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Example 6 with SubProgressReceiver

use of org.pepsoft.util.SubProgressReceiver in project WorldPainter by Captain-Chaos.

the class JavaWorldMerger method mergeRegion.

private String mergeRegion(MinecraftWorld minecraftWorld, File oldRegionDir, Dimension dimension, Platform platform, Point regionCoords, Map<Point, Tile> tiles, boolean tileSelection, Map<Layer, LayerExporter> exporters, ChunkFactory chunkFactory, List<Fixup> fixups, ProgressReceiver progressReceiver) throws IOException, ProgressReceiver.OperationCancelled {
    if (progressReceiver != null) {
        progressReceiver.setMessage("Merging region " + regionCoords.x + "," + regionCoords.y + " of " + dimension.getName());
    }
    Set<Layer> allLayers = new HashSet<>();
    for (Tile tile : tiles.values()) {
        allLayers.addAll(tile.getLayers());
    }
    // Add layers that have been configured to be applied everywhere
    Set<Layer> minimumLayers = dimension.getMinimumLayers();
    allLayers.addAll(minimumLayers);
    List<Layer> secondaryPassLayers = new ArrayList<>();
    for (Layer layer : allLayers) {
        LayerExporter exporter = layer.getExporter();
        if (exporter instanceof SecondPassLayerExporter) {
            secondaryPassLayers.add(layer);
        }
    }
    Collections.sort(secondaryPassLayers);
    // First pass. Create terrain and apply layers which don't need access
    // to neighbouring chunks
    long t1 = System.currentTimeMillis();
    String warnings;
    if (firstPass(minecraftWorld, dimension, regionCoords, tiles, tileSelection, exporters, chunkFactory, false, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.0f, 0.3f) : null).chunksGenerated) {
        // Second pass. Apply layers which need information from or apply
        // changes to neighbouring chunks
        long t2 = System.currentTimeMillis();
        List<Fixup> myFixups = secondPass(secondaryPassLayers, dimension, minecraftWorld, exporters, tiles.values(), regionCoords, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.3f, 0.1f) : null);
        if ((myFixups != null) && (!myFixups.isEmpty())) {
            synchronized (fixups) {
                fixups.addAll(myFixups);
            }
        }
        // Merge chunks
        long t3 = System.currentTimeMillis();
        warnings = thirdPass(minecraftWorld, oldRegionDir, dimension, regionCoords, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.4f, 0.25f) : null);
        // Post processing. Fix covered grass blocks, things like that
        long t4 = System.currentTimeMillis();
        PlatformManager.getInstance().getPostProcessor(platform).postProcess(minecraftWorld, new Rectangle(regionCoords.x << 9, regionCoords.y << 9, 512, 512), (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.65f, 0.1f) : null);
        // Third pass. Calculate lighting
        long t5 = System.currentTimeMillis();
        lightingPass(minecraftWorld, regionCoords, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.75f, 0.25f) : null);
        long t6 = System.currentTimeMillis();
        if ("true".equalsIgnoreCase(System.getProperty("org.pepsoft.worldpainter.devMode"))) {
            String timingMessage = (t2 - t1) + ", " + (t3 - t2) + ", " + (t4 - t3) + ", " + (t5 - t4) + ", " + (t6 - t5) + ", " + (t6 - t1);
            // System.out.println("Merge timing: " + timingMessage);
            synchronized (TIMING_FILE_LOCK) {
                try (PrintWriter out = new PrintWriter(new FileOutputStream("mergetimings.csv", true))) {
                    out.println(timingMessage);
                }
            }
        }
    } else {
        // First pass produced no chunks; copy all chunks from the existing
        // region
        warnings = copyAllChunks(minecraftWorld, oldRegionDir, dimension, regionCoords, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.3f, 0.7f) : null);
    }
    return warnings;
}
Also used : SubProgressReceiver(org.pepsoft.util.SubProgressReceiver)

Example 7 with SubProgressReceiver

use of org.pepsoft.util.SubProgressReceiver in project WorldPainter by Captain-Chaos.

the class AbstractWorldExporter method parallelExportRegions.

protected final ChunkFactory.Stats parallelExportRegions(Dimension dimension, Platform platform, File worldDir, ProgressReceiver progressReceiver) throws OperationCancelled {
    if (progressReceiver != null) {
        progressReceiver.setMessage("Exporting " + dimension.getName() + " dimension");
    }
    long start = System.currentTimeMillis();
    final Dimension ceiling;
    switch(dimension.getDim()) {
        case DIM_NORMAL:
            ceiling = dimension.getWorld().getDimension(DIM_NORMAL_CEILING);
            break;
        case DIM_NETHER:
            ceiling = dimension.getWorld().getDimension(DIM_NETHER_CEILING);
            break;
        case DIM_END:
            ceiling = dimension.getWorld().getDimension(DIM_END_CEILING);
            break;
        default:
            throw new IllegalArgumentException("Dimension " + dimension.getDim() + " not supported");
    }
    final ChunkFactory.Stats collectedStats = new ChunkFactory.Stats();
    boolean wasDirty = dimension.isDirty(), ceilingWasDirty = (ceiling != null) && ceiling.isDirty();
    dimension.rememberChanges();
    if (ceiling != null) {
        ceiling.rememberChanges();
    }
    try {
        final Map<Layer, LayerExporter> exporters = setupDimensionForExport(dimension);
        final Map<Layer, LayerExporter> ceilingExporters = (ceiling != null) ? setupDimensionForExport(ceiling) : null;
        // Determine regions to export
        int lowestRegionX = Integer.MAX_VALUE, highestRegionX = Integer.MIN_VALUE, lowestRegionZ = Integer.MAX_VALUE, highestRegionZ = Integer.MIN_VALUE;
        final Set<Point> regions = new HashSet<>(), exportedRegions = new HashSet<>();
        final boolean tileSelection = selectedTiles != null;
        if (tileSelection) {
            // Sanity check
            assert selectedDimensions.size() == 1;
            assert selectedDimensions.contains(dimension.getDim());
            for (Point tile : selectedTiles) {
                int regionX = tile.x >> 2;
                int regionZ = tile.y >> 2;
                regions.add(new Point(regionX, regionZ));
                if (regionX < lowestRegionX) {
                    lowestRegionX = regionX;
                }
                if (regionX > highestRegionX) {
                    highestRegionX = regionX;
                }
                if (regionZ < lowestRegionZ) {
                    lowestRegionZ = regionZ;
                }
                if (regionZ > highestRegionZ) {
                    highestRegionZ = regionZ;
                }
            }
        } else {
            for (Tile tile : dimension.getTiles()) {
                // Also add regions for any bedrock wall and/or border
                // tiles, if present
                int r = (((dimension.getBorder() != null) && (!dimension.getBorder().isEndless())) ? dimension.getBorderSize() : 0) + (((dimension.getBorder() == null) || (!dimension.getBorder().isEndless())) && dimension.isBedrockWall() ? 1 : 0);
                for (int dx = -r; dx <= r; dx++) {
                    for (int dy = -r; dy <= r; dy++) {
                        int regionX = (tile.getX() + dx) >> 2;
                        int regionZ = (tile.getY() + dy) >> 2;
                        regions.add(new Point(regionX, regionZ));
                        if (regionX < lowestRegionX) {
                            lowestRegionX = regionX;
                        }
                        if (regionX > highestRegionX) {
                            highestRegionX = regionX;
                        }
                        if (regionZ < lowestRegionZ) {
                            lowestRegionZ = regionZ;
                        }
                        if (regionZ > highestRegionZ) {
                            highestRegionZ = regionZ;
                        }
                    }
                }
            }
            if (ceiling != null) {
                for (Tile tile : ceiling.getTiles()) {
                    int regionX = tile.getX() >> 2;
                    int regionZ = tile.getY() >> 2;
                    regions.add(new Point(regionX, regionZ));
                    if (regionX < lowestRegionX) {
                        lowestRegionX = regionX;
                    }
                    if (regionX > highestRegionX) {
                        highestRegionX = regionX;
                    }
                    if (regionZ < lowestRegionZ) {
                        lowestRegionZ = regionZ;
                    }
                    if (regionZ > highestRegionZ) {
                        highestRegionZ = regionZ;
                    }
                }
            }
        }
        // Sort the regions to export the first two rows together, and then
        // row by row, to get the optimum tempo of performing fixups
        java.util.List<Point> sortedRegions = new ArrayList<>(regions.size());
        if (lowestRegionZ == highestRegionZ) {
            // No point in sorting it
            sortedRegions.addAll(regions);
        } else {
            for (int x = lowestRegionX; x <= highestRegionX; x++) {
                for (int z = lowestRegionZ; z <= (lowestRegionZ + 1); z++) {
                    Point regionCoords = new Point(x, z);
                    if (regions.contains(regionCoords)) {
                        sortedRegions.add(regionCoords);
                    }
                }
            }
            for (int z = lowestRegionZ + 2; z <= highestRegionZ; z++) {
                for (int x = lowestRegionX; x <= highestRegionX; x++) {
                    Point regionCoords = new Point(x, z);
                    if (regions.contains(regionCoords)) {
                        sortedRegions.add(regionCoords);
                    }
                }
            }
        }
        final WorldPainterChunkFactory chunkFactory = new WorldPainterChunkFactory(dimension, exporters, platform, world.getMaxHeight());
        final WorldPainterChunkFactory ceilingChunkFactory = (ceiling != null) ? new WorldPainterChunkFactory(ceiling, ceilingExporters, platform, world.getMaxHeight()) : null;
        Runtime runtime = Runtime.getRuntime();
        runtime.gc();
        long totalMemory = runtime.totalMemory();
        long freeMemory = runtime.freeMemory();
        long memoryInUse = totalMemory - freeMemory;
        long maxMemory = runtime.maxMemory();
        long maxMemoryAvailable = maxMemory - memoryInUse;
        int maxThreadsByMem = (int) (maxMemoryAvailable / 250000000L);
        int threads;
        if (System.getProperty("org.pepsoft.worldpainter.threads") != null) {
            threads = Math.max(Math.min(Integer.parseInt(System.getProperty("org.pepsoft.worldpainter.threads")), sortedRegions.size()), 1);
        } else {
            threads = Math.max(Math.min(Math.min(maxThreadsByMem, runtime.availableProcessors()), sortedRegions.size()), 1);
        }
        logger.info("Using " + threads + " thread(s) for export (cores: " + runtime.availableProcessors() + ", available memory: " + (maxMemoryAvailable / 1048576L) + " MB)");
        final Map<Point, List<Fixup>> fixups = new HashMap<>();
        ExecutorService executor = Executors.newFixedThreadPool(threads, new ThreadFactory() {

            @Override
            public synchronized Thread newThread(Runnable r) {
                Thread thread = new Thread(threadGroup, r, "Exporter-" + nextID++);
                thread.setPriority(Thread.MIN_PRIORITY);
                return thread;
            }

            private final ThreadGroup threadGroup = new ThreadGroup("Exporters");

            private int nextID = 1;
        });
        final ParallelProgressManager parallelProgressManager = (progressReceiver != null) ? new ParallelProgressManager(progressReceiver, regions.size()) : null;
        try {
            // Export each individual region
            for (Point region : sortedRegions) {
                final Point regionCoords = region;
                executor.execute(() -> {
                    ProgressReceiver progressReceiver1 = (parallelProgressManager != null) ? parallelProgressManager.createProgressReceiver() : null;
                    if (progressReceiver1 != null) {
                        try {
                            progressReceiver1.checkForCancellation();
                        } catch (OperationCancelled e) {
                            return;
                        }
                    }
                    try {
                        WorldRegion worldRegion = new WorldRegion(regionCoords.x, regionCoords.y, dimension.getMaxHeight(), platform);
                        ExportResults exportResults = null;
                        try {
                            exportResults = exportRegion(worldRegion, dimension, ceiling, platform, regionCoords, tileSelection, exporters, ceilingExporters, chunkFactory, ceilingChunkFactory, (progressReceiver1 != null) ? new SubProgressReceiver(progressReceiver1, 0.0f, 0.9f) : null);
                            if (logger.isDebugEnabled()) {
                                logger.debug("Generated region " + regionCoords.x + "," + regionCoords.y);
                            }
                            if (exportResults.chunksGenerated) {
                                synchronized (collectedStats) {
                                    collectedStats.landArea += exportResults.stats.landArea;
                                    collectedStats.surfaceArea += exportResults.stats.surfaceArea;
                                    collectedStats.waterArea += exportResults.stats.waterArea;
                                }
                            }
                        } finally {
                            if ((exportResults != null) && exportResults.chunksGenerated) {
                                long saveStart = System.currentTimeMillis();
                                worldRegion.save(worldDir, dimension.getDim());
                                if (logger.isDebugEnabled()) {
                                    logger.debug("Saving region took {} ms", System.currentTimeMillis() - saveStart);
                                }
                            }
                        }
                        synchronized (fixups) {
                            if ((exportResults.fixups != null) && (!exportResults.fixups.isEmpty())) {
                                fixups.put(new Point(regionCoords.x, regionCoords.y), exportResults.fixups);
                            }
                            exportedRegions.add(regionCoords);
                        }
                        // thread is not already doing it
                        if (performingFixups.tryAcquire()) {
                            try {
                                Map<Point, List<Fixup>> myFixups = new HashMap<>();
                                synchronized (fixups) {
                                    for (Iterator<Map.Entry<Point, List<Fixup>>> i = fixups.entrySet().iterator(); i.hasNext(); ) {
                                        Map.Entry<Point, List<Fixup>> entry = i.next();
                                        Point fixupRegionCoords = entry.getKey();
                                        if (isReadyForFixups(regions, exportedRegions, fixupRegionCoords)) {
                                            myFixups.put(fixupRegionCoords, entry.getValue());
                                            i.remove();
                                        }
                                    }
                                }
                                if (!myFixups.isEmpty()) {
                                    performFixups(worldDir, dimension, platform, (progressReceiver1 != null) ? new SubProgressReceiver(progressReceiver1, 0.9f, 0.1f) : null, myFixups);
                                }
                            } finally {
                                performingFixups.release();
                            }
                        }
                    } catch (Throwable t) {
                        if (progressReceiver1 != null) {
                            progressReceiver1.exceptionThrown(t);
                        } else {
                            logger.error("Exception while exporting region", t);
                        }
                    }
                });
            }
        } finally {
            executor.shutdown();
            try {
                executor.awaitTermination(366, TimeUnit.DAYS);
            } catch (InterruptedException e) {
                throw new RuntimeException("Thread interrupted while waiting for all tasks to finish", e);
            }
        }
        // performing fixups and thread B added new ones and then quit
        synchronized (fixups) {
            if (!fixups.isEmpty()) {
                if (progressReceiver != null) {
                    progressReceiver.setMessage("Doing remaining fixups for " + dimension.getName());
                    progressReceiver.reset();
                }
                performFixups(worldDir, dimension, platform, progressReceiver, fixups);
            }
        }
        // Calculate total size of dimension
        collectedStats.time = System.currentTimeMillis() - start;
        if (progressReceiver != null) {
            progressReceiver.setProgress(1.0f);
        }
    } finally {
        // Undo any changes we made (such as applying any combined layers)
        if (dimension.undoChanges()) {
            // TODO: some kind of cleverer undo mechanism (undo history
            // cloning?) so we don't mess up the user's redo history
            dimension.clearRedo();
            dimension.armSavePoint();
        }
        // If the dimension wasn't dirty make sure it still isn't
        dimension.setDirty(wasDirty);
        if (ceiling != null) {
            // Undo any changes we made (such as applying any combined layers)
            if (ceiling.undoChanges()) {
                // TODO: some kind of cleverer undo mechanism (undo history
                // cloning?) so we don't mess up the user's redo history
                ceiling.clearRedo();
                ceiling.armSavePoint();
            }
            // If the dimension wasn't dirty make sure it still isn't
            ceiling.setDirty(ceilingWasDirty);
        }
    }
    return collectedStats;
}
Also used : List(java.util.List) OperationCancelled(org.pepsoft.util.ProgressReceiver.OperationCancelled) Tile(org.pepsoft.worldpainter.Tile) SubProgressReceiver(org.pepsoft.util.SubProgressReceiver) Dimension(org.pepsoft.worldpainter.Dimension) CustomLayer(org.pepsoft.worldpainter.layers.CustomLayer) CombinedLayer(org.pepsoft.worldpainter.layers.CombinedLayer) Layer(org.pepsoft.worldpainter.layers.Layer) java.util(java.util) ParallelProgressManager(org.pepsoft.util.ParallelProgressManager) SubProgressReceiver(org.pepsoft.util.SubProgressReceiver) ProgressReceiver(org.pepsoft.util.ProgressReceiver)

Example 8 with SubProgressReceiver

use of org.pepsoft.util.SubProgressReceiver in project WorldPainter by Captain-Chaos.

the class AbstractWorldExporter method exportRegion.

protected final ExportResults exportRegion(MinecraftWorld minecraftWorld, Dimension dimension, Dimension ceiling, Platform platform, Point regionCoords, boolean tileSelection, Map<Layer, LayerExporter> exporters, Map<Layer, LayerExporter> ceilingExporters, ChunkFactory chunkFactory, ChunkFactory ceilingChunkFactory, ProgressReceiver progressReceiver) throws OperationCancelled, IOException {
    if (progressReceiver != null) {
        progressReceiver.setMessage("Exporting region " + regionCoords.x + "," + regionCoords.y + " of " + dimension.getName());
    }
    int lowestTileX = (regionCoords.x << 2) - 1;
    int highestTileX = lowestTileX + 5;
    int lowestTileY = (regionCoords.y << 2) - 1;
    int highestTileY = lowestTileY + 5;
    Map<Point, Tile> tiles = new HashMap<>(), ceilingTiles = new HashMap<>();
    for (int tileX = lowestTileX; tileX <= highestTileX; tileX++) {
        for (int tileY = lowestTileY; tileY <= highestTileY; tileY++) {
            Point tileCoords = new Point(tileX, tileY);
            Tile tile = dimension.getTile(tileCoords);
            if ((tile != null) && ((!tileSelection) || dimension.getWorld().getTilesToExport().contains(tileCoords))) {
                tiles.put(tileCoords, tile);
            }
            if (ceiling != null) {
                tile = ceiling.getTile(tileCoords);
                if ((tile != null) && ((!tileSelection) || dimension.getWorld().getTilesToExport().contains(tileCoords))) {
                    ceilingTiles.put(tileCoords, tile);
                }
            }
        }
    }
    Set<Layer> allLayers = new HashSet<>(), allCeilingLayers = new HashSet<>();
    for (Tile tile : tiles.values()) {
        allLayers.addAll(tile.getLayers());
    }
    // Add layers that have been configured to be applied everywhere
    Set<Layer> minimumLayers = dimension.getMinimumLayers(), ceilingMinimumLayers = (ceiling != null) ? ceiling.getMinimumLayers() : null;
    allLayers.addAll(minimumLayers);
    // Remove layers which have been excluded for export
    allLayers.removeIf(layer -> (layer instanceof CustomLayer) && (!((CustomLayer) layer).isExport()));
    List<Layer> secondaryPassLayers = new ArrayList<>(), ceilingSecondaryPassLayers = new ArrayList<>();
    for (Layer layer : allLayers) {
        LayerExporter exporter = layer.getExporter();
        if (exporter instanceof SecondPassLayerExporter) {
            secondaryPassLayers.add(layer);
        }
    }
    Collections.sort(secondaryPassLayers);
    // Set up export of ceiling
    if (ceiling != null) {
        for (Tile tile : ceilingTiles.values()) {
            allCeilingLayers.addAll(tile.getLayers());
        }
        allCeilingLayers.addAll(ceilingMinimumLayers);
        // Remove layers which have been excluded for export
        allCeilingLayers.removeIf(layer -> (layer instanceof CustomLayer) && (!((CustomLayer) layer).isExport()));
        for (Layer layer : allCeilingLayers) {
            LayerExporter exporter = layer.getExporter();
            if (exporter instanceof SecondPassLayerExporter) {
                ceilingSecondaryPassLayers.add(layer);
            }
        }
        Collections.sort(ceilingSecondaryPassLayers);
    }
    long t1 = System.currentTimeMillis();
    // First pass. Create terrain and apply layers which don't need access
    // to neighbouring chunks
    ExportResults exportResults = firstPass(minecraftWorld, dimension, regionCoords, tiles, tileSelection, exporters, chunkFactory, false, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.0f, ((ceiling != null) ? 0.225f : 0.45f)) : null);
    ExportResults ceilingExportResults = null;
    if (ceiling != null) {
        // First pass for the ceiling. Create terrain and apply layers which
        // don't need access to neighbouring chunks
        ceilingExportResults = firstPass(minecraftWorld, ceiling, regionCoords, ceilingTiles, tileSelection, ceilingExporters, ceilingChunkFactory, true, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.225f, 0.225f) : null);
    }
    if (exportResults.chunksGenerated || ((ceiling != null) && ceilingExportResults.chunksGenerated)) {
        // Second pass. Apply layers which need information from or apply
        // changes to neighbouring chunks
        long t2 = System.currentTimeMillis();
        List<Fixup> myFixups = secondPass(secondaryPassLayers, dimension, minecraftWorld, exporters, tiles.values(), regionCoords, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.45f, (ceiling != null) ? 0.05f : 0.1f) : null);
        if ((myFixups != null) && (!myFixups.isEmpty())) {
            exportResults.fixups = myFixups;
        }
        if (ceiling != null) {
            // Second pass for ceiling. Apply layers which need information
            // from or apply changes to neighbouring chunks. Fixups are not
            // supported for the ceiling for now. TODO: implement
            secondPass(ceilingSecondaryPassLayers, ceiling, new InvertedWorld(minecraftWorld, ceiling.getMaxHeight() - ceiling.getCeilingHeight()), ceilingExporters, ceilingTiles.values(), regionCoords, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.4f, 0.05f) : null);
        }
        // Post processing. Fix covered grass blocks, things like that
        long t3 = System.currentTimeMillis();
        PlatformManager.getInstance().getPostProcessor(platform).postProcess(minecraftWorld, new Rectangle(regionCoords.x << 9, regionCoords.y << 9, 512, 512), (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.55f, 0.1f) : null);
        // Third pass. Calculate lighting
        long t4 = System.currentTimeMillis();
        lightingPass(minecraftWorld, regionCoords, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, 0.65f, 0.35f) : null);
        long t5 = System.currentTimeMillis();
        if ("true".equalsIgnoreCase(System.getProperty("org.pepsoft.worldpainter.devMode"))) {
            String timingMessage = (t2 - t1) + ", " + (t3 - t2) + ", " + (t4 - t3) + ", " + (t5 - t4) + ", " + (t5 - t1);
            // System.out.println("Export timing: " + timingMessage);
            synchronized (TIMING_FILE_LOCK) {
                try (PrintWriter out = new PrintWriter(new FileOutputStream("exporttimings.csv", true))) {
                    out.println(timingMessage);
                }
            }
        }
    }
    return exportResults;
}
Also used : CustomLayer(org.pepsoft.worldpainter.layers.CustomLayer) Tile(org.pepsoft.worldpainter.Tile) SubProgressReceiver(org.pepsoft.util.SubProgressReceiver) CustomLayer(org.pepsoft.worldpainter.layers.CustomLayer) CombinedLayer(org.pepsoft.worldpainter.layers.CombinedLayer) Layer(org.pepsoft.worldpainter.layers.Layer) FileOutputStream(java.io.FileOutputStream) PrintWriter(java.io.PrintWriter)

Example 9 with SubProgressReceiver

use of org.pepsoft.util.SubProgressReceiver in project WorldPainter by Captain-Chaos.

the class RotateWorldDialog method rotate.

private void rotate() {
    buttonRotate.setEnabled(false);
    buttonCancel.setEnabled(false);
    final CoordinateTransform transform;
    final int degrees;
    if (jRadioButton1.isSelected()) {
        transform = CoordinateTransform.ROTATE_CLOCKWISE_90_DEGREES;
        degrees = 90;
    } else if (jRadioButton2.isSelected()) {
        transform = CoordinateTransform.ROTATE_180_DEGREES;
        degrees = 180;
    } else {
        transform = CoordinateTransform.ROTATE_CLOCKWISE_270_DEGREES;
        degrees = 270;
    }
    new Thread("World Rotator") {

        @Override
        public void run() {
            try {
                if ((oppositeDim == -1) || (!jCheckBox1.isSelected())) {
                    world.transform(dim, transform, RotateWorldDialog.this);
                    world.addHistoryEntry(HistoryEntry.WORLD_DIMENSION_ROTATED, world.getDimension(dim).getName(), degrees);
                } else {
                    world.transform(dim, transform, new SubProgressReceiver(RotateWorldDialog.this, 0.0f, 0.5f));
                    world.addHistoryEntry(HistoryEntry.WORLD_DIMENSION_ROTATED, world.getDimension(dim).getName(), degrees);
                    world.transform(oppositeDim, transform, new SubProgressReceiver(RotateWorldDialog.this, 0.5f, 0.5f));
                    world.addHistoryEntry(HistoryEntry.WORLD_DIMENSION_ROTATED, world.getDimension(oppositeDim).getName(), degrees);
                }
                done();
            } catch (Throwable t) {
                exceptionThrown(t);
            }
        }
    }.start();
}
Also used : SubProgressReceiver(org.pepsoft.util.SubProgressReceiver) AwtUtils.doOnEventThread(org.pepsoft.util.AwtUtils.doOnEventThread)

Example 10 with SubProgressReceiver

use of org.pepsoft.util.SubProgressReceiver in project WorldPainter by Captain-Chaos.

the class ShiftWorldDialog method shift.

private void shift() {
    buttonShift.setEnabled(false);
    buttonCancel.setEnabled(false);
    final int east = (Integer) jSpinner1.getValue(), south = (Integer) jSpinner2.getValue();
    final CoordinateTransform transform = new Translation(east, south);
    new Thread("World Shifter") {

        @Override
        public void run() {
            try {
                if ((oppositeDim == Integer.MIN_VALUE) || (!jCheckBox1.isSelected())) {
                    world.transform(dim, transform, ShiftWorldDialog.this);
                    world.addHistoryEntry(HistoryEntry.WORLD_DIMENSION_SHIFTED_HORIZONTALLY, world.getDimension(dim).getName(), east, south);
                } else {
                    world.transform(dim, transform, new SubProgressReceiver(ShiftWorldDialog.this, 0.0f, 0.5f));
                    world.addHistoryEntry(HistoryEntry.WORLD_DIMENSION_SHIFTED_HORIZONTALLY, world.getDimension(dim).getName(), east, south);
                    world.transform(oppositeDim, transform, new SubProgressReceiver(ShiftWorldDialog.this, 0.5f, 0.5f));
                    world.addHistoryEntry(HistoryEntry.WORLD_DIMENSION_SHIFTED_HORIZONTALLY, world.getDimension(oppositeDim).getName(), east, south);
                }
                done();
            } catch (Throwable t) {
                exceptionThrown(t);
            }
        }
    }.start();
}
Also used : SubProgressReceiver(org.pepsoft.util.SubProgressReceiver) AwtUtils.doOnEventThread(org.pepsoft.util.AwtUtils.doOnEventThread)

Aggregations

SubProgressReceiver (org.pepsoft.util.SubProgressReceiver)10 ProgressReceiver (org.pepsoft.util.ProgressReceiver)4 File (java.io.File)2 List (java.util.List)2 AwtUtils.doOnEventThread (org.pepsoft.util.AwtUtils.doOnEventThread)2 ParallelProgressManager (org.pepsoft.util.ParallelProgressManager)2 OperationCancelled (org.pepsoft.util.ProgressReceiver.OperationCancelled)2 Dimension (org.pepsoft.worldpainter.Dimension)2 Tile (org.pepsoft.worldpainter.Tile)2 CombinedLayer (org.pepsoft.worldpainter.layers.CombinedLayer)2 CustomLayer (org.pepsoft.worldpainter.layers.CustomLayer)2 Layer (org.pepsoft.worldpainter.layers.Layer)2 FileInputStream (java.io.FileInputStream)1 FileOutputStream (java.io.FileOutputStream)1 ObjectInputStream (java.io.ObjectInputStream)1 PrintWriter (java.io.PrintWriter)1 CertificateFactory (java.security.cert.CertificateFactory)1 X509Certificate (java.security.cert.X509Certificate)1 java.util (java.util)1 ExecutorService (java.util.concurrent.ExecutorService)1