use of com.badlogic.gdx.backends.iosrobovm.IOSApplication in project shattered-pixel-dungeon-gdx by 00-Evan.
the class IOSLauncher method createApplication.
@Override
protected IOSApplication createApplication() {
IOSApplicationConfiguration config = new IOSApplicationConfiguration();
final String version = NSBundle.getMainBundle().getInfoDictionaryObject("CFBundleShortVersionString").toString();
final int versionCode = Integer.parseInt(NSBundle.getMainBundle().getInfoDictionaryObject("CFBundleVersion").toString());
return new IOSApplication(new ShatteredPixelDungeon(new PDPlatformSupport(version, versionCode, null, new IOSInputProcessor())), config);
}
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