use of cn.nukkit.network.protocol.SetDifficultyPacket in project Nukkit by Nukkit.
the class DifficultyCommand method execute.
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (!this.testPermission(sender)) {
return true;
}
if (args.length != 1) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return false;
}
int difficulty = Server.getDifficultyFromString(args[0]);
if (sender.getServer().isHardcore()) {
difficulty = 3;
}
if (difficulty != -1) {
sender.getServer().setPropertyInt("difficulty", difficulty);
SetDifficultyPacket pk = new SetDifficultyPacket();
pk.difficulty = sender.getServer().getDifficulty();
Server.broadcastPacket(new ArrayList<>(sender.getServer().getOnlinePlayers().values()), pk);
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.difficulty.success", String.valueOf(difficulty)));
} else {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return false;
}
return true;
}
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