use of playn.core.GroupLayer in project playn by threerings.
the class ClippedGroupTest method init.
@Override
public void init() {
GroupLayer rootLayer = graphics().rootLayer();
final CanvasImage img = graphics().createImage(100, 50);
img.canvas().setFillGradient(graphics().createLinearGradient(0, 0, 100, 100, new int[] { 0xFF0000FF, 0xFF00FF00 }, new float[] { 0, 1 }));
img.canvas().fillRoundRect(0, 0, 100, 50, 10);
// create an immediate layer that draws the boundaries of our clipped group layers
rootLayer.add(graphics().createImmediateLayer(new ImmediateLayer.Renderer() {
public void render(Surface surf) {
// draw the border of our various clipped groups
surf.setFillColor(0xFF000000);
outline(surf, g1);
outline(surf, g2);
outline(surf, g3);
outline(surf, g4);
outline(surf, g5);
}
protected void outline(Surface surf, Layer.HasSize ly) {
drawRect(surf, ly.tx() - ly.originX(), ly.ty() - ly.originY(), ly.width(), ly.height());
}
protected void drawRect(Surface surf, float x, float y, float w, float h) {
float left = x - 1, top = y - 1, right = x + w + 2, bot = y + h + 2;
surf.drawLine(left, top, right, top, 1);
surf.drawLine(right, top, right, bot, 1);
surf.drawLine(left, top, left, bot, 1);
surf.drawLine(left, bot, right, bot, 1);
}
}));
// create a group layer with a static clip, and a rotating image inside
g1 = graphics().createGroupLayer(100, 100);
// test the origin not being at zero/zero
g1.setOrigin(50, 0);
i1 = graphics().createImageLayer(img);
i1.setOrigin(i1.width() / 2, i1.height() / 2);
g1.addAt(i1, 50, 50);
rootLayer.addAt(g1, 75, 25);
// static image inside and animated clipped width
g2 = graphics().createGroupLayer(100, 100);
g2.setOrigin(50, 50);
g2.addAt(graphics().createImageLayer(img), (100 - img.width()) / 2, (100 - img.height()) / 2);
rootLayer.addAt(g2, 200, 75);
// nest a group layer inside with an animated origin
inner = graphics().createGroupLayer();
inner.addAt(graphics().createImageLayer(img), (100 - img.width()) / 2, (100 - img.height()) / 2);
g3 = graphics().createGroupLayer(100, 100);
g3.add(inner);
rootLayer.addAt(g3, 275, 25);
// create a group layer with a static clip, and a rotating surface image inside
g4 = graphics().createGroupLayer(100, 100);
SurfaceImage si = graphics().createSurface(100, 50);
si.surface().setFillColor(0xFF99CCFF).fillRect(0, 0, 100, 50);
s1 = graphics().createImageLayer(si);
s1.setOrigin(s1.width() / 2, s1.height() / 2);
g4.addAt(s1, 50, 50);
rootLayer.addAt(g4, 400, 25);
// put a large clipped group inside a small one
g5Inner = graphics().createGroupLayer(150, 150);
g5Inner.addAt(graphics().createImageLayer(img).setScale(2), -img.width(), -img.height());
g5Inner.addAt(graphics().createImageLayer(img).setScale(2), -img.width(), img.height());
g5Inner.addAt(graphics().createImageLayer(img).setScale(2), img.width(), -img.height());
g5Inner.addAt(graphics().createImageLayer(img).setScale(2), img.width(), img.height());
g5 = graphics().createGroupLayer(100, 100);
g5.addAt(g5Inner, -25, -25);
rootLayer.addAt(g5, 525, 25);
}
use of playn.core.GroupLayer in project playn by threerings.
the class ImmediateTest method init.
@Override
public void init() {
GroupLayer rootLayer = graphics().rootLayer();
final CanvasImage circle = graphics().createImage(100, 100);
circle.canvas().setFillColor(0xFFCC99FF);
circle.canvas().fillCircle(50, 50, 50);
final CanvasImage sausage = graphics().createImage(100, 50);
sausage.canvas().setFillGradient(graphics().createLinearGradient(0, 0, 100, 100, new int[] { 0xFF0000FF, 0xFF00FF00 }, new float[] { 0, 1 }));
sausage.canvas().fillRoundRect(0, 0, 100, 50, 10);
// add an unclipped layer which will draw our background and outlines
rootLayer.add(graphics().createImmediateLayer(new ImmediateLayer.Renderer() {
public void render(Surface surf) {
surf.setFillColor(0xFFFFCC99);
surf.fillRect(0, 0, graphics().width(), graphics().height());
// fill a rect that will be covered except for one pixel by the clipped immediate layers
surf.setFillColor(0xFF000000);
surf.fillRect(29, 29, 202, 202);
surf.fillRect(259, 29, 102, 102);
surf.fillRect(259, 159, 102, 102);
}
}));
// add a clipped layer that will clip a fill and image draw
ImmediateLayer ilayer = graphics().createImmediateLayer(200, 200, new ImmediateLayer.Renderer() {
public void render(Surface surf) {
// this fill should be clipped to our bounds
surf.setFillColor(0xFF99CCFF);
surf.fillRect(-50, -50, 300, 300);
// and this image should be clipped to our bounds
surf.drawImage(circle, 125, -25);
}
});
// adjust the origin to ensure that is accounted for in the clipping
ilayer.setOrigin(100, 100);
rootLayer.addAt(ilayer, 130, 130);
// add a clipped layer that draws an image through a rotation transform
rootLayer.addAt(graphics().createImmediateLayer(100, 100, new ImmediateLayer.Renderer() {
public void render(Surface surf) {
surf.setFillColor(0xFF99CCFF);
surf.fillRect(0, 0, 100, 100);
surf.translate(50, 50);
surf.rotate(rotation);
surf.translate(-50, -50);
surf.drawImage(sausage, 0, 25);
}
}), 260, 30);
// add a clipped layer that draws an image through a translation transform
rootLayer.addAt(graphics().createImmediateLayer(100, 100, new ImmediateLayer.Renderer() {
public void render(Surface surf) {
surf.setFillColor(0xFF99CCFF);
surf.fillRect(0, 0, 100, 100);
surf.translate(FloatMath.sin(elapsed) * 50, FloatMath.cos(elapsed) * 50 + 25);
surf.drawImage(sausage, 0, 0);
}
}), 260, 160);
}
use of playn.core.GroupLayer in project playn by threerings.
the class MouseWheelTest method init.
@Override
public void init() {
GroupLayer slider = graphics().createGroupLayer();
CanvasImage image = graphics().createImage(WIDTH + 10, HEIGHT);
image.canvas().setFillColor(0xff808080);
image.canvas().fillRect(0, 0, WIDTH + 10, HEIGHT);
ImageLayer bg = graphics().createImageLayer(image);
slider.add(bg);
image = graphics().createImage(WIDTH, HWIDTH);
image.canvas().setFillColor(0xffffffff);
image.canvas().fillRect(0, 0, WIDTH, HWIDTH);
image.canvas().setStrokeColor(0xff000000);
image.canvas().drawLine(0, HWIDTH / 2, WIDTH, HWIDTH / 2);
image.canvas().setStrokeColor(0xffff0000);
image.canvas().strokeRect(0, 0, WIDTH - 1, HWIDTH - 1);
slider.add(il = graphics().createImageLayer(image));
il.setOrigin(0, HWIDTH / 2);
il.setTranslation(0, HEIGHT / 2);
il.setDepth(1);
graphics().rootLayer().add(slider);
slider.setTranslation(25, 25);
bg.addListener(new Mouse.LayerAdapter() {
@Override
public void onMouseWheelScroll(WheelEvent event) {
float y = il.ty() + event.velocity();
y = Math.max(0, Math.min(y, HEIGHT));
il.setTranslation(0, y);
}
});
}
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