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Example 1 with ReagentRegenConfiguration

use of WayofTime.alchemicalWizardry.common.omega.ReagentRegenConfiguration in project BloodMagic by WayofTime.

the class AlchemicalWizardryEventHooks method omegaUpdateReagentAndHpEvent.

@SubscribeEvent
public void omegaUpdateReagentAndHpEvent(LivingUpdateEvent event) {
    if (event.entityLiving instanceof EntityPlayer && !event.entityLiving.worldObj.isRemote) {
        EntityPlayer player = (EntityPlayer) event.entityLiving;
        Reagent reagent = APISpellHelper.getPlayerReagentType(player);
        float reagentAmount = APISpellHelper.getPlayerCurrentReagentAmount(player);
        boolean hasReagentChanged = false;
        if (reagentAmount > 0 && OmegaRegistry.hasParadigm(reagent)) {
            int cooldown = APISpellHelper.getPlayerReagentRegenCooldownTag(player);
            boolean canHealHPBar = true;
            if (cooldown > 0) {
                float extra = 0;
                if (player.isPotionActive(AlchemicalWizardry.customPotionSoulHarden)) {
                    extra += 0.25f * (1 + player.getActivePotionEffect(AlchemicalWizardry.customPotionSoulHarden).getAmplifier());
                }
                if (player.isPotionActive(AlchemicalWizardry.customPotionSoulFray)) {
                    extra -= 0.25f * (1 + player.getActivePotionEffect(AlchemicalWizardry.customPotionSoulFray).getAmplifier());
                }
                int deduction = -1 - (extra >= 0 ? (rand.nextFloat() < extra ? 1 : 0) : (rand.nextFloat() < -extra / 2 ? -1 : 0));
                APISpellHelper.setPlayerReagentRegenCooldownTag(player, Math.max(cooldown + deduction, 0));
                canHealHPBar = false;
            }
            OmegaParadigm parad = OmegaRegistry.getParadigmForReagent(reagent);
            ReagentRegenConfiguration config = parad.getRegenConfig(player);
            if (parad.isPlayerWearingFullSet(player)) {
                if (canHealHPBar) {
                    int tickRate = config.tickRate;
                    if (player.isPotionActive(Potion.regeneration)) {
                        int i = player.getActivePotionEffect(Potion.regeneration).getAmplifier();
                        double factor = Math.pow(1.5, i + 1);
                        tickRate = Math.max((int) (tickRate / factor), 1);
                    }
                    if (event.entityLiving.worldObj.getWorldTime() % tickRate == 0) {
                        boolean hasHealthChanged = false;
                        int maxHealth = parad.getMaxAdditionalHealth();
                        float health = APISpellHelper.getCurrentAdditionalHP(player);
                        if (health > maxHealth) {
                            health = maxHealth;
                            hasHealthChanged = true;
                        } else if (health < maxHealth) {
                            float addedAmount = Math.min(Math.min((reagentAmount / config.costPerPoint), config.healPerTick), maxHealth - health);
                            float drain = addedAmount * config.costPerPoint;
                            reagentAmount -= drain;
                            hasReagentChanged = true;
                            health += addedAmount;
                            hasHealthChanged = true;
                        }
                        if (player instanceof EntityPlayerMP) {
                            if (hasHealthChanged) {
                                APISpellHelper.setCurrentAdditionalHP(player, health);
                                NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getAddedHPPacket(health, maxHealth), (EntityPlayerMP) player);
                            }
                        }
                    }
                }
            } else {
                reagentAmount = 0;
                APISpellHelper.setPlayerMaxReagentAmount(player, 0);
                NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getReagentBarPacket(null, 0, 0), (EntityPlayerMP) player);
                APISpellHelper.setCurrentAdditionalHP(player, 0);
                NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getAddedHPPacket(0, 0), (EntityPlayerMP) player);
            }
            // Consumes the amount
            float costPerTick = parad.getCostPerTickOfUse(player);
            if (parad.doDrainReagent(player)) {
                if (reagentAmount > costPerTick) {
                    hasReagentChanged = true;
                    reagentAmount = Math.max(0, reagentAmount - costPerTick);
                } else {
                    hasReagentChanged = true;
                    reagentAmount = 0;
                }
            }
            hasReagentChanged = true;
        }
        if (reagentAmount <= 0) {
            boolean hasRevertedArmour = false;
            ItemStack[] armourInventory = player.inventory.armorInventory;
            for (ItemStack stack : armourInventory) {
                if (stack != null && stack.getItem() instanceof OmegaArmour) {
                    ((OmegaArmour) stack.getItem()).revertArmour(player, stack);
                    hasRevertedArmour = true;
                }
            }
            if (hasRevertedArmour) {
                APISpellHelper.setCurrentAdditionalHP(player, 0);
                NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getAddedHPPacket(0, 0), (EntityPlayerMP) player);
            }
        }
        if (player instanceof EntityPlayerMP) {
            if (hasReagentChanged) {
                APISpellHelper.setPlayerCurrentReagentAmount(player, reagentAmount);
                NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getReagentBarPacket(reagent, reagentAmount, APISpellHelper.getPlayerMaxReagentAmount(player)), (EntityPlayerMP) player);
            }
        }
    }
}
Also used : OmegaArmour(WayofTime.alchemicalWizardry.common.items.armour.OmegaArmour) EntityPlayer(net.minecraft.entity.player.EntityPlayer) EntityPlayerMP(net.minecraft.entity.player.EntityPlayerMP) OmegaParadigm(WayofTime.alchemicalWizardry.common.omega.OmegaParadigm) ItemStack(net.minecraft.item.ItemStack) Reagent(WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent) ReagentRegenConfiguration(WayofTime.alchemicalWizardry.common.omega.ReagentRegenConfiguration) SubscribeEvent(cpw.mods.fml.common.eventhandler.SubscribeEvent)

Aggregations

Reagent (WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent)1 OmegaArmour (WayofTime.alchemicalWizardry.common.items.armour.OmegaArmour)1 OmegaParadigm (WayofTime.alchemicalWizardry.common.omega.OmegaParadigm)1 ReagentRegenConfiguration (WayofTime.alchemicalWizardry.common.omega.ReagentRegenConfiguration)1 SubscribeEvent (cpw.mods.fml.common.eventhandler.SubscribeEvent)1 EntityPlayer (net.minecraft.entity.player.EntityPlayer)1 EntityPlayerMP (net.minecraft.entity.player.EntityPlayerMP)1 ItemStack (net.minecraft.item.ItemStack)1