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Example 21 with PointerCoords

use of android.view.MotionEvent.PointerCoords in project android_frameworks_base by ResurrectionRemix.

the class InteractionController method performMultiPointerGesture.

/**
     * Performs a multi-touch gesture
     *
     * Takes a series of touch coordinates for at least 2 pointers. Each pointer must have
     * all of its touch steps defined in an array of {@link PointerCoords}. By having the ability
     * to specify the touch points along the path of a pointer, the caller is able to specify
     * complex gestures like circles, irregular shapes etc, where each pointer may take a
     * different path.
     *
     * To create a single point on a pointer's touch path
     * <code>
     *       PointerCoords p = new PointerCoords();
     *       p.x = stepX;
     *       p.y = stepY;
     *       p.pressure = 1;
     *       p.size = 1;
     * </code>
     * @param touches each array of {@link PointerCoords} constitute a single pointer's touch path.
     *        Multiple {@link PointerCoords} arrays constitute multiple pointers, each with its own
     *        path. Each {@link PointerCoords} in an array constitute a point on a pointer's path.
     * @return <code>true</code> if all points on all paths are injected successfully, <code>false
     *        </code>otherwise
     * @since API Level 18
     */
public boolean performMultiPointerGesture(PointerCoords[]... touches) {
    boolean ret = true;
    if (touches.length < 2) {
        throw new IllegalArgumentException("Must provide coordinates for at least 2 pointers");
    }
    // Get the pointer with the max steps to inject.
    int maxSteps = 0;
    for (int x = 0; x < touches.length; x++) maxSteps = (maxSteps < touches[x].length) ? touches[x].length : maxSteps;
    // specify the properties for each pointer as finger touch
    PointerProperties[] properties = new PointerProperties[touches.length];
    PointerCoords[] pointerCoords = new PointerCoords[touches.length];
    for (int x = 0; x < touches.length; x++) {
        PointerProperties prop = new PointerProperties();
        prop.id = x;
        prop.toolType = MotionEvent.TOOL_TYPE_FINGER;
        properties[x] = prop;
        // for each pointer set the first coordinates for touch down
        pointerCoords[x] = touches[x][0];
    }
    // Touch down all pointers
    long downTime = SystemClock.uptimeMillis();
    MotionEvent event;
    event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_DOWN, 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
    ret &= injectEventSync(event);
    for (int x = 1; x < touches.length; x++) {
        event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), getPointerAction(MotionEvent.ACTION_POINTER_DOWN, x), x + 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
        ret &= injectEventSync(event);
    }
    // Move all pointers
    for (int i = 1; i < maxSteps - 1; i++) {
        // for each pointer
        for (int x = 0; x < touches.length; x++) {
            // check if it has coordinates to move
            if (touches[x].length > i)
                pointerCoords[x] = touches[x][i];
            else
                pointerCoords[x] = touches[x][touches[x].length - 1];
        }
        event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_MOVE, touches.length, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
        ret &= injectEventSync(event);
        SystemClock.sleep(MOTION_EVENT_INJECTION_DELAY_MILLIS);
    }
    // For each pointer get the last coordinates
    for (int x = 0; x < touches.length; x++) pointerCoords[x] = touches[x][touches[x].length - 1];
    // touch up
    for (int x = 1; x < touches.length; x++) {
        event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), getPointerAction(MotionEvent.ACTION_POINTER_UP, x), x + 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
        ret &= injectEventSync(event);
    }
    Log.i(LOG_TAG, "x " + pointerCoords[0].x);
    // first to touch down is last up
    event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_UP, 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
    ret &= injectEventSync(event);
    return ret;
}
Also used : PointerCoords(android.view.MotionEvent.PointerCoords) PointerProperties(android.view.MotionEvent.PointerProperties) Point(android.graphics.Point) MotionEvent(android.view.MotionEvent)

Example 22 with PointerCoords

use of android.view.MotionEvent.PointerCoords in project android_frameworks_base by crdroidandroid.

the class InteractionController method performMultiPointerGesture.

/**
     * Performs a multi-touch gesture
     *
     * Takes a series of touch coordinates for at least 2 pointers. Each pointer must have
     * all of its touch steps defined in an array of {@link PointerCoords}. By having the ability
     * to specify the touch points along the path of a pointer, the caller is able to specify
     * complex gestures like circles, irregular shapes etc, where each pointer may take a
     * different path.
     *
     * To create a single point on a pointer's touch path
     * <code>
     *       PointerCoords p = new PointerCoords();
     *       p.x = stepX;
     *       p.y = stepY;
     *       p.pressure = 1;
     *       p.size = 1;
     * </code>
     * @param touches each array of {@link PointerCoords} constitute a single pointer's touch path.
     *        Multiple {@link PointerCoords} arrays constitute multiple pointers, each with its own
     *        path. Each {@link PointerCoords} in an array constitute a point on a pointer's path.
     * @return <code>true</code> if all points on all paths are injected successfully, <code>false
     *        </code>otherwise
     * @since API Level 18
     */
public boolean performMultiPointerGesture(PointerCoords[]... touches) {
    boolean ret = true;
    if (touches.length < 2) {
        throw new IllegalArgumentException("Must provide coordinates for at least 2 pointers");
    }
    // Get the pointer with the max steps to inject.
    int maxSteps = 0;
    for (int x = 0; x < touches.length; x++) maxSteps = (maxSteps < touches[x].length) ? touches[x].length : maxSteps;
    // specify the properties for each pointer as finger touch
    PointerProperties[] properties = new PointerProperties[touches.length];
    PointerCoords[] pointerCoords = new PointerCoords[touches.length];
    for (int x = 0; x < touches.length; x++) {
        PointerProperties prop = new PointerProperties();
        prop.id = x;
        prop.toolType = MotionEvent.TOOL_TYPE_FINGER;
        properties[x] = prop;
        // for each pointer set the first coordinates for touch down
        pointerCoords[x] = touches[x][0];
    }
    // Touch down all pointers
    long downTime = SystemClock.uptimeMillis();
    MotionEvent event;
    event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_DOWN, 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
    ret &= injectEventSync(event);
    for (int x = 1; x < touches.length; x++) {
        event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), getPointerAction(MotionEvent.ACTION_POINTER_DOWN, x), x + 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
        ret &= injectEventSync(event);
    }
    // Move all pointers
    for (int i = 1; i < maxSteps - 1; i++) {
        // for each pointer
        for (int x = 0; x < touches.length; x++) {
            // check if it has coordinates to move
            if (touches[x].length > i)
                pointerCoords[x] = touches[x][i];
            else
                pointerCoords[x] = touches[x][touches[x].length - 1];
        }
        event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_MOVE, touches.length, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
        ret &= injectEventSync(event);
        SystemClock.sleep(MOTION_EVENT_INJECTION_DELAY_MILLIS);
    }
    // For each pointer get the last coordinates
    for (int x = 0; x < touches.length; x++) pointerCoords[x] = touches[x][touches[x].length - 1];
    // touch up
    for (int x = 1; x < touches.length; x++) {
        event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), getPointerAction(MotionEvent.ACTION_POINTER_UP, x), x + 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
        ret &= injectEventSync(event);
    }
    Log.i(LOG_TAG, "x " + pointerCoords[0].x);
    // first to touch down is last up
    event = MotionEvent.obtain(downTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_UP, 1, properties, pointerCoords, 0, 0, 1, 1, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
    ret &= injectEventSync(event);
    return ret;
}
Also used : PointerCoords(android.view.MotionEvent.PointerCoords) PointerProperties(android.view.MotionEvent.PointerProperties) Point(android.graphics.Point) MotionEvent(android.view.MotionEvent)

Example 23 with PointerCoords

use of android.view.MotionEvent.PointerCoords in project android_frameworks_base by crdroidandroid.

the class UiObject method performTwoPointerGesture.

/**
     * Generates a two-pointer gesture with arbitrary starting and ending points.
     *
     * @param startPoint1 start point of pointer 1
     * @param startPoint2 start point of pointer 2
     * @param endPoint1 end point of pointer 1
     * @param endPoint2 end point of pointer 2
     * @param steps the number of steps for the gesture. Steps are injected 
     * about 5 milliseconds apart, so 100 steps may take around 0.5 seconds to complete.
     * @return <code>true</code> if all touch events for this gesture are injected successfully,
     *         <code>false</code> otherwise
     * @since API Level 18
     */
public boolean performTwoPointerGesture(Point startPoint1, Point startPoint2, Point endPoint1, Point endPoint2, int steps) {
    // avoid a divide by zero
    if (steps == 0)
        steps = 1;
    final float stepX1 = (endPoint1.x - startPoint1.x) / steps;
    final float stepY1 = (endPoint1.y - startPoint1.y) / steps;
    final float stepX2 = (endPoint2.x - startPoint2.x) / steps;
    final float stepY2 = (endPoint2.y - startPoint2.y) / steps;
    int eventX1, eventY1, eventX2, eventY2;
    eventX1 = startPoint1.x;
    eventY1 = startPoint1.y;
    eventX2 = startPoint2.x;
    eventY2 = startPoint2.y;
    // allocate for steps plus first down and last up
    PointerCoords[] points1 = new PointerCoords[steps + 2];
    PointerCoords[] points2 = new PointerCoords[steps + 2];
    // Include the first and last touch downs in the arrays of steps
    for (int i = 0; i < steps + 1; i++) {
        PointerCoords p1 = new PointerCoords();
        p1.x = eventX1;
        p1.y = eventY1;
        p1.pressure = 1;
        p1.size = 1;
        points1[i] = p1;
        PointerCoords p2 = new PointerCoords();
        p2.x = eventX2;
        p2.y = eventY2;
        p2.pressure = 1;
        p2.size = 1;
        points2[i] = p2;
        eventX1 += stepX1;
        eventY1 += stepY1;
        eventX2 += stepX2;
        eventY2 += stepY2;
    }
    // ending pointers coordinates
    PointerCoords p1 = new PointerCoords();
    p1.x = endPoint1.x;
    p1.y = endPoint1.y;
    p1.pressure = 1;
    p1.size = 1;
    points1[steps + 1] = p1;
    PointerCoords p2 = new PointerCoords();
    p2.x = endPoint2.x;
    p2.y = endPoint2.y;
    p2.pressure = 1;
    p2.size = 1;
    points2[steps + 1] = p2;
    return performMultiPointerGesture(points1, points2);
}
Also used : PointerCoords(android.view.MotionEvent.PointerCoords) Point(android.graphics.Point)

Example 24 with PointerCoords

use of android.view.MotionEvent.PointerCoords in project android_frameworks_base by crdroidandroid.

the class EdgeGestureInputFilter method getTempPointerCoordsWithMinSizeLocked.

private PointerCoords[] getTempPointerCoordsWithMinSizeLocked(int size) {
    final int oldSize = mTempPointerCoords.length;
    if (oldSize < size) {
        PointerCoords[] oldTempPointerCoords = mTempPointerCoords;
        mTempPointerCoords = new PointerCoords[size];
        System.arraycopy(oldTempPointerCoords, 0, mTempPointerCoords, 0, oldSize);
    }
    for (int i = oldSize; i < size; i++) {
        mTempPointerCoords[i] = new PointerCoords();
    }
    return mTempPointerCoords;
}
Also used : PointerCoords(android.view.MotionEvent.PointerCoords)

Example 25 with PointerCoords

use of android.view.MotionEvent.PointerCoords in project android_frameworks_base by crdroidandroid.

the class MagnificationGestureHandler method getTempPointerCoordsWithMinSize.

private PointerCoords[] getTempPointerCoordsWithMinSize(int size) {
    final int oldSize = (mTempPointerCoords != null) ? mTempPointerCoords.length : 0;
    if (oldSize < size) {
        PointerCoords[] oldTempPointerCoords = mTempPointerCoords;
        mTempPointerCoords = new PointerCoords[size];
        if (oldTempPointerCoords != null) {
            System.arraycopy(oldTempPointerCoords, 0, mTempPointerCoords, 0, oldSize);
        }
    }
    for (int i = oldSize; i < size; i++) {
        mTempPointerCoords[i] = new PointerCoords();
    }
    return mTempPointerCoords;
}
Also used : PointerCoords(android.view.MotionEvent.PointerCoords)

Aggregations

PointerCoords (android.view.MotionEvent.PointerCoords)46 PointerProperties (android.view.MotionEvent.PointerProperties)26 Point (android.graphics.Point)20 MotionEvent (android.view.MotionEvent)16 Paint (android.graphics.Paint)7 Rect (android.graphics.Rect)5 InputDevice (android.view.InputDevice)5 GesturePoint (android.gesture.GesturePoint)1