use of client.inventory.Item in project HeavenMS by ronancpl.
the class MapleCharacter method saveToDB.
public synchronized void saveToDB(boolean notAutosave) {
if (!loggedIn)
return;
Calendar c = Calendar.getInstance();
if (notAutosave)
FilePrinter.print(FilePrinter.SAVING_CHARACTER, "Attempting to save " + name + " at " + c.getTime().toString());
else
FilePrinter.print(FilePrinter.AUTOSAVING_CHARACTER, "Attempting to autosave " + name + " at " + c.getTime().toString());
Connection con = null;
try {
con = DatabaseConnection.getConnection();
con.setTransactionIsolation(Connection.TRANSACTION_READ_UNCOMMITTED);
con.setAutoCommit(false);
PreparedStatement ps;
ps = con.prepareStatement("UPDATE characters SET level = ?, fame = ?, str = ?, dex = ?, luk = ?, `int` = ?, exp = ?, gachaexp = ?, hp = ?, mp = ?, maxhp = ?, maxmp = ?, sp = ?, ap = ?, gm = ?, skincolor = ?, gender = ?, job = ?, hair = ?, face = ?, map = ?, meso = ?, hpMpUsed = ?, spawnpoint = ?, party = ?, buddyCapacity = ?, messengerid = ?, messengerposition = ?, mountlevel = ?, mountexp = ?, mounttiredness= ?, equipslots = ?, useslots = ?, setupslots = ?, etcslots = ?, monsterbookcover = ?, vanquisherStage = ?, dojoPoints = ?, lastDojoStage = ?, finishedDojoTutorial = ?, vanquisherKills = ?, matchcardwins = ?, matchcardlosses = ?, matchcardties = ?, omokwins = ?, omoklosses = ?, omokties = ?, dataString = ?, fquest = ?, jailexpire = ? WHERE id = ?", Statement.RETURN_GENERATED_KEYS);
if (gmLevel < 1 && level > 199) {
ps.setInt(1, isCygnus() ? 120 : 200);
} else {
ps.setInt(1, level);
}
ps.setInt(2, fame);
ps.setInt(3, str);
ps.setInt(4, dex);
ps.setInt(5, luk);
ps.setInt(6, int_);
ps.setInt(7, Math.abs(exp.get()));
ps.setInt(8, Math.abs(gachaexp.get()));
ps.setInt(9, hp);
ps.setInt(10, mp);
ps.setInt(11, maxhp);
ps.setInt(12, maxmp);
StringBuilder sps = new StringBuilder();
for (int i = 0; i < remainingSp.length; i++) {
sps.append(remainingSp[i]);
sps.append(",");
}
String sp = sps.toString();
ps.setString(13, sp.substring(0, sp.length() - 1));
ps.setInt(14, remainingAp);
ps.setInt(15, gmLevel);
ps.setInt(16, skinColor.getId());
ps.setInt(17, gender);
ps.setInt(18, job.getId());
ps.setInt(19, hair);
ps.setInt(20, face);
if (map == null || (cashshop != null && cashshop.isOpened())) {
ps.setInt(21, mapid);
} else {
if (map.getForcedReturnId() != 999999999) {
ps.setInt(21, map.getForcedReturnId());
} else {
ps.setInt(21, getHp() < 1 ? map.getReturnMapId() : map.getId());
}
}
ps.setInt(22, meso.get());
ps.setInt(23, hpMpApUsed);
if (map == null || map.getId() == 610020000 || map.getId() == 610020001) {
// reset to first spawnpoint on those maps
ps.setInt(24, 0);
} else {
MaplePortal closest = map.findClosestPlayerSpawnpoint(getPosition());
if (closest != null) {
ps.setInt(24, closest.getId());
} else {
ps.setInt(24, 0);
}
}
prtLock.lock();
try {
if (party != null) {
ps.setInt(25, party.getId());
} else {
ps.setInt(25, -1);
}
} finally {
prtLock.unlock();
}
ps.setInt(26, buddylist.getCapacity());
if (messenger != null) {
ps.setInt(27, messenger.getId());
ps.setInt(28, messengerposition);
} else {
ps.setInt(27, 0);
ps.setInt(28, 4);
}
if (maplemount != null) {
ps.setInt(29, maplemount.getLevel());
ps.setInt(30, maplemount.getExp());
ps.setInt(31, maplemount.getTiredness());
} else {
ps.setInt(29, 1);
ps.setInt(30, 0);
ps.setInt(31, 0);
}
for (int i = 1; i < 5; i++) {
ps.setInt(i + 31, getSlots(i));
}
monsterbook.saveCards(getId());
ps.setInt(36, bookCover);
ps.setInt(37, vanquisherStage);
ps.setInt(38, dojoPoints);
ps.setInt(39, dojoStage);
ps.setInt(40, finishedDojoTutorial ? 1 : 0);
ps.setInt(41, vanquisherKills);
ps.setInt(42, matchcardwins);
ps.setInt(43, matchcardlosses);
ps.setInt(44, matchcardties);
ps.setInt(45, omokwins);
ps.setInt(46, omoklosses);
ps.setInt(47, omokties);
ps.setString(48, dataString);
ps.setInt(49, quest_fame);
ps.setLong(50, jailExpiration);
ps.setInt(51, id);
int updateRows = ps.executeUpdate();
if (updateRows < 1) {
throw new RuntimeException("Character not in database (" + id + ")");
}
petLock.lock();
try {
for (int i = 0; i < 3; i++) {
if (pets[i] != null) {
pets[i].saveToDb();
}
}
} finally {
petLock.unlock();
}
for (Entry<Integer, Set<Integer>> es : getExcluded().entrySet()) {
// this set is already protected
try (PreparedStatement ps2 = con.prepareStatement("DELETE FROM petignores WHERE petid=?")) {
ps2.setInt(1, es.getKey());
ps2.executeUpdate();
}
try (PreparedStatement ps2 = con.prepareStatement("INSERT INTO petignores (petid, itemid) VALUES (?, ?)")) {
ps2.setInt(1, es.getKey());
for (Integer x : es.getValue()) {
ps2.setInt(2, x);
ps2.addBatch();
}
ps2.executeBatch();
}
}
deleteWhereCharacterId(con, "DELETE FROM keymap WHERE characterid = ?");
ps = con.prepareStatement("INSERT INTO keymap (characterid, `key`, `type`, `action`) VALUES (?, ?, ?, ?)");
ps.setInt(1, id);
Set<Entry<Integer, MapleKeyBinding>> keybindingItems = Collections.unmodifiableSet(keymap.entrySet());
for (Entry<Integer, MapleKeyBinding> keybinding : keybindingItems) {
ps.setInt(2, keybinding.getKey());
ps.setInt(3, keybinding.getValue().getType());
ps.setInt(4, keybinding.getValue().getAction());
ps.addBatch();
}
ps.executeBatch();
deleteWhereCharacterId(con, "DELETE FROM skillmacros WHERE characterid = ?");
ps = con.prepareStatement("INSERT INTO skillmacros (characterid, skill1, skill2, skill3, name, shout, position) VALUES (?, ?, ?, ?, ?, ?, ?)");
ps.setInt(1, getId());
for (int i = 0; i < 5; i++) {
SkillMacro macro = skillMacros[i];
if (macro != null) {
ps.setInt(2, macro.getSkill1());
ps.setInt(3, macro.getSkill2());
ps.setInt(4, macro.getSkill3());
ps.setString(5, macro.getName());
ps.setInt(6, macro.getShout());
ps.setInt(7, i);
ps.addBatch();
}
}
ps.executeBatch();
List<Pair<Item, MapleInventoryType>> itemsWithType = new ArrayList<>();
for (MapleInventory iv : inventory) {
for (Item item : iv.list()) {
itemsWithType.add(new Pair<>(item, iv.getType()));
}
}
ItemFactory.INVENTORY.saveItems(itemsWithType, id, con);
deleteWhereCharacterId(con, "DELETE FROM skills WHERE characterid = ?");
ps = con.prepareStatement("INSERT INTO skills (characterid, skillid, skilllevel, masterlevel, expiration) VALUES (?, ?, ?, ?, ?)");
ps.setInt(1, id);
for (Entry<Skill, SkillEntry> skill : skills.entrySet()) {
ps.setInt(2, skill.getKey().getId());
ps.setInt(3, skill.getValue().skillevel);
ps.setInt(4, skill.getValue().masterlevel);
ps.setLong(5, skill.getValue().expiration);
ps.addBatch();
}
ps.executeBatch();
deleteWhereCharacterId(con, "DELETE FROM savedlocations WHERE characterid = ?");
ps = con.prepareStatement("INSERT INTO savedlocations (characterid, `locationtype`, `map`, `portal`) VALUES (?, ?, ?, ?)");
ps.setInt(1, id);
for (SavedLocationType savedLocationType : SavedLocationType.values()) {
if (savedLocations[savedLocationType.ordinal()] != null) {
ps.setString(2, savedLocationType.name());
ps.setInt(3, savedLocations[savedLocationType.ordinal()].getMapId());
ps.setInt(4, savedLocations[savedLocationType.ordinal()].getPortal());
ps.addBatch();
}
}
ps.executeBatch();
deleteWhereCharacterId(con, "DELETE FROM trocklocations WHERE characterid = ?");
ps = con.prepareStatement("INSERT INTO trocklocations(characterid, mapid, vip) VALUES (?, ?, 0)");
for (int i = 0; i < getTrockSize(); i++) {
if (trockmaps.get(i) != 999999999) {
ps.setInt(1, getId());
ps.setInt(2, trockmaps.get(i));
ps.addBatch();
}
}
ps.executeBatch();
ps = con.prepareStatement("INSERT INTO trocklocations(characterid, mapid, vip) VALUES (?, ?, 1)");
for (int i = 0; i < getVipTrockSize(); i++) {
if (viptrockmaps.get(i) != 999999999) {
ps.setInt(1, getId());
ps.setInt(2, viptrockmaps.get(i));
ps.addBatch();
}
}
ps.executeBatch();
deleteWhereCharacterId(con, "DELETE FROM buddies WHERE characterid = ? AND pending = 0");
ps = con.prepareStatement("INSERT INTO buddies (characterid, `buddyid`, `pending`, `group`) VALUES (?, ?, 0, ?)");
ps.setInt(1, id);
for (BuddylistEntry entry : buddylist.getBuddies()) {
if (entry.isVisible()) {
ps.setInt(2, entry.getCharacterId());
ps.setString(3, entry.getGroup());
ps.addBatch();
}
}
ps.executeBatch();
deleteWhereCharacterId(con, "DELETE FROM area_info WHERE charid = ?");
ps = con.prepareStatement("INSERT INTO area_info (id, charid, area, info) VALUES (DEFAULT, ?, ?, ?)");
ps.setInt(1, id);
for (Entry<Short, String> area : area_info.entrySet()) {
ps.setInt(2, area.getKey());
ps.setString(3, area.getValue());
ps.addBatch();
}
ps.executeBatch();
deleteWhereCharacterId(con, "DELETE FROM eventstats WHERE characterid = ?");
deleteWhereCharacterId(con, "DELETE FROM queststatus WHERE characterid = ?");
ps = con.prepareStatement("INSERT INTO queststatus (`queststatusid`, `characterid`, `quest`, `status`, `time`, `expires`, `forfeited`) VALUES (DEFAULT, ?, ?, ?, ?, ?, ?)", Statement.RETURN_GENERATED_KEYS);
PreparedStatement psf;
try (PreparedStatement pse = con.prepareStatement("INSERT INTO questprogress VALUES (DEFAULT, ?, ?, ?)")) {
psf = con.prepareStatement("INSERT INTO medalmaps VALUES (DEFAULT, ?, ?)");
ps.setInt(1, id);
synchronized (quests) {
for (MapleQuestStatus q : quests.values()) {
ps.setInt(2, q.getQuest().getId());
ps.setInt(3, q.getStatus().getId());
ps.setInt(4, (int) (q.getCompletionTime() / 1000));
ps.setLong(5, q.getExpirationTime());
ps.setInt(6, q.getForfeited());
ps.executeUpdate();
try (ResultSet rs = ps.getGeneratedKeys()) {
rs.next();
for (int mob : q.getProgress().keySet()) {
pse.setInt(1, rs.getInt(1));
pse.setInt(2, mob);
pse.setString(3, q.getProgress(mob));
pse.addBatch();
}
for (int i = 0; i < q.getMedalMaps().size(); i++) {
psf.setInt(1, rs.getInt(1));
psf.setInt(2, q.getMedalMaps().get(i));
psf.addBatch();
}
pse.executeBatch();
psf.executeBatch();
}
}
}
}
psf.close();
ps = con.prepareStatement("UPDATE accounts SET gm = ? WHERE id = ?");
ps.setInt(1, gmLevel > 1 ? 1 : 0);
ps.setInt(2, client.getAccID());
ps.executeUpdate();
ps.close();
con.commit();
con.setAutoCommit(true);
if (cashshop != null) {
cashshop.save(con);
}
if (storage != null) {
storage.saveToDB(con);
}
} catch (SQLException | RuntimeException t) {
FilePrinter.printError(FilePrinter.SAVE_CHAR, t, "Error saving " + name + " Level: " + level + " Job: " + job.getId());
try {
con.rollback();
} catch (SQLException se) {
FilePrinter.printError(FilePrinter.SAVE_CHAR, se, "Error trying to rollback " + name);
}
} catch (Exception e) {
FilePrinter.printError(FilePrinter.SAVE_CHAR, e, "Error saving " + name + " Level: " + level + " Job: " + job.getId());
} finally {
try {
con.setAutoCommit(true);
con.setTransactionIsolation(Connection.TRANSACTION_REPEATABLE_READ);
con.close();
} catch (Exception e) {
e.printStackTrace();
}
}
}
use of client.inventory.Item in project HeavenMS by ronancpl.
the class MapleCharacter method recalcLocalStats.
private void recalcLocalStats() {
int oldmaxhp = localmaxhp;
localmaxhp = getMaxHp();
localmaxmp = getMaxMp();
localdex = getDex();
localint_ = getInt();
localstr = getStr();
localluk = getLuk();
int speed = 100, jump = 100;
magic = localint_;
watk = 0;
for (Item item : getInventory(MapleInventoryType.EQUIPPED)) {
Equip equip = (Equip) item;
localmaxhp += equip.getHp();
localmaxmp += equip.getMp();
localdex += equip.getDex();
localint_ += equip.getInt();
localstr += equip.getStr();
localluk += equip.getLuk();
magic += equip.getMatk() + equip.getInt();
watk += equip.getWatk();
speed += equip.getSpeed();
jump += equip.getJump();
}
magic = Math.min(magic, 2000);
Integer hbhp = getBuffedValue(MapleBuffStat.HYPERBODYHP);
if (hbhp != null) {
localmaxhp += (hbhp.doubleValue() / 100) * localmaxhp;
}
Integer hbmp = getBuffedValue(MapleBuffStat.HYPERBODYMP);
if (hbmp != null) {
localmaxmp += (hbmp.doubleValue() / 100) * localmaxmp;
}
localmaxhp = Math.min(30000, localmaxhp);
localmaxmp = Math.min(30000, localmaxmp);
Integer watkbuff = getBuffedValue(MapleBuffStat.WATK);
if (watkbuff != null) {
watk += watkbuff.intValue();
}
MapleStatEffect combo = getBuffEffect(MapleBuffStat.ARAN_COMBO);
if (combo != null) {
watk += combo.getX();
}
if (energybar == 15000) {
Skill energycharge = isCygnus() ? SkillFactory.getSkill(ThunderBreaker.ENERGY_CHARGE) : SkillFactory.getSkill(Marauder.ENERGY_CHARGE);
MapleStatEffect ceffect = energycharge.getEffect(getSkillLevel(energycharge));
watk += ceffect.getWatk();
}
Integer mwarr = getBuffedValue(MapleBuffStat.MAPLE_WARRIOR);
if (mwarr != null) {
localstr += getStr() * mwarr / 100;
localdex += getDex() * mwarr / 100;
localint_ += getInt() * mwarr / 100;
localluk += getLuk() * mwarr / 100;
}
if (job.isA(MapleJob.BOWMAN)) {
Skill expert = null;
if (job.isA(MapleJob.MARKSMAN)) {
expert = SkillFactory.getSkill(3220004);
} else if (job.isA(MapleJob.BOWMASTER)) {
expert = SkillFactory.getSkill(3120005);
}
if (expert != null) {
int boostLevel = getSkillLevel(expert);
if (boostLevel > 0) {
watk += expert.getEffect(boostLevel).getX();
}
}
}
Integer matkbuff = getBuffedValue(MapleBuffStat.MATK);
if (matkbuff != null) {
magic += matkbuff.intValue();
}
Integer speedbuff = getBuffedValue(MapleBuffStat.SPEED);
if (speedbuff != null) {
speed += speedbuff.intValue();
}
Integer jumpbuff = getBuffedValue(MapleBuffStat.JUMP);
if (jumpbuff != null) {
jump += jumpbuff.intValue();
}
Integer blessing = getSkillLevel(10000000 * getJobType() + 12);
if (blessing > 0) {
watk += blessing;
magic += blessing * 2;
}
if (job.isA(MapleJob.THIEF) || job.isA(MapleJob.BOWMAN) || job.isA(MapleJob.PIRATE) || job.isA(MapleJob.NIGHTWALKER1) || job.isA(MapleJob.WINDARCHER1)) {
Item weapon_item = getInventory(MapleInventoryType.EQUIPPED).getItem((short) -11);
if (weapon_item != null) {
MapleWeaponType weapon = ii.getWeaponType(weapon_item.getItemId());
boolean bow = weapon == MapleWeaponType.BOW;
boolean crossbow = weapon == MapleWeaponType.CROSSBOW;
boolean claw = weapon == MapleWeaponType.CLAW;
boolean gun = weapon == MapleWeaponType.GUN;
if (bow || crossbow || claw || gun) {
// Also calc stars into this.
MapleInventory inv = getInventory(MapleInventoryType.USE);
for (short i = 1; i <= inv.getSlotLimit(); i++) {
Item item = inv.getItem(i);
if (item != null) {
if ((claw && ItemConstants.isThrowingStar(item.getItemId())) || (gun && ItemConstants.isBullet(item.getItemId())) || (bow && ItemConstants.isArrowForBow(item.getItemId())) || (crossbow && ItemConstants.isArrowForCrossBow(item.getItemId()))) {
if (item.getQuantity() > 0) {
// Finally there!
watk += ii.getWatkForProjectile(item.getItemId());
break;
}
}
}
}
}
}
// Add throwing stars to dmg.
}
if (oldmaxhp != 0 && oldmaxhp != localmaxhp) {
updatePartyMemberHP();
}
}
use of client.inventory.Item in project HeavenMS by ronancpl.
the class MapleCharacter method standaloneSell.
private int standaloneSell(MapleClient c, MapleItemInformationProvider ii, MapleInventoryType type, short slot, short quantity) {
if (quantity == 0xFFFF || quantity == 0) {
quantity = 1;
}
Item item = getInventory(type).getItem((short) slot);
if (item == null) {
// Basic check
return (0);
}
if (ItemConstants.isRechargable(item.getItemId())) {
quantity = item.getQuantity();
}
if (quantity < 0) {
return (0);
}
short iQuant = item.getQuantity();
if (iQuant == 0xFFFF) {
iQuant = 1;
}
if (quantity <= iQuant && iQuant > 0) {
MapleInventoryManipulator.removeFromSlot(c, type, (byte) slot, quantity, false);
double price;
if (ItemConstants.isRechargable(item.getItemId())) {
price = ii.getWholePrice(item.getItemId()) / (double) ii.getSlotMax(c, item.getItemId());
} else {
price = ii.getPrice(item.getItemId());
}
int recvMesos = (int) Math.max(Math.ceil(price * quantity), 0);
if (price != -1 && recvMesos > 0) {
gainMeso(recvMesos, false);
return (recvMesos);
}
}
return (0);
}
use of client.inventory.Item in project HeavenMS by ronancpl.
the class MapleCharacter method sellAllItemsFromName.
public int sellAllItemsFromName(byte invTypeId, String name) {
// player decides from which inventory items should be sold.
MapleInventoryType type = MapleInventoryType.getByType(invTypeId);
Item it = getInventory(type).findByName(name);
if (it == null) {
return (-1);
}
return (sellAllItemsFromPosition(ii, type, it.getPosition()));
}
use of client.inventory.Item in project HeavenMS by ronancpl.
the class MapleCharacter method setActiveCoupons.
private void setActiveCoupons() {
activeCoupons.clear();
activeCouponRates.clear();
Map<Integer, Integer> coupons = Server.getInstance().getCouponRates();
List<Integer> active = Server.getInstance().getActiveCoupons();
for (Item it : this.getInventory(MapleInventoryType.CASH).list()) {
if (ItemConstants.isRateCoupon(it.getItemId()) && active.contains(it.getItemId())) {
Integer count = activeCoupons.get(it.getItemId());
if (count != null)
activeCoupons.put(it.getItemId(), count + 1);
else {
activeCoupons.put(it.getItemId(), 1);
activeCouponRates.put(it.getItemId(), coupons.get(it.getItemId()));
}
}
}
}
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