use of WayofTime.alchemicalWizardry.api.renderer.MRSRenderer in project BloodMagic by WayofTime.
the class RenderMasterStone method renderTileEntityAt.
@Override
public void renderTileEntityAt(TileEntity tileEntity, double d0, double d1, double d2, float f) {
if (tileEntity instanceof TEMasterStone) {
String str = ((TEMasterStone) tileEntity).getCurrentRitual();
MRSRenderer renderer = Rituals.getRendererForKey(str);
if (renderer != null) {
renderer.renderAt(((TEMasterStone) tileEntity), d0, d1, d2);
}
}
}
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