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Example 6 with SpawnInfluencer

use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.

the class SpawnInfluencerPanel method setPrimitiveSpawnShape.

protected void setPrimitiveSpawnShape(PrimitiveSpawnShapeValue shape, boolean showEdges, SpawnSide side) {
    setSpawnShapeValue(shape);
    SpawnInfluencer influencer = (SpawnInfluencer) editor.getEmitter().findInfluencer(SpawnInfluencer.class);
    influencer.spawnShapeValue = shape;
    widthPanel.setValue(shape.getSpawnWidth());
    heightPanel.setValue(shape.getSpawnHeight());
    depthPanel.setValue(shape.getSpawnDepth());
    setEdgesVisible(showEdges);
    if (showEdges)
        edgesCheckbox.setSelected(shape.isEdges());
    if (side != null) {
        setSidesVisible(true);
        sideCombo.setSelectedItem(side);
    } else {
        setSidesVisible(false);
    }
    widthPanel.setVisible(true);
    heightPanel.setVisible(true);
    depthPanel.setVisible(true);
    meshPanel.setVisible(false);
}
Also used : SpawnInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer)

Example 7 with SpawnInfluencer

use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.

the class EffectPanel method createDefaultBillboardController.

private ParticleController createDefaultBillboardController() {
    //Emission
    RegularEmitter emitter = new RegularEmitter();
    emitter.getDuration().setLow(3000);
    emitter.getEmission().setHigh(250);
    emitter.getLife().setHigh(500, 1000);
    emitter.getLife().setTimeline(new float[] { 0, 0.66f, 1 });
    emitter.getLife().setScaling(new float[] { 1, 1, 0.3f });
    emitter.setMaxParticleCount(200);
    //Spawn
    PointSpawnShapeValue pointSpawnShapeValue = new PointSpawnShapeValue();
    SpawnInfluencer spawnSource = new SpawnInfluencer(pointSpawnShapeValue);
    //Color
    ColorInfluencer.Single colorInfluencer = new ColorInfluencer.Single();
    colorInfluencer.colorValue.setColors(new float[] { 1, 0.12156863f, 0.047058824f, 0, 0, 0 });
    colorInfluencer.colorValue.setTimeline(new float[] { 0, 1 });
    colorInfluencer.alphaValue.setHigh(1);
    colorInfluencer.alphaValue.setTimeline(new float[] { 0, 0.5f, 0.8f, 1 });
    colorInfluencer.alphaValue.setScaling(new float[] { 0, 0.15f, 0.5f, 0 });
    //Velocity
    DynamicsInfluencer velocityInfluencer = new DynamicsInfluencer();
    //Directional
    DynamicsModifier.PolarAcceleration velocityValue = new DynamicsModifier.PolarAcceleration();
    velocityValue.phiValue.setHigh(-35, 35);
    velocityValue.phiValue.setActive(true);
    velocityValue.phiValue.setTimeline(new float[] { 0, 0.5f, 1 });
    velocityValue.phiValue.setScaling(new float[] { 1, 0, 0 });
    velocityValue.thetaValue.setHigh(0, 360);
    velocityValue.strengthValue.setHigh(5, 10);
    velocityInfluencer.velocities.add(velocityValue);
    return new ParticleController("Billboard Controller", emitter, new BillboardRenderer(editor.getBillboardBatch()), new RegionInfluencer.Single(editor.getTexture()), spawnSource, colorInfluencer, velocityInfluencer);
}
Also used : DynamicsInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsInfluencer) BillboardRenderer(com.badlogic.gdx.graphics.g3d.particles.renderers.BillboardRenderer) RegularEmitter(com.badlogic.gdx.graphics.g3d.particles.emitters.RegularEmitter) DynamicsModifier(com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier) PointSpawnShapeValue(com.badlogic.gdx.graphics.g3d.particles.values.PointSpawnShapeValue) ParticleController(com.badlogic.gdx.graphics.g3d.particles.ParticleController) ColorInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer) RegionInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer) SpawnInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer)

Example 8 with SpawnInfluencer

use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.

the class EffectPanel method createDefaultModelInstanceController.

private ParticleController createDefaultModelInstanceController() {
    //Emission
    RegularEmitter emitter = new RegularEmitter();
    emitter.getDuration().setLow(3000);
    emitter.getEmission().setHigh(80);
    emitter.getLife().setHigh(500, 1000);
    emitter.getLife().setTimeline(new float[] { 0, 0.66f, 1 });
    emitter.getLife().setScaling(new float[] { 1, 1, 0.3f });
    emitter.setMaxParticleCount(100);
    //Color
    ColorInfluencer.Random colorInfluencer = new ColorInfluencer.Random();
    //Spawn
    EllipseSpawnShapeValue spawnShapeValue = new EllipseSpawnShapeValue();
    spawnShapeValue.setDimensions(1, 1, 1);
    SpawnInfluencer spawnSource = new SpawnInfluencer(spawnShapeValue);
    //Velocity
    DynamicsInfluencer velocityInfluencer = new DynamicsInfluencer();
    //Directional
    DynamicsModifier.CentripetalAcceleration velocityValue = new DynamicsModifier.CentripetalAcceleration();
    velocityValue.strengthValue.setHigh(5, 11);
    velocityValue.strengthValue.setActive(true);
    //velocityValue.setActive(true);
    velocityInfluencer.velocities.add(velocityValue);
    return new ParticleController("ModelInstance Controller", emitter, new ModelInstanceRenderer(editor.getModelInstanceParticleBatch()), new ModelInfluencer.Single((Model) editor.assetManager.get(FlameMain.DEFAULT_MODEL_PARTICLE)), spawnSource, colorInfluencer, velocityInfluencer);
}
Also used : DynamicsInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsInfluencer) ModelInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.ModelInfluencer) RegularEmitter(com.badlogic.gdx.graphics.g3d.particles.emitters.RegularEmitter) ModelInstanceRenderer(com.badlogic.gdx.graphics.g3d.particles.renderers.ModelInstanceRenderer) DynamicsModifier(com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier) EllipseSpawnShapeValue(com.badlogic.gdx.graphics.g3d.particles.values.EllipseSpawnShapeValue) ParticleController(com.badlogic.gdx.graphics.g3d.particles.ParticleController) ColorInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer) ListSelectionModel(javax.swing.ListSelectionModel) DefaultComboBoxModel(javax.swing.DefaultComboBoxModel) DefaultTableModel(javax.swing.table.DefaultTableModel) Model(com.badlogic.gdx.graphics.g3d.Model) SpawnInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer)

Example 9 with SpawnInfluencer

use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.

the class EffectPanel method createDefaultTemplateController.

public ParticleController createDefaultTemplateController() {
    //Emission
    RegularEmitter emitter = new RegularEmitter();
    emitter.getDuration().setLow(3000);
    emitter.getEmission().setHigh(90);
    emitter.getLife().setHigh(1000);
    emitter.getLife().setTimeline(new float[] { 0, 0.66f, 1 });
    emitter.getLife().setScaling(new float[] { 1, 1, 0.3f });
    emitter.setMaxParticleCount(100);
    //Spawn
    PointSpawnShapeValue pointSpawnShapeValue = new PointSpawnShapeValue();
    pointSpawnShapeValue.xOffsetValue.setLow(0, 1f);
    pointSpawnShapeValue.xOffsetValue.setActive(true);
    pointSpawnShapeValue.yOffsetValue.setLow(0, 1f);
    pointSpawnShapeValue.yOffsetValue.setActive(true);
    pointSpawnShapeValue.zOffsetValue.setLow(0, 1f);
    pointSpawnShapeValue.zOffsetValue.setActive(true);
    SpawnInfluencer spawnSource = new SpawnInfluencer(pointSpawnShapeValue);
    ScaleInfluencer scaleInfluencer = new ScaleInfluencer();
    scaleInfluencer.value.setHigh(1f);
    //Color
    ColorInfluencer.Single colorInfluencer = new ColorInfluencer.Single();
    colorInfluencer.colorValue.setColors(new float[] { 1, 0.12156863f, 0.047058824f, 0, 0, 0 });
    colorInfluencer.colorValue.setTimeline(new float[] { 0, 1 });
    colorInfluencer.alphaValue.setHigh(1);
    colorInfluencer.alphaValue.setTimeline(new float[] { 0, 0.5f, 0.8f, 1 });
    colorInfluencer.alphaValue.setScaling(new float[] { 0, 0.15f, 0.5f, 0 });
    return new ParticleController("Billboard Controller", emitter, new BillboardRenderer(editor.getBillboardBatch()), new RegionInfluencer.Single(editor.getTexture()), spawnSource, scaleInfluencer, colorInfluencer);
}
Also used : BillboardRenderer(com.badlogic.gdx.graphics.g3d.particles.renderers.BillboardRenderer) ScaleInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.ScaleInfluencer) RegularEmitter(com.badlogic.gdx.graphics.g3d.particles.emitters.RegularEmitter) ParticleController(com.badlogic.gdx.graphics.g3d.particles.ParticleController) ColorInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer) RegionInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer) SpawnInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer) PointSpawnShapeValue(com.badlogic.gdx.graphics.g3d.particles.values.PointSpawnShapeValue)

Example 10 with SpawnInfluencer

use of com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer in project libgdx by libgdx.

the class ParticleControllerTest method createBillboardController.

private ParticleController createBillboardController(float[] colors, Texture particleTexture) {
    //Emission
    RegularEmitter emitter = new RegularEmitter();
    emitter.getDuration().setLow(3000);
    emitter.getEmission().setHigh(2900);
    emitter.getLife().setHigh(1000);
    emitter.setMaxParticleCount(3000);
    //Spawn
    PointSpawnShapeValue pointSpawnShapeValue = new PointSpawnShapeValue();
    pointSpawnShapeValue.xOffsetValue.setLow(0, 1f);
    pointSpawnShapeValue.xOffsetValue.setActive(true);
    pointSpawnShapeValue.yOffsetValue.setLow(0, 1f);
    pointSpawnShapeValue.yOffsetValue.setActive(true);
    pointSpawnShapeValue.zOffsetValue.setLow(0, 1f);
    pointSpawnShapeValue.zOffsetValue.setActive(true);
    SpawnInfluencer spawnSource = new SpawnInfluencer(pointSpawnShapeValue);
    //Scale
    ScaleInfluencer scaleInfluencer = new ScaleInfluencer();
    scaleInfluencer.value.setTimeline(new float[] { 0, 1 });
    scaleInfluencer.value.setScaling(new float[] { 1, 0 });
    scaleInfluencer.value.setLow(0);
    scaleInfluencer.value.setHigh(1);
    //Color
    ColorInfluencer.Single colorInfluencer = new ColorInfluencer.Single();
    colorInfluencer.colorValue.setColors(new float[] { colors[0], colors[1], colors[2], 0, 0, 0 });
    colorInfluencer.colorValue.setTimeline(new float[] { 0, 1 });
    colorInfluencer.alphaValue.setHigh(1);
    colorInfluencer.alphaValue.setTimeline(new float[] { 0, 0.5f, 0.8f, 1 });
    colorInfluencer.alphaValue.setScaling(new float[] { 0, 0.15f, 0.5f, 0 });
    //Dynamics
    DynamicsInfluencer dynamicsInfluencer = new DynamicsInfluencer();
    BrownianAcceleration modifier = new BrownianAcceleration();
    modifier.strengthValue.setTimeline(new float[] { 0, 1 });
    modifier.strengthValue.setScaling(new float[] { 0, 1 });
    modifier.strengthValue.setHigh(80);
    modifier.strengthValue.setLow(1, 5);
    dynamicsInfluencer.velocities.add(modifier);
    return new ParticleController("Billboard Controller", emitter, new BillboardRenderer(billboardParticleBatch), new RegionInfluencer.Single(particleTexture), spawnSource, scaleInfluencer, colorInfluencer, dynamicsInfluencer);
}
Also used : DynamicsInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsInfluencer) BillboardRenderer(com.badlogic.gdx.graphics.g3d.particles.renderers.BillboardRenderer) RegularEmitter(com.badlogic.gdx.graphics.g3d.particles.emitters.RegularEmitter) Single(com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer.Single) BrownianAcceleration(com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier.BrownianAcceleration) PointSpawnShapeValue(com.badlogic.gdx.graphics.g3d.particles.values.PointSpawnShapeValue) ScaleInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.ScaleInfluencer) Single(com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer.Single) ParticleController(com.badlogic.gdx.graphics.g3d.particles.ParticleController) ColorInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer) RegionInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer) SpawnInfluencer(com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer)

Aggregations

SpawnInfluencer (com.badlogic.gdx.graphics.g3d.particles.influencers.SpawnInfluencer)10 ParticleController (com.badlogic.gdx.graphics.g3d.particles.ParticleController)6 RegularEmitter (com.badlogic.gdx.graphics.g3d.particles.emitters.RegularEmitter)6 PointSpawnShapeValue (com.badlogic.gdx.graphics.g3d.particles.values.PointSpawnShapeValue)6 ColorInfluencer (com.badlogic.gdx.graphics.g3d.particles.influencers.ColorInfluencer)5 DynamicsInfluencer (com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsInfluencer)5 DynamicsModifier (com.badlogic.gdx.graphics.g3d.particles.influencers.DynamicsModifier)4 RegionInfluencer (com.badlogic.gdx.graphics.g3d.particles.influencers.RegionInfluencer)4 ScaleInfluencer (com.badlogic.gdx.graphics.g3d.particles.influencers.ScaleInfluencer)4 EllipseSpawnShapeValue (com.badlogic.gdx.graphics.g3d.particles.values.EllipseSpawnShapeValue)4 BillboardRenderer (com.badlogic.gdx.graphics.g3d.particles.renderers.BillboardRenderer)3 Model (com.badlogic.gdx.graphics.g3d.Model)2 CylinderSpawnShapeValue (com.badlogic.gdx.graphics.g3d.particles.values.CylinderSpawnShapeValue)2 LineSpawnShapeValue (com.badlogic.gdx.graphics.g3d.particles.values.LineSpawnShapeValue)2 PrimitiveSpawnShapeValue (com.badlogic.gdx.graphics.g3d.particles.values.PrimitiveSpawnShapeValue)2 RectangleSpawnShapeValue (com.badlogic.gdx.graphics.g3d.particles.values.RectangleSpawnShapeValue)2 UnweightedMeshSpawnShapeValue (com.badlogic.gdx.graphics.g3d.particles.values.UnweightedMeshSpawnShapeValue)2 WeightMeshSpawnShapeValue (com.badlogic.gdx.graphics.g3d.particles.values.WeightMeshSpawnShapeValue)2 DefaultComboBoxModel (javax.swing.DefaultComboBoxModel)2 Mesh (com.badlogic.gdx.graphics.Mesh)1