use of cc.hyperium.handlers.handlers.stats.display.StatsDisplayItem in project Hyperium by HyperiumClient.
the class SkyWarsStats method getPreview.
@Override
public List<StatsDisplayItem> getPreview(HypixelApiPlayer player) {
List<StatsDisplayItem> stats = new ArrayList<>();
JsonHolder skyWars = player.getStats(GameType.SKYWARS);
stats.add(new DisplayLine(bold("Coins: ", skyWars.optInt("coins"))));
stats.add(new DisplayLine(bold("Kills: ", skyWars.optInt("kills"))));
stats.add(new DisplayLine(bold("Assists: ", skyWars.optInt("assists"))));
stats.add(new DisplayLine(bold("Deaths: ", skyWars.optInt("deaths"))));
stats.add(new DisplayLine(bold("Wins: ", skyWars.optInt("wins"))));
stats.add(new DisplayLine(bold("Losses: ", skyWars.optInt("losses"))));
return stats;
}
use of cc.hyperium.handlers.handlers.stats.display.StatsDisplayItem in project Hyperium by HyperiumClient.
the class SpeedUHCStats method getPreview.
@Override
public List<StatsDisplayItem> getPreview(HypixelApiPlayer player) {
List<StatsDisplayItem> stats = new ArrayList<>();
JsonHolder speedUhc = player.getStats(GameType.SPEED_UHC);
stats.add(new DisplayLine(bold("Coins: ", speedUhc.optInt("coins"))));
stats.add(new DisplayLine(bold("Kills: ", speedUhc.optInt("kills"))));
stats.add(new DisplayLine(bold("Deaths: ", speedUhc.optInt("deaths"))));
stats.add(new DisplayLine(bold("Wins: ", speedUhc.optInt("wins"))));
stats.add(new DisplayLine(bold("Losses: ", speedUhc.optInt("losses"))));
return stats;
}
use of cc.hyperium.handlers.handlers.stats.display.StatsDisplayItem in project Hyperium by HyperiumClient.
the class TNTGamesStats method getDeepStats.
@Override
public List<StatsDisplayItem> getDeepStats(HypixelApiPlayer player) {
List<StatsDisplayItem> stats = getPreview(player);
JsonHolder tntGames = player.getStats(GameType.TNTGAMES);
stats.add(new DisplayLine(bold("TNT Run Wins: ", tntGames.optInt("wins_tntrun"))));
stats.add(new DisplayLine(bold("TNT Tag Wins: ", tntGames.optInt("wins_tnttag"))));
stats.add(new DisplayLine(bold("PVP Run Wins: ", tntGames.optInt("wins_pvprun"))));
stats.add(new DisplayLine(bold("Bowspleef Wins: ", tntGames.optInt("wins_bowspleef"))));
stats.add(new DisplayLine(bold("Bowspleef W/L: ", WebsiteUtils.buildRatio(tntGames.optInt("wins_bowspleef"), tntGames.optInt("deaths_bowspleef")))));
stats.add(new DisplayLine(bold("TNT Wizards Kills: ", tntGames.optInt("kills_capture"))));
stats.add(new DisplayLine(bold("TNT Wizards Wins: ", tntGames.optInt("wins_capture"))));
stats.add(new DisplayLine(bold("TNt Wizards K/D: ", WebsiteUtils.buildRatio(tntGames.optInt("kills_capsafture"), tntGames.optInt("deaths_capture")))));
return stats;
}
use of cc.hyperium.handlers.handlers.stats.display.StatsDisplayItem in project Hyperium by HyperiumClient.
the class ArcadeStats method getPreview.
@Override
public List<StatsDisplayItem> getPreview(HypixelApiPlayer player) {
ArrayList<StatsDisplayItem> items = new ArrayList<>();
items.add(new DisplayLine(bold("Coins: ", player.getStats(GameType.ARCADE).optInt("coins"))));
return items;
}
use of cc.hyperium.handlers.handlers.stats.display.StatsDisplayItem in project Hyperium by HyperiumClient.
the class ArcadeStats method getDeepStats.
@Override
public List<StatsDisplayItem> getDeepStats(HypixelApiPlayer player) {
List<StatsDisplayItem> items = getPreview(player);
JsonHolder arcade = player.getStats(GameType.ARCADE);
items.add(new DisplayLine(""));
items.add(new DisplayLine("Galaxy Wars", Color.WHITE.getRGB(), 2));
items.add(new DisplayLine(bold("Kills: ", arcade.optInt("sw_kills"))));
items.add(new DisplayLine(bold("Shots Fired: ", arcade.optInt("sw_shots_fired"))));
items.add(new DisplayLine(bold("Rebel Kills: ", arcade.optInt("sw_rebel_kills"))));
items.add(new DisplayLine(bold("Deaths: ", arcade.optInt("sw_deaths"))));
items.add(new DisplayLine(""));
items.add(new DisplayLine("Farm Hunt", Color.WHITE.getRGB(), 2));
items.add(new DisplayLine(bold("Poop collected: ", arcade.optInt("poop_collected"))));
items.add(new DisplayLine(bold("Farm Hunt Wins: ", arcade.optInt("wins_farm_hunt"))));
items.add(new DisplayLine(""));
items.add(new DisplayLine("Bounty Hunters", Color.WHITE.getRGB(), 2));
items.add(new DisplayLine(bold("Wins: ", arcade.optInt("wins_oneinthequiver"))));
items.add(new DisplayLine(bold("Deaths: ", arcade.optInt("deaths_oneinthequiver"))));
items.add(new DisplayLine(bold("Bounty Kills: ", arcade.optInt("bounty_kills_oneinthequiver"))));
items.add(new DisplayLine(bold("Kills: ", arcade.optInt("kills_oneinthequiver"))));
items.add(new DisplayLine(""));
items.add(new DisplayLine("Blocking Dead", Color.WHITE.getRGB(), 2));
items.add(new DisplayLine(bold("Kills: ", arcade.optInt("kills_dayone"))));
items.add(new DisplayLine(bold("Headshots: ", arcade.optInt("headshots_dayone"))));
items.add(new DisplayLine(bold("Wins: ", arcade.optInt("wins_dayone"))));
items.add(new DisplayLine(bold("Melee Weapon: ", arcade.optString("melee_weapon").toLowerCase().replace("_", " "))));
items.add(new DisplayLine(""));
items.add(new DisplayLine("Football", Color.WHITE.getRGB(), 2));
items.add(new DisplayLine(bold("Wins: ", arcade.optInt("wins_soccer"))));
items.add(new DisplayLine(bold("Goals: ", arcade.optInt("goals_soccer"))));
items.add(new DisplayLine(bold("Power Kicks: ", arcade.optInt("powerkicks_soccer"))));
items.add(new DisplayLine(""));
items.add(new DisplayLine("Mini Walls", Color.WHITE.getRGB(), 2));
items.add(new DisplayLine(bold("Arrows hit: ", arcade.optInt("arrows_hit_mini_walls"))));
items.add(new DisplayLine(bold("Kills: ", arcade.optInt("kills_mini_walls"))));
items.add(new DisplayLine(bold("Final Kills: ", arcade.optInt("final_kills_mini_walls"))));
items.add(new DisplayLine(bold("Wins: ", arcade.optInt("wins_mini_walls"))));
items.add(new DisplayLine(bold("Deaths: ", arcade.optInt("deaths_mini_walls"))));
items.add(new DisplayLine(bold("Wither Damage: ", arcade.optInt("wither_damage_mini_walls"))));
items.add(new DisplayLine(bold("Wither Kills: ", arcade.optInt("wither_kills_mini_walls"))));
items.add(new DisplayLine(""));
items.add(new DisplayLine("Other Games", Color.WHITE.getRGB(), 2));
items.add(new DisplayLine(bold("Hole in the Wall Record : ", arcade.optInt("hitw_record_q"))));
items.add(new DisplayLine(bold("Total Hole in the Walls Rounds: ", arcade.optInt("rounds_hole_in_the_wall"))));
items.add(new DisplayLine(bold("Hypixel Says Rounds: ", arcade.optInt("rounds_simon_says"))));
items.add(new DisplayLine(bold("Hypixel Says Wins: ", arcade.optInt("wins_simon_says"))));
items.add(new DisplayLine(bold("Kills throwout: ", arcade.optInt("kills_throw_out"))));
items.add(new DisplayLine(bold("Death throwout: ", arcade.optInt("deaths_throw_out"))));
items.add(new DisplayLine(bold("Kills dragon wars: ", arcade.optInt("kills_dragonwars2"))));
items.add(new DisplayLine(bold("Wins dragon wars: ", arcade.optInt("wins_dragonwars2"))));
items.add(new DisplayLine(bold("Build Battle wins: ", arcade.optInt("wins_buildbattle"))));
items.add(new DisplayLine(bold("Max Creeper Attack Wave: ", arcade.optInt("max_wave"))));
items.add(new DisplayLine(bold("Party Games 1 wins: ", arcade.optInt("wins_party"))));
items.add(new DisplayLine(bold("Party Games 2 wins: ", arcade.optInt("wins_party_2"))));
items.add(new DisplayLine(bold("Party Games 3 wins: ", arcade.optInt("wins_party_3"))));
return items;
}
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