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Example 1 with EntityArmorStand

use of net.minecraft.server.v1_16_R1.EntityArmorStand in project MyPet by xXKeyleXx.

the class ControlTarget method shouldStart.

@Override
public boolean shouldStart() {
    if (controlPathfinderGoal == null) {
        if (petEntity.getPathfinder().hasGoal("Control")) {
            controlPathfinderGoal = (Control) petEntity.getPathfinder().getGoal("Control");
        }
    }
    if (controlPathfinderGoal == null) {
        return false;
    }
    if (myPet.getDamage() <= 0 && myPet.getRangedDamage() <= 0) {
        return false;
    }
    if (controlPathfinderGoal.moveTo != null && petEntity.canMove()) {
        Behavior behaviorSkill = null;
        if (myPet.getSkills().isSkillActive(Behavior.class)) {
            behaviorSkill = myPet.getSkills().getSkill(Behavior.class).get();
            if (behaviorSkill.getBehavior() == Behavior.BehaviorState.Friendly) {
                return false;
            }
        }
        for (Object entityObj : this.petEntity.world.a(EntityLiving.class, this.petEntity.getBoundingBox().grow((double) this.range, 4.0D, (double) this.range))) {
            EntityLiving entityLiving = (EntityLiving) entityObj;
            if (entityLiving != petEntity && !(entityLiving instanceof EntityArmorStand)) {
                if (entityLiving instanceof EntityPlayer) {
                    Player targetPlayer = (Player) entityLiving.getBukkitEntity();
                    if (myPet.getOwner().equals(targetPlayer)) {
                        continue;
                    } else if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), targetPlayer, true)) {
                        continue;
                    }
                } else if (entityLiving instanceof EntityTameableAnimal) {
                    EntityTameableAnimal tameable = (EntityTameableAnimal) entityLiving;
                    if (tameable.isTamed() && tameable.getOwner() != null) {
                        Player tameableOwner = (Player) tameable.getOwner().getBukkitEntity();
                        if (myPet.getOwner().equals(tameableOwner)) {
                            continue;
                        } else if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), tameableOwner, true)) {
                            continue;
                        }
                    }
                } else if (entityLiving instanceof EntityMyPet) {
                    MyPet targetMyPet = ((EntityMyPet) entityLiving).getMyPet();
                    if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), targetMyPet.getOwner().getPlayer(), true)) {
                        continue;
                    }
                }
                if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), entityLiving.getBukkitEntity())) {
                    continue;
                }
                if (behaviorSkill != null) {
                    if (behaviorSkill.getBehavior() == BehaviorState.Raid) {
                        if (entityLiving instanceof EntityTameableAnimal) {
                            continue;
                        } else if (entityLiving instanceof EntityMyPet) {
                            continue;
                        } else if (entityLiving instanceof EntityPlayer) {
                            continue;
                        }
                    }
                }
                controlPathfinderGoal.stopControl();
                this.target = entityLiving;
                return true;
            }
        }
    }
    return false;
}
Also used : EntityPlayer(net.minecraft.server.v1_8_R2.EntityPlayer) Player(org.bukkit.entity.Player) CraftPlayer(org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer) EntityMyPet(de.Keyle.MyPet.compat.v1_8_R2.entity.EntityMyPet) EntityLiving(net.minecraft.server.v1_8_R2.EntityLiving) MyPet(de.Keyle.MyPet.api.entity.MyPet) EntityMyPet(de.Keyle.MyPet.compat.v1_8_R2.entity.EntityMyPet) EntityPlayer(net.minecraft.server.v1_8_R2.EntityPlayer) EntityTameableAnimal(net.minecraft.server.v1_8_R2.EntityTameableAnimal) EntityArmorStand(net.minecraft.server.v1_8_R2.EntityArmorStand) Behavior(de.Keyle.MyPet.skill.skills.Behavior)

Example 2 with EntityArmorStand

use of net.minecraft.server.v1_16_R1.EntityArmorStand in project MyPet by xXKeyleXx.

the class MeleeAttack method shouldStart.

@Override
public boolean shouldStart() {
    if (myPet.getDamage() <= 0) {
        return false;
    }
    if (!this.petEntity.hasTarget()) {
        return false;
    }
    EntityLiving targetEntity = ((CraftLivingEntity) this.petEntity.getTarget()).getHandle();
    if (targetEntity instanceof EntityArmorStand) {
        return false;
    }
    if (petEntity.getMyPet().getRangedDamage() > 0 && this.petEntity.f(targetEntity.locX, targetEntity.getBoundingBox().b, targetEntity.locZ) >= 20) {
        return false;
    }
    this.targetEntity = targetEntity;
    return true;
}
Also used : EntityLiving(net.minecraft.server.v1_9_R1.EntityLiving) CraftLivingEntity(org.bukkit.craftbukkit.v1_9_R1.entity.CraftLivingEntity) EntityArmorStand(net.minecraft.server.v1_9_R1.EntityArmorStand)

Example 3 with EntityArmorStand

use of net.minecraft.server.v1_16_R1.EntityArmorStand in project MyPet by xXKeyleXx.

the class ControlTarget method shouldStart.

@Override
public boolean shouldStart() {
    if (controlPathfinderGoal == null) {
        if (petEntity.getPathfinder().hasGoal("Control")) {
            controlPathfinderGoal = (Control) petEntity.getPathfinder().getGoal("Control");
        }
    }
    if (controlPathfinderGoal == null) {
        return false;
    }
    if (myPet.getDamage() <= 0 && myPet.getRangedDamage() <= 0) {
        return false;
    }
    if (controlPathfinderGoal.moveTo != null && petEntity.canMove()) {
        Behavior behaviorSkill = null;
        if (myPet.getSkills().isSkillActive(Behavior.class)) {
            behaviorSkill = myPet.getSkills().getSkill(Behavior.class).get();
            if (behaviorSkill.getBehavior() == Behavior.BehaviorState.Friendly) {
                return false;
            }
        }
        for (Object entityObj : this.petEntity.world.a(EntityLiving.class, this.petEntity.getBoundingBox().grow((double) this.range, 4.0D, (double) this.range))) {
            EntityLiving entityLiving = (EntityLiving) entityObj;
            if (entityLiving != petEntity && !(entityLiving instanceof EntityArmorStand)) {
                if (entityLiving instanceof EntityPlayer) {
                    Player targetPlayer = (Player) entityLiving.getBukkitEntity();
                    if (myPet.getOwner().equals(targetPlayer)) {
                        continue;
                    } else if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), targetPlayer, true)) {
                        continue;
                    }
                } else if (entityLiving instanceof EntityTameableAnimal) {
                    EntityTameableAnimal tameable = (EntityTameableAnimal) entityLiving;
                    if (tameable.isTamed() && tameable.getOwner() != null) {
                        Player tameableOwner = (Player) tameable.getOwner().getBukkitEntity();
                        if (myPet.getOwner().equals(tameableOwner)) {
                            continue;
                        } else if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), tameableOwner, true)) {
                            continue;
                        }
                    }
                } else if (entityLiving instanceof EntityMyPet) {
                    MyPet targetMyPet = ((EntityMyPet) entityLiving).getMyPet();
                    if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), targetMyPet.getOwner().getPlayer(), true)) {
                        continue;
                    }
                }
                if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), entityLiving.getBukkitEntity())) {
                    continue;
                }
                if (behaviorSkill != null) {
                    if (behaviorSkill.getBehavior() == BehaviorState.Raid) {
                        if (entityLiving instanceof EntityTameableAnimal) {
                            continue;
                        } else if (entityLiving instanceof EntityMyPet) {
                            continue;
                        } else if (entityLiving instanceof EntityPlayer) {
                            continue;
                        }
                    }
                }
                controlPathfinderGoal.stopControl();
                this.target = entityLiving;
                return true;
            }
        }
    }
    return false;
}
Also used : EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) Player(org.bukkit.entity.Player) CraftPlayer(org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer) EntityMyPet(de.Keyle.MyPet.compat.v1_10_R1.entity.EntityMyPet) EntityLiving(net.minecraft.server.v1_10_R1.EntityLiving) MyPet(de.Keyle.MyPet.api.entity.MyPet) EntityMyPet(de.Keyle.MyPet.compat.v1_10_R1.entity.EntityMyPet) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) EntityTameableAnimal(net.minecraft.server.v1_10_R1.EntityTameableAnimal) EntityArmorStand(net.minecraft.server.v1_10_R1.EntityArmorStand) Behavior(de.Keyle.MyPet.skill.skills.Behavior)

Example 4 with EntityArmorStand

use of net.minecraft.server.v1_16_R1.EntityArmorStand in project MyPet by xXKeyleXx.

the class MeleeAttack method shouldStart.

@Override
public boolean shouldStart() {
    if (myPet.getDamage() <= 0) {
        return false;
    }
    if (!this.petEntity.hasTarget()) {
        return false;
    }
    EntityLiving targetEntity = ((CraftLivingEntity) this.petEntity.getTarget()).getHandle();
    if (targetEntity instanceof EntityArmorStand) {
        return false;
    }
    if (petEntity.getMyPet().getRangedDamage() > 0 && this.petEntity.e(targetEntity.locX, targetEntity.getBoundingBox().b, targetEntity.locZ) >= 20) {
        return false;
    }
    this.targetEntity = targetEntity;
    return true;
}
Also used : EntityLiving(net.minecraft.server.v1_11_R1.EntityLiving) CraftLivingEntity(org.bukkit.craftbukkit.v1_11_R1.entity.CraftLivingEntity) EntityArmorStand(net.minecraft.server.v1_11_R1.EntityArmorStand)

Example 5 with EntityArmorStand

use of net.minecraft.server.v1_16_R1.EntityArmorStand in project VehiclesPlus2.0 by legofreak107.

the class Boat method Boat.

public static void Boat(PacketPlayInSteerVehicle ppisv, Player p) {
    ArmorStand a2 = (ArmorStand) p.getVehicle();
    a2.setGravity(false);
    Seat s = plugin.seatInfo.get(a2);
    ArmorStand a = (ArmorStand) s.parent;
    Vehicle v = plugin.vehicleInfo.get(a);
    v.holder.setGravity(false);
    if (p.getOpenInventory() != null && p.getOpenInventory() instanceof PlayerInventory) {
        p.openInventory(v.inv);
    }
    float forward = ppisv.b();
    float side = ppisv.a();
    if (v.fuelbar == null) {
        BossBar b = Bukkit.createBossBar("fuel" + v.owner, BarColor.GREEN, BarStyle.SOLID);
        v.fuelbar = b;
    }
    Location tloc = a2.getLocation().clone();
    Location smoke = tloc.add(tloc.getDirection().setY(0).normalize().multiply(-1.5));
    smoke.getWorld().spawnParticle(Particle.SMOKE_LARGE, smoke.getX(), smoke.getY() + 1, smoke.getZ(), 1, 0, 0, 0, 0);
    v.fuelbar.setTitle("Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
    v.fuelbar.setProgress((v.fuel / v.maxFuel));
    if (!v.parts.ENGINE) {
    } else {
        if (v.fuelbar.getPlayers().contains(p)) {
        } else {
            v.fuelbar.addPlayer(p);
            v.fuelbar.setVisible(true);
        }
        if (v.fuel <= 0.5) {
            v.fuelbar.setTitle("Out of fuel!");
        } else {
            v.fuel -= v.fualUsage / 2;
            if (forward > 0) {
                // Forward[W]
                int broken = randInt(0, 20000);
                int brokenEngine = randInt(0, 20000);
                if (brokenEngine == 0) {
                    v.parts.ENGINE = false;
                    p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 10, 10);
                    p.sendMessage("�2It looks like you have blown up your engine...");
                }
                v.fuel -= v.fualUsage / 2;
                if (v.curSpeed <= v.fspeed || v.curSpeed == 0) {
                    v.curSpeed = v.curSpeed += v.acceleration / 2;
                }
                Location fb = v.holder.getLocation().add(v.holder.getLocation().getDirection().setY(0).normalize().multiply(4));
                float z1 = (float) (fb.getZ() + (4 * Math.sin(Math.toRadians(fb.getYaw() + 90 * 0))));
                float x1 = (float) (fb.getX() + (4 * Math.cos(Math.toRadians(fb.getYaw() + 90 * 0))));
                float z2 = (float) (fb.getZ() + (-4 * Math.sin(Math.toRadians(fb.getYaw() + 90 * 0))));
                float x2 = (float) (fb.getX() + (-4 * Math.cos(Math.toRadians(fb.getYaw() + 90 * 0))));
                Location loc1 = new Location(fb.getWorld(), x1, fb.getY(), z1);
                Location loc2 = new Location(fb.getWorld(), x2, fb.getY(), z2);
                if (fb.getBlock().getType() == Material.STATIONARY_WATER) {
                    if (side > 0) {
                        // Side[A]
                        if (loc1.getBlock().getType() == Material.STATIONARY_WATER && loc2.getBlock().getType() == Material.STATIONARY_WATER) {
                            v.skinHolder.setHeadPose(new EulerAngle(0, 0, 170));
                            EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                            Location loc = a.getLocation().clone();
                            loc.setYaw(loc.getYaw() + 90);
                            a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
                            a1.move(EnumMoveType.SELF, new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
                            a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
                            v.steering = (int) (v.turnSpeed / 2);
                        }
                    } else if (side < 0) {
                        // Side[D]
                        if (loc1.getBlock().getType() == Material.STATIONARY_WATER && loc2.getBlock().getType() == Material.STATIONARY_WATER) {
                            v.skinHolder.setHeadPose(new EulerAngle(0, 0, -170));
                            EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                            Location loc = a.getLocation().clone();
                            loc.setYaw(loc.getYaw() - 90);
                            a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
                            a1.move(EnumMoveType.SELF, new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
                            a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
                            v.steering = -(int) (v.turnSpeed / 2);
                        }
                    } else {
                        v.steering = 0;
                        v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
                        EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                        a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
                    }
                } else {
                    v.curSpeed = 0;
                }
            } else if (forward < 0) {
                // Reverse[S]
                Location fb = v.holder.getLocation().add(v.holder.getLocation().getDirection().setY(0).normalize().multiply(-4));
                float z1 = (float) (fb.getZ() + (4 * Math.sin(Math.toRadians(fb.getYaw() + 90 * 0))));
                float x1 = (float) (fb.getX() + (4 * Math.cos(Math.toRadians(fb.getYaw() + 90 * 0))));
                float z2 = (float) (fb.getZ() + (-4 * Math.sin(Math.toRadians(fb.getYaw() + 90 * 0))));
                float x2 = (float) (fb.getX() + (-4 * Math.cos(Math.toRadians(fb.getYaw() + 90 * 0))));
                Location loc1 = new Location(fb.getWorld(), x1, fb.getY(), z1);
                Location loc2 = new Location(fb.getWorld(), x2, fb.getY(), z2);
                if (fb.getBlock().getType() == Material.STATIONARY_WATER) {
                    v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
                    v.fuel -= v.fualUsage / 2;
                    Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
                    Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
                    Location loc5 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
                    if (v.curSpeed >= -v.bspeed || v.curSpeed == 0) {
                        v.curSpeed = v.curSpeed -= v.acceleration * 2;
                    }
                    if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT) && loc5.getBlock().getType() != Material.AIR) {
                        EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                        a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), // a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(- BwdDriveSpeed.get(a.getUniqueId())));
                        new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
                    } else {
                        EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                        a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
                    }
                    if (side > 0) {
                        // Side[A]
                        if (loc1.getBlock().getType() == Material.STATIONARY_WATER && loc2.getBlock().getType() == Material.STATIONARY_WATER) {
                            EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                            a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
                            v.steering = (int) (v.turnSpeed / 2);
                        }
                    } else if (side < 0) {
                        // Side[D]
                        if (loc1.getBlock().getType() == Material.STATIONARY_WATER && loc2.getBlock().getType() == Material.STATIONARY_WATER) {
                            EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                            a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
                            v.steering = -(int) (v.turnSpeed / 2);
                        }
                    } else {
                        v.steering = 0;
                        v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
                    }
                } else {
                    v.curSpeed = 0;
                }
            } else {
                v.steering = 0;
                if (v.curSpeed > v.acceleration) {
                    v.curSpeed = v.curSpeed -= v.acceleration;
                } else if (v.curSpeed < -v.acceleration) {
                    v.curSpeed = v.curSpeed += v.acceleration;
                } else {
                    v.curSpeed = 0;
                }
                EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                Location fb = v.holder.getLocation().add(v.holder.getLocation().getDirection().setY(0).normalize().multiply(4));
                Location fb2 = v.holder.getLocation().add(v.holder.getLocation().getDirection().setY(0).normalize().multiply(-4));
                if (fb.getBlock().getType() == Material.STATIONARY_WATER && fb2.getBlock().getType() == Material.STATIONARY_WATER) {
                    a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
                } else {
                    v.curSpeed = 0;
                }
            }
        }
    }
}
Also used : Vehicle(me.legofreak107.vehicles.objects.Vehicle) PacketPlayInSteerVehicle(net.minecraft.server.v1_12_R1.PacketPlayInSteerVehicle) Seat(me.legofreak107.vehicles.objects.Seat) CraftArmorStand(org.bukkit.craftbukkit.v1_12_R1.entity.CraftArmorStand) ArmorStand(org.bukkit.entity.ArmorStand) EntityArmorStand(net.minecraft.server.v1_12_R1.EntityArmorStand) CraftArmorStand(org.bukkit.craftbukkit.v1_12_R1.entity.CraftArmorStand) BossBar(org.bukkit.boss.BossBar) EntityArmorStand(net.minecraft.server.v1_12_R1.EntityArmorStand) PlayerInventory(org.bukkit.inventory.PlayerInventory) EulerAngle(org.bukkit.util.EulerAngle) Vector(org.bukkit.util.Vector) Location(org.bukkit.Location)

Aggregations

Player (org.bukkit.entity.Player)16 MyPet (de.Keyle.MyPet.api.entity.MyPet)15 Behavior (de.Keyle.MyPet.api.skill.skills.Behavior)11 EntityArmorStand (net.minecraft.server.v1_12_R1.EntityArmorStand)7 Behavior (de.Keyle.MyPet.skill.skills.Behavior)5 Seat (me.legofreak107.vehicles.objects.Seat)5 Vehicle (me.legofreak107.vehicles.objects.Vehicle)5 PacketPlayInSteerVehicle (net.minecraft.server.v1_12_R1.PacketPlayInSteerVehicle)5 Location (org.bukkit.Location)5 CraftArmorStand (org.bukkit.craftbukkit.v1_12_R1.entity.CraftArmorStand)5 ArmorStand (org.bukkit.entity.ArmorStand)5 EntityMyPet (de.Keyle.MyPet.compat.v1_8_R3.entity.EntityMyPet)3 BossBar (org.bukkit.boss.BossBar)3 PlayerInventory (org.bukkit.inventory.PlayerInventory)3 Vector (org.bukkit.util.Vector)3 EntityMyPet (de.Keyle.MyPet.compat.v1_12_R1.entity.EntityMyPet)2 EntityMyPet (de.Keyle.MyPet.compat.v1_16_R1.entity.EntityMyPet)2 EntityMyPet (de.Keyle.MyPet.compat.v1_16_R3.entity.EntityMyPet)2 EntityMyPet (de.Keyle.MyPet.compat.v1_9_R2.entity.EntityMyPet)2 EntityPlayer (net.minecraft.server.v1_12_R1.EntityPlayer)2