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Example 66 with LoadContext

use of pcgen.rules.context.LoadContext in project pcgen by PCGen.

the class PCRacialHDSizeTermEvaluatorTest method setUp.

@Override
protected void setUp() throws Exception {
    super.setUp();
    Campaign customCampaign = new Campaign();
    customCampaign.setName("Unit Test");
    customCampaign.setName("KEY_Unit Test");
    customCampaign.addToListFor(ListKey.DESCRIPTION, new Description("Unit Test data"));
    CampaignSourceEntry source = new CampaignSourceEntry(customCampaign, new URI("file:/" + getClass().getName() + ".java"));
    LoadContext context = Globals.getContext();
    PCClassLoader classLoader = new PCClassLoader();
    // Create the humanoid monster class
    final String humanoidClassLine = "CLASS:Humanoid	KEY:KEY_Humanoid	HD:8	TYPE:Monster	CLASSTYPE:Monster	" + "STARTSKILLPTS:2	MODTOSKILLS:YES";
    humanoidClass = classLoader.parseLine(context, null, humanoidClassLine, source);
    context.getReferenceContext().importObject(humanoidClass);
    // Create the pc class
    final String pcClassLine = "CLASS:TestPCClass	TYPE:PC		HD:10";
    pcClass = classLoader.parseLine(context, null, pcClassLine, source);
    context.getReferenceContext().importObject(pcClass);
    CDOMDirectSingleRef<SizeAdjustment> mediumRef = CDOMDirectSingleRef.getRef(medium);
    // Create the BugBear race
    bugbearRace.setName("Bugbear");
    bugbearRace.put(StringKey.KEY_NAME, "KEY_Bugbear");
    bugbearRace.put(FormulaKey.SIZE, new FixedSizeFormula(mediumRef));
    bugbearRace.addToListFor(ListKey.HITDICE_ADVANCEMENT, Integer.MAX_VALUE);
    bugbearRace.put(ObjectKey.MONSTER_CLASS, new LevelCommandFactory(CDOMDirectSingleRef.getRef(humanoidClass), FormulaFactory.getFormulaFor(3)));
    context.getReferenceContext().importObject(bugbearRace);
    // Create the human race
    humanRace.setName("Human");
    humanRace.put(StringKey.KEY_NAME, "KEY_Human");
    humanRace.put(FormulaKey.SIZE, new FixedSizeFormula(mediumRef));
    context.getReferenceContext().importObject(humanRace);
}
Also used : CampaignSourceEntry(pcgen.persistence.lst.CampaignSourceEntry) Campaign(pcgen.core.Campaign) Description(pcgen.core.Description) LevelCommandFactory(pcgen.cdom.content.LevelCommandFactory) LoadContext(pcgen.rules.context.LoadContext) PCClassLoader(pcgen.persistence.lst.PCClassLoader) URI(java.net.URI) SizeAdjustment(pcgen.core.SizeAdjustment) FixedSizeFormula(pcgen.cdom.formula.FixedSizeFormula)

Example 67 with LoadContext

use of pcgen.rules.context.LoadContext in project pcgen by PCGen.

the class DropIntoContextFunctionTest method testDynamic.

@Test
public void testDynamic() {
    VariableLibrary vl = getVariableLibrary();
    LegalScope equipScope = getScopeLibrary().getScope("EQUIPMENT");
    LegalScope globalScope = getScopeLibrary().getScope("Global");
    vl.assertLegalVariableID("LocalVar", equipScope, numberManager);
    vl.assertLegalVariableID("EquipVar", globalScope, stringManager);
    String formula = "dropIntoContext(\"EQUIPMENT\",EquipVar,LocalVar)";
    SimpleNode node = TestUtilities.doParse(formula);
    SemanticsVisitor semanticsVisitor = new SemanticsVisitor();
    FormulaSemantics semantics = generateFormulaSemantics(getFormulaManager(), getGlobalScope(), null);
    semanticsVisitor.visit(node, semantics);
    if (!semantics.isValid()) {
        TestCase.fail("Expected Valid Formula: " + formula + " but was told: " + semantics.getReport());
    }
    isStatic(formula, node, false);
    Equipment equip = new Equipment();
    equip.setName("EquipKey");
    Equipment equipalt = new Equipment();
    equipalt.setName("EquipAlt");
    ScopeInstance scopeInste = getInstanceFactory().get("EQUIPMENT", equip);
    VariableID varIDe = vl.getVariableID(scopeInste, "LocalVar");
    getVariableStore().put(varIDe, 2);
    ScopeInstance scopeInsta = getInstanceFactory().get("EQUIPMENT", equipalt);
    VariableID varIDa = vl.getVariableID(scopeInsta, "LocalVar");
    getVariableStore().put(varIDa, 3);
    ScopeInstance globalInst = getInstanceFactory().getGlobalInstance("Global");
    VariableID varIDq = vl.getVariableID(globalInst, "EquipVar");
    getVariableStore().put(varIDq, "EquipKey");
    LoadContext context = new RuntimeLoadContext(new RuntimeReferenceContext(), new ConsolidatedListCommitStrategy());
    context.getReferenceContext().importObject(equip);
    context.getReferenceContext().importObject(equipalt);
    evaluatesTo(formula, node, 2, context);
    Object rv = new ReconstructionVisitor().visit(node, new StringBuilder());
    assertEquals(rv.toString(), formula);
    getVariableStore().put(varIDq, "EquipAlt");
    evaluatesTo(formula, node, 3, context);
}
Also used : ScopeInstance(pcgen.base.formula.base.ScopeInstance) ConsolidatedListCommitStrategy(pcgen.rules.context.ConsolidatedListCommitStrategy) FormulaSemantics(pcgen.base.formula.base.FormulaSemantics) RuntimeReferenceContext(pcgen.rules.context.RuntimeReferenceContext) VariableLibrary(pcgen.base.formula.base.VariableLibrary) SimpleNode(pcgen.base.formula.parse.SimpleNode) SemanticsVisitor(pcgen.base.formula.visitor.SemanticsVisitor) RuntimeLoadContext(pcgen.rules.context.RuntimeLoadContext) Equipment(pcgen.core.Equipment) ReconstructionVisitor(pcgen.base.formula.visitor.ReconstructionVisitor) LegalScope(pcgen.base.formula.base.LegalScope) LoadContext(pcgen.rules.context.LoadContext) RuntimeLoadContext(pcgen.rules.context.RuntimeLoadContext) VariableID(pcgen.base.formula.base.VariableID) Test(org.junit.Test)

Example 68 with LoadContext

use of pcgen.rules.context.LoadContext in project pcgen by PCGen.

the class DropIntoContextFunctionTest method testBasic.

@Test
public void testBasic() {
    VariableLibrary vl = getVariableLibrary();
    LegalScope equipScope = getScopeLibrary().getScope("EQUIPMENT");
    vl.assertLegalVariableID("LocalVar", equipScope, numberManager);
    String formula = "dropIntoContext(\"EQUIPMENT\",\"EquipKey\",LocalVar)";
    SimpleNode node = TestUtilities.doParse(formula);
    SemanticsVisitor semanticsVisitor = new SemanticsVisitor();
    FormulaSemantics semantics = generateFormulaSemantics(getFormulaManager(), getGlobalScope(), null);
    semanticsVisitor.visit(node, semantics);
    if (!semantics.isValid()) {
        TestCase.fail("Expected Valid Formula: " + formula + " but was told: " + semantics.getReport());
    }
    isStatic(formula, node, false);
    Equipment equip = new Equipment();
    equip.setName("EquipKey");
    ScopeInstance scopeInst = getInstanceFactory().get("EQUIPMENT", equip);
    VariableID varID = vl.getVariableID(scopeInst, "LocalVar");
    getVariableStore().put(varID, 2);
    LoadContext context = new RuntimeLoadContext(new RuntimeReferenceContext(), new ConsolidatedListCommitStrategy());
    context.getReferenceContext().importObject(equip);
    evaluatesTo(formula, node, 2, context);
    Object rv = new ReconstructionVisitor().visit(node, new StringBuilder());
    assertEquals(rv.toString(), formula);
}
Also used : ScopeInstance(pcgen.base.formula.base.ScopeInstance) ConsolidatedListCommitStrategy(pcgen.rules.context.ConsolidatedListCommitStrategy) FormulaSemantics(pcgen.base.formula.base.FormulaSemantics) RuntimeReferenceContext(pcgen.rules.context.RuntimeReferenceContext) VariableLibrary(pcgen.base.formula.base.VariableLibrary) SimpleNode(pcgen.base.formula.parse.SimpleNode) SemanticsVisitor(pcgen.base.formula.visitor.SemanticsVisitor) RuntimeLoadContext(pcgen.rules.context.RuntimeLoadContext) Equipment(pcgen.core.Equipment) ReconstructionVisitor(pcgen.base.formula.visitor.ReconstructionVisitor) LegalScope(pcgen.base.formula.base.LegalScope) LoadContext(pcgen.rules.context.LoadContext) RuntimeLoadContext(pcgen.rules.context.RuntimeLoadContext) VariableID(pcgen.base.formula.base.VariableID) Test(org.junit.Test)

Example 69 with LoadContext

use of pcgen.rules.context.LoadContext in project pcgen by PCGen.

the class PCClassTest method testBypassClassPrereqs.

/**
	 * Test the interaction of prerequisites on PCClasses and bonuses and the
	 * Bypass Class Prereqs flag.
	 * @throws Exception
	 */
public void testBypassClassPrereqs() throws Exception {
    LoadContext context = Globals.getContext();
    // Setup class with prereqs and var based abilities with prereqs.
    final PreVariableParser parser = new PreVariableParser();
    final Prerequisite aPrereq = parser.parse("VARGTEQ", "Foo,1", false, false);
    final GameMode gameMode = SettingsHandler.getGame();
    RuleCheck aClassPreRule = gameMode.getModeContext().getReferenceContext().silentlyGetConstructedCDOMObject(RuleCheck.class, "CLASSPRE");
    if (aClassPreRule == null) {
        aClassPreRule = new RuleCheck();
        aClassPreRule.setName("CLASSPRE");
        gameMode.getModeContext().getReferenceContext().importObject(aClassPreRule);
    }
    aClassPreRule.setDefault(false);
    final PCClass aPrClass = new PCClass();
    aPrClass.setName("PreReqClass");
    aPrClass.put(StringKey.KEY_NAME, "KEY_PreReqClass");
    final BonusObj aBonus = Bonus.newBonus(context, "MISC|SR|10|PREVARGTEQ:Foo,2");
    if (aBonus != null) {
        aPrClass.addToListFor(ListKey.BONUS, aBonus);
    }
    aPrClass.addPrerequisite(aPrereq);
    final PCClass aQClass = new PCClass();
    aQClass.setName("QualClass");
    aQClass.put(StringKey.KEY_NAME, "KEY_QualClass");
    CDOMDirectSingleRef<PCClass> ref = CDOMDirectSingleRef.getRef(aPrClass);
    aQClass.addToListFor(ListKey.QUALIFY, new Qualifier(PCClass.class, ref));
    //aQClass.setQualifyString("KEY_PreReqClass|PreReqVar");
    final PCClass aNqClass = new PCClass();
    aNqClass.setName("NonQualClass");
    aNqClass.put(StringKey.KEY_NAME, "KEY_NonQualClass");
    aNqClass.put(VariableKey.getConstant("Foo"), FormulaFactory.ONE);
    aNqClass.getOriginalClassLevel(2).put(VariableKey.getConstant("Foo"), FormulaFactory.getFormulaFor(2));
    // Setup character without prereqs
    final PlayerCharacter character = getCharacter();
    // Test no prereqs and no bypass fails class and var
    assertFalse("PC with no prereqs should fail class qual test.", aPrClass.qualifies(character, aPrClass));
    assertEquals("PC with no prereqs should fail var qual test.", 0.0, aPrClass.getBonusTo("MISC", "SR", 1, character), 0.1);
    // Test no prereqs and bypass passes class and fails var
    aClassPreRule.setDefault(true);
    assertTrue("PC with no prereqs should pass class qual test when bypassing prereqs is on.", aPrClass.qualifies(character, aPrClass));
    assertEquals("PC with no prereqs should fail var qual test when bypass prereqs is on.", 0.0, aPrClass.getBonusTo("MISC", "SR", 1, character), 0.1);
    // Test prereqs and bypass pass class and var
    character.incrementClassLevel(1, aNqClass);
    assertTrue("PC with prereqs and bypass should pass class qual test.", aPrClass.qualifies(character, aPrClass));
    character.incrementClassLevel(1, aNqClass);
    assertEquals("PC with prereqs and bypass should pass var qual test.", 10.0, aPrClass.getBonusTo("MISC", "SR", 1, character), 0.1);
    // Test prereqs and no bypass passes class and var
    aClassPreRule.setDefault(false);
    assertTrue("PC with prereqs and no bypass should pass class qual test.", aPrClass.qualifies(character, aPrClass));
    assertEquals("PC with prereqs and no bypass should pass var qual test.", 10.0, aPrClass.getBonusTo("MISC", "SR", 1, character), 0.1);
}
Also used : BonusObj(pcgen.core.bonus.BonusObj) PreVariableParser(plugin.pretokens.parser.PreVariableParser) LoadContext(pcgen.rules.context.LoadContext) Qualifier(pcgen.cdom.reference.Qualifier) Prerequisite(pcgen.core.prereq.Prerequisite)

Example 70 with LoadContext

use of pcgen.rules.context.LoadContext in project pcgen by PCGen.

the class PCClassTest method setUp.

/**
	 * @see pcgen.AbstractCharacterTestCase#setUp()
	 */
@Override
protected void setUp() throws Exception {
    super.setUp();
    Campaign customCampaign = new Campaign();
    customCampaign.setName("Unit Test");
    customCampaign.setName("KEY_Unit Test");
    customCampaign.addToListFor(ListKey.DESCRIPTION, new Description("Unit Test data"));
    CampaignSourceEntry source;
    try {
        source = new CampaignSourceEntry(customCampaign, new URI("file:/" + getClass().getName() + ".java"));
    } catch (URISyntaxException e) {
        throw new UnreachableError(e);
    }
    // Create the monseter class type
    GameMode gamemode = SettingsHandler.getGame();
    gamemode.addClassType("Monster		CRFORMULA:0			ISMONSTER:YES	XPPENALTY:NO");
    gamemode.setSkillMultiplierLevels("4");
    // Create the humanoid class
    String classDef = "CLASS:Humanoid	KEY:KEY_Humanoid	HD:8		CLASSTYPE:Monster	STARTSKILLPTS:1	" + "MODTOSKILLS:NO	MONSKILL:6+INT	MONNONSKILLHD:1|PRESIZELTEQ:M	" + "MONNONSKILLHD:2|PRESIZEEQ:L";
    PCClassLoader classLoader = new PCClassLoader();
    LoadContext context = Globals.getContext();
    humanoidClass = classLoader.parseLine(context, null, classDef, source);
    Globals.getContext().getReferenceContext().importObject(humanoidClass);
    classDef = "CLASS:Nymph		KEY:KEY_Nymph	CLASSTYPE:Monster	HD:6	STARTSKILLPTS:6	MODTOSKILLS:YES	";
    classLoader = new PCClassLoader();
    nymphClass = classLoader.parseLine(context, null, classDef, source);
    Globals.getContext().getReferenceContext().importObject(nymphClass);
    CDOMDirectSingleRef<SizeAdjustment> mediumRef = CDOMDirectSingleRef.getRef(medium);
    CDOMDirectSingleRef<SizeAdjustment> largeRef = CDOMDirectSingleRef.getRef(large);
    // Create the large size mod
    // Create the BugBear race
    bugbearRace = new Race();
    bugbearRace.setName("Bugbear");
    bugbearRace.put(StringKey.KEY_NAME, "KEY_Bugbear");
    bugbearRace.put(FormulaKey.SIZE, new FixedSizeFormula(mediumRef));
    bugbearRace.addToListFor(ListKey.HITDICE_ADVANCEMENT, Integer.MAX_VALUE);
    bugbearRace.put(IntegerKey.INITIAL_SKILL_MULT, 1);
    Globals.getContext().getReferenceContext().importObject(bugbearRace);
    bigBugbearRace = new Race();
    bigBugbearRace.setName("BigBugbear");
    bigBugbearRace.put(StringKey.KEY_NAME, "KEY_BigBugbear");
    bigBugbearRace.put(FormulaKey.SIZE, new FixedSizeFormula(largeRef));
    bigBugbearRace.addToListFor(ListKey.HITDICE_ADVANCEMENT, Integer.MAX_VALUE);
    bigBugbearRace.put(IntegerKey.INITIAL_SKILL_MULT, 1);
    Globals.getContext().getReferenceContext().importObject(bigBugbearRace);
    // Create the Nymph race
    nymphRace = new Race();
    nymphRace.setName("Nymph");
    nymphRace.put(StringKey.KEY_NAME, "KEY_Nymph");
    nymphRace.put(FormulaKey.SIZE, new FixedSizeFormula(mediumRef));
    nymphRace.addToListFor(ListKey.HITDICE_ADVANCEMENT, Integer.MAX_VALUE);
    nymphRace.put(ObjectKey.MONSTER_CLASS, new LevelCommandFactory(CDOMDirectSingleRef.getRef(nymphClass), FormulaFactory.getFormulaFor(0)));
    Globals.getContext().getReferenceContext().importObject(nymphRace);
    // Setup class with prereqs and var based abilities with prereqs.
    PreVariableParser parser = new PreVariableParser();
    prereq = parser.parse("VARGTEQ", "Foo,1", false, false);
    classPreRule = new RuleCheck();
    classPreRule.setName("CLASSPRE");
    classPreRule.setDefault(false);
    gamemode.getModeContext().getReferenceContext().importObject(classPreRule);
    prClass = new PCClass();
    prClass.setName("PreReqClass");
    prClass.put(StringKey.KEY_NAME, "KEY_PreReqClass");
    final BonusObj aBonus = Bonus.newBonus(context, "MISC|SR|10|PREVARGTEQ:Foo,2");
    if (aBonus != null) {
        prClass.addToListFor(ListKey.BONUS, aBonus);
    }
    prClass.addPrerequisite(prereq);
    qClass = new PCClass();
    qClass.setName("QualClass");
    qClass.put(StringKey.KEY_NAME, "KEY_QualClass");
    CDOMDirectSingleRef<PCClass> ref = CDOMDirectSingleRef.getRef(prClass);
    qClass.addToListFor(ListKey.QUALIFY, new Qualifier(PCClass.class, ref));
    nqClass = new PCClass();
    nqClass.setName("NonQualClass");
    nqClass.put(StringKey.KEY_NAME, "KEY_NonQualClass");
    nqClass.put(VariableKey.getConstant("Foo"), FormulaFactory.ONE);
    nqClass.getOriginalClassLevel(2).put(VariableKey.getConstant("Foo"), FormulaFactory.getFormulaFor(2));
}
Also used : LevelCommandFactory(pcgen.cdom.content.LevelCommandFactory) BonusObj(pcgen.core.bonus.BonusObj) PreVariableParser(plugin.pretokens.parser.PreVariableParser) URISyntaxException(java.net.URISyntaxException) UnreachableError(pcgen.base.lang.UnreachableError) URI(java.net.URI) FixedSizeFormula(pcgen.cdom.formula.FixedSizeFormula) CampaignSourceEntry(pcgen.persistence.lst.CampaignSourceEntry) LoadContext(pcgen.rules.context.LoadContext) PCClassLoader(pcgen.persistence.lst.PCClassLoader) Qualifier(pcgen.cdom.reference.Qualifier)

Aggregations

LoadContext (pcgen.rules.context.LoadContext)141 PlayerCharacter (pcgen.core.PlayerCharacter)58 BonusObj (pcgen.core.bonus.BonusObj)48 PCClass (pcgen.core.PCClass)32 URI (java.net.URI)25 CampaignSourceEntry (pcgen.persistence.lst.CampaignSourceEntry)25 URISyntaxException (java.net.URISyntaxException)20 Campaign (pcgen.core.Campaign)16 Race (pcgen.core.Race)16 PreParserFactory (pcgen.persistence.lst.prereq.PreParserFactory)16 Equipment (pcgen.core.Equipment)15 UnreachableError (pcgen.base.lang.UnreachableError)14 PersistenceLayerException (pcgen.persistence.PersistenceLayerException)14 PCClassLoader (pcgen.persistence.lst.PCClassLoader)14 Spell (pcgen.core.spell.Spell)13 Ability (pcgen.core.Ability)12 PCTemplate (pcgen.core.PCTemplate)12 SizeAdjustment (pcgen.core.SizeAdjustment)10 FixedSizeFormula (pcgen.cdom.formula.FixedSizeFormula)9 Skill (pcgen.core.Skill)9