use of betterquesting.api.properties.IPropertyContainer in project BetterQuesting by Funwayguy.
the class LegacyLoader_v0 method readQuest.
public void readQuest(IQuest quest, JsonObject json) {
IPropertyContainer props = quest.getProperties();
props.setProperty(NativeProps.NAME, JsonHelper.GetString(json, "name", "New Quest"));
props.setProperty(NativeProps.DESC, JsonHelper.GetString(json, "description", "No Description"));
props.setProperty(NativeProps.MAIN, JsonHelper.GetBoolean(json, "isMain", false));
props.setProperty(NativeProps.SILENT, JsonHelper.GetBoolean(json, "isSilent", false));
props.setProperty(NativeProps.LOCKED_PROGRESS, JsonHelper.GetBoolean(json, "lockedProgress", false));
props.setProperty(NativeProps.SIMULTANEOUS, JsonHelper.GetBoolean(json, "simultaneous", false));
props.setProperty(NativeProps.GLOBAL, JsonHelper.GetBoolean(json, "globalQuest", false));
props.setProperty(NativeProps.GLOBAL_SHARE, JsonHelper.GetBoolean(json, "globalShare", false));
props.setProperty(NativeProps.AUTO_CLAIM, JsonHelper.GetBoolean(json, "autoClaim", false));
props.setProperty(NativeProps.REPEAT_TIME, JsonHelper.GetNumber(json, "repeatTime", 2000).intValue());
props.setProperty(NativeProps.LOGIC_QUEST, EnumLogic.valueOf(JsonHelper.GetString(json, "logic", "AND")));
props.setProperty(NativeProps.LOGIC_TASK, EnumLogic.valueOf(JsonHelper.GetString(json, "taskLogic", "AND")));
props.setProperty(NativeProps.ICON, JsonHelper.JsonToItemStack(NBTConverter.JSONtoNBT_Object(JsonHelper.GetObject(json, "icon"), new NBTTagCompound())));
for (JsonElement je : JsonHelper.GetArray(json, "preRequisites")) {
if (je == null || !je.isJsonPrimitive() || !je.getAsJsonPrimitive().isNumber()) {
continue;
}
int qID = je.getAsInt();
IQuest prq = QuestDatabase.INSTANCE.getValue(qID);
if (prq == null) {
prq = new QuestInstance();
QuestDatabase.INSTANCE.add(prq, qID);
}
quest.getPrerequisites().add(prq);
}
IRegStorageBase<Integer, ITask> taskDB = quest.getTasks();
ArrayList<ITask> uaTasks = new ArrayList<ITask>();
for (JsonElement entry : JsonHelper.GetArray(json, "tasks")) {
if (entry == null || !entry.isJsonObject()) {
continue;
}
JsonObject jsonTask = entry.getAsJsonObject();
ResourceLocation loc = new ResourceLocation(JsonHelper.GetString(jsonTask, "taskID", ""));
int index = JsonHelper.GetNumber(jsonTask, "index", -1).intValue();
ITask task = TaskRegistry.INSTANCE.createTask(loc);
if (task instanceof TaskPlaceholder) {
JsonObject jt2 = JsonHelper.GetObject(jsonTask, "orig_data");
ResourceLocation loc2 = new ResourceLocation(JsonHelper.GetString(jt2, "taskID", ""));
ITask t2 = TaskRegistry.INSTANCE.createTask(loc2);
if (// Restored original task
t2 != null) {
jsonTask = jt2;
task = t2;
}
}
NBTTagCompound nbtTask = NBTConverter.JSONtoNBT_Object(jsonTask, new NBTTagCompound());
if (task != null) {
task.readFromNBT(nbtTask, EnumSaveType.CONFIG);
if (index >= 0) {
taskDB.add(task, index);
} else {
uaTasks.add(task);
}
} else {
TaskPlaceholder tph = new TaskPlaceholder();
tph.setTaskData(nbtTask, EnumSaveType.CONFIG);
if (index >= 0) {
taskDB.add(tph, index);
} else {
uaTasks.add(tph);
}
}
}
for (ITask t : uaTasks) {
taskDB.add(t, taskDB.nextKey());
}
IRegStorageBase<Integer, IReward> rewardDB = quest.getRewards();
ArrayList<IReward> unassigned = new ArrayList<IReward>();
for (JsonElement entry : JsonHelper.GetArray(json, "rewards")) {
if (entry == null || !entry.isJsonObject()) {
continue;
}
JsonObject jsonReward = entry.getAsJsonObject();
ResourceLocation loc = new ResourceLocation(JsonHelper.GetString(jsonReward, "rewardID", ""));
int index = JsonHelper.GetNumber(jsonReward, "index", -1).intValue();
IReward reward = RewardRegistry.INSTANCE.createReward(loc);
if (reward instanceof RewardPlaceholder) {
JsonObject jr2 = JsonHelper.GetObject(jsonReward, "orig_data");
ResourceLocation loc2 = new ResourceLocation(JsonHelper.GetString(jr2, "rewardID", ""));
IReward r2 = RewardRegistry.INSTANCE.createReward(loc2);
if (r2 != null) {
jsonReward = jr2;
reward = r2;
}
}
NBTTagCompound nbtReward = NBTConverter.JSONtoNBT_Object(jsonReward, new NBTTagCompound());
if (reward != null) {
reward.readFromNBT(nbtReward, EnumSaveType.CONFIG);
if (index >= 0) {
rewardDB.add(reward, index);
} else {
unassigned.add(reward);
}
} else {
RewardPlaceholder rph = new RewardPlaceholder();
rph.setRewardData(nbtReward, EnumSaveType.CONFIG);
if (index >= 0) {
rewardDB.add(rph, index);
} else {
unassigned.add(rph);
}
}
}
for (IReward r : unassigned) {
rewardDB.add(r, rewardDB.nextKey());
}
}
use of betterquesting.api.properties.IPropertyContainer in project BetterQuesting by Funwayguy.
the class LegacyLoader_v0 method readLine.
public void readLine(IQuestLine qLine, JsonObject json) {
IPropertyContainer props = qLine.getProperties();
props.setProperty(NativeProps.NAME, JsonHelper.GetString(json, "name", "New Quest Line"));
props.setProperty(NativeProps.DESC, JsonHelper.GetString(json, "description", "No Description"));
for (JsonElement je : JsonHelper.GetArray(json, "quests")) {
if (je == null || !je.isJsonObject()) {
continue;
}
JsonObject json2 = je.getAsJsonObject();
IQuestLineEntry entry = new QuestLineEntry(JsonHelper.GetNumber(json2, "x", 0).intValue(), JsonHelper.GetNumber(json2, "y", 0).intValue(), 24);
int qID = JsonHelper.GetNumber(json2, "id", -1).intValue();
if (qID >= 0) {
qLine.add(entry, qID);
}
}
}
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