use of android.filterfw.core.FrameFormat in project android_frameworks_base by ResurrectionRemix.
the class DrawOverlayFilter method setupPorts.
@Override
public void setupPorts() {
FrameFormat imageFormatMask = ImageFormat.create(ImageFormat.COLORSPACE_RGBA, FrameFormat.TARGET_GPU);
addMaskedInputPort("source", imageFormatMask);
addMaskedInputPort("overlay", imageFormatMask);
addMaskedInputPort("box", ObjectFormat.fromClass(Quad.class, FrameFormat.TARGET_SIMPLE));
addOutputBasedOnInput("image", "source");
}
use of android.filterfw.core.FrameFormat in project android_frameworks_base by ResurrectionRemix.
the class SaturateFilter method process.
@Override
public void process(FilterContext context) {
// Get input frame
Frame input = pullInput("image");
FrameFormat inputFormat = input.getFormat();
// Create program if not created already
if (mBenProgram == null || inputFormat.getTarget() != mTarget) {
initProgram(context, inputFormat.getTarget());
initParameters();
}
// Create output frame
Frame output = context.getFrameManager().newFrame(inputFormat);
// Process
if (mScale > 0.0f) {
mHerfProgram.process(input, output);
} else {
mBenProgram.process(input, output);
}
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
}
use of android.filterfw.core.FrameFormat in project android_frameworks_base by ResurrectionRemix.
the class ImageSlicer method process.
@Override
public void process(FilterContext context) {
// Get input frame
if (mSliceIndex == 0) {
mOriginalFrame = pullInput("image");
calcOutputFormatForInput(mOriginalFrame);
}
FrameFormat inputFormat = mOriginalFrame.getFormat();
MutableFrameFormat outputFormat = inputFormat.mutableCopy();
outputFormat.setDimensions(mOutputWidth, mOutputHeight);
// Create output frame
Frame output = context.getFrameManager().newFrame(outputFormat);
// Create the program if not created already
if (mProgram == null) {
mProgram = ShaderProgram.createIdentity(context);
}
// Calculate the four corner of the source region
int xSliceIndex = mSliceIndex % mXSlices;
int ySliceIndex = mSliceIndex / mXSlices;
// TODO(rslin) : not sure shifting by 0.5 is needed.
float x0 = (xSliceIndex * mSliceWidth - mPadSize) / ((float) mInputWidth);
float y0 = (ySliceIndex * mSliceHeight - mPadSize) / ((float) mInputHeight);
((ShaderProgram) mProgram).setSourceRect(x0, y0, ((float) mOutputWidth) / mInputWidth, ((float) mOutputHeight) / mInputHeight);
// Process
mProgram.process(mOriginalFrame, output);
mSliceIndex++;
if (mSliceIndex == mXSlices * mYSlices) {
mSliceIndex = 0;
mOriginalFrame.release();
setWaitsOnInputPort("image", true);
} else {
// Retain the original frame so it can be used next time.
mOriginalFrame.retain();
setWaitsOnInputPort("image", false);
}
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
}
use of android.filterfw.core.FrameFormat in project android_frameworks_base by ResurrectionRemix.
the class NegativeFilter method process.
@Override
public void process(FilterContext context) {
// Get input frame
Frame input = pullInput("image");
FrameFormat inputFormat = input.getFormat();
// Create output frame
Frame output = context.getFrameManager().newFrame(inputFormat);
// Create program if not created already
if (mProgram == null || inputFormat.getTarget() != mTarget) {
initProgram(context, inputFormat.getTarget());
}
// Process
mProgram.process(input, output);
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
}
use of android.filterfw.core.FrameFormat in project android_frameworks_base by ResurrectionRemix.
the class PosterizeFilter method process.
@Override
public void process(FilterContext context) {
// Get input frame
Frame input = pullInput("image");
FrameFormat inputFormat = input.getFormat();
// Create output frame
Frame output = context.getFrameManager().newFrame(inputFormat);
// Create program if not created already
if (mProgram == null || inputFormat.getTarget() != mTarget) {
initProgram(context, inputFormat.getTarget());
}
// Process
mProgram.process(input, output);
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
}
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