use of spacegraph.space3d.phys.util.IntArrayList in project narchy by automenta.
the class HullLibrary method bringOutYourDead.
// private ConvexH test_cube();
// BringOutYourDead (John Ratcliff): When you create a convex hull you hand it a large input set of vertices forming a 'point cloud'.
// After the hull is generated it give you back a set of polygon faces which index the *original* point cloud.
// The thing is, often times, there are many 'dead vertices' in the point cloud that are on longer referenced by the hull.
// The routine 'BringOutYourDead' find only the referenced vertices, copies them to an new buffer, and re-indexes the hull so that it is a minimal representation.
private void bringOutYourDead(FasterList<v3> verts, int vcount, FasterList<v3> overts, int[] ocount, IntArrayList indices, int indexcount) {
int vs = vertexIndexMapping.size();
IntArrayList tmpIndices = new IntArrayList(vs);
for (int i = 0; i < vs; i++) {
tmpIndices.add(vs);
}
IntArrayList usedIndices = new IntArrayList();
MiscUtil.resize(usedIndices, vcount, 0);
/*
JAVA NOTE: redudant
for (int i=0; i<vcount; i++) {
usedIndices.set(i, 0);
}
*/
ocount[0] = 0;
for (int i = 0; i < indexcount; i++) {
// original array index
int v = indices.get(i);
assert (v >= 0 && v < vcount);
if (usedIndices.get(v) != 0) {
// if already remapped
// index to new array
indices.set(i, usedIndices.get(v) - 1);
} else {
// new index mapping
indices.set(i, ocount[0]);
// return array[index];
// return array[index];
// copy old vert to new vert array
overts.get(ocount[0]).set(verts.get(v));
for (int k = 0; k < vertexIndexMapping.size(); k++) {
if (tmpIndices.get(k) == v) {
vertexIndexMapping.set(k, ocount[0]);
}
}
// increment output vert count
ocount[0]++;
assert (ocount[0] >= 0 && ocount[0] <= vcount);
// assign new index remapping
usedIndices.set(v, ocount[0]);
}
}
}
use of spacegraph.space3d.phys.util.IntArrayList in project narchy by automenta.
the class Dbvt method collideOCL.
public static void collideOCL(Node root, v3[] normals, float[] offsets, v3 sortaxis, int count, ICollide policy, boolean fullsort) {
// DBVT_CHECKTYPE
if (root != null) {
int srtsgns = (sortaxis.x >= 0 ? 1 : 0) + (sortaxis.y >= 0 ? 2 : 0) + (sortaxis.z >= 0 ? 4 : 0);
int inside = (1 << count) - 1;
OArrayList<sStkNPS> stock = new OArrayList<>();
IntArrayList ifree = new IntArrayList();
IntArrayList stack = new IntArrayList();
int[] signs = new int[/*sizeof(unsigned)*8*/
4 * 8];
assert (count < (/*sizeof(signs)*/
128 / /*sizeof(signs[0])*/
4));
for (int i = 0; i < count; i++) {
signs[i] = ((normals[i].x >= 0) ? 1 : 0) + ((normals[i].y >= 0) ? 2 : 0) + ((normals[i].z >= 0) ? 4 : 0);
}
// stock.reserve(SIMPLE_STACKSIZE);
// stack.reserve(SIMPLE_STACKSIZE);
// ifree.reserve(SIMPLE_STACKSIZE);
stack.add(allocate(ifree, stock, new sStkNPS(root, 0, root.volume.ProjectMinimum(sortaxis, srtsgns))));
do {
// JAVA NOTE: check
int id = stack.remove(stack.size() - 1);
// return array[index];
sStkNPS se = stock.get(id);
ifree.add(id);
if (se.mask != inside) {
boolean out = false;
for (int i = 0, j = 1; (!out) && (i < count); ++i, j <<= 1) {
if (0 == (se.mask & j)) {
int side = se.node.volume.Classify(normals[i], offsets[i], signs[i]);
switch(side) {
case -1:
out = true;
break;
case +1:
se.mask |= j;
break;
}
}
}
if (out) {
continue;
}
}
if (ICollide.Descent(se.node)) {
if (se.node.isinternal()) {
Node[] pns = { se.node.childs[0], se.node.childs[1] };
sStkNPS[] nes = { new sStkNPS(pns[0], se.mask, pns[0].volume.ProjectMinimum(sortaxis, srtsgns)), new sStkNPS(pns[1], se.mask, pns[1].volume.ProjectMinimum(sortaxis, srtsgns)) };
int q = nes[0].value < nes[1].value ? 1 : 0;
int j = stack.size();
if (fullsort && (j > 0)) {
/* Insert 0 */
j = nearest(stack, stock, nes[q].value, 0, stack.size());
stack.add(0);
// #else
for (int k = stack.size() - 1; k > j; --k) {
stack.set(k, stack.get(k - 1));
// #endif
}
stack.set(j, allocate(ifree, stock, nes[q]));
/* Insert 1 */
j = nearest(stack, stock, nes[1 - q].value, j, stack.size());
stack.add(0);
// #else
for (int k = stack.size() - 1; k > j; --k) {
stack.set(k, stack.get(k - 1));
// #endif
}
stack.set(j, allocate(ifree, stock, nes[1 - q]));
} else {
stack.add(allocate(ifree, stock, nes[q]));
stack.add(allocate(ifree, stock, nes[1 - q]));
}
} else {
policy.process(se.node, se.value);
}
}
} while (stack.size() != 0);
}
}
use of spacegraph.space3d.phys.util.IntArrayList in project narchy by automenta.
the class HashedOverlappingPairCache method findPair.
@Override
public BroadphasePair findPair(Broadphasing proxy0, Broadphasing proxy1) {
BulletStats.gFindPairs++;
if (proxy0.uid > proxy1.uid) {
Broadphasing tmp = proxy0;
proxy0 = proxy1;
proxy1 = tmp;
}
int proxyId1 = proxy0.uid;
int proxyId2 = proxy1.uid;
/*if (proxyId1 > proxyId2)
btSwap(proxyId1, proxyId2);*/
int hash = getHash(proxyId1, proxyId2) & (overlappingPairArray.capacity() - 1);
IntArrayList table = this.hashTable;
if (hash >= table.size()) {
return null;
}
int index = table.get(hash);
// return array[index];
while (index != NULL_PAIR && !equalsPair(overlappingPairArray.get(index), proxyId1, proxyId2)) {
index = next.get(index);
}
if (index == NULL_PAIR) {
return null;
}
assert (index < overlappingPairArray.size());
return overlappingPairArray.get(index);
// return array[index];
}
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