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Example 1 with RenderTarget

use of androidx.media.filterfw.RenderTarget in project platform_frameworks_base by android.

the class ToGrayValuesFilter method onProcess.

@Override
protected void onProcess() {
    OutputPort outPort = getConnectedOutputPort("image");
    FrameImage2D inputImage = getConnectedInputPort("image").pullFrame().asFrameImage2D();
    int[] dim = inputImage.getDimensions();
    FrameBuffer2D outputFrame;
    ByteBuffer grayBuffer;
    if (isOpenGLSupported()) {
        // crop out the portion of inputImage that will be used to generate outputFrame.
        int modular = dim[0] % 4;
        int[] outDim = new int[] { dim[0] - modular, dim[1] };
        outputFrame = outPort.fetchAvailableFrame(outDim).asFrameBuffer2D();
        grayBuffer = outputFrame.lockBytes(Frame.MODE_WRITE);
        int[] targetDims = new int[] { outDim[0] / 4, outDim[1] };
        FrameImage2D targetFrame = Frame.create(mImageInType, targetDims).asFrameImage2D();
        mShader.setSourceQuad(Quad.fromRect(0f, 0f, ((float) outDim[0]) / dim[0], 1f));
        mShader.setUniformValue("pix_stride", 1f / outDim[0]);
        mShader.process(inputImage, targetFrame);
        RenderTarget grayTarget = targetFrame.lockRenderTarget();
        grayTarget.readPixelData(grayBuffer, targetDims[0], targetDims[1]);
        targetFrame.unlock();
        targetFrame.release();
    } else {
        outputFrame = outPort.fetchAvailableFrame(dim).asFrameBuffer2D();
        grayBuffer = outputFrame.lockBytes(Frame.MODE_WRITE);
        ByteBuffer inputBuffer = inputImage.lockBytes(Frame.MODE_READ);
        if (!toGrayValues(inputBuffer, grayBuffer)) {
            throw new RuntimeException("Native implementation encountered an error during processing!");
        }
        inputImage.unlock();
    }
    outputFrame.unlock();
    outPort.pushFrame(outputFrame);
}
Also used : OutputPort(androidx.media.filterfw.OutputPort) FrameBuffer2D(androidx.media.filterfw.FrameBuffer2D) FrameImage2D(androidx.media.filterfw.FrameImage2D) RenderTarget(androidx.media.filterfw.RenderTarget) ByteBuffer(java.nio.ByteBuffer)

Example 2 with RenderTarget

use of androidx.media.filterfw.RenderTarget in project android_frameworks_base by DirtyUnicorns.

the class ToGrayValuesFilter method onProcess.

@Override
protected void onProcess() {
    OutputPort outPort = getConnectedOutputPort("image");
    FrameImage2D inputImage = getConnectedInputPort("image").pullFrame().asFrameImage2D();
    int[] dim = inputImage.getDimensions();
    FrameBuffer2D outputFrame;
    ByteBuffer grayBuffer;
    if (isOpenGLSupported()) {
        // crop out the portion of inputImage that will be used to generate outputFrame.
        int modular = dim[0] % 4;
        int[] outDim = new int[] { dim[0] - modular, dim[1] };
        outputFrame = outPort.fetchAvailableFrame(outDim).asFrameBuffer2D();
        grayBuffer = outputFrame.lockBytes(Frame.MODE_WRITE);
        int[] targetDims = new int[] { outDim[0] / 4, outDim[1] };
        FrameImage2D targetFrame = Frame.create(mImageInType, targetDims).asFrameImage2D();
        mShader.setSourceQuad(Quad.fromRect(0f, 0f, ((float) outDim[0]) / dim[0], 1f));
        mShader.setUniformValue("pix_stride", 1f / outDim[0]);
        mShader.process(inputImage, targetFrame);
        RenderTarget grayTarget = targetFrame.lockRenderTarget();
        grayTarget.readPixelData(grayBuffer, targetDims[0], targetDims[1]);
        targetFrame.unlock();
        targetFrame.release();
    } else {
        outputFrame = outPort.fetchAvailableFrame(dim).asFrameBuffer2D();
        grayBuffer = outputFrame.lockBytes(Frame.MODE_WRITE);
        ByteBuffer inputBuffer = inputImage.lockBytes(Frame.MODE_READ);
        if (!toGrayValues(inputBuffer, grayBuffer)) {
            throw new RuntimeException("Native implementation encountered an error during processing!");
        }
        inputImage.unlock();
    }
    outputFrame.unlock();
    outPort.pushFrame(outputFrame);
}
Also used : OutputPort(androidx.media.filterfw.OutputPort) FrameBuffer2D(androidx.media.filterfw.FrameBuffer2D) FrameImage2D(androidx.media.filterfw.FrameImage2D) RenderTarget(androidx.media.filterfw.RenderTarget) ByteBuffer(java.nio.ByteBuffer)

Example 3 with RenderTarget

use of androidx.media.filterfw.RenderTarget in project android_frameworks_base by ResurrectionRemix.

the class ToGrayValuesFilter method onProcess.

@Override
protected void onProcess() {
    OutputPort outPort = getConnectedOutputPort("image");
    FrameImage2D inputImage = getConnectedInputPort("image").pullFrame().asFrameImage2D();
    int[] dim = inputImage.getDimensions();
    FrameBuffer2D outputFrame;
    ByteBuffer grayBuffer;
    if (isOpenGLSupported()) {
        // crop out the portion of inputImage that will be used to generate outputFrame.
        int modular = dim[0] % 4;
        int[] outDim = new int[] { dim[0] - modular, dim[1] };
        outputFrame = outPort.fetchAvailableFrame(outDim).asFrameBuffer2D();
        grayBuffer = outputFrame.lockBytes(Frame.MODE_WRITE);
        int[] targetDims = new int[] { outDim[0] / 4, outDim[1] };
        FrameImage2D targetFrame = Frame.create(mImageInType, targetDims).asFrameImage2D();
        mShader.setSourceQuad(Quad.fromRect(0f, 0f, ((float) outDim[0]) / dim[0], 1f));
        mShader.setUniformValue("pix_stride", 1f / outDim[0]);
        mShader.process(inputImage, targetFrame);
        RenderTarget grayTarget = targetFrame.lockRenderTarget();
        grayTarget.readPixelData(grayBuffer, targetDims[0], targetDims[1]);
        targetFrame.unlock();
        targetFrame.release();
    } else {
        outputFrame = outPort.fetchAvailableFrame(dim).asFrameBuffer2D();
        grayBuffer = outputFrame.lockBytes(Frame.MODE_WRITE);
        ByteBuffer inputBuffer = inputImage.lockBytes(Frame.MODE_READ);
        if (!toGrayValues(inputBuffer, grayBuffer)) {
            throw new RuntimeException("Native implementation encountered an error during processing!");
        }
        inputImage.unlock();
    }
    outputFrame.unlock();
    outPort.pushFrame(outputFrame);
}
Also used : OutputPort(androidx.media.filterfw.OutputPort) FrameBuffer2D(androidx.media.filterfw.FrameBuffer2D) FrameImage2D(androidx.media.filterfw.FrameImage2D) RenderTarget(androidx.media.filterfw.RenderTarget) ByteBuffer(java.nio.ByteBuffer)

Example 4 with RenderTarget

use of androidx.media.filterfw.RenderTarget in project android_frameworks_base by crdroidandroid.

the class ToGrayValuesFilter method onProcess.

@Override
protected void onProcess() {
    OutputPort outPort = getConnectedOutputPort("image");
    FrameImage2D inputImage = getConnectedInputPort("image").pullFrame().asFrameImage2D();
    int[] dim = inputImage.getDimensions();
    FrameBuffer2D outputFrame;
    ByteBuffer grayBuffer;
    if (isOpenGLSupported()) {
        // crop out the portion of inputImage that will be used to generate outputFrame.
        int modular = dim[0] % 4;
        int[] outDim = new int[] { dim[0] - modular, dim[1] };
        outputFrame = outPort.fetchAvailableFrame(outDim).asFrameBuffer2D();
        grayBuffer = outputFrame.lockBytes(Frame.MODE_WRITE);
        int[] targetDims = new int[] { outDim[0] / 4, outDim[1] };
        FrameImage2D targetFrame = Frame.create(mImageInType, targetDims).asFrameImage2D();
        mShader.setSourceQuad(Quad.fromRect(0f, 0f, ((float) outDim[0]) / dim[0], 1f));
        mShader.setUniformValue("pix_stride", 1f / outDim[0]);
        mShader.process(inputImage, targetFrame);
        RenderTarget grayTarget = targetFrame.lockRenderTarget();
        grayTarget.readPixelData(grayBuffer, targetDims[0], targetDims[1]);
        targetFrame.unlock();
        targetFrame.release();
    } else {
        outputFrame = outPort.fetchAvailableFrame(dim).asFrameBuffer2D();
        grayBuffer = outputFrame.lockBytes(Frame.MODE_WRITE);
        ByteBuffer inputBuffer = inputImage.lockBytes(Frame.MODE_READ);
        if (!toGrayValues(inputBuffer, grayBuffer)) {
            throw new RuntimeException("Native implementation encountered an error during processing!");
        }
        inputImage.unlock();
    }
    outputFrame.unlock();
    outPort.pushFrame(outputFrame);
}
Also used : OutputPort(androidx.media.filterfw.OutputPort) FrameBuffer2D(androidx.media.filterfw.FrameBuffer2D) FrameImage2D(androidx.media.filterfw.FrameImage2D) RenderTarget(androidx.media.filterfw.RenderTarget) ByteBuffer(java.nio.ByteBuffer)

Aggregations

FrameBuffer2D (androidx.media.filterfw.FrameBuffer2D)4 FrameImage2D (androidx.media.filterfw.FrameImage2D)4 OutputPort (androidx.media.filterfw.OutputPort)4 RenderTarget (androidx.media.filterfw.RenderTarget)4 ByteBuffer (java.nio.ByteBuffer)4