use of cn.nukkit.entity.item.EntityMinecartChest in project Nukkit by Nukkit.
the class ItemMinecartChest method onActivate.
@Override
public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
if (Rail.isRailBlock(target)) {
Rail.Orientation type = ((BlockRail) target).getOrientation();
double adjacent = 0.0D;
if (type.isAscending()) {
adjacent = 0.5D;
}
EntityMinecartChest minecart = new EntityMinecartChest(level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("").putList(new ListTag<>("Pos").add(new DoubleTag("", target.getX() + 0.5)).add(new DoubleTag("", target.getY() + 0.0625D + adjacent)).add(new DoubleTag("", target.getZ() + 0.5))).putList(new ListTag<>("Motion").add(new DoubleTag("", 0)).add(new DoubleTag("", 0)).add(new DoubleTag("", 0))).putList(new ListTag<>("Rotation").add(new FloatTag("", 0)).add(new FloatTag("", 0))));
minecart.spawnToAll();
count -= 1;
return true;
}
return false;
}
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