use of com.badlogic.gdx.ApplicationAdapter in project libgdx by libgdx.
the class OisTest method main.
public static void main(String[] args) throws Exception {
DesktopControllersBuild.main(null);
new SharedLibraryLoader("libs/gdx-controllers-desktop-natives.jar").load("gdx-controllers-desktop");
ApplicationAdapter app = new ApplicationAdapter() {
Ois ois;
public void create() {
ois = new Ois(OisControllers.getWindowHandle());
if (ois.getJoysticks().size() > 0) {
ois.getJoysticks().get(0).setListener(new OisListener() {
@Override
public void xSliderMoved(OisJoystick joystick, int slider, boolean value) {
System.out.println("xSliderMoved: " + slider + ", " + value);
}
@Override
public void ySliderMoved(OisJoystick joystick, int slider, boolean value) {
System.out.println("ySliderMoved: " + slider + ", " + value);
}
@Override
public void povMoved(OisJoystick joystick, int pov, OisPov value) {
System.out.println("povMoved: " + pov + ", " + value);
}
@Override
public void buttonReleased(OisJoystick joystick, int button) {
System.out.println("buttonReleased: " + button);
}
@Override
public void buttonPressed(OisJoystick joystick, int button) {
System.out.println("buttonPressed: " + button);
}
@Override
public void axisMoved(OisJoystick joystick, int axis, float value) {
System.out.println("axisMoved: " + axis + ", " + value);
}
});
}
}
public void render() {
ois.update();
}
};
// new LwjglApplication(app);
// new LwjglFrame(app, "Controllers", 200, 200, false);
}
use of com.badlogic.gdx.ApplicationAdapter in project bdx by GoranM.
the class DesktopLauncher method main.
public static void main(String[] arg) {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.title = "FontWriter";
config.width = 666;
config.height = 444;
final ArrayList<String[]> files = new ArrayList<>();
for (String a : arg) files.add(a.split("---"));
new LwjglApplication(new ApplicationAdapter() {
public void create() {
for (String[] commands : files) {
boolean properlyCreated = false;
int resX = 256;
int resY = 256;
while (!properlyCreated) {
// Supply the full path
String inputFontPath = commands[0];
FileHandle outputFolder = Gdx.files.absolute(commands[1]);
String fileName = outputFolder.nameWithoutExtension();
outputFolder = outputFolder.parent();
int fontSize = Integer.valueOf(commands[2]);
int shadowOffsetX = Integer.valueOf(commands[3]);
int shadowOffsetY = Integer.valueOf(commands[4]);
Color shadowColor = new Color(Float.valueOf(commands[5]), Float.valueOf(commands[6]), Float.valueOf(commands[7]), Float.valueOf(commands[8]));
int outlineThickness = Integer.valueOf(commands[9]);
Color outlineColor = new Color(Float.valueOf(commands[10]), Float.valueOf(commands[11]), Float.valueOf(commands[12]), Float.valueOf(commands[13]));
boolean outlineRounded = Boolean.valueOf(commands[14]);
BitmapFontWriter.FontInfo fontInfo = new BitmapFontWriter.FontInfo();
fontInfo.padding = new BitmapFontWriter.Padding(1, 1, 1, 1);
FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.absolute(inputFontPath));
FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter();
parameter.color = new Color(Float.valueOf(commands[15]), Float.valueOf(commands[16]), Float.valueOf(commands[17]), Float.valueOf(commands[18]));
parameter.borderColor = outlineColor;
parameter.borderWidth = outlineThickness;
parameter.borderStraight = !outlineRounded;
parameter.shadowOffsetX = shadowOffsetX;
parameter.shadowOffsetY = shadowOffsetY;
parameter.shadowColor = shadowColor;
parameter.size = fontSize;
parameter.packer = new PixmapPacker(resX, resY, Pixmap.Format.RGBA8888, 2, false, new PixmapPacker.SkylineStrategy());
FreeTypeFontGenerator.FreeTypeBitmapFontData data = generator.generateData(parameter);
// Writes the .fnt file, I guess
BitmapFontWriter.writeFont(data, new String[] { fileName + ".png" }, outputFolder.child(fileName + ".fnt"), fontInfo, resX, resY);
BitmapFontWriter.writePixmaps(parameter.packer.getPages(), outputFolder, fileName);
generator.dispose();
FileHandle path = outputFolder.child(fileName + ".png");
if (path.exists())
properlyCreated = true;
else {
// BitmapFontWriter generated multiple bitmaps; can't use them.
// We re-run with higher source texture res so they should fit
resX *= 2;
// on a single texture, continuously as necessary.
resY *= 2;
for (FileHandle f : outputFolder.list()) {
if (f.nameWithoutExtension().contains(fileName + "_") && f.extension().equals("png"))
f.delete();
}
}
}
}
Gdx.app.exit();
}
}, config);
}
Aggregations