use of blusunrize.immersiveengineering.client.fx.ParticleSparks in project ImmersiveEngineering by BluSunrize.
the class ClientProxy method spawnSparkFX.
@Override
public void spawnSparkFX(World world, double x, double y, double z, double mx, double my, double mz) {
Particle particle = new ParticleSparks(world, x, y, z, mx, my, mz);
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
}
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