use of android.graphics.drawable.Animatable2 in project platform_frameworks_base by android.
the class AnimatedVectorDrawableTest method onCreate.
@Override
protected void onCreate(Bundle savedInstanceState) {
final int[] layerTypes = { View.LAYER_TYPE_SOFTWARE, View.LAYER_TYPE_HARDWARE };
final boolean[] forceOnUi = { false, true };
super.onCreate(savedInstanceState);
ScrollView scrollView = new ScrollView(this);
GridLayout container = new GridLayout(this);
scrollView.addView(container);
container.setColumnCount(layerTypes.length * forceOnUi.length);
for (int j = 0; j < layerTypes.length; j++) {
for (int k = 0; k < forceOnUi.length; k++) {
TextView textView = new TextView(this);
String category = "Layer:" + (layerTypes[j] == View.LAYER_TYPE_SOFTWARE ? "SW" : "HW") + (forceOnUi[k] == true ? ",forceUI" : "");
textView.setText(category);
container.addView(textView);
}
}
for (int i = 0; i < icon.length; i++) {
for (int j = 0; j < layerTypes.length; j++) {
for (int k = 0; k < forceOnUi.length; k++) {
Button button = new Button(this);
button.setWidth(300);
button.setHeight(300);
button.setLayerType(layerTypes[j], null);
button.setBackgroundResource(icon[i]);
AnimatedVectorDrawable d = (AnimatedVectorDrawable) button.getBackground();
if (forceOnUi[k] == true) {
d.forceAnimationOnUI();
}
d.registerAnimationCallback(new Animatable2.AnimationCallback() {
@Override
public void onAnimationStart(Drawable drawable) {
Log.v(LOGCAT, "Animator start");
}
@Override
public void onAnimationEnd(Drawable drawable) {
Log.v(LOGCAT, "Animator end");
}
});
container.addView(button);
button.setOnClickListener(this);
}
}
}
setContentView(scrollView);
}
use of android.graphics.drawable.Animatable2 in project android_frameworks_base by ResurrectionRemix.
the class AnimatedVectorDrawableTest method onCreate.
@Override
protected void onCreate(Bundle savedInstanceState) {
final int[] layerTypes = { View.LAYER_TYPE_SOFTWARE, View.LAYER_TYPE_HARDWARE };
final boolean[] forceOnUi = { false, true };
super.onCreate(savedInstanceState);
ScrollView scrollView = new ScrollView(this);
GridLayout container = new GridLayout(this);
scrollView.addView(container);
container.setColumnCount(layerTypes.length * forceOnUi.length);
for (int j = 0; j < layerTypes.length; j++) {
for (int k = 0; k < forceOnUi.length; k++) {
TextView textView = new TextView(this);
String category = "Layer:" + (layerTypes[j] == View.LAYER_TYPE_SOFTWARE ? "SW" : "HW") + (forceOnUi[k] == true ? ",forceUI" : "");
textView.setText(category);
container.addView(textView);
}
}
for (int i = 0; i < icon.length; i++) {
for (int j = 0; j < layerTypes.length; j++) {
for (int k = 0; k < forceOnUi.length; k++) {
Button button = new Button(this);
button.setWidth(300);
button.setHeight(300);
button.setLayerType(layerTypes[j], null);
button.setBackgroundResource(icon[i]);
AnimatedVectorDrawable d = (AnimatedVectorDrawable) button.getBackground();
if (forceOnUi[k] == true) {
d.forceAnimationOnUI();
}
d.registerAnimationCallback(new Animatable2.AnimationCallback() {
@Override
public void onAnimationStart(Drawable drawable) {
Log.v(LOGCAT, "Animator start");
}
@Override
public void onAnimationEnd(Drawable drawable) {
Log.v(LOGCAT, "Animator end");
}
});
container.addView(button);
button.setOnClickListener(this);
}
}
}
setContentView(scrollView);
}
use of android.graphics.drawable.Animatable2 in project android_frameworks_base by DirtyUnicorns.
the class AnimatedVectorDrawableTest method onCreate.
@Override
protected void onCreate(Bundle savedInstanceState) {
final int[] layerTypes = { View.LAYER_TYPE_SOFTWARE, View.LAYER_TYPE_HARDWARE };
final boolean[] forceOnUi = { false, true };
super.onCreate(savedInstanceState);
ScrollView scrollView = new ScrollView(this);
GridLayout container = new GridLayout(this);
scrollView.addView(container);
container.setColumnCount(layerTypes.length * forceOnUi.length);
for (int j = 0; j < layerTypes.length; j++) {
for (int k = 0; k < forceOnUi.length; k++) {
TextView textView = new TextView(this);
String category = "Layer:" + (layerTypes[j] == View.LAYER_TYPE_SOFTWARE ? "SW" : "HW") + (forceOnUi[k] == true ? ",forceUI" : "");
textView.setText(category);
container.addView(textView);
}
}
for (int i = 0; i < icon.length; i++) {
for (int j = 0; j < layerTypes.length; j++) {
for (int k = 0; k < forceOnUi.length; k++) {
Button button = new Button(this);
button.setWidth(300);
button.setHeight(300);
button.setLayerType(layerTypes[j], null);
button.setBackgroundResource(icon[i]);
AnimatedVectorDrawable d = (AnimatedVectorDrawable) button.getBackground();
if (forceOnUi[k] == true) {
d.forceAnimationOnUI();
}
d.registerAnimationCallback(new Animatable2.AnimationCallback() {
@Override
public void onAnimationStart(Drawable drawable) {
Log.v(LOGCAT, "Animator start");
}
@Override
public void onAnimationEnd(Drawable drawable) {
Log.v(LOGCAT, "Animator end");
}
});
container.addView(button);
button.setOnClickListener(this);
}
}
}
setContentView(scrollView);
}
use of android.graphics.drawable.Animatable2 in project android_frameworks_base by crdroidandroid.
the class AnimatedVectorDrawableTest method onCreate.
@Override
protected void onCreate(Bundle savedInstanceState) {
final int[] layerTypes = { View.LAYER_TYPE_SOFTWARE, View.LAYER_TYPE_HARDWARE };
final boolean[] forceOnUi = { false, true };
super.onCreate(savedInstanceState);
ScrollView scrollView = new ScrollView(this);
GridLayout container = new GridLayout(this);
scrollView.addView(container);
container.setColumnCount(layerTypes.length * forceOnUi.length);
for (int j = 0; j < layerTypes.length; j++) {
for (int k = 0; k < forceOnUi.length; k++) {
TextView textView = new TextView(this);
String category = "Layer:" + (layerTypes[j] == View.LAYER_TYPE_SOFTWARE ? "SW" : "HW") + (forceOnUi[k] == true ? ",forceUI" : "");
textView.setText(category);
container.addView(textView);
}
}
for (int i = 0; i < icon.length; i++) {
for (int j = 0; j < layerTypes.length; j++) {
for (int k = 0; k < forceOnUi.length; k++) {
Button button = new Button(this);
button.setWidth(300);
button.setHeight(300);
button.setLayerType(layerTypes[j], null);
button.setBackgroundResource(icon[i]);
AnimatedVectorDrawable d = (AnimatedVectorDrawable) button.getBackground();
if (forceOnUi[k] == true) {
d.forceAnimationOnUI();
}
d.registerAnimationCallback(new Animatable2.AnimationCallback() {
@Override
public void onAnimationStart(Drawable drawable) {
Log.v(LOGCAT, "Animator start");
}
@Override
public void onAnimationEnd(Drawable drawable) {
Log.v(LOGCAT, "Animator end");
}
});
container.addView(button);
button.setOnClickListener(this);
}
}
}
setContentView(scrollView);
}
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