use of WayofTime.alchemicalWizardry.common.block.LifeEssenceBlock in project BloodMagic by WayofTime.
the class ModBlocks method init.
public static void init() {
blockAltar = new BlockAltar();
bloodRune = new BloodRune();
speedRune = new SpeedRune();
efficiencyRune = new EfficiencyRune();
runeOfSacrifice = new RuneOfSacrifice();
runeOfSelfSacrifice = new RuneOfSelfSacrifice();
blockTeleposer = new BlockTeleposer();
spectralBlock = new SpectralBlock();
ritualStone = new RitualStone();
blockMasterStone = new BlockMasterStone();
imperfectRitualStone = new ImperfectRitualStone();
bloodSocket = new BlockSocket();
armourForge = new ArmourForge();
emptySocket = new EmptySocket();
largeBloodStoneBrick = new LargeBloodStoneBrick();
bloodStoneBrick = new BloodStoneBrick();
blockWritingTable = new BlockWritingTable();
blockHomHeart = new BlockHomHeart();
blockPedestal = new BlockPedestal();
blockPlinth = new BlockPlinth();
blockConduit = new BlockConduit();
blockBloodLight = new BlockBloodLightSource();
blockSpellEffect = new BlockSpellEffect();
blockSpellParadigm = new BlockSpellParadigm();
blockSpellModifier = new BlockSpellModifier();
blockSpellEnhancement = new BlockSpellEnhancement();
blockSpectralContainer = new BlockSpectralContainer();
blockDemonPortal = new BlockDemonPortal();
blockBuildingSchematicSaver = new BlockSchematicSaver();
blockReagentConduit = new BlockReagentConduit();
blockAlchemicCalcinator = new BlockAlchemicCalcinator();
blockCrystalBelljar = new BlockBelljar();
blockDemonChest = new BlockDemonChest();
blockCrystal = new BlockCrystal();
blockMimic = new MimicBlock();
blockLifeEssence = new LifeEssenceBlock();
blockEnchantmentGlyph = new BlockEnchantmentGlyph();
blockStabilityGlyph = new BlockStabilityGlyph();
blockCrucible = new BlockCrucible();
}
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