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Example 41 with CNAbility

use of pcgen.cdom.content.CNAbility in project pcgen by PCGen.

the class VFeatListToken method getAbilityList.

/**
	 * @see pcgen.io.exporttoken.AbilityListToken#getAbilityList(pcgen.core.PlayerCharacter, pcgen.core.AbilityCategory)
	 */
@Override
protected MapToList<Ability, CNAbility> getAbilityList(PlayerCharacter pc, final AbilityCategory aCategory) {
    final MapToList<Ability, CNAbility> listOfAbilities = new HashMapToList<>();
    Collection<AbilityCategory> allCats = SettingsHandler.getGame().getAllAbilityCategories();
    for (AbilityCategory aCat : allCats) {
        if (aCat.getParentCategory().equals(aCategory)) {
            for (CNAbility cna : pc.getPoolAbilities(aCat, Nature.VIRTUAL)) {
                listOfAbilities.addToListFor(cna.getAbility(), cna);
            }
        }
    }
    return listOfAbilities;
}
Also used : Ability(pcgen.core.Ability) CNAbility(pcgen.cdom.content.CNAbility) CNAbility(pcgen.cdom.content.CNAbility) HashMapToList(pcgen.base.util.HashMapToList) AbilityCategory(pcgen.core.AbilityCategory)

Example 42 with CNAbility

use of pcgen.cdom.content.CNAbility in project pcgen by PCGen.

the class VAbilityListToken method getAbilityList.

/**
	 * @see pcgen.io.exporttoken.AbilityListToken#getAbilityList(pcgen.core.PlayerCharacter, pcgen.core.AbilityCategory)
	 */
@Override
protected MapToList<Ability, CNAbility> getAbilityList(PlayerCharacter pc, final AbilityCategory aCategory) {
    final MapToList<Ability, CNAbility> listOfAbilities = new HashMapToList<>();
    Collection<AbilityCategory> allCats = SettingsHandler.getGame().getAllAbilityCategories();
    for (AbilityCategory aCat : allCats) {
        if (AbilityCategory.ANY.equals(aCategory) || aCat.getParentCategory().equals(aCategory)) {
            for (CNAbility cna : pc.getPoolAbilities(aCat, Nature.VIRTUAL)) {
                listOfAbilities.addToListFor(cna.getAbility(), cna);
            }
        }
    }
    return listOfAbilities;
}
Also used : Ability(pcgen.core.Ability) CNAbility(pcgen.cdom.content.CNAbility) CNAbility(pcgen.cdom.content.CNAbility) HashMapToList(pcgen.base.util.HashMapToList) AbilityCategory(pcgen.core.AbilityCategory)

Example 43 with CNAbility

use of pcgen.cdom.content.CNAbility in project pcgen by PCGen.

the class VAbilityToken method getAbilityList.

/**
	 * @see pcgen.io.exporttoken.AbilityToken#getAbilityList(pcgen.core.PlayerCharacter, pcgen.core.AbilityCategory)
	 */
@Override
protected MapToList<Ability, CNAbility> getAbilityList(PlayerCharacter pc, final AbilityCategory aCategory) {
    final MapToList<Ability, CNAbility> listOfAbilities = new HashMapToList<>();
    Collection<AbilityCategory> allCats = SettingsHandler.getGame().getAllAbilityCategories();
    for (AbilityCategory aCat : allCats) {
        if (AbilityCategory.ANY.equals(aCategory) || aCat.getParentCategory().equals(aCategory)) {
            for (CNAbility cna : pc.getPoolAbilities(aCat, Nature.VIRTUAL)) {
                listOfAbilities.addToListFor(cna.getAbility(), cna);
            }
        }
    }
    return listOfAbilities;
}
Also used : Ability(pcgen.core.Ability) CNAbility(pcgen.cdom.content.CNAbility) CNAbility(pcgen.cdom.content.CNAbility) HashMapToList(pcgen.base.util.HashMapToList) AbilityCategory(pcgen.core.AbilityCategory)

Example 44 with CNAbility

use of pcgen.cdom.content.CNAbility in project pcgen by PCGen.

the class AbilityToken method removeChoice.

@Override
public void removeChoice(PlayerCharacter pc, CDOMObject owner, CNAbilitySelection choice) {
    CNAbility cna = choice.getCNAbility();
    Ability ab = cna.getAbility();
    AbilityCategory cat = (AbilityCategory) cna.getAbilityCategory();
    if (cna.getNature().equals(Nature.NORMAL)) {
        pc.adjustAbilities(cat, ab.getSafe(ObjectKey.SELECTION_COST).negate());
        pc.removeAbility(choice, UserSelection.getInstance(), UserSelection.getInstance());
    } else {
        pc.removeSavedAbility(choice, UserSelection.getInstance(), UserSelection.getInstance());
    }
}
Also used : CNAbility(pcgen.cdom.content.CNAbility) Ability(pcgen.core.Ability) CNAbility(pcgen.cdom.content.CNAbility) AbilityCategory(pcgen.core.AbilityCategory)

Example 45 with CNAbility

use of pcgen.cdom.content.CNAbility in project pcgen by PCGen.

the class AbilityToken method applyChoice.

@Override
public void applyChoice(CDOMObject owner, CNAbilitySelection choice, PlayerCharacter pc) {
    CNAbility cna = choice.getCNAbility();
    Ability ab = cna.getAbility();
    AbilityCategory cat = (AbilityCategory) cna.getAbilityCategory();
    boolean isVirtual = Nature.VIRTUAL.equals(cna.getNature());
    if (isVirtual) {
        pc.addSavedAbility(choice, UserSelection.getInstance(), UserSelection.getInstance());
    } else {
        pc.addAbility(choice, UserSelection.getInstance(), UserSelection.getInstance());
        pc.adjustAbilities(cat, ab.getSafe(ObjectKey.SELECTION_COST));
    }
}
Also used : CNAbility(pcgen.cdom.content.CNAbility) Ability(pcgen.core.Ability) CNAbility(pcgen.cdom.content.CNAbility) AbilityCategory(pcgen.core.AbilityCategory)

Aggregations

CNAbility (pcgen.cdom.content.CNAbility)131 Ability (pcgen.core.Ability)77 ArrayList (java.util.ArrayList)37 CNAbilitySelection (pcgen.cdom.helper.CNAbilitySelection)28 AbilityCategory (pcgen.core.AbilityCategory)26 Test (org.junit.Test)21 HashMapToList (pcgen.base.util.HashMapToList)16 List (java.util.List)15 PlayerCharacter (pcgen.core.PlayerCharacter)9 Language (pcgen.core.Language)7 HashSet (java.util.HashSet)5 Nature (pcgen.cdom.enumeration.Nature)5 SpecialAbility (pcgen.core.SpecialAbility)5 BonusObj (pcgen.core.bonus.BonusObj)5 BigDecimal (java.math.BigDecimal)4 CDOMObject (pcgen.cdom.base.CDOMObject)4 LoadContext (pcgen.rules.context.LoadContext)4 StringTokenizer (java.util.StringTokenizer)3 GenericMapToList (pcgen.base.util.GenericMapToList)3 PCClass (pcgen.core.PCClass)3