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Example 6 with ISingleSlotItemHandler

use of com.almuradev.almura.shared.capability.ISingleSlotItemHandler in project Almura by AlmuraDev.

the class CacheTileEntityRenderer method render.

@Override
public void render(SingleSlotTileEntity te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
    final ISingleSlotItemHandler itemHandler = (ISingleSlotItemHandler) te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
    if (itemHandler == null) {
        return;
    }
    final ItemStack cache = itemHandler.getStackInSlot(0);
    final BlockPos pos = te.getPos();
    final World world = te.getWorld();
    final IBlockState blockState = world.getBlockState(pos);
    if (!(blockState.getBlock() instanceof CacheBlock)) {
        return;
    }
    final CacheBlock block = (CacheBlock) blockState.getBlock();
    final int blockX = pos.getX();
    final int blockY = pos.getY();
    final int blockZ = pos.getZ();
    GlStateManager.pushMatrix();
    float angle = 0f;
    double translatedX = x;
    double translatedZ = z;
    float brightness = 0f;
    switch(blockState.getValue(BlockHorizontal.FACING)) {
        case SOUTH:
            angle = 0f;
            translatedX += 0.5;
            translatedZ += 1.025;
            brightness = blockState.getPackedLightmapCoords(world, new BlockPos(blockX, blockY, blockZ + 1));
            break;
        case WEST:
            angle = -90f;
            translatedX -= 0.025;
            translatedZ += 0.5;
            brightness = blockState.getPackedLightmapCoords(world, new BlockPos(blockX - 1, blockY, blockZ));
            break;
        case NORTH:
            angle = 180f;
            translatedX += 0.5;
            translatedZ -= 0.025;
            brightness = blockState.getPackedLightmapCoords(world, new BlockPos(blockX, blockY, blockZ - 1));
            break;
        case EAST:
            angle = 90f;
            translatedX += 1.025;
            translatedZ += 0.5;
            brightness = blockState.getPackedLightmapCoords(world, new BlockPos(blockX + 1, blockY, blockZ));
            break;
    }
    // Move the matrix to the front face, in the center
    GlStateManager.translate(translatedX, y + 0.525f, translatedZ);
    GlStateManager.rotate(angle, 0f, 1f, 0f);
    // Set lightmap coordinates to the skylight value of the block in front of the cache item model
    float j = brightness % 65536;
    float k = brightness / 65536;
    OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, j / 1.0F, k / 1.0F);
    GlStateManager.color(1f, 1f, 1f, 1f);
    // Rotate cache item model to fit default Vanilla cache icon look. We do not support rotating the item model
    GlStateManager.rotate(180f, 0.0F, 1f, 0f);
    GlStateManager.scale(0.5F, 0.5F, 0.5F);
    // FIXED is meant for ItemFrame rendering which we are mimicing
    this.client.getRenderItem().renderItem(cache, ItemCameraTransforms.TransformType.FIXED);
    // Revert lightmap texture coordinates to world values pre-render tick
    OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, OpenGlHelper.lastBrightnessX, OpenGlHelper.lastBrightnessY);
    GlStateManager.popMatrix();
    GlStateManager.pushMatrix();
    // Translate to face the cache item model is on but at the bottom edge
    GlStateManager.translate(translatedX, y, translatedZ);
    // Rotate on the y-axis by the angle
    GlStateManager.rotate(angle, 0f, 1f, 0f);
    // Scale the matrix by a scale factor (to make writing legible but not too big on block)
    final float scaleFactor = 0.6666667F * 0.016666668F;
    GlStateManager.scale(scaleFactor, -scaleFactor, scaleFactor);
    final FontRenderer fontRenderer = this.client.fontRenderer;
    String displayName;
    String cacheQuantity = ZERO_QUANTITY;
    boolean empty = cache.isEmpty();
    if (empty) {
        displayName = block.getLocalizedName();
    } else {
        cacheQuantity = CacheFeature.format.format(cache.getCount());
        displayName = cache.getDisplayName();
    }
    final String cacheMaxQuantity = CacheFeature.format.format(itemHandler.getSlotLimit(0));
    // Check if we can fit the displayname on the first line, if not then split it to two lines at most
    if (fontRenderer.getStringWidth(displayName) > MAX_LINE_WIDTH) {
        int firstLineLength = displayName.length();
        while (fontRenderer.getStringWidth(displayName.substring(0, firstLineLength)) > MAX_LINE_WIDTH) {
            firstLineLength--;
        }
        final String firstLine = displayName.substring(0, firstLineLength);
        final String secondLine = displayName.substring(firstLineLength, displayName.length());
        fontRenderer.drawString(firstLine, -fontRenderer.getStringWidth(firstLine) / 2, (int) y - 80, 0);
        fontRenderer.drawString(secondLine, -fontRenderer.getStringWidth(secondLine) / 2, (int) y - 70, 0);
    } else {
        fontRenderer.drawString(displayName, -fontRenderer.getStringWidth(displayName) / 2, (int) y - 80, 0);
    }
    final int lineWidth = fontRenderer.getStringWidth(cacheMaxQuantity) / 2;
    fontRenderer.drawString(cacheQuantity, -fontRenderer.getStringWidth(cacheQuantity) / 2, (int) y - 24, 0);
    Gui.drawRect(-lineWidth, (int) y - 16, lineWidth, (int) y - 15, 0xFF000000);
    fontRenderer.drawString(cacheMaxQuantity, -fontRenderer.getStringWidth(cacheMaxQuantity) / 2, (int) y - 14, 0);
    GlStateManager.popMatrix();
}
Also used : IBlockState(net.minecraft.block.state.IBlockState) ISingleSlotItemHandler(com.almuradev.almura.shared.capability.ISingleSlotItemHandler) BlockPos(net.minecraft.util.math.BlockPos) CacheBlock(com.almuradev.almura.feature.cache.block.CacheBlock) FontRenderer(net.minecraft.client.gui.FontRenderer) ItemStack(net.minecraft.item.ItemStack) World(net.minecraft.world.World)

Example 7 with ISingleSlotItemHandler

use of com.almuradev.almura.shared.capability.ISingleSlotItemHandler in project Almura by AlmuraDev.

the class SingleSlotTileEntity method writeToNBT.

@Override
public NBTTagCompound writeToNBT(NBTTagCompound compound) {
    compound = super.writeToNBT(compound);
    final NBTTagCompound forgeCaps = compound.getCompoundTag("ForgeCaps");
    final Capability<ISingleSlotItemHandler> singleSlotItemHandlerCapability = SharedCapabilities.SINGLE_SLOT_ITEM_HANDLER_CAPABILITY;
    forgeCaps.setTag(Almura.ID + ":single_slot", SharedCapabilities.SINGLE_SLOT_ITEM_HANDLER_CAPABILITY.writeNBT(this.itemHandler, null));
    compound.setTag("ForgeCaps", forgeCaps);
    return compound;
}
Also used : ISingleSlotItemHandler(com.almuradev.almura.shared.capability.ISingleSlotItemHandler) NBTTagCompound(net.minecraft.nbt.NBTTagCompound)

Aggregations

ISingleSlotItemHandler (com.almuradev.almura.shared.capability.ISingleSlotItemHandler)7 SingleSlotTileEntity (com.almuradev.almura.shared.tileentity.SingleSlotTileEntity)4 ItemStack (net.minecraft.item.ItemStack)4 NBTTagCompound (net.minecraft.nbt.NBTTagCompound)3 TileEntity (net.minecraft.tileentity.TileEntity)3 EntityPlayer (net.minecraft.entity.player.EntityPlayer)2 Player (org.spongepowered.api.entity.living.player.Player)2 CacheBlock (com.almuradev.almura.feature.cache.block.CacheBlock)1 SingleSlotItemHandler (com.almuradev.almura.shared.capability.impl.SingleSlotItemHandler)1 Nullable (javax.annotation.Nullable)1 IBlockState (net.minecraft.block.state.IBlockState)1 FontRenderer (net.minecraft.client.gui.FontRenderer)1 BlockPos (net.minecraft.util.math.BlockPos)1 World (net.minecraft.world.World)1