use of boofcv.abst.sfm.DepthSparse3D_to_PixelTo3D in project MAVSlam by ecmnet.
the class FactoryMAVOdometry method depthDepthPnP.
/**
* Depth sensor based visual odometry algorithm which runs a sparse feature tracker in the visual camera and
* estimates the range of tracks once when first detected using the depth sensor.
*
* @see MAVOdomPixelDepthPnP
*
* @param thresholdAdd Add new tracks when less than this number are in the inlier set. Tracker dependent. Set to
* a value ≤ 0 to add features every frame.
* @param thresholdRetire Discard a track if it is not in the inlier set after this many updates. Try 2
* @param sparseDepth Extracts depth of pixels from a depth sensor.
* @param visualType Type of visual image being processed.
* @param depthType Type of depth image being processed.
* @return StereoVisualOdometry
*/
public static <Vis extends ImageGray, Depth extends ImageGray> MAVDepthVisualOdometry<Vis, Depth> depthDepthPnP(double inlierPixelTol, int thresholdAdd, int thresholdRetire, int ransacIterations, int refineIterations, boolean doublePass, DepthSparse3D<Depth> sparseDepth, PointTrackerTwoPass<Vis> tracker, Class<Vis> visualType, Class<Depth> depthType) {
// Range from sparse disparity
ImagePixelTo3D pixelTo3D = new DepthSparse3D_to_PixelTo3D<Depth>(sparseDepth);
Estimate1ofPnP estimator = FactoryMultiView.computePnP_1(EnumPNP.P3P_FINSTERWALDER, -1, 2);
final DistanceModelMonoPixels<Se3_F64, Point2D3D> distance = new PnPDistanceReprojectionSq();
ModelManagerSe3_F64 manager = new ModelManagerSe3_F64();
EstimatorToGenerator<Se3_F64, Point2D3D> generator = new EstimatorToGenerator<Se3_F64, Point2D3D>(estimator);
// 1/2 a pixel tolerance for RANSAC inliers
double ransacTOL = inlierPixelTol * inlierPixelTol;
ModelMatcher<Se3_F64, Point2D3D> motion = new Ransac<Se3_F64, Point2D3D>(2323, manager, generator, distance, ransacIterations, ransacTOL);
RefinePnP refine = null;
if (refineIterations > 0) {
refine = FactoryMultiView.refinePnP(1e-12, refineIterations);
}
MAVOdomPixelDepthPnP<Vis> alg = new MAVOdomPixelDepthPnP<Vis>(thresholdAdd, thresholdRetire, doublePass, motion, pixelTo3D, refine, tracker, null, null);
return new MAVOdomPixelDepthPnP_to_DepthVisualOdometry<Vis, Depth>(sparseDepth, alg, distance, ImageType.single(visualType), depthType);
}
use of boofcv.abst.sfm.DepthSparse3D_to_PixelTo3D in project BoofCV by lessthanoptimal.
the class FactoryVisualOdometry method depthDepthPnP.
/**
* Depth sensor based visual odometry algorithm which runs a sparse feature tracker in the visual camera and
* estimates the range of tracks once when first detected using the depth sensor.
*
* @see VisOdomPixelDepthPnP
*
* @param thresholdAdd Add new tracks when less than this number are in the inlier set. Tracker dependent. Set to
* a value ≤ 0 to add features every frame.
* @param thresholdRetire Discard a track if it is not in the inlier set after this many updates. Try 2
* @param sparseDepth Extracts depth of pixels from a depth sensor.
* @param visualType Type of visual image being processed.
* @param depthType Type of depth image being processed.
* @return StereoVisualOdometry
*/
public static <Vis extends ImageGray<Vis>, Depth extends ImageGray<Depth>> DepthVisualOdometry<Vis, Depth> depthDepthPnP(double inlierPixelTol, int thresholdAdd, int thresholdRetire, int ransacIterations, int refineIterations, boolean doublePass, DepthSparse3D<Depth> sparseDepth, PointTrackerTwoPass<Vis> tracker, Class<Vis> visualType, Class<Depth> depthType) {
// Range from sparse disparity
ImagePixelTo3D pixelTo3D = new DepthSparse3D_to_PixelTo3D<>(sparseDepth);
Estimate1ofPnP estimator = FactoryMultiView.computePnP_1(EnumPNP.P3P_FINSTERWALDER, -1, 2);
final DistanceModelMonoPixels<Se3_F64, Point2D3D> distance = new PnPDistanceReprojectionSq();
ModelManagerSe3_F64 manager = new ModelManagerSe3_F64();
EstimatorToGenerator<Se3_F64, Point2D3D> generator = new EstimatorToGenerator<>(estimator);
// 1/2 a pixel tolerance for RANSAC inliers
double ransacTOL = inlierPixelTol * inlierPixelTol;
ModelMatcher<Se3_F64, Point2D3D> motion = new Ransac<>(2323, manager, generator, distance, ransacIterations, ransacTOL);
RefinePnP refine = null;
if (refineIterations > 0) {
refine = FactoryMultiView.refinePnP(1e-12, refineIterations);
}
VisOdomPixelDepthPnP<Vis> alg = new VisOdomPixelDepthPnP<>(thresholdAdd, thresholdRetire, doublePass, motion, pixelTo3D, refine, tracker, null, null);
return new VisOdomPixelDepthPnP_to_DepthVisualOdometry<>(sparseDepth, alg, distance, ImageType.single(visualType), depthType);
}
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