use of com.badlogic.gdx.graphics.g2d.TextureRegion in project gdx-skineditor by cobolfoo.
the class Skin method getJsonLoader.
protected Json getJsonLoader(final FileHandle skinFile) {
final Skin skin = this;
final Json json = new Json() {
public <T> T readValue(Class<T> type, Class elementType, JsonValue jsonData) {
// actual value by name.
if (jsonData.isString() && !ClassReflection.isAssignableFrom(CharSequence.class, type))
return get(jsonData.asString(), type);
return super.readValue(type, elementType, jsonData);
}
};
json.setTypeName(null);
json.setUsePrototypes(false);
json.setSerializer(Skin.class, new ReadOnlySerializer<Skin>() {
public Skin read(Json json, JsonValue typeToValueMap, Class ignored) {
for (JsonValue valueMap = typeToValueMap.child; valueMap != null; valueMap = valueMap.next) {
try {
readNamedObjects(json, ClassReflection.forName(valueMap.name()), valueMap);
} catch (ReflectionException ex) {
throw new SerializationException(ex);
}
}
return skin;
}
private void readNamedObjects(Json json, Class type, JsonValue valueMap) {
for (JsonValue valueEntry = valueMap.child; valueEntry != null; valueEntry = valueEntry.next) {
Object object = json.readValue(type, valueEntry);
if (object == null)
continue;
try {
add(valueEntry.name(), object, type);
} catch (Exception ex) {
throw new SerializationException("Error reading " + ClassReflection.getSimpleName(type) + ": " + valueEntry.name(), ex);
}
}
}
});
json.setSerializer(BitmapFont.class, new ReadOnlySerializer<BitmapFont>() {
public BitmapFont read(Json json, JsonValue jsonData, Class type) {
String path = json.readValue("file", String.class, jsonData);
int scaledSize = json.readValue("scaledSize", int.class, -1, jsonData);
Boolean flip = json.readValue("flip", Boolean.class, false, jsonData);
FileHandle fontFile = skinFile.parent().child(path);
if (!fontFile.exists())
fontFile = Gdx.files.internal(path);
if (!fontFile.exists())
throw new SerializationException("Font file not found: " + fontFile);
// Use a region with the same name as the font, else use
// a PNG file in the same directory as the FNT file.
String regionName = fontFile.nameWithoutExtension();
try {
BitmapFont font;
TextureRegion region = skin.optional(regionName, TextureRegion.class);
if (region != null)
font = new BitmapFont(fontFile, region, flip);
else {
FileHandle imageFile = fontFile.parent().child(regionName + ".png");
if (imageFile.exists())
font = new BitmapFont(fontFile, imageFile, flip);
else
font = new BitmapFont(fontFile, flip);
}
// the font to.
if (scaledSize != -1)
font.setScale(scaledSize / font.getCapHeight());
return font;
} catch (RuntimeException ex) {
throw new SerializationException("Error loading bitmap font: " + fontFile, ex);
}
}
});
json.setSerializer(Color.class, new ReadOnlySerializer<Color>() {
public Color read(Json json, JsonValue jsonData, Class type) {
if (jsonData.isString())
return get(jsonData.asString(), Color.class);
String hex = json.readValue("hex", String.class, (String) null, jsonData);
if (hex != null)
return Color.valueOf(hex);
float r = json.readValue("r", float.class, 0f, jsonData);
float g = json.readValue("g", float.class, 0f, jsonData);
float b = json.readValue("b", float.class, 0f, jsonData);
float a = json.readValue("a", float.class, 1f, jsonData);
return new Color(r, g, b, a);
}
});
json.setSerializer(TintedDrawable.class, new ReadOnlySerializer() {
public Object read(Json json, JsonValue jsonData, Class type) {
String name = json.readValue("name", String.class, jsonData);
Color color = json.readValue("color", Color.class, jsonData);
TintedDrawable td = new TintedDrawable();
td.name = name;
td.color = color;
td.drawable = newDrawable(name, color);
return td;
// return newDrawable(name, color);
}
});
return json;
}
use of com.badlogic.gdx.graphics.g2d.TextureRegion in project gdx-skineditor by cobolfoo.
the class Skin method newDrawable.
/**
* Returns a tinted copy of a drawable found in the skin via
* {@link #getDrawable(String)}.
*/
public Drawable newDrawable(Drawable drawable, Color tint) {
if (drawable instanceof TextureRegionDrawable) {
TextureRegion region = ((TextureRegionDrawable) drawable).getRegion();
Sprite sprite;
if (region instanceof AtlasRegion)
sprite = new AtlasSprite((AtlasRegion) region);
else
sprite = new Sprite(region);
sprite.setColor(tint);
return new SpriteDrawable(sprite);
}
if (drawable instanceof NinePatchDrawable) {
NinePatchDrawable patchDrawable = new NinePatchDrawable((NinePatchDrawable) drawable);
patchDrawable.setPatch(new NinePatch(patchDrawable.getPatch(), tint));
return patchDrawable;
}
if (drawable instanceof SpriteDrawable) {
SpriteDrawable spriteDrawable = new SpriteDrawable((SpriteDrawable) drawable);
Sprite sprite = spriteDrawable.getSprite();
if (sprite instanceof AtlasSprite)
sprite = new AtlasSprite((AtlasSprite) sprite);
else
sprite = new Sprite(sprite);
sprite.setColor(tint);
spriteDrawable.setSprite(sprite);
return spriteDrawable;
}
throw new GdxRuntimeException("Unable to copy, unknown drawable type: " + drawable.getClass());
}
use of com.badlogic.gdx.graphics.g2d.TextureRegion in project gdx-skineditor by cobolfoo.
the class Skin method getDrawable.
/**
* Returns a registered drawable. If no drawable is found but a region,
* ninepatch, or sprite exists with the name, then the appropriate drawable
* is created and stored in the skin.
*/
public Drawable getDrawable(String name) {
Drawable drawable = optional(name, Drawable.class);
if (drawable != null)
return drawable;
drawable = optional(name, TiledDrawable.class);
if (drawable != null)
return drawable;
// has rotation or whitespace stripping, use sprite.
try {
TextureRegion textureRegion = getRegion(name);
if (textureRegion instanceof AtlasRegion) {
AtlasRegion region = (AtlasRegion) textureRegion;
if (region.splits != null)
drawable = new NinePatchDrawable(getPatch(name));
else if (region.rotate || region.packedWidth != region.originalWidth || region.packedHeight != region.originalHeight)
drawable = new SpriteDrawable(getSprite(name));
}
if (drawable == null)
drawable = new TextureRegionDrawable(textureRegion);
} catch (GdxRuntimeException ignored) {
}
// drawable.
if (drawable == null) {
NinePatch patch = optional(name, NinePatch.class);
if (patch != null)
drawable = new NinePatchDrawable(patch);
else {
Sprite sprite = optional(name, Sprite.class);
if (sprite != null)
drawable = new SpriteDrawable(sprite);
else
throw new GdxRuntimeException("No Drawable, NinePatch, TextureRegion, Texture, or Sprite registered with name: " + name);
}
}
add(name, drawable, Drawable.class);
return drawable;
}
use of com.badlogic.gdx.graphics.g2d.TextureRegion in project commons-gdx by gemserk.
the class SpriteUtils method cut.
/**
* Modifies the Sprite region to the given TextureRegion by the SpriteRegion and its internal inner region relative values.
*
* @param sprite
* The Sprite to be modified.
* @param spriteRegion
* The SpriteRegion with the values to be used when cutting the Sprite.
*/
public static void cut(Sprite sprite, SpriteRegion spriteRegion) {
TextureRegion textureRegion = spriteRegion.textureRegion;
float u0 = spriteRegion.u0;
float v0 = spriteRegion.v0;
float u1 = spriteRegion.u1;
float v1 = spriteRegion.v1;
float width = spriteRegion.width;
float height = spriteRegion.height;
cut(sprite, textureRegion, u0, v0, u1, v1, width, height);
}
use of com.badlogic.gdx.graphics.g2d.TextureRegion in project commons-gdx by gemserk.
the class SpriteUtilsTest method shouldReturnIsAliasWhenSameRegion.
@Test
public void shouldReturnIsAliasWhenSameRegion() {
TextureRegion region1 = new TextureRegion(texture512x512, 50, 30, 40f, 40f);
Sprite sprite1 = new Sprite(region1);
Sprite sprite2 = new Sprite(region1);
assertTrue(SpriteUtils.isAliasSprite(sprite1, sprite2));
}
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