use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.
the class SpawnInfluencerPanel method setPrimitiveSpawnShape.
protected void setPrimitiveSpawnShape(PrimitiveSpawnShapeValue shape, boolean showEdges, SpawnSide side) {
setSpawnShapeValue(shape);
SpawnInfluencer influencer = (SpawnInfluencer) editor.getEmitter().findInfluencer(SpawnInfluencer.class);
influencer.spawnShapeValue = shape;
widthPanel.setValue(shape.getSpawnWidth());
heightPanel.setValue(shape.getSpawnHeight());
depthPanel.setValue(shape.getSpawnDepth());
setEdgesVisible(showEdges);
if (showEdges)
edgesCheckbox.setSelected(shape.isEdges());
if (side != null) {
setSidesVisible(true);
sideCombo.setSelectedItem(side);
} else {
setSidesVisible(false);
}
widthPanel.setVisible(true);
heightPanel.setVisible(true);
depthPanel.setVisible(true);
meshPanel.setVisible(false);
}
use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.
the class EffectPanel method createDefaultBillboardController.
private ParticleController createDefaultBillboardController() {
//Emission
RegularEmitter emitter = new RegularEmitter();
emitter.getDuration().setLow(3000);
emitter.getEmission().setHigh(250);
emitter.getLife().setHigh(500, 1000);
emitter.getLife().setTimeline(new float[] { 0, 0.66f, 1 });
emitter.getLife().setScaling(new float[] { 1, 1, 0.3f });
emitter.setMaxParticleCount(200);
//Spawn
PointSpawnShapeValue pointSpawnShapeValue = new PointSpawnShapeValue();
SpawnInfluencer spawnSource = new SpawnInfluencer(pointSpawnShapeValue);
//Color
ColorInfluencer.Single colorInfluencer = new ColorInfluencer.Single();
colorInfluencer.colorValue.setColors(new float[] { 1, 0.12156863f, 0.047058824f, 0, 0, 0 });
colorInfluencer.colorValue.setTimeline(new float[] { 0, 1 });
colorInfluencer.alphaValue.setHigh(1);
colorInfluencer.alphaValue.setTimeline(new float[] { 0, 0.5f, 0.8f, 1 });
colorInfluencer.alphaValue.setScaling(new float[] { 0, 0.15f, 0.5f, 0 });
//Velocity
DynamicsInfluencer velocityInfluencer = new DynamicsInfluencer();
//Directional
DynamicsModifier.PolarAcceleration velocityValue = new DynamicsModifier.PolarAcceleration();
velocityValue.phiValue.setHigh(-35, 35);
velocityValue.phiValue.setActive(true);
velocityValue.phiValue.setTimeline(new float[] { 0, 0.5f, 1 });
velocityValue.phiValue.setScaling(new float[] { 1, 0, 0 });
velocityValue.thetaValue.setHigh(0, 360);
velocityValue.strengthValue.setHigh(5, 10);
velocityInfluencer.velocities.add(velocityValue);
return new ParticleController("Billboard Controller", emitter, new BillboardRenderer(editor.getBillboardBatch()), new RegionInfluencer.Single(editor.getTexture()), spawnSource, colorInfluencer, velocityInfluencer);
}
use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.
the class EffectPanel method createDefaultModelInstanceController.
private ParticleController createDefaultModelInstanceController() {
//Emission
RegularEmitter emitter = new RegularEmitter();
emitter.getDuration().setLow(3000);
emitter.getEmission().setHigh(80);
emitter.getLife().setHigh(500, 1000);
emitter.getLife().setTimeline(new float[] { 0, 0.66f, 1 });
emitter.getLife().setScaling(new float[] { 1, 1, 0.3f });
emitter.setMaxParticleCount(100);
//Color
ColorInfluencer.Random colorInfluencer = new ColorInfluencer.Random();
//Spawn
EllipseSpawnShapeValue spawnShapeValue = new EllipseSpawnShapeValue();
spawnShapeValue.setDimensions(1, 1, 1);
SpawnInfluencer spawnSource = new SpawnInfluencer(spawnShapeValue);
//Velocity
DynamicsInfluencer velocityInfluencer = new DynamicsInfluencer();
//Directional
DynamicsModifier.CentripetalAcceleration velocityValue = new DynamicsModifier.CentripetalAcceleration();
velocityValue.strengthValue.setHigh(5, 11);
velocityValue.strengthValue.setActive(true);
//velocityValue.setActive(true);
velocityInfluencer.velocities.add(velocityValue);
return new ParticleController("ModelInstance Controller", emitter, new ModelInstanceRenderer(editor.getModelInstanceParticleBatch()), new ModelInfluencer.Single((Model) editor.assetManager.get(FlameMain.DEFAULT_MODEL_PARTICLE)), spawnSource, colorInfluencer, velocityInfluencer);
}
use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.
the class EffectPanel method createDefaultTemplateController.
public ParticleController createDefaultTemplateController() {
//Emission
RegularEmitter emitter = new RegularEmitter();
emitter.getDuration().setLow(3000);
emitter.getEmission().setHigh(90);
emitter.getLife().setHigh(1000);
emitter.getLife().setTimeline(new float[] { 0, 0.66f, 1 });
emitter.getLife().setScaling(new float[] { 1, 1, 0.3f });
emitter.setMaxParticleCount(100);
//Spawn
PointSpawnShapeValue pointSpawnShapeValue = new PointSpawnShapeValue();
pointSpawnShapeValue.xOffsetValue.setLow(0, 1f);
pointSpawnShapeValue.xOffsetValue.setActive(true);
pointSpawnShapeValue.yOffsetValue.setLow(0, 1f);
pointSpawnShapeValue.yOffsetValue.setActive(true);
pointSpawnShapeValue.zOffsetValue.setLow(0, 1f);
pointSpawnShapeValue.zOffsetValue.setActive(true);
SpawnInfluencer spawnSource = new SpawnInfluencer(pointSpawnShapeValue);
ScaleInfluencer scaleInfluencer = new ScaleInfluencer();
scaleInfluencer.value.setHigh(1f);
//Color
ColorInfluencer.Single colorInfluencer = new ColorInfluencer.Single();
colorInfluencer.colorValue.setColors(new float[] { 1, 0.12156863f, 0.047058824f, 0, 0, 0 });
colorInfluencer.colorValue.setTimeline(new float[] { 0, 1 });
colorInfluencer.alphaValue.setHigh(1);
colorInfluencer.alphaValue.setTimeline(new float[] { 0, 0.5f, 0.8f, 1 });
colorInfluencer.alphaValue.setScaling(new float[] { 0, 0.15f, 0.5f, 0 });
return new ParticleController("Billboard Controller", emitter, new BillboardRenderer(editor.getBillboardBatch()), new RegionInfluencer.Single(editor.getTexture()), spawnSource, scaleInfluencer, colorInfluencer);
}
use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.
the class ParticleControllerTest method createBillboardController.
private ParticleController createBillboardController(float[] colors, Texture particleTexture) {
//Emission
RegularEmitter emitter = new RegularEmitter();
emitter.getDuration().setLow(3000);
emitter.getEmission().setHigh(2900);
emitter.getLife().setHigh(1000);
emitter.setMaxParticleCount(3000);
//Spawn
PointSpawnShapeValue pointSpawnShapeValue = new PointSpawnShapeValue();
pointSpawnShapeValue.xOffsetValue.setLow(0, 1f);
pointSpawnShapeValue.xOffsetValue.setActive(true);
pointSpawnShapeValue.yOffsetValue.setLow(0, 1f);
pointSpawnShapeValue.yOffsetValue.setActive(true);
pointSpawnShapeValue.zOffsetValue.setLow(0, 1f);
pointSpawnShapeValue.zOffsetValue.setActive(true);
SpawnInfluencer spawnSource = new SpawnInfluencer(pointSpawnShapeValue);
//Scale
ScaleInfluencer scaleInfluencer = new ScaleInfluencer();
scaleInfluencer.value.setTimeline(new float[] { 0, 1 });
scaleInfluencer.value.setScaling(new float[] { 1, 0 });
scaleInfluencer.value.setLow(0);
scaleInfluencer.value.setHigh(1);
//Color
ColorInfluencer.Single colorInfluencer = new ColorInfluencer.Single();
colorInfluencer.colorValue.setColors(new float[] { colors[0], colors[1], colors[2], 0, 0, 0 });
colorInfluencer.colorValue.setTimeline(new float[] { 0, 1 });
colorInfluencer.alphaValue.setHigh(1);
colorInfluencer.alphaValue.setTimeline(new float[] { 0, 0.5f, 0.8f, 1 });
colorInfluencer.alphaValue.setScaling(new float[] { 0, 0.15f, 0.5f, 0 });
//Dynamics
DynamicsInfluencer dynamicsInfluencer = new DynamicsInfluencer();
BrownianAcceleration modifier = new BrownianAcceleration();
modifier.strengthValue.setTimeline(new float[] { 0, 1 });
modifier.strengthValue.setScaling(new float[] { 0, 1 });
modifier.strengthValue.setHigh(80);
modifier.strengthValue.setLow(1, 5);
dynamicsInfluencer.velocities.add(modifier);
return new ParticleController("Billboard Controller", emitter, new BillboardRenderer(billboardParticleBatch), new RegionInfluencer.Single(particleTexture), spawnSource, scaleInfluencer, colorInfluencer, dynamicsInfluencer);
}
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