use of android.view.DisplayInfo in project android_frameworks_base by ResurrectionRemix.
the class WindowManagerService method applyAnimationLocked.
private boolean applyAnimationLocked(AppWindowToken atoken, WindowManager.LayoutParams lp, int transit, boolean enter, boolean isVoiceInteraction) {
// Only apply an animation if the display isn't frozen. If it is
// frozen, there is no reason to animate and it can cause strange
// artifacts when we unfreeze the display if some different animation
// is running.
Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "WM#applyAnimationLocked");
if (okToDisplay()) {
DisplayInfo displayInfo = getDefaultDisplayInfoLocked();
final int width = displayInfo.appWidth;
final int height = displayInfo.appHeight;
if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM)
Slog.v(TAG_WM, "applyAnimation: atoken=" + atoken);
// Determine the visible rect to calculate the thumbnail clip
final WindowState win = atoken.findMainWindow();
final Rect frame = new Rect(0, 0, width, height);
final Rect displayFrame = new Rect(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight);
final Rect insets = new Rect();
Rect surfaceInsets = null;
final boolean freeform = win != null && win.inFreeformWorkspace();
if (win != null) {
// the status bar). In that case we need to use the final frame.
if (freeform) {
frame.set(win.mFrame);
} else {
frame.set(win.mContainingFrame);
}
surfaceInsets = win.getAttrs().surfaceInsets;
insets.set(win.mContentInsets);
}
if (atoken.mLaunchTaskBehind) {
// Differentiate the two animations. This one which is briefly on the screen
// gets the !enter animation, and the other activity which remains on the
// screen gets the enter animation. Both appear in the mOpeningApps set.
enter = false;
}
if (DEBUG_APP_TRANSITIONS)
Slog.d(TAG_WM, "Loading animation for app transition." + " transit=" + AppTransition.appTransitionToString(transit) + " enter=" + enter + " frame=" + frame + " insets=" + insets + " surfaceInsets=" + surfaceInsets);
Animation a = mAppTransition.loadAnimation(lp, transit, enter, mCurConfiguration.uiMode, mCurConfiguration.orientation, frame, displayFrame, insets, surfaceInsets, isVoiceInteraction, freeform, atoken.mTask.mTaskId);
if (a != null) {
if (DEBUG_ANIM)
logWithStack(TAG, "Loaded animation " + a + " for " + atoken);
final int containingWidth = frame.width();
final int containingHeight = frame.height();
atoken.mAppAnimator.setAnimation(a, containingWidth, containingHeight, mAppTransition.canSkipFirstFrame(), mAppTransition.getAppStackClipMode());
}
} else {
atoken.mAppAnimator.clearAnimation();
}
Trace.traceEnd(Trace.TRACE_TAG_WINDOW_MANAGER);
return atoken.mAppAnimator.animation != null;
}
use of android.view.DisplayInfo in project android_frameworks_base by ResurrectionRemix.
the class WindowSurfacePlacer method createThumbnailAppAnimator.
private void createThumbnailAppAnimator(int transit, AppWindowToken appToken, int openingLayer, int closingLayer) {
AppWindowAnimator openingAppAnimator = (appToken == null) ? null : appToken.mAppAnimator;
if (openingAppAnimator == null || openingAppAnimator.animation == null) {
return;
}
final int taskId = appToken.mTask.mTaskId;
Bitmap thumbnailHeader = mService.mAppTransition.getAppTransitionThumbnailHeader(taskId);
if (thumbnailHeader == null || thumbnailHeader.getConfig() == Bitmap.Config.ALPHA_8) {
if (DEBUG_APP_TRANSITIONS)
Slog.d(TAG, "No thumbnail header bitmap for: " + taskId);
return;
}
// This thumbnail animation is very special, we need to have
// an extra surface with the thumbnail included with the animation.
Rect dirty = new Rect(0, 0, thumbnailHeader.getWidth(), thumbnailHeader.getHeight());
try {
// TODO(multi-display): support other displays
final DisplayContent displayContent = mService.getDefaultDisplayContentLocked();
final Display display = displayContent.getDisplay();
final DisplayInfo displayInfo = displayContent.getDisplayInfo();
// Create a new surface for the thumbnail
SurfaceControl surfaceControl = new SurfaceControl(mService.mFxSession, "thumbnail anim", dirty.width(), dirty.height(), PixelFormat.TRANSLUCENT, SurfaceControl.HIDDEN);
surfaceControl.setLayerStack(display.getLayerStack());
if (SHOW_TRANSACTIONS) {
Slog.i(TAG, " THUMBNAIL " + surfaceControl + ": CREATE");
}
// Draw the thumbnail onto the surface
Surface drawSurface = new Surface();
drawSurface.copyFrom(surfaceControl);
Canvas c = drawSurface.lockCanvas(dirty);
c.drawBitmap(thumbnailHeader, 0, 0, null);
drawSurface.unlockCanvasAndPost(c);
drawSurface.release();
// Get the thumbnail animation
Animation anim;
if (mService.mAppTransition.isNextThumbnailTransitionAspectScaled()) {
// If this is a multi-window scenario, we use the windows frame as
// destination of the thumbnail header animation. If this is a full screen
// window scenario, we use the whole display as the target.
WindowState win = appToken.findMainWindow();
Rect appRect = win != null ? win.getContentFrameLw() : new Rect(0, 0, displayInfo.appWidth, displayInfo.appHeight);
Rect insets = win != null ? win.mContentInsets : null;
// For the new aspect-scaled transition, we want it to always show
// above the animating opening/closing window, and we want to
// synchronize its thumbnail surface with the surface for the
// open/close animation (only on the way down)
anim = mService.mAppTransition.createThumbnailAspectScaleAnimationLocked(appRect, insets, thumbnailHeader, taskId, mService.mCurConfiguration.uiMode, mService.mCurConfiguration.orientation);
openingAppAnimator.thumbnailForceAboveLayer = Math.max(openingLayer, closingLayer);
openingAppAnimator.deferThumbnailDestruction = !mService.mAppTransition.isNextThumbnailTransitionScaleUp();
} else {
anim = mService.mAppTransition.createThumbnailScaleAnimationLocked(displayInfo.appWidth, displayInfo.appHeight, transit, thumbnailHeader);
}
anim.restrictDuration(MAX_ANIMATION_DURATION);
anim.scaleCurrentDuration(mService.getTransitionAnimationScaleLocked());
openingAppAnimator.thumbnail = surfaceControl;
openingAppAnimator.thumbnailLayer = openingLayer;
openingAppAnimator.thumbnailAnimation = anim;
mService.mAppTransition.getNextAppTransitionStartRect(taskId, mTmpStartRect);
} catch (Surface.OutOfResourcesException e) {
Slog.e(TAG, "Can't allocate thumbnail/Canvas surface w=" + dirty.width() + " h=" + dirty.height(), e);
openingAppAnimator.clearThumbnail();
}
}
use of android.view.DisplayInfo in project android_frameworks_base by ResurrectionRemix.
the class WindowSurfacePlacer method performLayoutLockedInner.
final void performLayoutLockedInner(final DisplayContent displayContent, boolean initial, boolean updateInputWindows) {
if (!displayContent.layoutNeeded) {
return;
}
displayContent.layoutNeeded = false;
WindowList windows = displayContent.getWindowList();
boolean isDefaultDisplay = displayContent.isDefaultDisplay;
DisplayInfo displayInfo = displayContent.getDisplayInfo();
final int dw = displayInfo.logicalWidth;
final int dh = displayInfo.logicalHeight;
if (mService.mInputConsumer != null) {
mService.mInputConsumer.layout(dw, dh);
}
if (mService.mWallpaperInputConsumer != null) {
mService.mWallpaperInputConsumer.layout(dw, dh);
}
final int N = windows.size();
int i;
if (DEBUG_LAYOUT) {
Slog.v(TAG, "-------------------------------------");
Slog.v(TAG, "performLayout: needed=" + displayContent.layoutNeeded + " dw=" + dw + " dh=" + dh);
}
mService.mPolicy.beginLayoutLw(isDefaultDisplay, dw, dh, mService.mRotation, mService.mCurConfiguration.uiMode);
if (isDefaultDisplay) {
// Not needed on non-default displays.
mService.mSystemDecorLayer = mService.mPolicy.getSystemDecorLayerLw();
mService.mScreenRect.set(0, 0, dw, dh);
}
mService.mPolicy.getContentRectLw(mTmpContentRect);
displayContent.resize(mTmpContentRect);
int seq = mService.mLayoutSeq + 1;
if (seq < 0)
seq = 0;
mService.mLayoutSeq = seq;
boolean behindDream = false;
// First perform layout of any root windows (not attached
// to another window).
int topAttached = -1;
for (i = N - 1; i >= 0; i--) {
final WindowState win = windows.get(i);
// Don't do layout of a window if it is not visible, or
// soon won't be visible, to avoid wasting time and funky
// changes while a window is animating away.
final boolean gone = (behindDream && mService.mPolicy.canBeForceHidden(win, win.mAttrs)) || win.isGoneForLayoutLw();
if (DEBUG_LAYOUT && !win.mLayoutAttached) {
Slog.v(TAG, "1ST PASS " + win + ": gone=" + gone + " mHaveFrame=" + win.mHaveFrame + " mLayoutAttached=" + win.mLayoutAttached + " screen changed=" + win.isConfigChanged());
final AppWindowToken atoken = win.mAppToken;
if (gone)
Slog.v(TAG, " GONE: mViewVisibility=" + win.mViewVisibility + " mRelayoutCalled=" + win.mRelayoutCalled + " hidden=" + win.mRootToken.hidden + " hiddenRequested=" + (atoken != null && atoken.hiddenRequested) + " mAttachedHidden=" + win.mAttachedHidden);
else
Slog.v(TAG, " VIS: mViewVisibility=" + win.mViewVisibility + " mRelayoutCalled=" + win.mRelayoutCalled + " hidden=" + win.mRootToken.hidden + " hiddenRequested=" + (atoken != null && atoken.hiddenRequested) + " mAttachedHidden=" + win.mAttachedHidden);
}
// just don't display").
if (!gone || !win.mHaveFrame || win.mLayoutNeeded || ((win.isConfigChanged() || win.setReportResizeHints()) && !win.isGoneForLayoutLw() && ((win.mAttrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 || (win.mHasSurface && win.mAppToken != null && win.mAppToken.layoutConfigChanges)))) {
if (!win.mLayoutAttached) {
if (initial) {
//Slog.i(TAG, "Window " + this + " clearing mContentChanged - initial");
win.mContentChanged = false;
}
if (win.mAttrs.type == TYPE_DREAM) {
// Don't layout windows behind a dream, so that if it
// does stuff like hide the status bar we won't get a
// bad transition when it goes away.
behindDream = true;
}
win.mLayoutNeeded = false;
win.prelayout();
mService.mPolicy.layoutWindowLw(win, null);
win.mLayoutSeq = seq;
// Window frames may have changed. Update dim layer with the new bounds.
final Task task = win.getTask();
if (task != null) {
displayContent.mDimLayerController.updateDimLayer(task);
}
if (DEBUG_LAYOUT)
Slog.v(TAG, " LAYOUT: mFrame=" + win.mFrame + " mContainingFrame=" + win.mContainingFrame + " mDisplayFrame=" + win.mDisplayFrame);
} else {
if (topAttached < 0)
topAttached = i;
}
}
}
boolean attachedBehindDream = false;
// that are themselves attached.
for (i = topAttached; i >= 0; i--) {
final WindowState win = windows.get(i);
if (win.mLayoutAttached) {
if (DEBUG_LAYOUT)
Slog.v(TAG, "2ND PASS " + win + " mHaveFrame=" + win.mHaveFrame + " mViewVisibility=" + win.mViewVisibility + " mRelayoutCalled=" + win.mRelayoutCalled);
// just don't display").
if (attachedBehindDream && mService.mPolicy.canBeForceHidden(win, win.mAttrs)) {
continue;
}
if ((win.mViewVisibility != View.GONE && win.mRelayoutCalled) || !win.mHaveFrame || win.mLayoutNeeded) {
if (initial) {
//Slog.i(TAG, "Window " + this + " clearing mContentChanged - initial");
win.mContentChanged = false;
}
win.mLayoutNeeded = false;
win.prelayout();
mService.mPolicy.layoutWindowLw(win, win.mAttachedWindow);
win.mLayoutSeq = seq;
if (DEBUG_LAYOUT)
Slog.v(TAG, " LAYOUT: mFrame=" + win.mFrame + " mContainingFrame=" + win.mContainingFrame + " mDisplayFrame=" + win.mDisplayFrame);
}
} else if (win.mAttrs.type == TYPE_DREAM) {
// Don't layout windows behind a dream, so that if it
// does stuff like hide the status bar we won't get a
// bad transition when it goes away.
attachedBehindDream = behindDream;
}
}
// Window frames may have changed. Tell the input dispatcher about it.
mService.mInputMonitor.setUpdateInputWindowsNeededLw();
if (updateInputWindows) {
mService.mInputMonitor.updateInputWindowsLw(false);
}
mService.mPolicy.finishLayoutLw();
mService.mH.sendEmptyMessage(UPDATE_DOCKED_STACK_DIVIDER);
}
use of android.view.DisplayInfo in project android_frameworks_base by ResurrectionRemix.
the class WindowStateAnimator method calculateSurfaceWindowCrop.
void calculateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect) {
final WindowState w = mWin;
final DisplayContent displayContent = w.getDisplayContent();
if (displayContent == null) {
clipRect.setEmpty();
finalClipRect.setEmpty();
return;
}
final DisplayInfo displayInfo = displayContent.getDisplayInfo();
if (DEBUG_WINDOW_CROP)
Slog.d(TAG, "Updating crop win=" + w + " mLastCrop=" + mLastClipRect);
// Need to recompute a new system decor rect each time.
if (!w.isDefaultDisplay()) {
// On a different display there is no system decor. Crop the window
// by the screen boundaries.
mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
mSystemDecorRect.intersect(-w.mCompatFrame.left, -w.mCompatFrame.top, displayInfo.logicalWidth - w.mCompatFrame.left, displayInfo.logicalHeight - w.mCompatFrame.top);
} else if (w.mLayer >= mService.mSystemDecorLayer) {
// Above the decor layer is easy, just use the entire window.
mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
} else if (w.mDecorFrame.isEmpty()) {
// Windows without policy decor aren't cropped.
mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
} else if (w.mAttrs.type == LayoutParams.TYPE_WALLPAPER && mAnimator.isAnimating()) {
// If we're animating, the wallpaper crop should only be updated at the end of the
// animation.
mTmpClipRect.set(mSystemDecorRect);
calculateSystemDecorRect();
mSystemDecorRect.union(mTmpClipRect);
} else {
// Crop to the system decor specified by policy.
calculateSystemDecorRect();
if (DEBUG_WINDOW_CROP)
Slog.d(TAG, "Applying decor to crop win=" + w + " mDecorFrame=" + w.mDecorFrame + " mSystemDecorRect=" + mSystemDecorRect);
}
final boolean fullscreen = w.isFrameFullscreen(displayInfo);
final boolean isFreeformResizing = w.isDragResizing() && w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM;
// We use the clip rect as provided by the tranformation for non-fullscreen windows to
// avoid premature clipping with the system decor rect.
clipRect.set((mHasClipRect && !fullscreen) ? mClipRect : mSystemDecorRect);
if (DEBUG_WINDOW_CROP)
Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect + " mHasClipRect=" + mHasClipRect + " fullscreen=" + fullscreen);
if (isFreeformResizing && !w.isChildWindow()) {
// For freeform resizing non child windows, we are using the big surface positioned
// at 0,0. Thus we must express the crop in that coordinate space.
clipRect.offset(w.mShownPosition.x, w.mShownPosition.y);
}
// Expand the clip rect for surface insets.
final WindowManager.LayoutParams attrs = w.mAttrs;
clipRect.left -= attrs.surfaceInsets.left;
clipRect.top -= attrs.surfaceInsets.top;
clipRect.right += attrs.surfaceInsets.right;
clipRect.bottom += attrs.surfaceInsets.bottom;
if (mHasClipRect && fullscreen) {
// We intersect the clip rect specified by the transformation with the expanded system
// decor rect to prevent artifacts from drawing during animation if the transformation
// clip rect extends outside the system decor rect.
clipRect.intersect(mClipRect);
}
// The clip rect was generated assuming (0,0) as the window origin,
// so we need to translate to match the actual surface coordinates.
clipRect.offset(attrs.surfaceInsets.left, attrs.surfaceInsets.top);
finalClipRect.setEmpty();
adjustCropToStackBounds(w, clipRect, finalClipRect, isFreeformResizing);
if (DEBUG_WINDOW_CROP)
Slog.d(TAG, "win=" + w + " Clip rect after stack adjustment=" + clipRect);
w.transformClipRectFromScreenToSurfaceSpace(clipRect);
// See {@link WindowState#notifyMovedInStack} for why this is necessary.
if (w.hasJustMovedInStack() && mLastClipRect.isEmpty() && !clipRect.isEmpty()) {
clipRect.setEmpty();
}
}
use of android.view.DisplayInfo in project android_frameworks_base by ResurrectionRemix.
the class WindowState method getBackdropFrame.
Rect getBackdropFrame(Rect frame) {
// When the task is docked, we send fullscreen sized backDropFrame as soon as resizing
// start even if we haven't received the relayout window, so that the client requests
// the relayout sooner. When dragging stops, backDropFrame needs to stay fullscreen
// until the window to small size, otherwise the multithread renderer will shift last
// one or more frame to wrong offset. So here we send fullscreen backdrop if either
// isDragResizing() or isDragResizeChanged() is true.
boolean resizing = isDragResizing() || isDragResizeChanged();
if (StackId.useWindowFrameForBackdrop(getStackId()) || !resizing) {
return frame;
}
DisplayInfo displayInfo = getDisplayInfo();
mTmpRect.set(0, 0, displayInfo.logicalWidth, displayInfo.logicalHeight);
return mTmpRect;
}
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