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Example 36 with ScreenMock

use of com.b3dgs.lionengine.graphic.ScreenMock in project lionengine by b3dgs.

the class LoopFrameSkippingTest method testSpikeOfDeath.

/**
 * Test with spike of death.
 */
@Test
void testSpikeOfDeath() {
    ScreenMock.setScreenWait(false);
    final Screen screen = new ScreenMock(new Config(new Resolution(320, 240, 50), 16, true));
    final long maxFrameTime = Math.round(LoopFrameSkipping.MAX_FRAME_TIME_NANO / Constant.NANO_TO_MILLI);
    pause.set(maxFrameTime + 50L);
    final Thread thread = getTask(screen);
    thread.start();
    assertTimeout(10_000L, thread::join);
    final double frameTimeMilli = 1000.0 / 50L;
    assertEquals(Math.round(Math.floor(maxFrameTime / frameTimeMilli)), tick.get());
    assertEquals(2, rendered.get());
    final int expectedRate = screen.getConfig().getOutput().getRate();
    assertTrue(computed.get() < expectedRate, String.valueOf(computed.get()));
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen) Config(com.b3dgs.lionengine.Config) ScreenMock(com.b3dgs.lionengine.graphic.ScreenMock) Resolution(com.b3dgs.lionengine.Resolution) Test(org.junit.jupiter.api.Test)

Example 37 with ScreenMock

use of com.b3dgs.lionengine.graphic.ScreenMock in project lionengine by b3dgs.

the class LoopLockedTest method testLoop.

/**
 * Test loop.
 */
@Test
void testLoop() {
    ScreenMock.setScreenWait(false);
    final Screen screen = new ScreenMock(new Config(new Resolution(320, 240, 50), 16, true));
    final Thread thread = getTask(screen);
    thread.start();
    assertTimeout(1000L, thread::join);
    assertEquals(maxTick.get(), tick.get());
    assertEquals(tick.get(), rendered.get());
    final int expectedRate = screen.getConfig().getOutput().getRate();
    assertTrue(computed.get() <= expectedRate, String.valueOf(computed.get()));
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen) Config(com.b3dgs.lionengine.Config) ScreenMock(com.b3dgs.lionengine.graphic.ScreenMock) Resolution(com.b3dgs.lionengine.Resolution) Test(org.junit.jupiter.api.Test)

Example 38 with ScreenMock

use of com.b3dgs.lionengine.graphic.ScreenMock in project lionengine by b3dgs.

the class LoopLockedTest method testUnready.

/**
 * Test with not ready screen.
 */
@Test
void testUnready() {
    ScreenMock.setScreenWait(true);
    try {
        final Screen screen = new ScreenMock(new Config(new Resolution(320, 240, 50), 16, true));
        final Thread thread = getTask(screen);
        thread.start();
        assertTimeout(1000L, latch::await);
        loop.stop();
        assertTimeout(1000L, thread::join);
        assertEquals(0, tick.get());
        assertEquals(0, rendered.get());
        assertEquals(-1, computed.get());
    } finally {
        ScreenMock.setScreenWait(false);
    }
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen) Config(com.b3dgs.lionengine.Config) ScreenMock(com.b3dgs.lionengine.graphic.ScreenMock) Resolution(com.b3dgs.lionengine.Resolution) Test(org.junit.jupiter.api.Test)

Example 39 with ScreenMock

use of com.b3dgs.lionengine.graphic.ScreenMock in project lionengine by b3dgs.

the class LoopLockedTest method testNoSync.

/**
 * Test without sync.
 */
@Test
void testNoSync() {
    ScreenMock.setScreenWait(false);
    final Screen screen = new ScreenMock(new Config(new Resolution(320, 240, 0), 16, true));
    final Thread thread = getTask(screen);
    thread.start();
    assertTimeout(1000L, thread::join);
    assertEquals(maxTick.get(), tick.get());
    assertEquals(tick.get(), rendered.get());
    final int expectedRate = screen.getConfig().getOutput().getRate();
    assertTrue(computed.get() > expectedRate, String.valueOf(computed.get()));
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen) Config(com.b3dgs.lionengine.Config) ScreenMock(com.b3dgs.lionengine.graphic.ScreenMock) Resolution(com.b3dgs.lionengine.Resolution) Test(org.junit.jupiter.api.Test)

Example 40 with ScreenMock

use of com.b3dgs.lionengine.graphic.ScreenMock in project lionengine by b3dgs.

the class LoopExtrapolatedTest method testNoSync.

/**
 * Test without sync.
 */
@Test
void testNoSync() {
    ScreenMock.setScreenWait(false);
    final Screen screen = new ScreenMock(new Config(new Resolution(320, 240, 0), 16, true));
    final Thread thread = getTask(screen);
    thread.start();
    assertTimeout(1000L, thread::join);
    assertEquals(maxTick.get(), tick.get());
    assertEquals(tick.get(), rendered.get());
    assertTrue(extrapolation.get().doubleValue() < 0.1, String.valueOf(extrapolation.get()));
    final int expectedRate = screen.getConfig().getOutput().getRate();
    assertTrue(computed.get() > expectedRate, String.valueOf(computed.get()));
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen) Config(com.b3dgs.lionengine.Config) ScreenMock(com.b3dgs.lionengine.graphic.ScreenMock) Resolution(com.b3dgs.lionengine.Resolution) Test(org.junit.jupiter.api.Test)

Aggregations

Config (com.b3dgs.lionengine.Config)45 Resolution (com.b3dgs.lionengine.Resolution)45 Screen (com.b3dgs.lionengine.graphic.Screen)45 ScreenMock (com.b3dgs.lionengine.graphic.ScreenMock)45 Test (org.junit.jupiter.api.Test)24 Test (org.junit.Test)21