use of am2.blocks.tileentities.TileEntityCrystalMarker in project ArsMagica2 by Mithion.
the class BlockCrystalMarker method onBlockPlacedBy.
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
TileEntity te = world.getTileEntity(x, y, z);
if (te != null && te instanceof TileEntityCrystalMarker) {
((TileEntityCrystalMarker) te).setFacing(facingHolder);
Block attachedTo = null;
double minx = 0;
double miny = 0;
double minz = 0;
double maxx = 1;
double maxy = 1;
double maxz = 1;
switch(facingHolder) {
case // Bottom, Inventory is above
0:
attachedTo = world.getBlock(x, y + 1, z);
break;
case // Top, Inventory is below
1:
attachedTo = world.getBlock(x, y - 1, z);
break;
case // North, Inventory is to the south
2:
attachedTo = world.getBlock(x, y, z + 1);
break;
case // South, Inventory is to the north
3:
attachedTo = world.getBlock(x, y, z - 1);
break;
case // West, Inventory is to the east
4:
attachedTo = world.getBlock(x + 1, y, z);
break;
case // East, Inventory is to the west
5:
attachedTo = world.getBlock(x - 1, y, z);
break;
}
if (attachedTo != null) {
minx = attachedTo.getBlockBoundsMinX();
miny = attachedTo.getBlockBoundsMinY();
minz = attachedTo.getBlockBoundsMinZ();
maxx = attachedTo.getBlockBoundsMaxX();
maxy = attachedTo.getBlockBoundsMaxY();
maxz = attachedTo.getBlockBoundsMaxZ();
((TileEntityCrystalMarker) te).SetConnectedBoundingBox(minx, miny, minz, maxx, maxy, maxz);
}
}
super.onBlockPlacedBy(world, x, y, z, player, itemStack);
}
use of am2.blocks.tileentities.TileEntityCrystalMarker in project ArsMagica2 by Mithion.
the class BlockCrystalMarker method setBlockBoundsBasedOnState.
@Override
public void setBlockBoundsBasedOnState(IBlockAccess par1iBlockAccess, int x, int y, int z) {
TileEntity te = par1iBlockAccess.getTileEntity(x, y, z);
TileEntityCrystalMarker cm = (TileEntityCrystalMarker) te;
int facing = cm.getFacing();
switch(facing) {
case // Bottom, Inventory is above
0:
this.setBlockBounds(0.35f, (float) ((1 + cm.GetConnectedBoundingBox().minY)) - 0.1f, 0.32f, 0.65f, (float) ((1 + cm.GetConnectedBoundingBox().minY)), 0.68f);
break;
case // Top, Inventory is below
1:
this.setBlockBounds(0.35f, (float) (-1 * (1 - cm.GetConnectedBoundingBox().maxY)), 0.3f, 0.65f, (float) (-1 * (1 - cm.GetConnectedBoundingBox().maxY)) + 0.1f, 0.7f);
break;
case // North, Inventory is to the south
2:
this.setBlockBounds(0.35f, 0.32f, (float) (1 + (1 - cm.GetConnectedBoundingBox().maxZ)) - 0.1f, 0.65f, 0.68f, (float) (1 + (1 - cm.GetConnectedBoundingBox().maxZ)));
break;
case // South, Inventory is to the north
3:
this.setBlockBounds(0.35f, 0.32f, (float) (0 - cm.GetConnectedBoundingBox().minZ), 0.65f, 0.68f, (float) (0 - cm.GetConnectedBoundingBox().minZ) + 0.1f);
break;
case // West, Inventory is to the east
4:
this.setBlockBounds((float) (1 + cm.GetConnectedBoundingBox().minX) - 0.1f, 0.32f, 0.35f, (float) (1 + cm.GetConnectedBoundingBox().minX), 0.68f, 0.65f);
break;
case // East, Inventory is to the west
5:
this.setBlockBounds((float) (-1 * (1 - cm.GetConnectedBoundingBox().maxX)), 0.32f, 0.35f, (float) (-1 * (1 - cm.GetConnectedBoundingBox().maxX)) + 0.1f, 0.68f, 0.65f);
break;
}
}
use of am2.blocks.tileentities.TileEntityCrystalMarker in project ArsMagica2 by Mithion.
the class BlockCrystalMarker method onNeighborBlockChange.
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block blockID) {
if (world.isRemote) {
return;
}
TileEntity te = world.getTileEntity(x, y, z);
TileEntityCrystalMarker cm = null;
boolean mustDrop = false;
if (te != null && te instanceof TileEntityCrystalMarker) {
cm = (TileEntityCrystalMarker) te;
} else {
return;
}
switch(cm.getFacing()) {
case // Bottom, Inventory is above
0:
mustDrop = world.isAirBlock(x, y + 1, z);
break;
case // Top, Inventory is below
1:
mustDrop = world.isAirBlock(x, y - 1, z);
break;
case // North, Inventory is to the south
2:
mustDrop = world.isAirBlock(x, y, z + 1);
break;
case // South, Inventory is to the north
3:
mustDrop = world.isAirBlock(x, y, z - 1);
break;
case // West, Inventory is to the east
4:
mustDrop = world.isAirBlock(x + 1, y, z);
break;
case // East, Inventory is to the west
5:
mustDrop = world.isAirBlock(x - 1, y, z);
break;
}
if (mustDrop) {
Block block = world.getBlock(x, y, z);
ItemStack itemStack = new ItemStack(block, 1, world.getBlockMetadata(x, y, z));
EntityItem entityItem = new EntityItem(world, x, y, z, itemStack);
world.spawnEntityInWorld(entityItem);
world.setBlockToAir(x, y, z);
}
}
use of am2.blocks.tileentities.TileEntityCrystalMarker in project ArsMagica2 by Mithion.
the class FlickerOperatorItemTransport method FindOutput.
/**
* Will try to find a place to move the item stack
*
* @param stack The item stack to move
* @return Returns true if the item can be moved, returns false otherwise
*/
private boolean FindOutput(World worldObj, TileEntityFlickerHabitat attuner, ItemStack stack, IInventory source) {
HashMap<Integer, ArrayList<AMVector3>> removeFromOutList = new HashMap<Integer, ArrayList<AMVector3>>();
boolean itemMoved = false;
for (int priority = 0; priority <= TileEntityFlickerHabitat.PRIORITY_FINAL; ++priority) {
if (attuner.getOutListPosition(priority) >= attuner.getOutListSize(priority)) {
// if the out list position has gone outside the list size reset it to 0
attuner.setOutListPosition(priority, 0);
}
int start = attuner.getOutListPosition(priority);
int pos = start;
boolean fullLoop = false;
while (!fullLoop) {
// get the crystal marker tile entity for the specified position
AMVector3 vector = attuner.getOutListAt(priority, pos);
TileEntity te = null;
TileEntityCrystalMarker crystalMarkerTE = GetCrystalMarkerTileEntity(worldObj, (int) vector.x, (int) vector.y, (int) vector.z);
if (crystalMarkerTE == null) {
// crystal marker no longer exists, remove it from the list
if (!removeFromOutList.containsKey(priority))
removeFromOutList.put(priority, new ArrayList<AMVector3>());
removeFromOutList.get(priority).add(vector);
break;
}
te = GetAttachedCrystalMarkerTileEntity(worldObj, crystalMarkerTE, vector);
int markerType = worldObj.getBlockMetadata((int) vector.x, (int) vector.y, (int) vector.z);
if (te != null && te instanceof IInventory) {
IInventory inventory = (IInventory) te;
itemMoved = outputItem(markerType, new IInventory[] { inventory }, stack, crystalMarkerTE, new IInventory[] { source });
if (itemMoved) {
attuner.setOutListPosition(priority, pos + 1);
}
}
if (!itemMoved && te instanceof TileEntityChest) {
// This handles the special case of double chests
TileEntityChest adjacent = InventoryUtilities.getAdjacentChest((TileEntityChest) te);
if (adjacent != null) {
IInventory inventory = adjacent;
itemMoved = outputItem(markerType, new IInventory[] { inventory, (IInventory) te }, stack, crystalMarkerTE, new IInventory[] { source });
if (itemMoved) {
attuner.setOutListPosition(priority, pos + 1);
}
}
}
if (itemMoved)
break;
pos++;
pos %= attuner.getOutListSize(priority);
if (pos == start)
fullLoop = true;
}
for (int i : removeFromOutList.keySet()) {
for (AMVector3 vector : removeFromOutList.get(i)) {
attuner.removeOutListAt(i, vector);
}
}
if (!itemMoved) {
attuner.setOutListPosition(priority, 0);
} else {
break;
}
}
return itemMoved;
}
use of am2.blocks.tileentities.TileEntityCrystalMarker in project ArsMagica2 by Mithion.
the class ServerGuiManager method getServerGuiElement.
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
if (te == null && ID != ArsMagicaGuiIdList.GUI_SPELL_BOOK && ID != ArsMagicaGuiIdList.GUI_KEYSTONE && ID != ArsMagicaGuiIdList.GUI_ESSENCE_BAG && ID != ArsMagicaGuiIdList.GUI_RUNE_BAG && ID != ArsMagicaGuiIdList.GUI_RIFT && ID != ArsMagicaGuiIdList.GUI_SPELL_CUSTOMIZATION) {
return null;
}
switch(ID) {
case ArsMagicaGuiIdList.GUI_ESSENCE_REFINER:
if (!(te instanceof TileEntityEssenceRefiner)) {
return null;
}
return new ContainerEssenceRefiner(player.inventory, (TileEntityEssenceRefiner) te);
case ArsMagicaGuiIdList.GUI_SPELL_BOOK:
ItemStack bookStack = player.getCurrentEquippedItem();
if (bookStack.getItem() == null || !(bookStack.getItem() instanceof ItemSpellBook)) {
return null;
}
ItemSpellBook item = (ItemSpellBook) bookStack.getItem();
return new ContainerSpellBook(player.inventory, player.getCurrentEquippedItem(), item.ConvertToInventory(bookStack));
case ArsMagicaGuiIdList.GUI_CALEFACTOR:
if (!(te instanceof TileEntityCalefactor)) {
return null;
}
return new ContainerCalefactor(player, (TileEntityCalefactor) te);
case ArsMagicaGuiIdList.GUI_KEYSTONE_LOCKABLE:
if (!(te instanceof IKeystoneLockable)) {
return null;
}
return new ContainerKeystoneLockable(player.inventory, (IKeystoneLockable) te);
case ArsMagicaGuiIdList.GUI_ASTRAL_BARRIER:
if (!(te instanceof TileEntityAstralBarrier)) {
return null;
}
return new ContainerAstralBarrier(player.inventory, (TileEntityAstralBarrier) te);
case ArsMagicaGuiIdList.GUI_SEER_STONE:
if (!(te instanceof TileEntitySeerStone)) {
return null;
}
return new ContainerSeerStone(player.inventory, (TileEntitySeerStone) te);
case ArsMagicaGuiIdList.GUI_KEYSTONE_CHEST:
if (!(te instanceof TileEntityKeystoneChest)) {
return null;
}
return new ContainerKeystoneChest(player.inventory, (TileEntityKeystoneChest) te);
case ArsMagicaGuiIdList.GUI_KEYSTONE:
ItemStack keystoneStack = player.getCurrentEquippedItem();
if (keystoneStack.getItem() == null || !(keystoneStack.getItem() instanceof ItemKeystone)) {
return null;
}
ItemKeystone keystone = (ItemKeystone) keystoneStack.getItem();
int runeBagSlot = InventoryUtilities.getInventorySlotIndexFor(player.inventory, ItemsCommonProxy.runeBag);
ItemStack runeBag = null;
if (runeBagSlot > -1)
runeBag = player.inventory.getStackInSlot(runeBagSlot);
return new ContainerKeystone(player.inventory, player.getCurrentEquippedItem(), runeBag, keystone.ConvertToInventory(keystoneStack), runeBag == null ? null : ItemsCommonProxy.runeBag.ConvertToInventory(runeBag), runeBagSlot);
case ArsMagicaGuiIdList.GUI_ESSENCE_BAG:
ItemStack bagStack = player.getCurrentEquippedItem();
if (bagStack.getItem() == null || !(bagStack.getItem() instanceof ItemEssenceBag)) {
return null;
}
ItemEssenceBag bag = (ItemEssenceBag) bagStack.getItem();
return new ContainerEssenceBag(player.inventory, player.getCurrentEquippedItem(), bag.ConvertToInventory(bagStack));
case ArsMagicaGuiIdList.GUI_RUNE_BAG:
bagStack = player.getCurrentEquippedItem();
if (bagStack.getItem() == null || !(bagStack.getItem() instanceof ItemRuneBag)) {
return null;
}
ItemRuneBag runebag = (ItemRuneBag) bagStack.getItem();
return new ContainerRuneBag(player.inventory, player.getCurrentEquippedItem(), runebag.ConvertToInventory(bagStack));
case ArsMagicaGuiIdList.GUI_ARCANE_RECONSTRUCTOR:
if (!(te instanceof TileEntityArcaneReconstructor)) {
return null;
}
return new ContainerArcaneReconstructor(player.inventory, (TileEntityArcaneReconstructor) te);
case ArsMagicaGuiIdList.GUI_INSCRIPTION_TABLE:
if (!(te instanceof TileEntityInscriptionTable)) {
return null;
}
return new ContainerInscriptionTable((TileEntityInscriptionTable) te, player.inventory);
case ArsMagicaGuiIdList.GUI_SUMMONER:
if (!(te instanceof TileEntitySummoner)) {
return null;
}
return new ContainerSummoner(player.inventory, (TileEntitySummoner) te);
case ArsMagicaGuiIdList.GUI_MAGICIANS_WORKBENCH:
if (!(te instanceof TileEntityMagiciansWorkbench)) {
return null;
}
return new ContainerMagiciansWorkbench(player.inventory, (TileEntityMagiciansWorkbench) te);
case ArsMagicaGuiIdList.GUI_RIFT:
return new ContainerRiftStorage(player.inventory, RiftStorage.For(player));
case ArsMagicaGuiIdList.GUI_SPELL_CUSTOMIZATION:
return new ContainerSpellCustomization(player);
case ArsMagicaGuiIdList.GUI_CRYSTAL_MARKER:
if (!(te instanceof TileEntityCrystalMarker)) {
return null;
}
return new ContainerCrystalMarker(player, (TileEntityCrystalMarker) te);
case ArsMagicaGuiIdList.GUI_OBELISK:
if (!(te instanceof TileEntityObelisk)) {
return null;
}
return new ContainerObelisk((TileEntityObelisk) te, player);
case ArsMagicaGuiIdList.GUI_FLICKER_HABITAT:
if (!(te instanceof TileEntityFlickerHabitat)) {
return null;
}
return new ContainerFlickerHabitat(player, (TileEntityFlickerHabitat) te);
case ArsMagicaGuiIdList.GUI_ARMOR_INFUSION:
if (!(te instanceof TileEntityArmorImbuer)) {
return null;
}
return new ContainerArmorInfuser(player, (TileEntityArmorImbuer) te);
case ArsMagicaGuiIdList.GUI_ARCANE_DECONSTRUCTOR:
if (!(te instanceof TileEntityArcaneDeconstructor)) {
return null;
}
return new ContainerArcaneDeconstructor(player.inventory, (TileEntityArcaneDeconstructor) te);
case ArsMagicaGuiIdList.GUI_INERT_SPAWNER:
if (!(te instanceof TileEntityInertSpawner)) {
return null;
}
return new ContainerInertSpawner(player, (TileEntityInertSpawner) te);
case ArsMagicaGuiIdList.GUI_SPELL_SEALED_DOOR:
if (!(te instanceof TileEntitySpellSealedDoor)) {
return null;
}
return new ContainerSpellSealedDoor(player.inventory, (TileEntitySpellSealedDoor) te);
}
return null;
}
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