use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class BlockItemFrame method place.
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
if (!target.isTransparent() && face.getIndex() > 1 && !block.isSolid()) {
switch(face) {
case NORTH:
this.setDamage(3);
break;
case SOUTH:
this.setDamage(2);
break;
case WEST:
this.setDamage(1);
break;
case EAST:
this.setDamage(0);
break;
default:
return false;
}
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag().putString("id", BlockEntity.ITEM_FRAME).putInt("x", (int) block.x).putInt("y", (int) block.y).putInt("z", (int) block.z).putByte("ItemRotation", 0).putFloat("ItemDropChance", 1.0f);
if (item.hasCustomBlockData()) {
for (Tag aTag : item.getCustomBlockData().getAllTags()) {
nbt.put(aTag.getName(), aTag);
}
}
new BlockEntityItemFrame(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
this.getLevel().addSound(this, Sound.BLOCK_ITEMFRAME_PLACE);
return true;
}
return false;
}
use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class BlockEnderChest method place.
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int[] faces = { 2, 5, 3, 4 };
this.setDamage(faces[player != null ? player.getDirection().getHorizontalIndex() : 0]);
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag("").putString("id", BlockEntity.ENDER_CHEST).putInt("x", (int) this.x).putInt("y", (int) this.y).putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityEnderChest(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class BlockEnderChest method onActivate.
@Override
public boolean onActivate(Item item, Player player) {
if (player != null) {
Block top = this.up();
if (!top.isTransparent()) {
return true;
}
BlockEntity t = this.getLevel().getBlockEntity(this);
BlockEntityEnderChest chest;
if (t instanceof BlockEntityEnderChest) {
chest = (BlockEntityEnderChest) t;
} else {
CompoundTag nbt = new CompoundTag("").putString("id", BlockEntity.ENDER_CHEST).putInt("x", (int) this.x).putInt("y", (int) this.y).putInt("z", (int) this.z);
chest = new BlockEntityEnderChest(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
}
if (chest.namedTag.contains("Lock") && chest.namedTag.get("Lock") instanceof StringTag) {
if (!chest.namedTag.getString("Lock").equals(item.getCustomName())) {
return true;
}
}
player.setViewingEnderChest(this);
player.addWindow(player.getEnderChestInventory());
}
return true;
}
use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class BlockHopper method place.
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
BlockFace facing = face.getOpposite();
if (facing == BlockFace.UP) {
facing = BlockFace.DOWN;
}
this.setDamage(facing.getIndex());
boolean powered = this.level.isBlockPowered(this);
if (powered == this.isEnabled()) {
this.setEnabled(!powered);
}
this.level.setBlock(this, this);
CompoundTag nbt = new CompoundTag().putList(new ListTag<>("Items")).putString("id", BlockEntity.HOPPER).putInt("x", (int) this.x).putInt("y", (int) this.y).putInt("z", (int) this.z);
new BlockEntityHopper(this.level.getChunk(this.getFloorX() >> 4, this.getFloorZ() >> 4), nbt);
return true;
}
use of cn.nukkit.nbt.tag.CompoundTag in project Nukkit by Nukkit.
the class BlockCauldron method place.
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
CompoundTag nbt = new CompoundTag("").putString("id", BlockEntity.CHEST).putInt("x", (int) this.x).putInt("y", (int) this.y).putInt("z", (int) this.z).putShort("PotionId", 0xffff).putByte("SplashPotion", 0);
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityCauldron(this.level.getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
this.getLevel().setBlock(block, this, true, true);
return true;
}
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