use of android.view.KeyCharacterMap.FallbackAction in project android_frameworks_base by DirtyUnicorns.
the class PhoneWindowManager method dispatchUnhandledKey.
/** {@inheritDoc} */
@Override
public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags) {
// Note: This method is only called if the initial down was unhandled.
if (DEBUG_INPUT) {
Slog.d(TAG, "Unhandled key: win=" + win + ", action=" + event.getAction() + ", flags=" + event.getFlags() + ", keyCode=" + event.getKeyCode() + ", scanCode=" + event.getScanCode() + ", metaState=" + event.getMetaState() + ", repeatCount=" + event.getRepeatCount() + ", policyFlags=" + policyFlags);
}
KeyEvent fallbackEvent = null;
if ((event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
final KeyCharacterMap kcm = event.getKeyCharacterMap();
final int keyCode = event.getKeyCode();
final int metaState = event.getMetaState();
final boolean initialDown = event.getAction() == KeyEvent.ACTION_DOWN && event.getRepeatCount() == 0;
// Check for fallback actions specified by the key character map.
final FallbackAction fallbackAction;
if (initialDown) {
fallbackAction = kcm.getFallbackAction(keyCode, metaState);
} else {
fallbackAction = mFallbackActions.get(keyCode);
}
if (fallbackAction != null) {
if (DEBUG_INPUT) {
Slog.d(TAG, "Fallback: keyCode=" + fallbackAction.keyCode + " metaState=" + Integer.toHexString(fallbackAction.metaState));
}
final int flags = event.getFlags() | KeyEvent.FLAG_FALLBACK;
fallbackEvent = KeyEvent.obtain(event.getDownTime(), event.getEventTime(), event.getAction(), fallbackAction.keyCode, event.getRepeatCount(), fallbackAction.metaState, event.getDeviceId(), event.getScanCode(), flags, event.getSource(), null);
if (!interceptFallback(win, fallbackEvent, policyFlags)) {
fallbackEvent.recycle();
fallbackEvent = null;
}
if (initialDown) {
mFallbackActions.put(keyCode, fallbackAction);
} else if (event.getAction() == KeyEvent.ACTION_UP) {
mFallbackActions.remove(keyCode);
fallbackAction.recycle();
}
}
}
if (DEBUG_INPUT) {
if (fallbackEvent == null) {
Slog.d(TAG, "No fallback.");
} else {
Slog.d(TAG, "Performing fallback: " + fallbackEvent);
}
}
return fallbackEvent;
}
use of android.view.KeyCharacterMap.FallbackAction in project platform_frameworks_base by android.
the class PhoneWindowManager method dispatchUnhandledKey.
/** {@inheritDoc} */
@Override
public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags) {
// Note: This method is only called if the initial down was unhandled.
if (DEBUG_INPUT) {
Slog.d(TAG, "Unhandled key: win=" + win + ", action=" + event.getAction() + ", flags=" + event.getFlags() + ", keyCode=" + event.getKeyCode() + ", scanCode=" + event.getScanCode() + ", metaState=" + event.getMetaState() + ", repeatCount=" + event.getRepeatCount() + ", policyFlags=" + policyFlags);
}
KeyEvent fallbackEvent = null;
if ((event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
final KeyCharacterMap kcm = event.getKeyCharacterMap();
final int keyCode = event.getKeyCode();
final int metaState = event.getMetaState();
final boolean initialDown = event.getAction() == KeyEvent.ACTION_DOWN && event.getRepeatCount() == 0;
// Check for fallback actions specified by the key character map.
final FallbackAction fallbackAction;
if (initialDown) {
fallbackAction = kcm.getFallbackAction(keyCode, metaState);
} else {
fallbackAction = mFallbackActions.get(keyCode);
}
if (fallbackAction != null) {
if (DEBUG_INPUT) {
Slog.d(TAG, "Fallback: keyCode=" + fallbackAction.keyCode + " metaState=" + Integer.toHexString(fallbackAction.metaState));
}
final int flags = event.getFlags() | KeyEvent.FLAG_FALLBACK;
fallbackEvent = KeyEvent.obtain(event.getDownTime(), event.getEventTime(), event.getAction(), fallbackAction.keyCode, event.getRepeatCount(), fallbackAction.metaState, event.getDeviceId(), event.getScanCode(), flags, event.getSource(), null);
if (!interceptFallback(win, fallbackEvent, policyFlags)) {
fallbackEvent.recycle();
fallbackEvent = null;
}
if (initialDown) {
mFallbackActions.put(keyCode, fallbackAction);
} else if (event.getAction() == KeyEvent.ACTION_UP) {
mFallbackActions.remove(keyCode);
fallbackAction.recycle();
}
}
}
if (DEBUG_INPUT) {
if (fallbackEvent == null) {
Slog.d(TAG, "No fallback.");
} else {
Slog.d(TAG, "Performing fallback: " + fallbackEvent);
}
}
return fallbackEvent;
}
use of android.view.KeyCharacterMap.FallbackAction in project cornerstone by Onskreen.
the class PhoneWindowManager method dispatchUnhandledKey.
/**
* {@inheritDoc}
*/
@Override
public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags) {
// Note: This method is only called if the initial down was unhandled.
if (DEBUG_INPUT) {
Slog.d(TAG, "Unhandled key: win=" + win + ", action=" + event.getAction() + ", flags=" + event.getFlags() + ", keyCode=" + event.getKeyCode() + ", scanCode=" + event.getScanCode() + ", metaState=" + event.getMetaState() + ", repeatCount=" + event.getRepeatCount() + ", policyFlags=" + policyFlags);
}
KeyEvent fallbackEvent = null;
if ((event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
final KeyCharacterMap kcm = event.getKeyCharacterMap();
final int keyCode = event.getKeyCode();
final int metaState = event.getMetaState();
final boolean initialDown = event.getAction() == KeyEvent.ACTION_DOWN && event.getRepeatCount() == 0;
// Check for fallback actions specified by the key character map.
final FallbackAction fallbackAction;
if (initialDown) {
fallbackAction = kcm.getFallbackAction(keyCode, metaState);
} else {
fallbackAction = mFallbackActions.get(keyCode);
}
if (fallbackAction != null) {
if (DEBUG_INPUT) {
Slog.d(TAG, "Fallback: keyCode=" + fallbackAction.keyCode + " metaState=" + Integer.toHexString(fallbackAction.metaState));
}
final int flags = event.getFlags() | KeyEvent.FLAG_FALLBACK;
fallbackEvent = KeyEvent.obtain(event.getDownTime(), event.getEventTime(), event.getAction(), fallbackAction.keyCode, event.getRepeatCount(), fallbackAction.metaState, event.getDeviceId(), event.getScanCode(), flags, event.getSource(), null);
if (!interceptFallback(win, fallbackEvent, policyFlags)) {
fallbackEvent.recycle();
fallbackEvent = null;
}
if (initialDown) {
mFallbackActions.put(keyCode, fallbackAction);
} else if (event.getAction() == KeyEvent.ACTION_UP) {
mFallbackActions.remove(keyCode);
fallbackAction.recycle();
}
}
}
if (DEBUG_INPUT) {
if (fallbackEvent == null) {
Slog.d(TAG, "No fallback.");
} else {
Slog.d(TAG, "Performing fallback: " + fallbackEvent);
}
}
return fallbackEvent;
}
use of android.view.KeyCharacterMap.FallbackAction in project android_frameworks_base by ParanoidAndroid.
the class PhoneWindowManager method dispatchUnhandledKey.
/** {@inheritDoc} */
@Override
public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags) {
// Note: This method is only called if the initial down was unhandled.
if (DEBUG_INPUT) {
Slog.d(TAG, "Unhandled key: win=" + win + ", action=" + event.getAction() + ", flags=" + event.getFlags() + ", keyCode=" + event.getKeyCode() + ", scanCode=" + event.getScanCode() + ", metaState=" + event.getMetaState() + ", repeatCount=" + event.getRepeatCount() + ", policyFlags=" + policyFlags);
}
KeyEvent fallbackEvent = null;
if ((event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
final KeyCharacterMap kcm = event.getKeyCharacterMap();
final int keyCode = event.getKeyCode();
final int metaState = event.getMetaState();
final boolean initialDown = event.getAction() == KeyEvent.ACTION_DOWN && event.getRepeatCount() == 0;
// Check for fallback actions specified by the key character map.
final FallbackAction fallbackAction;
if (initialDown) {
fallbackAction = kcm.getFallbackAction(keyCode, metaState);
} else {
fallbackAction = mFallbackActions.get(keyCode);
}
if (fallbackAction != null) {
if (DEBUG_INPUT) {
Slog.d(TAG, "Fallback: keyCode=" + fallbackAction.keyCode + " metaState=" + Integer.toHexString(fallbackAction.metaState));
}
final int flags = event.getFlags() | KeyEvent.FLAG_FALLBACK;
fallbackEvent = KeyEvent.obtain(event.getDownTime(), event.getEventTime(), event.getAction(), fallbackAction.keyCode, event.getRepeatCount(), fallbackAction.metaState, event.getDeviceId(), event.getScanCode(), flags, event.getSource(), null);
if (!interceptFallback(win, fallbackEvent, policyFlags)) {
fallbackEvent.recycle();
fallbackEvent = null;
}
if (initialDown) {
mFallbackActions.put(keyCode, fallbackAction);
} else if (event.getAction() == KeyEvent.ACTION_UP) {
mFallbackActions.remove(keyCode);
fallbackAction.recycle();
}
}
}
if (DEBUG_INPUT) {
if (fallbackEvent == null) {
Slog.d(TAG, "No fallback.");
} else {
Slog.d(TAG, "Performing fallback: " + fallbackEvent);
}
}
return fallbackEvent;
}
use of android.view.KeyCharacterMap.FallbackAction in project android_frameworks_base by ResurrectionRemix.
the class PhoneWindowManager method dispatchUnhandledKey.
/** {@inheritDoc} */
@Override
public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags) {
// Note: This method is only called if the initial down was unhandled.
if (DEBUG_INPUT) {
Slog.d(TAG, "Unhandled key: win=" + win + ", action=" + event.getAction() + ", flags=" + event.getFlags() + ", keyCode=" + event.getKeyCode() + ", scanCode=" + event.getScanCode() + ", metaState=" + event.getMetaState() + ", repeatCount=" + event.getRepeatCount() + ", policyFlags=" + policyFlags);
}
KeyEvent fallbackEvent = null;
if ((event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) {
final KeyCharacterMap kcm = event.getKeyCharacterMap();
final int keyCode = event.getKeyCode();
final int metaState = event.getMetaState();
final boolean initialDown = event.getAction() == KeyEvent.ACTION_DOWN && event.getRepeatCount() == 0;
// Check for fallback actions specified by the key character map.
final FallbackAction fallbackAction;
if (initialDown) {
fallbackAction = kcm.getFallbackAction(keyCode, metaState);
} else {
fallbackAction = mFallbackActions.get(keyCode);
}
if (fallbackAction != null) {
if (DEBUG_INPUT) {
Slog.d(TAG, "Fallback: keyCode=" + fallbackAction.keyCode + " metaState=" + Integer.toHexString(fallbackAction.metaState));
}
final int flags = event.getFlags() | KeyEvent.FLAG_FALLBACK;
fallbackEvent = KeyEvent.obtain(event.getDownTime(), event.getEventTime(), event.getAction(), fallbackAction.keyCode, event.getRepeatCount(), fallbackAction.metaState, event.getDeviceId(), event.getScanCode(), flags, event.getSource(), null);
if (!interceptFallback(win, fallbackEvent, policyFlags)) {
fallbackEvent.recycle();
fallbackEvent = null;
}
if (initialDown) {
mFallbackActions.put(keyCode, fallbackAction);
} else if (event.getAction() == KeyEvent.ACTION_UP) {
mFallbackActions.remove(keyCode);
fallbackAction.recycle();
}
}
}
if (DEBUG_INPUT) {
if (fallbackEvent == null) {
Slog.d(TAG, "No fallback.");
} else {
Slog.d(TAG, "Performing fallback: " + fallbackEvent);
}
}
return fallbackEvent;
}
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