use of am2.api.flickers.IFlickerFunctionality in project ArsMagica2 by Mithion.
the class ItemFlickerFocus method registerIcons.
@Override
public void registerIcons(IIconRegister par1IconRegister) {
flickerIcons = new HashMap<Integer, IIcon>();
for (int i : FlickerOperatorRegistry.instance.getMasks()) {
IFlickerFunctionality operator = FlickerOperatorRegistry.instance.getOperatorForMask(i);
flickerIcons.put(i, ResourceManager.RegisterTexture(operator.getClass().getSimpleName(), par1IconRegister));
}
this.itemIcon = ResourceManager.RegisterTexture("flicker_focus_frame", par1IconRegister);
}
use of am2.api.flickers.IFlickerFunctionality in project ArsMagica2 by Mithion.
the class ItemFlickerFocus method getItemStackDisplayName.
@Override
public String getItemStackDisplayName(ItemStack stack) {
int meta = stack.getItemDamage();
IFlickerFunctionality operator = FlickerOperatorRegistry.instance.getOperatorForMask(meta);
return String.format(StatCollector.translateToLocal("item.arsmagica2:FlickerFocusPrefix"), StatCollector.translateToLocal("item.arsmagica2:" + operator.getClass().getSimpleName() + ".name"));
}
use of am2.api.flickers.IFlickerFunctionality in project ArsMagica2 by Mithion.
the class GuiFlickerHabitat method drawGuiContainerForegroundLayer.
@Override
protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_) {
super.drawGuiContainerForegroundLayer(p_146979_1_, p_146979_2_);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
ItemStack stack = flickerHabitat.getStackInSlot(0);
if (stack == null)
return;
IFlickerFunctionality func = FlickerOperatorRegistry.instance.getOperatorForMask(stack.getItemDamage());
if (func == null)
return;
String colorCode = Minecraft.getMinecraft().theWorld.isBlockIndirectlyGettingPowered(flickerHabitat.xCoord, flickerHabitat.yCoord, flickerHabitat.zCoord) ? "\2474" : "\2472";
int yPos = 5;
String curLine = "";
if (func.RequiresPower()) {
curLine = StatCollector.translateToLocal("am2.gui.flicker_needspower");
} else {
curLine = StatCollector.translateToLocal("am2.gui.flicker_doesntneedpower");
}
drawCenteredString(curLine, yPos);
yPos += 12 * (int) Math.ceil(this.fontRendererObj.getStringWidth(curLine) / 170.0f);
drawCenteredString(String.format(StatCollector.translateToLocal("am2.gui.flicker_powerperop"), String.format("%s%d\2470", colorCode, func.PowerPerOperation())), yPos);
yPos += 12;
boolean powered = PowerNodeRegistry.For(flickerHabitat.getWorldObj()).checkPower(flickerHabitat, func.PowerPerOperation());
if (yPos > 40)
yPos += 27;
drawCenteredString(String.format(StatCollector.translateToLocal("am2.gui.flicker_optime"), String.format("%s%.2f\2470", colorCode, func.TimeBetweenOperation(powered, flickerHabitat.getNearbyUpgrades()) / 20.0f)), yPos);
}
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