use of com.badlogic.gdx.graphics.g3d.Shader in project libgdx by libgdx.
the class Pass1ShaderProvider method getShader.
@Override
public Shader getShader(Renderable renderable) {
for (Shader shader : shaders) {
if (shader.canRender(renderable))
return shader;
}
final Shader shader = createShader(renderable);
shader.init();
shaders.add(shader);
return shader;
}
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