use of sanandreasp.mods.ClaySoldiersMod.entity.EntityClayMan in project ClaySoldiersMod by SanAndreasP.
the class RenderClayMan method preRenderCallback.
@Override
protected void preRenderCallback(EntityLivingBase entityliving, float f) {
EntityClayMan c1 = (EntityClayMan) entityliving;
mc1.hasArmor = c1.hasUpgrade(CSMModRegistry.clayUpgRegistry.getIDByUpgradeClass(UpgLeather.class));
// mc1.hasStick = c1.hasStick();
// mc1.hasBlazeRod = c1.hasBlazeRod();
// mc1.hasSpecks = c1.hasGunPowder();
// mc1.hasCrown = c1.hasCrown();
// if (mc1.isPadded = c1.isPadded())
// mc1.colorPadded = EntityClayMan.padColorTable[c1.getPadColor()];
//
// if (mc1.isCaped = c1.isCaped()) {
// mc1.capeSwing = c1.capeSwing();
// mc1.capePadded = EntityClayMan.padColorTable[c1.getCapeColor()];
// }
// mc1.sittingPos = c1.sittingPos;
// mc1.isSharpened = c1.isStickSharp();
// mc1.isGooey = c1.isGooey();
// mc1.hasLogs = c1.hasLogs();
// mc1.holdFeather = c1.holdFeather();
// mc1.hasRocks = c1.hasRocks();
// mc1.hasGoggles = c1.hasGoggles();
// mc1.armLeft = c1.armLeft();
// mc1.isSuper = c1.isSuper();
// mc1.hasPants = c1.hasPants();
// if (mc1.isSuper) {
// mc1.capeSwing = c1.capeSwing();
// }
boolean flag = false;
if (c1.isOnLadder()) {
// c1.climbTime ++;
flag = true;
}
mc1.isClimbing = flag;
GL11.glScalef(0.6F, 0.6F, 0.6F);
// if (c1.isCorrupt() && !c1.isGlowing()) {
// int i, j, k;
// i = MathHelper.floor_double(c1.posX);
// j = MathHelper.floor_double(c1.posY);
// k = MathHelper.floor_double(c1.posZ);
// float lightness = c1.worldObj.getFullBlockLightValue(i, j, k);
// if (c1.hurtTime > 0 || c1.deathTime > 0) {
// GL11.glColor3f((lightness / 20F) + 0.5F, 0.2F, 0.2F);
// } else {
// GL11.glColor3f(lightness / 35F, lightness / 35F, lightness / 35F);
// }
// }
// if (c1.holdFeather()) {
// ItemStack itemstack = new ItemStack(Item.feather.itemID, 1, 0);
// GL11.glPushMatrix();
//
// float f5 = 0.625F;
//
// GL11.glTranslatef(0F, -1.0F, 0F);
// GL11.glScalef(f5, f5, f5);
//
// GL11.glTranslatef(0.625F, 0.1F, -0.4F);
// GL11.glRotatef(90F, 0F, 0F, 1F);
// GL11.glRotatef(45F, 0F, 1F, 0F);
//
// renderManager.itemRenderer.renderItem(entityliving, itemstack, 0);
// GL11.glPopMatrix();
// }
}
use of sanandreasp.mods.ClaySoldiersMod.entity.EntityClayMan in project ClaySoldiersMod by SanAndreasP.
the class RenderClayMan method doRenderLiving.
@Override
public void doRenderLiving(EntityLiving entityliving, double d, double d1, double d2, float f, float f1) {
f1 *= 2F;
EntityClayMan entitycm = (EntityClayMan) entityliving;
GL11.glPushMatrix();
for (int id : entitycm.getUpgrades()) CSMModRegistry.clayUpgRegistry.getUpgradeByID(id).onPreRender(entitycm, this.renderManager, f, this.mc1);
super.doRenderLiving(entityliving, d, d1, d2, f, f1);
for (int id : entitycm.getUpgrades()) CSMModRegistry.clayUpgRegistry.getUpgradeByID(id).onPostRender(entitycm, this.renderManager, f, this.mc1);
GL11.glPopMatrix();
}
use of sanandreasp.mods.ClaySoldiersMod.entity.EntityClayMan in project ClaySoldiersMod by SanAndreasP.
the class Handler_BehaviorDispenseItem method getLivingFromItem.
private static EntityLiving getLivingFromItem(World world, double x, double y, double z, ItemStack item) {
if (item.getItem() instanceof ItemClayMan) {
EntityClayMan entityclayman = new EntityClayMan(world, x, y, z, item.getItemDamage());
world.playSoundEffect(x, y, z, "step.gravel", 1.0F, 1.0F / 0.4F + 0.8F);
return entityclayman;
} else if (item.getItem() instanceof ItemHorses) {
EntityHorse entityhorse = new EntityHorse(world, x, y, z, item.getItemDamage());
if (item.getItem() == CSMModRegistry.pegasusDoll) {
entityhorse = new EntityPegasus(world, x, y, z, item.getItemDamage());
}
world.playSoundEffect(x, y, z, "step.gravel", 1.0F, 1.0F / 0.4F + 1.2F);
return entityhorse;
} else if (item.getItem() instanceof ItemTurtle) {
EntityTurtle entityturtle = new EntityTurtle(world, x, y, z, item.getItemDamage());
world.playSoundEffect(x, y, z, "step.stone", 1.0F, 1.0F / 0.4F + 0.8F);
return entityturtle;
} else if (item.getItem() instanceof ItemBunny) {
EntityBunny entitybunny = new EntityBunny(world, x, y, z, item.getItemDamage());
world.playSoundEffect(x, y, z, "step.stone", 1.0F, 1.0F / 0.4F + 0.8F);
return entitybunny;
} else if (item.getItem() instanceof ItemGecko) {
EntityGecko entitygecko = new EntityGecko(world, x, y, z, item.getItemDamage());
world.playSoundEffect(x, y, z, "step.gravel", 1.0F, 1.0F / 0.4F + 1.2F);
return entitygecko;
}
return null;
}
use of sanandreasp.mods.ClaySoldiersMod.entity.EntityClayMan in project ClaySoldiersMod by SanAndreasP.
the class EntityFireball method onUpdate.
@Override
public void onUpdate() {
super.onUpdate();
if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F) {
float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
prevRotationYaw = rotationYaw = (float) ((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D);
prevRotationPitch = rotationPitch = (float) ((Math.atan2(motionY, f) * 180D) / 3.1415927410125732D);
}
int i = worldObj.getBlockId(xTile, yTile, zTile);
if (i > 0) {
Block.blocksList[i].setBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile);
AxisAlignedBB axisalignedbb = Block.blocksList[i].getCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile);
if (axisalignedbb != null && axisalignedbb.isVecInside(Vec3.createVectorHelper(posX, posY, posZ))) {
inGround = true;
}
}
if (arrowShake > 0) {
arrowShake--;
}
if (inGround) {
int j = worldObj.getBlockId(xTile, yTile, zTile);
int k = worldObj.getBlockMetadata(xTile, yTile, zTile);
if (j != inTile || k != field_28019_h) {
inGround = false;
motionX *= rand.nextFloat() * 0.2F;
motionY *= rand.nextFloat() * 0.2F;
motionZ *= rand.nextFloat() * 0.2F;
ticksInGround = 0;
ticksInAir = 0;
return;
}
ticksInGround++;
if (ticksInGround == 1200) {
setDead();
}
return;
}
ticksInAir++;
Vec3 vec3d = Vec3.createVectorHelper(posX, posY, posZ);
Vec3 vec3d1 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks_do_do(vec3d, vec3d1, false, true);
vec3d = Vec3.createVectorHelper(posX, posY, posZ);
vec3d1 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
if (movingobjectposition != null) {
vec3d1 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D));
double d = 0.0D;
for (int l = 0; l < list.size(); l++) {
Entity entity1 = (Entity) list.get(l);
if (!entity1.canBeCollidedWith() || entity1 == owner && ticksInAir < 5) {
continue;
}
float f4 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f4, f4, f4);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3d, vec3d1);
if (movingobjectposition1 == null) {
continue;
}
double d1 = vec3d.distanceTo(movingobjectposition1.hitVec);
if (d1 < d || d == 0.0D) {
entity = entity1;
d = d1;
}
}
if (entity != null) {
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null) {
if (movingobjectposition.entityHit != null) {
int attackU = 0;
if (!(movingobjectposition.entityHit instanceof EntityClayMan || movingobjectposition.entityHit instanceof EntityMob)) {
attackU = 2;
} else {
if (movingobjectposition.entityHit instanceof EntityClayMan) {
if (((EntityClayMan) movingobjectposition.entityHit).getClayTeam() == getClayTeam()) {
setDead();
return;
}
}
}
if (movingobjectposition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, owner), attackU)) {
int fire = 4;
if (owner != null && owner instanceof EntityClayMan) {
// if (((EntityClayMan)owner).hasCoal)
// fire = 8;
}
movingobjectposition.entityHit.setFire(fire);
worldObj.playAuxSFXAtEntity(null, 1009, (int) movingobjectposition.entityHit.posX, (int) movingobjectposition.entityHit.posY, (int) movingobjectposition.entityHit.posZ, 0);
setDead();
}
} else {
xTile = movingobjectposition.blockX;
yTile = movingobjectposition.blockY;
zTile = movingobjectposition.blockZ;
inTile = worldObj.getBlockId(xTile, yTile, zTile);
field_28019_h = worldObj.getBlockMetadata(xTile, yTile, zTile);
motionX = (float) (movingobjectposition.hitVec.xCoord - posX);
motionY = (float) (movingobjectposition.hitVec.yCoord - posY);
motionZ = (float) (movingobjectposition.hitVec.zCoord - posZ);
float f1 = MathHelper.sqrt_double(motionX * motionX + motionY * motionY + motionZ * motionZ);
posX -= (motionX / f1) * 0.05000000074505806D;
posY -= (motionY / f1) * 0.05000000074505806D;
posZ -= (motionZ / f1) * 0.05000000074505806D;
inGround = true;
arrowShake = 7;
}
}
posX += motionX;
posY += motionY;
posZ += motionZ;
float f2 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
rotationYaw = (float) ((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D);
for (rotationPitch = (float) ((Math.atan2(motionY, f2) * 180D) / 3.1415927410125732D); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) {
}
for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) {
}
for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) {
}
for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) {
}
rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F;
rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F;
float f3 = 0.99F;
float f5 = 0.03F;
if (isInWater()) {
for (int i1 = 0; i1 < 4; i1++) {
float f6 = 0.25F;
worldObj.spawnParticle("bubble", posX - motionX * f6, posY - motionY * f6, posZ - motionZ * f6, motionX, motionY, motionZ);
}
f3 = 0.8F;
}
motionX *= f3;
motionY *= f3;
motionZ *= f3;
motionY -= f5;
setPosition(posX, posY, posZ);
if (ticksInGround > 0 || inGround) {
isDead = true;
}
if (isDead) {
double a = posX + ((rand.nextFloat() - rand.nextFloat()) * 0.125D);
double b = boundingBox.minY + 0.125D + ((rand.nextFloat() - rand.nextFloat()) * 0.25D);
double c = posZ + ((rand.nextFloat() - rand.nextFloat()) * 0.125D);
CSMModRegistry.proxy.showEffect(this.worldObj, this, 12);
// if (FMLCommonHandler.instance().getSide().isClient())
// CSM_ModRegistry.proxy.showEffect((new EntityDiggingFX(CSM_ModRegistry.proxy.getClientWorld(), a, b, c, 0.0D, 0.0D, 0.0D, Block.gravel, 0, 0)));
worldObj.playSoundAtEntity(this, "step.gravel", 0.6F, 1.0F / (rand.nextFloat() * 0.2F + 0.9F));
}
}
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