use of android.view.MotionEvent.PointerCoords in project platform_frameworks_base by android.
the class DocumentHolderTest method createEvent.
public MotionEvent createEvent(int tooltype) {
long time = SystemClock.uptimeMillis();
PointerProperties[] properties = new PointerProperties[] { new PointerProperties() };
properties[0].toolType = tooltype;
PointerCoords[] coords = new PointerCoords[] { new PointerCoords() };
Rect rect = new Rect();
mHolder.itemView.getHitRect(rect);
coords[0].x = rect.left;
coords[0].y = rect.top;
return MotionEvent.obtain(// down time
time, // event time
time, // action
MotionEvent.ACTION_UP, // pointer count
1, // pointer properties
properties, // pointer coords
coords, // metastate
0, // button state
0, // xprecision
0, // yprecision
0, // deviceid
0, // edgeflags
0, // source
0, // flags
0);
}
use of android.view.MotionEvent.PointerCoords in project platform_frameworks_base by android.
the class UiObject method performTwoPointerGesture.
/**
* Generates a two-pointer gesture with arbitrary starting and ending points.
*
* @param startPoint1 start point of pointer 1
* @param startPoint2 start point of pointer 2
* @param endPoint1 end point of pointer 1
* @param endPoint2 end point of pointer 2
* @param steps the number of steps for the gesture. Steps are injected
* about 5 milliseconds apart, so 100 steps may take around 0.5 seconds to complete.
* @return <code>true</code> if all touch events for this gesture are injected successfully,
* <code>false</code> otherwise
* @since API Level 18
*/
public boolean performTwoPointerGesture(Point startPoint1, Point startPoint2, Point endPoint1, Point endPoint2, int steps) {
// avoid a divide by zero
if (steps == 0)
steps = 1;
final float stepX1 = (endPoint1.x - startPoint1.x) / steps;
final float stepY1 = (endPoint1.y - startPoint1.y) / steps;
final float stepX2 = (endPoint2.x - startPoint2.x) / steps;
final float stepY2 = (endPoint2.y - startPoint2.y) / steps;
int eventX1, eventY1, eventX2, eventY2;
eventX1 = startPoint1.x;
eventY1 = startPoint1.y;
eventX2 = startPoint2.x;
eventY2 = startPoint2.y;
// allocate for steps plus first down and last up
PointerCoords[] points1 = new PointerCoords[steps + 2];
PointerCoords[] points2 = new PointerCoords[steps + 2];
// Include the first and last touch downs in the arrays of steps
for (int i = 0; i < steps + 1; i++) {
PointerCoords p1 = new PointerCoords();
p1.x = eventX1;
p1.y = eventY1;
p1.pressure = 1;
p1.size = 1;
points1[i] = p1;
PointerCoords p2 = new PointerCoords();
p2.x = eventX2;
p2.y = eventY2;
p2.pressure = 1;
p2.size = 1;
points2[i] = p2;
eventX1 += stepX1;
eventY1 += stepY1;
eventX2 += stepX2;
eventY2 += stepY2;
}
// ending pointers coordinates
PointerCoords p1 = new PointerCoords();
p1.x = endPoint1.x;
p1.y = endPoint1.y;
p1.pressure = 1;
p1.size = 1;
points1[steps + 1] = p1;
PointerCoords p2 = new PointerCoords();
p2.x = endPoint2.x;
p2.y = endPoint2.y;
p2.pressure = 1;
p2.size = 1;
points2[steps + 1] = p2;
return performMultiPointerGesture(points1, points2);
}
use of android.view.MotionEvent.PointerCoords in project XobotOS by xamarin.
the class PointerLocationView method addPointerEvent.
public void addPointerEvent(MotionEvent event) {
synchronized (mPointers) {
final int action = event.getAction();
int NP = mPointers.size();
if (action == MotionEvent.ACTION_DOWN || (action & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_DOWN) {
final int index = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >> // will be 0 for down
MotionEvent.ACTION_POINTER_INDEX_SHIFT;
if (action == MotionEvent.ACTION_DOWN) {
for (int p = 0; p < NP; p++) {
final PointerState ps = mPointers.get(p);
ps.clearTrace();
ps.mCurDown = false;
}
mCurDown = true;
mCurNumPointers = 0;
mMaxNumPointers = 0;
mVelocity.clear();
}
mCurNumPointers += 1;
if (mMaxNumPointers < mCurNumPointers) {
mMaxNumPointers = mCurNumPointers;
}
final int id = event.getPointerId(index);
while (NP <= id) {
PointerState ps = new PointerState();
mPointers.add(ps);
NP++;
}
if (mActivePointerId < 0 || !mPointers.get(mActivePointerId).mCurDown) {
mActivePointerId = id;
}
final PointerState ps = mPointers.get(id);
ps.mCurDown = true;
}
final int NI = event.getPointerCount();
mVelocity.addMovement(event);
mVelocity.computeCurrentVelocity(1);
final int N = event.getHistorySize();
for (int historyPos = 0; historyPos < N; historyPos++) {
for (int i = 0; i < NI; i++) {
final int id = event.getPointerId(i);
final PointerState ps = mCurDown ? mPointers.get(id) : null;
final PointerCoords coords = ps != null ? ps.mCoords : mTempCoords;
event.getHistoricalPointerCoords(i, historyPos, coords);
if (mPrintCoords) {
logCoords("Pointer", action, i, coords, id, event.getToolType(i), event.getButtonState());
}
if (ps != null) {
ps.addTrace(coords.x, coords.y);
}
}
}
for (int i = 0; i < NI; i++) {
final int id = event.getPointerId(i);
final PointerState ps = mCurDown ? mPointers.get(id) : null;
final PointerCoords coords = ps != null ? ps.mCoords : mTempCoords;
event.getPointerCoords(i, coords);
if (mPrintCoords) {
logCoords("Pointer", action, i, coords, id, event.getToolType(i), event.getButtonState());
}
if (ps != null) {
ps.addTrace(coords.x, coords.y);
ps.mXVelocity = mVelocity.getXVelocity(id);
ps.mYVelocity = mVelocity.getYVelocity(id);
mVelocity.getEstimator(id, -1, -1, ps.mEstimator);
ps.mToolType = event.getToolType(i);
}
}
if (action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_CANCEL || (action & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP) {
final int index = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >> // will be 0 for UP
MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int id = event.getPointerId(index);
final PointerState ps = mPointers.get(id);
ps.mCurDown = false;
if (action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_CANCEL) {
mCurDown = false;
mCurNumPointers = 0;
} else {
mCurNumPointers -= 1;
if (mActivePointerId == id) {
mActivePointerId = event.getPointerId(index == 0 ? 1 : 0);
}
ps.addTrace(Float.NaN, Float.NaN);
}
}
postInvalidate();
}
}
use of android.view.MotionEvent.PointerCoords in project android_frameworks_base by DirtyUnicorns.
the class DocumentHolderTest method createEvent.
public MotionEvent createEvent(int tooltype) {
long time = SystemClock.uptimeMillis();
PointerProperties[] properties = new PointerProperties[] { new PointerProperties() };
properties[0].toolType = tooltype;
PointerCoords[] coords = new PointerCoords[] { new PointerCoords() };
Rect rect = new Rect();
mHolder.itemView.getHitRect(rect);
coords[0].x = rect.left;
coords[0].y = rect.top;
return MotionEvent.obtain(// down time
time, // event time
time, // action
MotionEvent.ACTION_UP, // pointer count
1, // pointer properties
properties, // pointer coords
coords, // metastate
0, // button state
0, // xprecision
0, // yprecision
0, // deviceid
0, // edgeflags
0, // source
0, // flags
0);
}
use of android.view.MotionEvent.PointerCoords in project android_frameworks_base by DirtyUnicorns.
the class InteractionController method performMultiPointerGesture.
/**
* Performs a multi-touch gesture
*
* Takes a series of touch coordinates for at least 2 pointers. Each pointer must have
* all of its touch steps defined in an array of {@link PointerCoords}. By having the ability
* to specify the touch points along the path of a pointer, the caller is able to specify
* complex gestures like circles, irregular shapes etc, where each pointer may take a
* different path.
*
* To create a single point on a pointer's touch path
* <code>
* PointerCoords p = new PointerCoords();
* p.x = stepX;
* p.y = stepY;
* p.pressure = 1;
* p.size = 1;
* </code>
* @param touches each array of {@link PointerCoords} constitute a single pointer's touch path.
* Multiple {@link PointerCoords} arrays constitute multiple pointers, each with its own
* path. Each {@link PointerCoords} in an array constitute a point on a pointer's path.
* @return <code>true</code> if all points on all paths are injected successfully, <code>false
* </code>otherwise
* @since API Level 18
*/
public boolean performMultiPointerGesture(PointerCoords[]... touches) {
boolean ret = true;
if (touches.length < 2) {
throw new IllegalArgumentException("Must provide coordinates for at least 2 pointers");
}
// Get the pointer with the max steps to inject.
int maxSteps = 0;
for (int x = 0; x < touches.length; x++) maxSteps = (maxSteps < touches[x].length) ? touches[x].length : maxSteps;
// specify the properties for each pointer as finger touch
PointerProperties[] properties = new PointerProperties[touches.length];
PointerCoords[] pointerCoords = new PointerCoords[touches.length];
for (int x = 0; x < touches.length; x++) {
PointerProperties prop = new PointerProperties();
prop.id = x;
prop.toolType = MotionEvent.TOOL_TYPE_FINGER;
properties[x] = prop;
// for each pointer set the first coordinates for touch down
pointerCoords[x] = touches[x][0];
}
// Touch down all pointers
long downTime = SystemClock.uptimeMillis();
MotionEvent event;
event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_DOWN, 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
ret &= injectEventSync(event);
for (int x = 1; x < touches.length; x++) {
event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), getPointerAction(MotionEvent.ACTION_POINTER_DOWN, x), x + 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
ret &= injectEventSync(event);
}
// Move all pointers
for (int i = 1; i < maxSteps - 1; i++) {
// for each pointer
for (int x = 0; x < touches.length; x++) {
// check if it has coordinates to move
if (touches[x].length > i)
pointerCoords[x] = touches[x][i];
else
pointerCoords[x] = touches[x][touches[x].length - 1];
}
event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_MOVE, touches.length, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
ret &= injectEventSync(event);
SystemClock.sleep(MOTION_EVENT_INJECTION_DELAY_MILLIS);
}
// For each pointer get the last coordinates
for (int x = 0; x < touches.length; x++) pointerCoords[x] = touches[x][touches[x].length - 1];
// touch up
for (int x = 1; x < touches.length; x++) {
event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), getPointerAction(MotionEvent.ACTION_POINTER_UP, x), x + 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
ret &= injectEventSync(event);
}
Log.i(LOG_TAG, "x " + pointerCoords[0].x);
// first to touch down is last up
event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_UP, 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
ret &= injectEventSync(event);
return ret;
}
Aggregations