use of org.terasology.engine.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class EventCopier method copyEvent.
public Event copyEvent(Event toBeCopied) {
if (toBeCopied instanceof PlaySoundEvent) {
return toBeCopied;
} else if (toBeCopied instanceof BindButtonEvent) {
BindButtonEvent originalEvent = (BindButtonEvent) toBeCopied;
BindButtonEvent newEvent = (BindButtonEvent) createNewBindEvent(originalEvent);
newEvent.prepare(originalEvent.getId(), originalEvent.getState(), originalEvent.getDelta());
inputEventSetup(newEvent, originalEvent);
return newEvent;
} else if (toBeCopied instanceof KeyEvent) {
KeyEvent originalEvent = (KeyEvent) toBeCopied;
KeyEvent newEvent = createNewKeyEvent(originalEvent);
inputEventSetup(newEvent, originalEvent);
return newEvent;
} else if (toBeCopied instanceof BindAxisEvent) {
BindAxisEvent originalEvent = (BindAxisEvent) toBeCopied;
BindAxisEvent newEvent = (BindAxisEvent) createNewBindEvent(originalEvent);
newEvent.prepare(originalEvent.getId(), (float) originalEvent.getValue(), originalEvent.getDelta());
inputEventSetup(newEvent, originalEvent);
return newEvent;
} else if (toBeCopied instanceof MouseAxisEvent) {
MouseAxisEvent originalEvent = (MouseAxisEvent) toBeCopied;
MouseAxisEvent newEvent = createNewMouseAxisEvent(originalEvent);
inputEventSetup(newEvent, originalEvent);
return newEvent;
} else if (toBeCopied instanceof CameraTargetChangedEvent) {
CameraTargetChangedEvent originalEvent = (CameraTargetChangedEvent) toBeCopied;
return new CameraTargetChangedEvent(originalEvent.getOldTarget(), originalEvent.getNewTarget());
} else if (toBeCopied instanceof CharacterMoveInputEvent) {
CharacterMoveInputEvent originalEvent = (CharacterMoveInputEvent) toBeCopied;
return new CharacterMoveInputEvent(originalEvent.getSequenceNumber(), originalEvent.getPitch(), originalEvent.getYaw(), originalEvent.getMovementDirection(), originalEvent.isRunning(), originalEvent.isCrouching(), originalEvent.isJumping(), originalEvent.getDeltaMs());
} else if (toBeCopied instanceof MouseButtonEvent) {
MouseButtonEvent originalEvent = (MouseButtonEvent) toBeCopied;
MouseButtonEvent newEvent = new MouseButtonEvent(originalEvent.getButton(), originalEvent.getState(), originalEvent.getDelta());
newEvent.setMousePosition(originalEvent.getMousePosition());
inputEventSetup(newEvent, originalEvent);
return newEvent;
} else if (toBeCopied instanceof MouseWheelEvent) {
MouseWheelEvent originalEvent = (MouseWheelEvent) toBeCopied;
MouseWheelEvent newEvent = new MouseWheelEvent(originalEvent.getMousePosition(), originalEvent.getWheelTurns(), originalEvent.getDelta());
inputEventSetup(newEvent, originalEvent);
return newEvent;
} else if (toBeCopied instanceof GetMaxSpeedEvent) {
GetMaxSpeedEvent originalEvent = (GetMaxSpeedEvent) toBeCopied;
GetMaxSpeedEvent newEvent = new GetMaxSpeedEvent(originalEvent.getBaseValue(), originalEvent.getMovementMode());
newEvent.setModifiers(originalEvent.getModifiers());
newEvent.setMultipliers(originalEvent.getMultipliers());
newEvent.setPostModifiers(originalEvent.getPostModifiers());
return newEvent;
} else if (toBeCopied instanceof AttackEvent) {
AttackEvent originalEvent = (AttackEvent) toBeCopied;
AttackEvent newEvent = new AttackEvent(originalEvent.getInstigator(), originalEvent.getDirectCause());
return newEvent;
} else {
return null;
}
}
use of org.terasology.engine.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class CharacterSoundSystem method onRespawn.
@ReceiveEvent
public void onRespawn(OnPlayerRespawnedEvent event, EntityRef character, CharacterSoundComponent characterSounds) {
if (characterSounds.respawnSounds.size() > 0) {
StaticSound sound = random.nextItem(characterSounds.respawnSounds);
character.send(new PlaySoundEvent(character, sound, characterSounds.respawnVolume));
}
}
use of org.terasology.engine.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class CharacterSoundSystem method onEnterBlock.
@ReceiveEvent
public void onEnterBlock(OnEnterBlockEvent event, EntityRef entity, CharacterSoundComponent characterSounds) {
// only play this sound if the feet hit the water
if (event.getCharacterRelativePosition().y == 0 && characterSounds.lastSoundTime + MIN_TIME < time.getGameTimeInMs()) {
boolean oldBlockIsLiquid = event.getOldBlock().isLiquid();
boolean newBlockIsLiquid = event.getNewBlock().isLiquid();
StaticSound sound = null;
if (!oldBlockIsLiquid && newBlockIsLiquid) {
sound = random.nextItem(characterSounds.enterWaterSounds);
} else if (oldBlockIsLiquid && !newBlockIsLiquid) {
sound = random.nextItem(characterSounds.leaveWaterSounds);
}
if (sound != null) {
entity.send(new PlaySoundEvent(entity, sound, characterSounds.diveVolume));
characterSounds.lastSoundTime = time.getGameTimeInMs();
entity.saveComponent(characterSounds);
}
}
}
use of org.terasology.engine.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class CharacterSoundSystem method onPlayerDeath.
@ReceiveEvent
public void onPlayerDeath(PlayerDeathEvent event, EntityRef character) {
CharacterSoundComponent characterSounds = character.getComponent(CharacterSoundComponent.class);
if (characterSounds.deathSounds.size() > 0) {
StaticSound sound = random.nextItem(characterSounds.deathSounds);
character.send(new PlaySoundEvent(character, sound, characterSounds.deathVolume));
}
}
use of org.terasology.engine.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class CharacterSoundSystem method onFootstep.
@ReceiveEvent
public void onFootstep(FootstepEvent event, EntityRef entity, LocationComponent locationComponent, CharacterSoundComponent characterSounds) {
List<StaticSound> footstepSounds = characterSounds.footstepSounds;
// Check if the block the character is standing on has footstep sounds
Vector3i blockPos = new Vector3i(locationComponent.getLocalPosition(), RoundingMode.FLOOR);
// The block *below* the character's feet is interesting to us
blockPos.y--;
Block block = worldProvider.getBlock(blockPos);
if (block != null) {
if (block.getSounds() == null) {
logger.error("Block '{}' has no sounds", block.getURI());
} else if (!block.getSounds().getStepSounds().isEmpty()) {
footstepSounds = block.getSounds().getStepSounds();
}
}
if (footstepSounds.size() > 0 && characterSounds.lastSoundTime + MIN_TIME < time.getGameTimeInMs()) {
StaticSound sound = random.nextItem(footstepSounds);
entity.send(new PlaySoundEvent(entity, sound, characterSounds.footstepVolume));
characterSounds.lastSoundTime = time.getGameTimeInMs();
entity.saveComponent(characterSounds);
}
}
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