use of com.alessiodp.parties.api.interfaces.PartyPlayer in project QualityArmory by ZombieStriker.
the class GunUtil method shootInstantVector.
@SuppressWarnings("deprecation")
public static void shootInstantVector(Gun g, Player p, double sway, double damage, int shots, int range) {
boolean timingsReport = false;
long time1 = System.currentTimeMillis();
long time2 = 0;
long time3 = 0;
long time4point5 = 0;
long time4 = 0;
for (int i = 0; i < shots; i++) {
Location start = p.getEyeLocation().clone();
start.add(p.getVelocity());
Vector normalizedDirection = p.getLocation().getDirection().normalize();
normalizedDirection.add(new Vector((Math.random() * 2 * sway) - sway, (Math.random() * 2 * sway) - sway, (Math.random() * 2 * sway) - sway));
normalizedDirection = normalizedDirection.normalize();
Vector step = normalizedDirection.clone().multiply(QAMain.bulletStep);
Entity hitTarget = null;
AbstractBoundingBox hitBox = null;
Location bulletHitLoc = null;
double maxDistance = getTargetedSolidMaxDistance(step, start, range);
double maxEntityDistance = maxDistance;
double maxEntityDistanceSquared = maxDistance * maxDistance;
List<Location> blocksThatWillPLAYBreak = new ArrayList<>();
List<Block> blocksThatWillBreak = new ArrayList<>();
Location centerTest = start.clone().add(normalizedDirection.clone().multiply(maxDistance / 2));
for (Entity e : centerTest.getWorld().getNearbyEntities(centerTest, maxDistance / 2, maxDistance / 2, maxDistance / 2)) {
if (e instanceof Damageable) {
if (QAMain.avoidTypes.contains(e.getType()))
continue;
if (e != p && e != p.getVehicle() && e != p.getPassenger()) {
double entityDistanceSquared = e.getLocation().distanceSquared(start);
if (entityDistanceSquared >= maxEntityDistanceSquared)
continue;
double entityDistance = e.getLocation().distance(start);
AbstractBoundingBox box = BoundingBoxManager.getBoundingBox(e);
Location bulletLocationTest = start.clone();
// If the entity is close to the line of fire.
if (e instanceof Player) {
Player player = (Player) e;
if (player.getGameMode() == GameMode.SPECTATOR) {
continue;
}
if (QAMain.hasParties && (!QAMain.friendlyFire)) {
try {
PartiesAPI api = Parties.getApi();
PartyPlayer pp1 = api.getPartyPlayer(p.getUniqueId());
PartyPlayer pp2 = api.getPartyPlayer(e.getUniqueId());
if (pp1.getPartyId() != null && pp1.getPartyId().equals(pp2.getPartyId())) {
Party party = api.getParty(pp1.getPartyId());
if (party != null && party.isFriendlyFireProtected()) {
continue;
}
}
} catch (Error | Exception e43) {
}
}
}
// Clear this to make sure
double checkDistanceMax = box.maximumCheckingDistance(e);
double startDistance = Math.max(entityDistance - (checkDistanceMax), 0);
// Get it somewhere close to the entity
if (startDistance > 0)
bulletLocationTest.add(normalizedDirection.clone().multiply(startDistance));
for (double testDistance = startDistance; testDistance < entityDistance + (checkDistanceMax); testDistance += step.length()) {
bulletLocationTest.add(step);
if (box.intersects(p, bulletLocationTest, e)) {
bulletHitLoc = bulletLocationTest;
maxEntityDistance = entityDistance;
maxEntityDistanceSquared = entityDistanceSquared;
hitTarget = e;
hitBox = box;
// headShot = box.allowsHeadshots() ? box.intersectsHead(bulletLocationTest, e) : false;
break;
}
}
}
}
}
time2 = System.currentTimeMillis();
if (hitTarget != null) {
if (!(hitTarget instanceof Player) || QualityArmory.allowGunsInRegion(hitTarget.getLocation())) {
boolean headshot = hitBox.allowsHeadshots() && hitBox.intersectsHead(bulletHitLoc, hitTarget);
if (headshot) {
QAMain.DEBUG("Headshot!");
if (QAMain.headshotPling) {
try {
p.playSound(p.getLocation(), QAMain.headshot_sound, 2, 1);
if (!QAMain.isVersionHigherThan(1, 9))
try {
p.playSound(p.getLocation(), Sound.valueOf("LAVA_POP"), 6, 1);
} catch (Error | Exception h4) {
}
} catch (Error | Exception h4) {
p.playSound(p.getLocation(), Sound.valueOf("LAVA_POP"), 1, 1);
}
}
}
boolean negateHeadshot = false;
boolean bulletProtection = false;
if (hitTarget instanceof Player) {
bulletProtection = BulletProtectionUtil.stoppedBullet(p, bulletHitLoc, normalizedDirection);
if (headshot) {
negateHeadshot = BulletProtectionUtil.negatesHeadshot(p);
}
}
double damageMAX = damage * (bulletProtection ? 0.1 : 1) * ((headshot && !negateHeadshot) ? (QAMain.HeadshotOneHit ? 50 * g.getHeadshotMultiplier() : g.getHeadshotMultiplier()) : 1);
QAWeaponDamageEntityEvent shootevent = new QAWeaponDamageEntityEvent(p, g, hitTarget, headshot, damage, bulletProtection);
Bukkit.getPluginManager().callEvent(shootevent);
if (!shootevent.isCancelled()) {
if (headshot) {
QAHeadShotEvent headshotevent = new QAHeadShotEvent(hitTarget, p, g);
Bukkit.getPluginManager().callEvent(headshotevent);
headshot = !headshotevent.isCancelled();
}
if (hitTarget instanceof Player) {
Player player = (Player) hitTarget;
if (!QAMain.enableArmorIgnore) {
try {
// damage = damage * ( 1 - min( 20, max( defensePoints / 5, defensePoints -
// damage / ( toughness / 4 + 2 ) ) ) / 25 )
double defensePoints = 0;
double toughness = 0;
for (ItemStack is : new ItemStack[] { player.getInventory().getHelmet(), player.getInventory().getChestplate(), player.getInventory().getLeggings(), player.getInventory().getBoots() }) {
if (is != null) {
Collection<AttributeModifier> attributes = is.getItemMeta().getAttributeModifiers(Attribute.GENERIC_ARMOR);
Collection<AttributeModifier> toughnessAttributes = is.getItemMeta().getAttributeModifiers(Attribute.GENERIC_ARMOR_TOUGHNESS);
if (attributes != null && !attributes.isEmpty())
for (AttributeModifier a : attributes) defensePoints += a.getAmount();
if (toughnessAttributes != null && !toughnessAttributes.isEmpty())
for (AttributeModifier a : toughnessAttributes) toughness += a.getAmount();
}
}
QAMain.DEBUG("Applied armor protection: " + defensePoints);
damageMAX = damageMAX / (1 - Math.min(20, Math.max(defensePoints / 5, defensePoints - damageMAX / (toughness / 4 + 2))) / 25);
} catch (Error | Exception e5) {
QAMain.DEBUG("An error has occurred: " + e5.getMessage());
}
}
if (!bulletProtection) {
BulletWoundHandler.bulletHit((Player) hitTarget, g.getAmmoType() == null ? 1 : g.getAmmoType().getPiercingDamage());
} else {
hitTarget.sendMessage(QAMain.S_BULLETPROOFSTOPPEDBLEEDING);
}
}
if (hitTarget instanceof LivingEntity) {
((LivingEntity) hitTarget).setNoDamageTicks(0);
QAMain.DEBUG("Damaging entity " + hitTarget.getName() + " ( " + ((LivingEntity) hitTarget).getHealth() + "/" + ((LivingEntity) hitTarget).getMaxHealth() + " :" + damageMAX + " DAM)");
}
if (hitTarget instanceof Damageable) {
((Damageable) hitTarget).damage(damageMAX, p);
} else if (hitTarget instanceof EnderDragon) {
((EnderDragon) hitTarget).damage(damageMAX, p);
} else if (hitTarget instanceof EnderDragonPart) {
((EnderDragonPart) hitTarget).damage(damageMAX, p);
}
if (hitTarget.getPassenger() instanceof Damageable) {
QAMain.DEBUG("Found a passenger (" + hitTarget.getPassenger().getName() + "). Damaging it.");
QAWeaponDamageEntityEvent passengerShoot = new QAWeaponDamageEntityEvent(p, g, hitTarget.getPassenger(), false, damage, bulletProtection);
Bukkit.getPluginManager().callEvent(passengerShoot);
if (!passengerShoot.isCancelled()) {
((Damageable) hitTarget.getPassenger()).damage(damageMAX, p);
}
}
} else {
if (hitTarget instanceof LivingEntity) {
QAMain.DEBUG("Damaging entity CANCELED " + hitTarget.getName() + " ( " + ((LivingEntity) hitTarget).getHealth() + "/" + ((LivingEntity) hitTarget).getMaxHealth() + " :" + damageMAX + " DAM)");
} else {
QAMain.DEBUG("Damaging entity CANCELED " + hitTarget.getType() + ".");
}
}
}
} else {
QAMain.DEBUG("No enities hit.");
}
time3 = System.currentTimeMillis();
if (QAMain.enableBulletTrails) {
List<Player> nonheard = start.getWorld().getPlayers();
nonheard.remove(p);
if (g.useMuzzleSmoke())
ParticleHandlers.spawnMuzzleSmoke(p, start.clone().add(step.clone().multiply(7)));
double distSqrt = maxEntityDistance;
Vector stepSmoke = normalizedDirection.clone().multiply(QAMain.smokeSpacing);
for (double dist = 0; dist < distSqrt; dist += QAMain.smokeSpacing) {
start.add(stepSmoke);
if (start.getBlock().getType() != Material.AIR) {
boolean solid = isSolid(start.getBlock(), start);
QAWeaponDamageBlockEvent blockevent = new QAWeaponDamageBlockEvent(p, g, start.getBlock());
Bukkit.getPluginManager().callEvent(blockevent);
if (!blockevent.isCancelled()) {
if ((solid || isBreakable(start.getBlock(), start)) && !blocksThatWillPLAYBreak.contains(new Location(start.getWorld(), start.getBlockX(), start.getBlockY(), start.getBlockZ()))) {
blocksThatWillPLAYBreak.add(new Location(start.getWorld(), start.getBlockX(), start.getBlockY(), start.getBlockZ()));
}
final Block block = start.getBlock();
final Material type = block.getType();
if ((QAMain.destructableBlocks.contains(type) || g.getBreakableMaterials().contains(type)) && ProtectionHandler.canBreak(start)) {
blocksThatWillBreak.add(block);
}
}
if (!solid) {
continue;
}
}
/*try {
int control = 3;
if (dist % control == 0) {
List<Player> heard = new ArrayList<>();
for (Player p2 : nonheard) {
if (p2.getLocation().distanceSquared(start) <= (control * control * 4)) {
try {
start.getWorld().playSound(start, Sound.BLOCK_DISPENSER_LAUNCH, 2, 3);
} catch (Error e) {
start.getWorld().playSound(start, Sound.valueOf("SHOOT_ARROW"), 2, 2);
}
heard.add(p2);
}
}
for (Player p3 : heard) {
nonheard.remove(p3);
}
}
} catch (Error | Exception e53) {
if (dist % 30 == 0) {
try {
start.getWorld().playSound(start, Sound.BLOCK_DISPENSER_LAUNCH, 2, 2);
start.getWorld().playSound(start, Sound.BLOCK_FIRE_EXTINGUISH, 2, 2);
} catch (Error e) {
start.getWorld().playSound(start, Sound.valueOf("SHOOT_ARROW"), 2, 2);
start.getWorld().playSound(start, Sound.valueOf("FIRE_IGNITE"), 2, 2);
}
}
}*/
ParticleHandlers.spawnGunParticles(g, start);
}
for (Block l : blocksThatWillBreak) {
QAMain.DEBUG("Breaking " + l.getX() + " " + l.getY() + " " + l.getZ() + ": " + l.getType());
QAWeaponDamageBlockEvent event = new QAWeaponDamageBlockEvent(p, g, l);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
l.breakNaturally();
CoreProtectHook.logBreak(l, p);
}
}
}
time4point5 = System.currentTimeMillis();
// TODO: Do lights n stuff
try {
if (Bukkit.getPluginManager().getPlugin("LightAPI") != null) {
if (p.getEyeLocation().getBlock().getLightLevel() < g.getLightOnShoot()) {
final Location loc = p.getEyeLocation().clone();
LightAPI.get().setLightLevel(loc.getWorld().getName(), loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), g.getLightOnShoot());
new BukkitRunnable() {
@Override
public void run() {
LightAPI.get().setLightLevel(loc.getWorld().getName(), loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), 0);
}
}.runTaskLater(QAMain.getInstance(), 3);
}
}
} catch (Error | Exception e5) {
}
// Breaking texture
if (QAMain.blockBreakTexture)
for (@SuppressWarnings("unused") Location l : blocksThatWillPLAYBreak) {
start.getWorld().playSound(start, SoundHandler.getSoundWhenShot(start.getBlock()), 2, 1);
try {
/*
* for (Player p2 : l.getWorld().getPlayers()) {
* com.comphenix.protocol.events.PacketContainer packet = new
* com.comphenix.protocol.events.PacketContainer(
* com.comphenix.protocol.Packets.Server.BLOCK_BREAK_ANIMATION);
* packet.getIntegers().write(0, p2.getEntityId());
* packet.getBlockPositionModifier().write(1, new
* com.comphenix.protocol.wrappers.BlockPosition(l.getBlockX(), l.getBlockY(),
* l.getBlockZ())); packet.getBytes().write(2, (byte) 4);
* com.comphenix.protocol.ProtocolLibrary.getProtocolManager().sendServerPacket(
* p2, packet); }
*/
} catch (Error | Exception e4) {
}
}
time4 = System.currentTimeMillis();
}
if (timingsReport) {
System.out.println("time1 = " + time1);
System.out.println("time2 = " + time2);
System.out.println("time3 = " + time3);
System.out.println("time3.5 = " + time4point5);
System.out.println("time4 = " + time4);
}
}
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