use of client.inventory.MapleInventory in project HeavenMS by ronancpl.
the class AbstractPlayerInteraction method removeFromParty.
public void removeFromParty(int id, List<MapleCharacter> party) {
for (MapleCharacter chr : party) {
MapleInventoryType type = ItemConstants.getInventoryType(id);
MapleInventory iv = chr.getInventory(type);
int possesed = iv.countById(id);
if (possesed > 0) {
MapleInventoryManipulator.removeById(c, ItemConstants.getInventoryType(id), id, possesed, true, false);
chr.announce(MaplePacketCreator.getShowItemGain(id, (short) -possesed, true));
}
}
}
use of client.inventory.MapleInventory in project HeavenMS by ronancpl.
the class MapleCharacter method insertNewChar.
public final boolean insertNewChar() {
Connection con = null;
PreparedStatement ps = null;
try {
con = DatabaseConnection.getConnection();
con.setTransactionIsolation(Connection.TRANSACTION_READ_UNCOMMITTED);
con.setAutoCommit(false);
ps = con.prepareStatement("INSERT INTO characters (str, dex, luk, `int`, gm, skincolor, gender, job, hair, face, map, meso, spawnpoint, accountid, name, world) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", Statement.RETURN_GENERATED_KEYS);
ps.setInt(1, 12);
ps.setInt(2, 5);
ps.setInt(3, 4);
ps.setInt(4, 4);
ps.setInt(5, gmLevel);
ps.setInt(6, skinColor.getId());
ps.setInt(7, gender);
ps.setInt(8, getJob().getId());
ps.setInt(9, hair);
ps.setInt(10, face);
ps.setInt(11, mapid);
ps.setInt(12, Math.abs(meso.get()));
ps.setInt(13, 0);
ps.setInt(14, accountid);
ps.setString(15, name);
ps.setInt(16, world);
int updateRows = ps.executeUpdate();
if (updateRows < 1) {
ps.close();
FilePrinter.printError(FilePrinter.INSERT_CHAR, "Error trying to insert " + name);
return false;
}
ResultSet rs = ps.getGeneratedKeys();
if (rs.next()) {
this.id = rs.getInt(1);
rs.close();
ps.close();
} else {
rs.close();
ps.close();
FilePrinter.printError(FilePrinter.INSERT_CHAR, "Inserting char failed " + name);
return false;
}
// Select a keybinding method
int[] selectedKey;
int[] selectedType;
int[] selectedAction;
if (ServerConstants.USE_CUSTOM_KEYSET) {
selectedKey = GameConstants.getCustomKey(true);
selectedType = GameConstants.getCustomType(true);
selectedAction = GameConstants.getCustomAction(true);
} else {
selectedKey = GameConstants.getCustomKey(false);
selectedType = GameConstants.getCustomType(false);
selectedAction = GameConstants.getCustomAction(false);
}
ps = con.prepareStatement("INSERT INTO keymap (characterid, `key`, `type`, `action`) VALUES (?, ?, ?, ?)");
ps.setInt(1, id);
for (int i = 0; i < selectedKey.length; i++) {
ps.setInt(2, selectedKey[i]);
ps.setInt(3, selectedType[i]);
ps.setInt(4, selectedAction[i]);
ps.execute();
}
ps.close();
final List<Pair<Item, MapleInventoryType>> itemsWithType = new ArrayList<>();
for (MapleInventory iv : inventory) {
for (Item item : iv.list()) {
itemsWithType.add(new Pair<>(item, iv.getType()));
}
}
ItemFactory.INVENTORY.saveItems(itemsWithType, id, con);
con.commit();
return true;
} catch (Throwable t) {
FilePrinter.printError(FilePrinter.INSERT_CHAR, t, "Error creating " + name + " Level: " + level + " Job: " + job.getId());
try {
con.rollback();
} catch (SQLException se) {
FilePrinter.printError(FilePrinter.INSERT_CHAR, se, "Error trying to rollback " + name);
}
return false;
} finally {
try {
if (ps != null && !ps.isClosed()) {
ps.close();
}
con.setAutoCommit(true);
con.setTransactionIsolation(Connection.TRANSACTION_REPEATABLE_READ);
con.close();
} catch (SQLException e) {
e.printStackTrace();
}
}
}
use of client.inventory.MapleInventory in project HeavenMS by ronancpl.
the class MapleCharacter method expirationTask.
public void expirationTask() {
if (itemExpireTask == null) {
itemExpireTask = TimerManager.getInstance().register(new Runnable() {
@Override
public void run() {
boolean deletedCoupon = false;
long expiration, currenttime = System.currentTimeMillis();
Set<Skill> keys = getSkills().keySet();
for (Iterator<Skill> i = keys.iterator(); i.hasNext(); ) {
Skill key = i.next();
SkillEntry skill = getSkills().get(key);
if (skill.expiration != -1 && skill.expiration < currenttime) {
changeSkillLevel(key, (byte) -1, 0, -1);
}
}
List<Item> toberemove = new ArrayList<>();
for (MapleInventory inv : inventory) {
for (Item item : inv.list()) {
expiration = item.getExpiration();
if (expiration != -1 && (expiration < currenttime) && ((item.getFlag() & ItemConstants.LOCK) == ItemConstants.LOCK)) {
byte aids = item.getFlag();
aids &= ~(ItemConstants.LOCK);
// Probably need a check, else people can make expiring items into permanent items...
item.setFlag(aids);
item.setExpiration(-1);
// TEST :3
forceUpdateItem(item);
} else if (expiration != -1 && expiration < currenttime) {
if (!ItemConstants.isPet(item.getItemId())) {
client.announce(MaplePacketCreator.itemExpired(item.getItemId()));
toberemove.add(item);
if (ItemConstants.isRateCoupon(item.getItemId())) {
deletedCoupon = true;
}
} else {
if (item.getPetId() > -1) {
int petIdx = getPetIndex(item.getPetId());
if (petIdx > -1)
unequipPet(getPet(petIdx), true);
}
if (ItemConstants.isExpirablePet(item.getItemId())) {
client.announce(MaplePacketCreator.itemExpired(item.getItemId()));
toberemove.add(item);
} else {
item.setExpiration(-1);
forceUpdateItem(item);
}
}
}
}
for (Item item : toberemove) {
MapleInventoryManipulator.removeFromSlot(client, inv.getType(), item.getPosition(), item.getQuantity(), true);
}
toberemove.clear();
if (deletedCoupon) {
updateCouponRates();
}
}
}
}, 60000);
}
}
use of client.inventory.MapleInventory in project HeavenMS by ronancpl.
the class AutoAssignHandler method handlePacket.
@Override
public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
MapleCharacter chr = c.getPlayer();
int[] statGain = new int[4];
int[] statEqpd = new int[4];
statGain[0] = 0;
statGain[1] = 0;
statGain[2] = 0;
statGain[3] = 0;
slea.skip(8);
// useful for pirate autoassigning
byte opt = slea.readByte();
if (chr.getRemainingAp() < 1)
return;
if (ServerConstants.USE_SERVER_AUTOASSIGNER) {
// --------- Ronan Lana's AUTOASSIGNER ---------
// This method excels for assigning APs in such a way to cover all equipments AP requirements.
int str = 0, dex = 0, luk = 0, int_ = 0;
List<Short> eqpStrList = new ArrayList<>();
List<Short> eqpDexList = new ArrayList<>();
List<Short> eqpLukList = new ArrayList<>();
MapleInventory iv = chr.getInventory(MapleInventoryType.EQUIPPED);
Collection<Item> equippedC = iv.list();
Equip nEquip;
for (Item item : equippedC) {
// selecting the biggest AP value of each stat from each equipped item.
nEquip = (Equip) item;
if (nEquip.getStr() > 0)
eqpStrList.add(nEquip.getStr());
str += nEquip.getStr();
if (nEquip.getDex() > 0)
eqpDexList.add(nEquip.getDex());
dex += nEquip.getDex();
if (nEquip.getLuk() > 0)
eqpLukList.add(nEquip.getLuk());
luk += nEquip.getLuk();
// if(nEquip.getInt() > 0) eqpIntList.add(nEquip.getInt()); //not needed...
int_ += nEquip.getInt();
}
statEqpd[0] = str;
statEqpd[1] = dex;
statEqpd[2] = luk;
statEqpd[3] = int_;
Collections.sort(eqpStrList, Collections.reverseOrder());
Collections.sort(eqpDexList, Collections.reverseOrder());
Collections.sort(eqpLukList, Collections.reverseOrder());
// Autoassigner looks up the 1st/2nd placed equips for their stats to calculate the optimal upgrade.
int eqpStr = getNthHighestStat(eqpStrList, (short) 0) + getNthHighestStat(eqpStrList, (short) 1);
int eqpDex = getNthHighestStat(eqpDexList, (short) 0) + getNthHighestStat(eqpDexList, (short) 1);
int eqpLuk = getNthHighestStat(eqpLukList, (short) 0) + getNthHighestStat(eqpLukList, (short) 1);
// c.getPlayer().message("----------------------------------------");
// c.getPlayer().message("SDL: s" + eqpStr + " d" + eqpDex + " l" + eqpLuk + " BASE STATS --> STR: " + chr.getStr() + " DEX: " + chr.getDex() + " INT: " + chr.getInt() + " LUK: " + chr.getLuk());
// c.getPlayer().message("SUM EQUIP STATS -> STR: " + str + " DEX: " + dex + " LUK: " + luk + " INT: " + int_);
MapleJob stance = c.getPlayer().getJobStyle(opt);
int prStat = 0, scStat = 0, trStat = 0, temp, tempAp = chr.getRemainingAp(), CAP;
MapleStat primary, secondary, tertiary = MapleStat.LUK;
switch(stance) {
case MAGICIAN:
CAP = 165;
scStat = (chr.getLevel() + 3) - (chr.getLuk() + luk - eqpLuk);
if (scStat < 0)
scStat = 0;
scStat = Math.min(scStat, tempAp);
if (tempAp > scStat)
tempAp -= scStat;
else
tempAp = 0;
prStat = tempAp;
int_ = prStat;
luk = scStat;
str = 0;
dex = 0;
if (luk + chr.getLuk() > CAP) {
temp = luk + chr.getLuk() - CAP;
luk -= temp;
int_ += temp;
}
primary = MapleStat.INT;
secondary = MapleStat.LUK;
tertiary = MapleStat.DEX;
break;
case BOWMAN:
CAP = 125;
scStat = (chr.getLevel() + 5) - (chr.getStr() + str - eqpStr);
if (scStat < 0)
scStat = 0;
scStat = Math.min(scStat, tempAp);
if (tempAp > scStat)
tempAp -= scStat;
else
tempAp = 0;
prStat = tempAp;
dex = prStat;
str = scStat;
int_ = 0;
luk = 0;
if (str + chr.getStr() > CAP) {
temp = str + chr.getStr() - CAP;
str -= temp;
dex += temp;
}
primary = MapleStat.DEX;
secondary = MapleStat.STR;
break;
case GUNSLINGER:
case CROSSBOWMAN:
CAP = 120;
scStat = chr.getLevel() - (chr.getStr() + str - eqpStr);
if (scStat < 0)
scStat = 0;
scStat = Math.min(scStat, tempAp);
if (tempAp > scStat)
tempAp -= scStat;
else
tempAp = 0;
prStat = tempAp;
dex = prStat;
str = scStat;
int_ = 0;
luk = 0;
if (str + chr.getStr() > CAP) {
temp = str + chr.getStr() - CAP;
str -= temp;
dex += temp;
}
primary = MapleStat.DEX;
secondary = MapleStat.STR;
break;
case THIEF:
CAP = 160;
scStat = 0;
if (chr.getDex() < 80) {
scStat = (2 * chr.getLevel()) - (chr.getDex() + dex - eqpDex);
if (scStat < 0)
scStat = 0;
scStat = Math.min(80 - chr.getDex(), scStat);
scStat = Math.min(tempAp, scStat);
tempAp -= scStat;
}
temp = (chr.getLevel() + 40) - Math.max(80, scStat + chr.getDex() + dex - eqpDex);
if (temp < 0)
temp = 0;
temp = Math.min(tempAp, temp);
scStat += temp;
tempAp -= temp;
// thieves will upgrade STR as well only if a level-based threshold is reached.
if (chr.getStr() >= Math.max(13, (int) (0.4 * chr.getLevel()))) {
if (chr.getStr() < 50) {
trStat = (chr.getLevel() - 10) - (chr.getStr() + str - eqpStr);
if (trStat < 0)
trStat = 0;
trStat = Math.min(50 - chr.getStr(), trStat);
trStat = Math.min(tempAp, trStat);
tempAp -= trStat;
}
temp = (20 + (chr.getLevel() / 2)) - Math.max(50, trStat + chr.getStr() + str - eqpStr);
if (temp < 0)
temp = 0;
temp = Math.min(tempAp, temp);
trStat += temp;
tempAp -= temp;
}
prStat = tempAp;
luk = prStat;
dex = scStat;
str = trStat;
int_ = 0;
if (dex + chr.getDex() > CAP) {
temp = dex + chr.getDex() - CAP;
dex -= temp;
luk += temp;
}
if (str + chr.getStr() > CAP) {
temp = str + chr.getStr() - CAP;
str -= temp;
luk += temp;
}
primary = MapleStat.LUK;
secondary = MapleStat.DEX;
tertiary = MapleStat.STR;
break;
case BRAWLER:
CAP = 120;
scStat = chr.getLevel() - (chr.getDex() + dex - eqpDex);
if (scStat < 0)
scStat = 0;
scStat = Math.min(scStat, tempAp);
if (tempAp > scStat)
tempAp -= scStat;
else
tempAp = 0;
prStat = tempAp;
str = prStat;
dex = scStat;
int_ = 0;
luk = 0;
if (dex + chr.getDex() > CAP) {
temp = dex + chr.getDex() - CAP;
dex -= temp;
str += temp;
}
primary = MapleStat.STR;
secondary = MapleStat.DEX;
break;
default:
// warrior, beginner, ...
CAP = 80;
scStat = ((2 * chr.getLevel()) / 3) - (chr.getDex() + dex - eqpDex);
if (scStat < 0)
scStat = 0;
scStat = Math.min(scStat, tempAp);
if (tempAp > scStat)
tempAp -= scStat;
else
tempAp = 0;
prStat = tempAp;
str = prStat;
dex = scStat;
int_ = 0;
luk = 0;
if (dex + chr.getDex() > CAP) {
temp = dex + chr.getDex() - CAP;
dex -= temp;
str += temp;
}
primary = MapleStat.STR;
secondary = MapleStat.DEX;
}
// -------------------------------------------------------------------------------------
int extras = 0;
extras = gainStatByType(chr, primary, statGain, prStat + extras);
extras = gainStatByType(chr, secondary, statGain, scStat + extras);
extras = gainStatByType(chr, tertiary, statGain, trStat + extras);
if (extras > 0) {
// redistribute surplus in priority order
extras = gainStatByType(chr, primary, statGain, extras);
extras = gainStatByType(chr, secondary, statGain, extras);
extras = gainStatByType(chr, tertiary, statGain, extras);
gainStatByType(chr, getQuaternaryStat(stance), statGain, extras);
}
int remainingAp = (chr.getRemainingAp() - getAccumulatedStatGain(statGain));
chr.setRemainingAp(remainingAp);
chr.updateSingleStat(MapleStat.AVAILABLEAP, remainingAp);
c.announce(MaplePacketCreator.enableActions());
// ----------------------------------------------------------------------------------------
c.announce(MaplePacketCreator.serverNotice(1, "Better AP applications detected:\r\nSTR: +" + statGain[0] + "\r\nDEX: +" + statGain[1] + "\r\nINT: +" + statGain[3] + "\r\nLUK: +" + statGain[2]));
} else {
int total = 0;
int extras = 0;
if (slea.available() < 16) {
AutobanFactory.PACKET_EDIT.alert(chr, "Didn't send full packet for Auto Assign.");
c.disconnect(false, false);
return;
}
MapleInventory iv = chr.getInventory(MapleInventoryType.EQUIPPED);
Collection<Item> equippedC = iv.list();
for (Item item : equippedC) {
// selecting the biggest AP value of each stat from each equipped item.
Equip nEquip = (Equip) item;
statEqpd[0] += nEquip.getStr();
statEqpd[1] += nEquip.getDex();
statEqpd[2] += nEquip.getLuk();
statEqpd[3] += nEquip.getInt();
}
for (int i = 0; i < 2; i++) {
int type = slea.readInt();
int tempVal = slea.readInt();
if (tempVal < 0 || tempVal > c.getPlayer().getRemainingAp()) {
return;
}
total += tempVal;
extras += gainStatByType(chr, MapleStat.getBy5ByteEncoding(type), statGain, tempVal);
}
int remainingAp = (chr.getRemainingAp() - total) + extras;
chr.setRemainingAp(remainingAp);
chr.updateSingleStat(MapleStat.AVAILABLEAP, remainingAp);
c.announce(MaplePacketCreator.enableActions());
}
}
use of client.inventory.MapleInventory in project HeavenMS by ronancpl.
the class CashOperationHandler method handlePacket.
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
MapleCharacter chr = c.getPlayer();
CashShop cs = chr.getCashShop();
if (!cs.isOpened()) {
c.announce(MaplePacketCreator.enableActions());
return;
}
final int action = slea.readByte();
if (action == 0x03 || action == 0x1E) {
slea.readByte();
final int useNX = slea.readInt();
final int snCS = slea.readInt();
CashItem cItem = CashItemFactory.getItem(snCS);
if (cItem == null || !cItem.isOnSale() || cs.getCash(useNX) < cItem.getPrice()) {
FilePrinter.printError(FilePrinter.ITEM, "Denied to sell cash item with SN " + cItem.getSN());
c.announce(MaplePacketCreator.enableActions());
return;
}
if (action == 0x03) {
// Item
Item item = cItem.toItem();
cs.addToInventory(item);
c.announce(MaplePacketCreator.showBoughtCashItem(item, c.getAccID()));
} else {
// Package
List<Item> cashPackage = CashItemFactory.getPackage(cItem.getItemId());
for (Item item : cashPackage) {
cs.addToInventory(item);
}
c.announce(MaplePacketCreator.showBoughtCashPackage(cashPackage, c.getAccID()));
}
cs.gainCash(useNX, -cItem.getPrice());
c.announce(MaplePacketCreator.showCash(chr));
} else if (action == 0x04) {
// TODO check for gender
int birthday = slea.readInt();
CashItem cItem = CashItemFactory.getItem(slea.readInt());
Map<String, String> recipient = MapleCharacter.getCharacterFromDatabase(slea.readMapleAsciiString());
String message = slea.readMapleAsciiString();
if (!canBuy(cItem, cs.getCash(4)) || message.length() < 1 || message.length() > 73) {
c.announce(MaplePacketCreator.enableActions());
return;
}
if (!checkBirthday(c, birthday)) {
c.announce(MaplePacketCreator.showCashShopMessage((byte) 0xC4));
c.announce(MaplePacketCreator.enableActions());
return;
} else if (recipient == null) {
c.announce(MaplePacketCreator.showCashShopMessage((byte) 0xA9));
c.announce(MaplePacketCreator.enableActions());
return;
} else if (recipient.get("accountid").equals(String.valueOf(c.getAccID()))) {
c.announce(MaplePacketCreator.showCashShopMessage((byte) 0xA8));
c.announce(MaplePacketCreator.enableActions());
return;
}
cs.gift(Integer.parseInt(recipient.get("id")), chr.getName(), message, cItem.getSN());
c.announce(MaplePacketCreator.showGiftSucceed(recipient.get("name"), cItem));
cs.gainCash(4, -cItem.getPrice());
c.announce(MaplePacketCreator.showCash(chr));
try {
// fame or not
chr.sendNote(recipient.get("name"), chr.getName() + " has sent you a gift! Go check out the Cash Shop.", (byte) 0);
} catch (SQLException ex) {
ex.printStackTrace();
}
MapleCharacter receiver = c.getChannelServer().getPlayerStorage().getCharacterByName(recipient.get("name"));
if (receiver != null)
receiver.showNote();
} else if (action == 0x05) {
// Modify wish list
cs.clearWishList();
for (byte i = 0; i < 10; i++) {
int sn = slea.readInt();
CashItem cItem = CashItemFactory.getItem(sn);
if (cItem != null && cItem.isOnSale() && sn != 0) {
cs.addToWishList(sn);
}
}
c.announce(MaplePacketCreator.showWishList(chr, true));
} else if (action == 0x06) {
// Increase Inventory Slots
slea.skip(1);
int cash = slea.readInt();
byte mode = slea.readByte();
if (mode == 0) {
byte type = slea.readByte();
if (cs.getCash(cash) < 4000) {
c.announce(MaplePacketCreator.enableActions());
return;
}
if (chr.gainSlots(type, 4, false)) {
c.announce(MaplePacketCreator.showBoughtInventorySlots(type, chr.getSlots(type)));
cs.gainCash(cash, -4000);
c.announce(MaplePacketCreator.showCash(chr));
}
} else {
CashItem cItem = CashItemFactory.getItem(slea.readInt());
int type = (cItem.getItemId() - 9110000) / 1000;
if (!canBuy(cItem, cs.getCash(cash))) {
c.announce(MaplePacketCreator.enableActions());
return;
}
if (chr.gainSlots(type, 8, false)) {
c.announce(MaplePacketCreator.showBoughtInventorySlots(type, chr.getSlots(type)));
cs.gainCash(cash, -cItem.getPrice());
c.announce(MaplePacketCreator.showCash(chr));
}
}
} else if (action == 0x07) {
// Increase Storage Slots
slea.skip(1);
int cash = slea.readInt();
byte mode = slea.readByte();
if (mode == 0) {
if (cs.getCash(cash) < 4000) {
c.announce(MaplePacketCreator.enableActions());
return;
}
if (chr.getStorage().gainSlots(4)) {
c.announce(MaplePacketCreator.showBoughtStorageSlots(chr.getStorage().getSlots()));
cs.gainCash(cash, -4000);
c.announce(MaplePacketCreator.showCash(chr));
}
} else {
CashItem cItem = CashItemFactory.getItem(slea.readInt());
if (!canBuy(cItem, cs.getCash(cash))) {
c.announce(MaplePacketCreator.enableActions());
return;
}
if (chr.getStorage().gainSlots(8)) {
c.announce(MaplePacketCreator.showBoughtStorageSlots(chr.getStorage().getSlots()));
cs.gainCash(cash, -cItem.getPrice());
c.announce(MaplePacketCreator.showCash(chr));
}
}
} else if (action == 0x08) {
// Increase Character Slots
slea.skip(1);
int cash = slea.readInt();
CashItem cItem = CashItemFactory.getItem(slea.readInt());
if (!canBuy(cItem, cs.getCash(cash))) {
c.announce(MaplePacketCreator.enableActions());
return;
}
if (c.gainCharacterSlot()) {
c.announce(MaplePacketCreator.showBoughtCharacterSlot(c.getCharacterSlots()));
cs.gainCash(cash, -cItem.getPrice());
c.announce(MaplePacketCreator.showCash(chr));
}
} else if (action == 0x0D) {
// Take from Cash Inventory
Item item = cs.findByCashId(slea.readInt());
if (item == null) {
c.announce(MaplePacketCreator.enableActions());
return;
}
if (chr.getInventory(item.getInventoryType()).addItem(item) != -1) {
cs.removeFromInventory(item);
c.announce(MaplePacketCreator.takeFromCashInventory(item));
if (item instanceof Equip) {
Equip equip = (Equip) item;
if (equip.getRingId() >= 0) {
MapleRing ring = MapleRing.loadFromDb(equip.getRingId());
if (ring.getItemId() > 1112012) {
chr.addFriendshipRing(ring);
} else {
chr.addCrushRing(ring);
}
}
}
}
} else if (action == 0x0E) {
// Put into Cash Inventory
int cashId = slea.readInt();
slea.skip(4);
MapleInventory mi = chr.getInventory(MapleInventoryType.getByType(slea.readByte()));
Item item = mi.findByCashId(cashId);
if (item == null) {
c.announce(MaplePacketCreator.enableActions());
return;
} else if (c.getPlayer().getPetIndex(item.getPetId()) > -1) {
chr.getClient().announce(MaplePacketCreator.serverNotice(1, "You cannot put the pet you currently equip into the Cash Shop inventory."));
c.announce(MaplePacketCreator.enableActions());
return;
}
cs.addToInventory(item);
mi.removeSlot(item.getPosition());
c.announce(MaplePacketCreator.putIntoCashInventory(item, c.getAccID()));
} else if (action == 0x1D) {
// crush ring (action 28)
// Birthday
slea.readInt();
// if (checkBirthday(c, birthday)) { //We're using a default birthday, so why restrict rings to only people who know of it?
int toCharge = slea.readInt();
int SN = slea.readInt();
String recipientName = slea.readMapleAsciiString();
String text = slea.readMapleAsciiString();
CashItem itemRing = CashItemFactory.getItem(SN);
MapleCharacter partner = c.getChannelServer().getPlayerStorage().getCharacterByName(recipientName);
if (partner == null) {
chr.getClient().announce(MaplePacketCreator.serverNotice(1, "The partner you specified cannot be found.\r\nPlease make sure your partner is online and in the same channel."));
} else {
if (itemRing.toItem() instanceof Equip) {
Equip eqp = (Equip) itemRing.toItem();
int ringid = MapleRing.createRing(itemRing.getItemId(), chr, partner);
eqp.setRingId(ringid);
cs.addToInventory(eqp);
c.announce(MaplePacketCreator.showBoughtCashItem(eqp, c.getAccID()));
cs.gift(partner.getId(), chr.getName(), text, eqp.getSN(), (ringid + 1));
cs.gainCash(toCharge, -itemRing.getPrice());
chr.addCrushRing(MapleRing.loadFromDb(ringid));
try {
chr.sendNote(partner.getName(), text, (byte) 1);
} catch (SQLException ex) {
ex.printStackTrace();
}
partner.showNote();
}
}
/* } else {
chr.dropMessage("The birthday you entered was incorrect.");
}*/
c.announce(MaplePacketCreator.showCash(c.getPlayer()));
} else if (action == 0x20) {
// everything is 1 meso...
int itemId = CashItemFactory.getItem(slea.readInt()).getItemId();
if (chr.getMeso() > 0) {
if (chr.canHold(itemId)) {
chr.gainMeso(-1, false);
MapleInventoryManipulator.addById(c, itemId, (short) 1);
c.announce(MaplePacketCreator.showBoughtQuestItem(itemId));
}
}
c.announce(MaplePacketCreator.showCash(c.getPlayer()));
} else if (action == 0x23) {
// Friendship :3
// Birthday
slea.readInt();
// if (checkBirthday(c, birthday)) {
int payment = slea.readByte();
// 0s
slea.skip(3);
int snID = slea.readInt();
CashItem itemRing = CashItemFactory.getItem(snID);
String sentTo = slea.readMapleAsciiString();
int available = slea.readShort() - 1;
String text = slea.readAsciiString(available);
slea.readByte();
MapleCharacter partner = c.getChannelServer().getPlayerStorage().getCharacterByName(sentTo);
if (partner == null) {
chr.dropMessage("The partner you specified cannot be found.\r\nPlease make sure your partner is online and in the same channel.");
} else {
// Need to check to make sure its actually an equip and the right SN...
if (itemRing.toItem() instanceof Equip) {
Equip eqp = (Equip) itemRing.toItem();
int ringid = MapleRing.createRing(itemRing.getItemId(), chr, partner);
eqp.setRingId(ringid);
cs.addToInventory(eqp);
c.announce(MaplePacketCreator.showBoughtCashItem(eqp, c.getAccID()));
cs.gift(partner.getId(), chr.getName(), text, eqp.getSN(), (ringid + 1));
cs.gainCash(payment, -itemRing.getPrice());
chr.addFriendshipRing(MapleRing.loadFromDb(ringid));
try {
chr.sendNote(partner.getName(), text, (byte) 1);
} catch (SQLException ex) {
ex.printStackTrace();
}
partner.showNote();
}
}
/* } else {
chr.dropMessage("The birthday you entered was incorrect.");
} */
c.announce(MaplePacketCreator.showCash(c.getPlayer()));
} else {
System.out.println(slea);
}
}
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