use of cavern.network.client.MiningMessage in project Cavern2 by kegare.
the class CaveEventHooks method onBlockBreak.
@SubscribeEvent
public void onBlockBreak(BreakEvent event) {
EntityPlayer entityPlayer = event.getPlayer();
if (entityPlayer == null || entityPlayer instanceof FakePlayer || !(entityPlayer instanceof EntityPlayerMP)) {
return;
}
EntityPlayerMP player = (EntityPlayerMP) entityPlayer;
if (!CavernAPI.dimension.isInCaveDimensions(player)) {
return;
}
World world = event.getWorld();
IBlockState state = event.getState();
ItemStack stack = player.getHeldItemMainhand();
if (GeneralConfig.isMiningPointItem(stack)) {
int point = MinerStats.getPointAmount(state);
if (point != 0) {
IMinerStats stats = MinerStats.get(player);
IMiningData data = MiningData.get(player);
if (player.inventory.hasItemStack(ItemCave.EnumType.MINER_ORB.getItemStack())) {
if (RANDOM.nextDouble() < 0.15D) {
point += Math.max(point / 2, 1);
}
}
stats.addPoint(point);
stats.addMiningRecord(new BlockMeta(state));
data.notifyMining(state, point);
int combo = data.getMiningCombo();
if (combo > 0 && combo % 10 == 0) {
world.playSound(null, player.posX, player.posY + 0.25D, player.posZ, SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.PLAYERS, 0.1F, 0.5F * ((RANDOM.nextFloat() - RANDOM.nextFloat()) * 0.7F + 1.8F));
player.addExperience(combo / 10);
}
if (combo >= 50) {
PlayerHelper.grantAdvancement(player, "good_mine");
}
CaveNetworkRegistry.sendTo(new MiningMessage(state, point), player);
}
}
if (CavernAPI.dimension.isInFrostMountains(player)) {
if (player.capabilities.isCreativeMode) {
return;
}
if (state.getBlock() != Blocks.PACKED_ICE || EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, stack) > 0) {
return;
}
BlockPos pos = event.getPos();
Biome biome = world.getBiome(pos);
if (!biome.isSnowyBiome()) {
return;
}
if (RANDOM.nextDouble() < 0.05D) {
Block.spawnAsEntity(world, pos, new ItemStack(Blocks.ICE));
} else if (RANDOM.nextDouble() < 0.005D) {
Block.spawnAsEntity(world, pos, RandomiteHelper.getDropItem());
} else if (stack.getItem() instanceof IIceEquipment && RANDOM.nextDouble() < 0.03D || RANDOM.nextDouble() < 0.01D) {
Block.spawnAsEntity(world, pos, new ItemStack(Blocks.PACKED_ICE));
}
}
}
Aggregations