use of com.airbnb.lottie.model.animatable.AnimatableTransform in project lottie-android by airbnb.
the class RepeaterParser method parse.
static Repeater parse(JsonReader reader, LottieComposition composition) throws IOException {
String name = null;
AnimatableFloatValue copies = null;
AnimatableFloatValue offset = null;
AnimatableTransform transform = null;
boolean hidden = false;
while (reader.hasNext()) {
switch(reader.selectName(NAMES)) {
case 0:
name = reader.nextString();
break;
case 1:
copies = AnimatableValueParser.parseFloat(reader, composition, false);
break;
case 2:
offset = AnimatableValueParser.parseFloat(reader, composition, false);
break;
case 3:
transform = AnimatableTransformParser.parse(reader, composition);
break;
case 4:
hidden = reader.nextBoolean();
break;
default:
reader.skipValue();
}
}
return new Repeater(name, copies, offset, transform, hidden);
}
use of com.airbnb.lottie.model.animatable.AnimatableTransform in project lottie-android by airbnb.
the class AnimatableTransformParser method parse.
public static AnimatableTransform parse(JsonReader reader, LottieComposition composition) throws IOException {
AnimatablePathValue anchorPoint = null;
AnimatableValue<PointF, PointF> position = null;
AnimatableScaleValue scale = null;
AnimatableFloatValue rotation = null;
AnimatableIntegerValue opacity = null;
AnimatableFloatValue startOpacity = null;
AnimatableFloatValue endOpacity = null;
AnimatableFloatValue skew = null;
AnimatableFloatValue skewAngle = null;
boolean isObject = reader.peek() == JsonReader.Token.BEGIN_OBJECT;
if (isObject) {
reader.beginObject();
}
while (reader.hasNext()) {
switch(reader.selectName(NAMES)) {
case // a
0:
reader.beginObject();
while (reader.hasNext()) {
switch(reader.selectName(ANIMATABLE_NAMES)) {
case 0:
anchorPoint = AnimatablePathValueParser.parse(reader, composition);
break;
default:
reader.skipName();
reader.skipValue();
}
}
reader.endObject();
break;
case // p
1:
position = AnimatablePathValueParser.parseSplitPath(reader, composition);
break;
case // s
2:
scale = AnimatableValueParser.parseScale(reader, composition);
break;
case // rz
3:
composition.addWarning("Lottie doesn't support 3D layers.");
case // r
4:
/*
* Sometimes split path rotation gets exported like:
* "rz": {
* "a": 1,
* "k": [
* {}
* ]
* },
* which doesn't parse to a real keyframe.
*/
rotation = AnimatableValueParser.parseFloat(reader, composition, false);
if (rotation.getKeyframes().isEmpty()) {
rotation.getKeyframes().add(new Keyframe<>(composition, 0f, 0f, null, 0f, composition.getEndFrame()));
} else if (rotation.getKeyframes().get(0).startValue == null) {
rotation.getKeyframes().set(0, new Keyframe<>(composition, 0f, 0f, null, 0f, composition.getEndFrame()));
}
break;
case // o
5:
opacity = AnimatableValueParser.parseInteger(reader, composition);
break;
case // so
6:
startOpacity = AnimatableValueParser.parseFloat(reader, composition, false);
break;
case // eo
7:
endOpacity = AnimatableValueParser.parseFloat(reader, composition, false);
break;
case // sk
8:
skew = AnimatableValueParser.parseFloat(reader, composition, false);
break;
case // sa
9:
skewAngle = AnimatableValueParser.parseFloat(reader, composition, false);
break;
default:
reader.skipName();
reader.skipValue();
}
}
if (isObject) {
reader.endObject();
}
if (isAnchorPointIdentity(anchorPoint)) {
anchorPoint = null;
}
if (isPositionIdentity(position)) {
position = null;
}
if (isRotationIdentity(rotation)) {
rotation = null;
}
if (isScaleIdentity(scale)) {
scale = null;
}
if (isSkewIdentity(skew)) {
skew = null;
}
if (isSkewAngleIdentity(skewAngle)) {
skewAngle = null;
}
return new AnimatableTransform(anchorPoint, position, scale, rotation, opacity, startOpacity, endOpacity, skew, skewAngle);
}
use of com.airbnb.lottie.model.animatable.AnimatableTransform in project lottie-android by airbnb.
the class LayerParser method parse.
public static Layer parse(JsonReader reader, LottieComposition composition) throws IOException {
// This should always be set by After Effects. However, if somebody wants to minify
// and optimize their json, the name isn't critical for most cases so it can be removed.
String layerName = "UNSET";
Layer.LayerType layerType = null;
String refId = null;
long layerId = 0;
int solidWidth = 0;
int solidHeight = 0;
int solidColor = 0;
int preCompWidth = 0;
int preCompHeight = 0;
long parentId = -1;
float timeStretch = 1f;
float startFrame = 0f;
float inFrame = 0f;
float outFrame = 0f;
String cl = null;
boolean hidden = false;
BlurEffect blurEffect = null;
DropShadowEffect dropShadowEffect = null;
Layer.MatteType matteType = Layer.MatteType.NONE;
AnimatableTransform transform = null;
AnimatableTextFrame text = null;
AnimatableTextProperties textProperties = null;
AnimatableFloatValue timeRemapping = null;
List<Mask> masks = new ArrayList<>();
List<ContentModel> shapes = new ArrayList<>();
reader.beginObject();
while (reader.hasNext()) {
switch(reader.selectName(NAMES)) {
case 0:
layerName = reader.nextString();
break;
case 1:
layerId = reader.nextInt();
break;
case 2:
refId = reader.nextString();
break;
case 3:
int layerTypeInt = reader.nextInt();
if (layerTypeInt < Layer.LayerType.UNKNOWN.ordinal()) {
layerType = Layer.LayerType.values()[layerTypeInt];
} else {
layerType = Layer.LayerType.UNKNOWN;
}
break;
case 4:
parentId = reader.nextInt();
break;
case 5:
solidWidth = (int) (reader.nextInt() * Utils.dpScale());
break;
case 6:
solidHeight = (int) (reader.nextInt() * Utils.dpScale());
break;
case 7:
solidColor = Color.parseColor(reader.nextString());
break;
case 8:
transform = AnimatableTransformParser.parse(reader, composition);
break;
case 9:
int matteTypeIndex = reader.nextInt();
if (matteTypeIndex >= Layer.MatteType.values().length) {
composition.addWarning("Unsupported matte type: " + matteTypeIndex);
break;
}
matteType = Layer.MatteType.values()[matteTypeIndex];
switch(matteType) {
case LUMA:
composition.addWarning("Unsupported matte type: Luma");
break;
case LUMA_INVERTED:
composition.addWarning("Unsupported matte type: Luma Inverted");
break;
}
composition.incrementMatteOrMaskCount(1);
break;
case 10:
reader.beginArray();
while (reader.hasNext()) {
masks.add(MaskParser.parse(reader, composition));
}
composition.incrementMatteOrMaskCount(masks.size());
reader.endArray();
break;
case 11:
reader.beginArray();
while (reader.hasNext()) {
ContentModel shape = ContentModelParser.parse(reader, composition);
if (shape != null) {
shapes.add(shape);
}
}
reader.endArray();
break;
case 12:
reader.beginObject();
while (reader.hasNext()) {
switch(reader.selectName(TEXT_NAMES)) {
case 0:
text = AnimatableValueParser.parseDocumentData(reader, composition);
break;
case 1:
reader.beginArray();
if (reader.hasNext()) {
textProperties = AnimatableTextPropertiesParser.parse(reader, composition);
}
while (reader.hasNext()) {
reader.skipValue();
}
reader.endArray();
break;
default:
reader.skipName();
reader.skipValue();
}
}
reader.endObject();
break;
case 13:
reader.beginArray();
List<String> effectNames = new ArrayList<>();
while (reader.hasNext()) {
reader.beginObject();
while (reader.hasNext()) {
switch(reader.selectName(EFFECTS_NAMES)) {
case 0:
int type = reader.nextInt();
if (type == 29) {
blurEffect = BlurEffectParser.parse(reader, composition);
} else if (type == 25) {
dropShadowEffect = new DropShadowEffectParser().parse(reader, composition);
}
break;
case 1:
String effectName = reader.nextString();
effectNames.add(effectName);
break;
default:
reader.skipName();
reader.skipValue();
}
}
reader.endObject();
}
reader.endArray();
composition.addWarning("Lottie doesn't support layer effects. If you are using them for " + " fills, strokes, trim paths etc. then try adding them directly as contents " + " in your shape. Found: " + effectNames);
break;
case 14:
timeStretch = (float) reader.nextDouble();
break;
case 15:
startFrame = (float) reader.nextDouble();
break;
case 16:
preCompWidth = (int) (reader.nextInt() * Utils.dpScale());
break;
case 17:
preCompHeight = (int) (reader.nextInt() * Utils.dpScale());
break;
case 18:
inFrame = (float) reader.nextDouble();
break;
case 19:
outFrame = (float) reader.nextDouble();
break;
case 20:
timeRemapping = AnimatableValueParser.parseFloat(reader, composition, false);
break;
case 21:
cl = reader.nextString();
break;
case 22:
hidden = reader.nextBoolean();
break;
default:
reader.skipName();
reader.skipValue();
}
}
reader.endObject();
List<Keyframe<Float>> inOutKeyframes = new ArrayList<>();
// Before the in frame
if (inFrame > 0) {
Keyframe<Float> preKeyframe = new Keyframe<>(composition, 0f, 0f, null, 0f, inFrame);
inOutKeyframes.add(preKeyframe);
}
// The + 1 is because the animation should be visible on the out frame itself.
outFrame = (outFrame > 0 ? outFrame : composition.getEndFrame());
Keyframe<Float> visibleKeyframe = new Keyframe<>(composition, 1f, 1f, null, inFrame, outFrame);
inOutKeyframes.add(visibleKeyframe);
Keyframe<Float> outKeyframe = new Keyframe<>(composition, 0f, 0f, null, outFrame, Float.MAX_VALUE);
inOutKeyframes.add(outKeyframe);
if (layerName.endsWith(".ai") || "ai".equals(cl)) {
composition.addWarning("Convert your Illustrator layers to shape layers.");
}
return new Layer(shapes, composition, layerName, layerId, layerType, parentId, refId, masks, transform, solidWidth, solidHeight, solidColor, timeStretch, startFrame, preCompWidth, preCompHeight, text, textProperties, inOutKeyframes, matteType, timeRemapping, hidden, blurEffect, dropShadowEffect);
}
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