use of ch.randelshofer.gui.datatransfer.FileTextFieldTransferHandler in project processing by processing.
the class MovieMaker method init.
public void init(Base base) {
initComponents(base.getActiveEditor() == null);
((JComponent) getContentPane()).setBorder(new EmptyBorder(12, 18, 18, 18));
imageFolderField.setTransferHandler(new FileTextFieldTransferHandler(JFileChooser.DIRECTORIES_ONLY));
soundFileField.setTransferHandler(new FileTextFieldTransferHandler());
JComponent[] smallComponents = { compressionBox, compressionLabel, fpsField, fpsLabel, widthField, widthLabel, heightField, heightLabel, originalSizeCheckBox };
for (JComponent c : smallComponents) {
c.putClientProperty("JComponent.sizeVariant", "small");
}
// Get Preferences
prefs = Preferences.userNodeForPackage(MovieMaker.class);
imageFolderField.setText(prefs.get("movie.imageFolder", ""));
soundFileField.setText(prefs.get("movie.soundFile", ""));
widthField.setText("" + prefs.getInt("movie.width", 640));
heightField.setText("" + prefs.getInt("movie.height", 480));
boolean original = prefs.getBoolean("movie.originalSize", false);
originalSizeCheckBox.setSelected(original);
widthField.setEnabled(!original);
heightField.setEnabled(!original);
String fps = "" + prefs.getDouble("movie.fps", 30);
if (fps.endsWith(".0")) {
fps = fps.substring(0, fps.length() - 2);
}
fpsField.setText(fps);
compressionBox.setSelectedIndex(Math.max(0, Math.min(compressionBox.getItemCount() - 1, prefs.getInt("movie.compression", 0))));
originalSizeCheckBox.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
boolean enabled = !originalSizeCheckBox.isSelected();
widthField.setEnabled(enabled);
heightField.setEnabled(enabled);
}
});
// String streaming = prefs.get("movie.streaming", "fastStartCompressed");
// for (Enumeration<AbstractButton> i = streamingGroup.getElements(); i.hasMoreElements();) {
// AbstractButton btn = i.nextElement();
// if (btn.getActionCommand().equals(streaming)) {
// btn.setSelected(true);
// break;
// }
// }
// scoot everybody around
pack();
// center the frame on screen
setLocationRelativeTo(null);
}
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