize the framebuffer images)
swapchain = createSwapChain(device, physicalDevice, surface, oldChain, setupCommandBuffer, width, height, colorFormatAndSpace.colorFormat, colorFormatAndSpace.colorSpace);
err = vkEndCommandBuffer(setupCommandBuffer);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to end setup command buffer: " + translateVulkanResult(err));
}
submitCommandBuffer(queue, setupCommandBuffer);
vkQueueWaitIdle(queue);
if (framebuffers != null) {
for (int i = 0; i < framebuffers.length; i++) vkDestroyFramebuffer(device, framebuffers[i], null);
}
framebuffers = createFramebuffers(device, swapchain, renderPass, width, height);
// Create render command buffers
if (renderCommandBuffers != null) {
vkResetCommandPool(device, renderCommandPool, VK_FLAGS_NONE);
}
renderCommandBuffers = createRenderCommandBuffers(device, renderCommandPool, framebuffers, renderPass, width, height, pipeline, vertices.verticesBuf);
mustRecreate = false;
}
}
final SwapchainRecreator swapchainRecreator = new SwapchainRecreator();
// Handle canvas resize
GLFWWindowSizeCallback windowSizeCallback = new GLFWWindowSizeCallback() {
public void invoke(long window, int width, int height) {
if (width <= 0 || height <= 0)
return;
ColoredTriangleDemo.width = width;
ColoredTriangleDemo.height = height;
swapchainRecreator.mustRecreate = true;
}
};
glfwSetWindowSizeCallback(window, windowSizeCallback);
glfwShowWindow(window);
// Pre-allocate everything needed in the render loop
IntBuffer pImageIndex = memAllocInt(1);
int currentBuffer = 0;
PointerBuffer pCommandBuffers = memAllocPointer(1);
LongBuffer pSwapchains = memAllocLong(1);
LongBuffer pImageAcquiredSemaphore = memAllocLong(1);
LongBuffer pRenderCompleteSemaphore = memAllocLong(1);
// Info struct to create a semaphore
VkSemaphoreCreateInfo semaphoreCreateInfo = VkSemaphoreCreateInfo.calloc().sType(VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO).pNext(NULL).flags(VK_FLAGS_NONE);
// Info struct to submit a command buffer which will wait on the semaphore
IntBuffer pWaitDstStageMask = memAllocInt(1);
pWaitDstStageMask.put(0, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
VkSubmitInfo submitInfo = VkSubmitInfo.calloc().sType(VK_STRUCTURE_TYPE_SUBMIT_INFO).pNext(NULL).waitSemaphoreCount(pImageAcquiredSemaphore.remaining()).pWaitSemaphores(pImageAcquiredSemaphore).pWaitDstStageMask(pWaitDstStageMask).pCommandBuffers(pCommandBuffers).pSignalSemaphores(pRenderCompleteSemaphore);
// Info struct to present the current swapchain image to the display
VkPresentInfoKHR presentInfo = VkPresentInfoKHR.calloc().sType(VK_STRUCTURE_TYPE_PRESENT_INFO_KHR).pNext(NULL).pWaitSemaphores(pRenderCompleteSemaphore).swapchainCount(pSwapchains.remaining()).pSwapchains(pSwapchains).pImageIndices(pImageIndex).pResults(null);
// The render loop
while (!glfwWindowShouldClose(window)) {
// Handle window messages. Resize events happen exactly here.
// So it is safe to use the new swapchain images and framebuffers afterwards.
glfwPollEvents();
if (swapchainRecreator.mustRecreate)
swapchainRecreator.recreate();
// Create a semaphore to wait for the swapchain to acquire the next image
err = vkCreateSemaphore(device, semaphoreCreateInfo, null, pImageAcquiredSemaphore);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create image acquired semaphore: " + translateVulkanResult(err));
}
// Create a semaphore to wait for the render to complete, before presenting
err = vkCreateSemaphore(device, semaphoreCreateInfo, null, pRenderCompleteSemaphore);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to create render complete semaphore: " + translateVulkanResult(err));
}
// Get next image from the swap chain (back/front buffer).
// This will setup the imageAquiredSemaphore to be signalled when the operation is complete
err = vkAcquireNextImageKHR(device, swapchain.swapchainHandle, UINT64_MAX, pImageAcquiredSemaphore.get(0), VK_NULL_HANDLE, pImageIndex);
currentBuffer = pImageIndex.get(0);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to acquire next swapchain image: " + translateVulkanResult(err));
}
// Select the command buffer for the current framebuffer image/attachment
pCommandBuffers.put(0, renderCommandBuffers[currentBuffer]);
// Submit to the graphics queue
err = vkQueueSubmit(queue, submitInfo, VK_NULL_HANDLE);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to submit render queue: " + translateVulkanResult(err));
}
// Present the current buffer to the swap chain
// This will display the image
pSwapchains.put(0, swapchain.swapchainHandle);
err = vkQueuePresentKHR(queue, presentInfo);
if (err != VK_SUCCESS) {
throw new AssertionError("Failed to present the swapchain image: " + translateVulkanResult(err));
}
// Create and submit post present barrier
vkQueueWaitIdle(queue);
// Destroy this semaphore (we will create a new one in the next frame)
vkDestroySemaphore(device, pImageAcquiredSemaphore.get(0), null);
vkDestroySemaphore(device, pRenderCompleteSemaphore.get(0), null);
submitPostPresentBarrier(swapchain.images[currentBuffer], postPresentCommandBuffer, queue);
}
presentInfo.free();
memFree(pWaitDstStageMask);
submitInfo.free();
memFree(pImageAcquiredSemaphore);
memFree(pRenderCompleteSemaphore);
semaphoreCreateInfo.free();
memFree(pSwapchains);
memFree(pCommandBuffers);
vkDestroyDebugReportCallbackEXT(instance, debugCallbackHandle, null);
windowSizeCallback.free();
keyCallback.free();
glfwDestroyWindow(window);
glfwTerminate();
// We don't bother disposing of all Vulkan resources.
// Let the OS process manager take care of it.
}
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