use of boofcv.gui.PanelGridPanel in project BoofCV by lessthanoptimal.
the class ExampleDenseOpticalFlow method main.
public static void main(String[] args) {
MediaManager media = DefaultMediaManager.INSTANCE;
// String fileName0 = UtilIO.pathExample("denseflow/dogdance07.png");
// String fileName1 = UtilIO.pathExample("denseflow/dogdance08.png");
String fileName0 = UtilIO.pathExample("denseflow/Urban2_07.png");
String fileName1 = UtilIO.pathExample("denseflow/Urban2_08.png");
// String fileName0 = UtilIO.pathExample("denseflow/Grove2_07.png");
// String fileName1 = UtilIO.pathExample("denseflow/Grove2_09.png");
DenseOpticalFlow<GrayF32> denseFlow = // FactoryDenseOpticalFlow.hornSchunckPyramid(null,GrayF32.class);
FactoryDenseOpticalFlow.broxWarping(null, GrayF32.class);
BufferedImage buff0 = media.openImage(fileName0);
BufferedImage buff1 = media.openImage(fileName1);
GrayF32 full = new GrayF32(buff0.getWidth(), buff0.getHeight());
// Dense optical flow is very computationally expensive. Just process the image at 1/2 resolution
GrayF32 previous = new GrayF32(full.width / 2, full.height / 2);
GrayF32 current = previous.createSameShape();
ImageFlow flow = new ImageFlow(previous.width, previous.height);
ConvertBufferedImage.convertFrom(buff0, full);
new FDistort(full, previous).scaleExt().apply();
ConvertBufferedImage.convertFrom(buff1, full);
new FDistort(full, current).scaleExt().apply();
// compute dense motion
denseFlow.process(previous, current, flow);
// Visualize the results
PanelGridPanel gui = new PanelGridPanel(1, 2);
BufferedImage converted0 = new BufferedImage(current.width, current.height, BufferedImage.TYPE_INT_RGB);
BufferedImage converted1 = new BufferedImage(current.width, current.height, BufferedImage.TYPE_INT_RGB);
BufferedImage visualized = new BufferedImage(current.width, current.height, BufferedImage.TYPE_INT_RGB);
ConvertBufferedImage.convertTo(previous, converted0, true);
ConvertBufferedImage.convertTo(current, converted1, true);
VisualizeOpticalFlow.colorized(flow, 10, visualized);
AnimatePanel animate = new AnimatePanel(150, converted0, converted1);
gui.add(animate);
gui.add(visualized);
animate.start();
ShowImages.showWindow(gui, "Dense Optical Flow", true);
}
use of boofcv.gui.PanelGridPanel in project BoofCV by lessthanoptimal.
the class ExamplePoseOfCalibrationTarget method main.
public static void main(String[] args) {
// Load camera calibration
CameraPinholeBrown intrinsic = CalibrationIO.load(UtilIO.pathExample("calibration/mono/Sony_DSC-HX5V_Chess/intrinsic.yaml"));
LensDistortionNarrowFOV lensDistortion = new LensDistortionBrown(intrinsic);
// load the video file
String fileName = UtilIO.pathExample("tracking/chessboard_SonyDSC_01.mjpeg");
SimpleImageSequence<GrayF32> video = DefaultMediaManager.INSTANCE.openVideo(fileName, ImageType.single(GrayF32.class));
// DefaultMediaManager.INSTANCE.openCamera(null, 640, 480, ImageType.single(GrayF32.class));
// Let's use the FiducialDetector interface since it is much easier than coding up
// the entire thing ourselves. Look at FiducialDetector's code if you want to understand how it works.
CalibrationFiducialDetector<GrayF32> detector = FactoryFiducial.calibChessboardX(null, new ConfigGridDimen(4, 5, 0.03), GrayF32.class);
detector.setLensDistortion(lensDistortion, intrinsic.width, intrinsic.height);
// Get the 2D coordinate of calibration points for visualization purposes
List<Point2D_F64> calibPts = detector.getCalibrationPoints();
// Set up visualization
PointCloudViewer viewer = VisualizeData.createPointCloudViewer();
viewer.setCameraHFov(PerspectiveOps.computeHFov(intrinsic));
viewer.setTranslationStep(0.01);
// white background
viewer.setBackgroundColor(0xFFFFFF);
// make the view more interest. From the side.
DMatrixRMaj rotY = ConvertRotation3D_F64.rotY(-Math.PI / 2.0, null);
viewer.setCameraToWorld(new Se3_F64(rotY, new Vector3D_F64(0.75, 0, 1.25)).invert(null));
var imagePanel = new ImagePanel(intrinsic.width, intrinsic.height);
var viewerComponent = viewer.getComponent();
viewerComponent.setPreferredSize(new Dimension(intrinsic.width, intrinsic.height));
var gui = new PanelGridPanel(1, imagePanel, viewerComponent);
gui.setMaximumSize(gui.getPreferredSize());
ShowImages.showWindow(gui, "Calibration Target Pose", true);
// Allows the user to click on the image and pause
var pauseHelper = new MousePauseHelper(gui);
// saves the target's center location
var path = new ArrayList<Point3D_F64>();
// Process each frame in the video sequence
var targetToCamera = new Se3_F64();
while (video.hasNext()) {
// detect calibration points
detector.detect(video.next());
if (detector.totalFound() == 1) {
detector.getFiducialToCamera(0, targetToCamera);
// Visualization. Show a path with green points and the calibration points in black
viewer.clearPoints();
Point3D_F64 center = new Point3D_F64();
SePointOps_F64.transform(targetToCamera, center, center);
path.add(center);
for (Point3D_F64 p : path) {
viewer.addPoint(p.x, p.y, p.z, 0x00FF00);
}
for (int j = 0; j < calibPts.size(); j++) {
Point2D_F64 p = calibPts.get(j);
Point3D_F64 p3 = new Point3D_F64(p.x, p.y, 0);
SePointOps_F64.transform(targetToCamera, p3, p3);
viewer.addPoint(p3.x, p3.y, p3.z, 0);
}
}
imagePanel.setImage((BufferedImage) video.getGuiImage());
viewerComponent.repaint();
imagePanel.repaint();
BoofMiscOps.pause(30);
while (pauseHelper.isPaused()) {
BoofMiscOps.pause(30);
}
}
}
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