use of betterquesting.client.gui.GuiQuestLinesEmbedded in project BetterQuesting by Funwayguy.
the class GuiQuestLineDesigner method initGui.
@Override
public void initGui() {
super.initGui();
this.sizeX -= 96;
((GuiButton) this.buttonList.get(0)).x = guiLeft + sizeX / 2 - 100;
GuiQuestLinesEmbedded oldGui = qlGui;
qlGui = new GuiQuestLinesEmbedded(guiLeft + 16, guiTop + 16, sizeX - 32, sizeY - 32);
qlGui.setQuestLine(new QuestLineButtonTree(qLine), true);
if (// Preserve old settings
oldGui != null) {
embedded.remove(oldGui);
qlGui.copySettings(oldGui);
}
qlGui.clampScroll();
embedded.add(qlGui);
this.tabList.clear();
this.tabList.addAll(ToolboxRegistry.INSTANCE.getAllTools());
this.tabIndex = MathHelper.clamp(tabIndex, 0, Math.max(0, tabList.size() - 1));
for (IToolboxTab tab : tabList) {
tab.initTools(this.qlGui);
}
if (tabList.size() > 0) {
toolTab = tabList.get(tabIndex);
tabGui = toolTab.getTabGui(guiLeft + sizeX + 16, guiTop + 32, 64, sizeY - 48);
if (tabGui != null) {
embedded.add(tabGui);
}
}
GuiButtonThemed btnLeft = new GuiButtonThemed(1, guiLeft + sizeX, guiTop + 16, 16, 16, "<", true);
GuiButtonThemed btnRight = new GuiButtonThemed(2, guiLeft + sizeX + 80, guiTop + 16, 16, 16, ">", true);
if (tabList.size() <= 1) {
btnLeft.enabled = false;
btnRight.enabled = false;
}
buttonList.add(btnLeft);
buttonList.add(btnRight);
}
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