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Example 1 with JointDef

use of com.badlogic.gdx.physics.box2d.JointDef in project RubeLoader by tescott.

the class JointSerializer method read.

@SuppressWarnings("rawtypes")
@Override
public Joint read(Json json, JsonValue jsonData, Class type) {
    if (bodies == null || world == null)
        return null;
    int indexA = json.readValue("bodyA", int.class, bodies.size, jsonData);
    int indexB = json.readValue("bodyB", int.class, bodies.size, jsonData);
    if (indexA >= bodies.size || indexB >= bodies.size)
        return null;
    Joint joint = null;
    JointDef jointDef = null;
    String jointType = json.readValue("type", String.class, jsonData);
    if (jointType == null)
        return null;
    // First pass
    if (joints == null && !jointType.equals("gear")) {
        if (jointType.equals("revolute")) {
            jointDef = json.readValue(RevoluteJointDef.class, jsonData);
        } else if (jointType.equals("prismatic")) {
            jointDef = json.readValue(PrismaticJointDef.class, jsonData);
        } else if (jointType.equals("distance")) {
            jointDef = json.readValue(DistanceJointDef.class, jsonData);
        } else if (jointType.equals("pulley")) {
            jointDef = json.readValue(PulleyJointDef.class, jsonData);
        } else if (jointType.equals("mouse")) {
            jointDef = json.readValue(MouseJointDef.class, jsonData);
        } else if (jointType.equals("wheel")) {
            jointDef = json.readValue(WheelJointDef.class, jsonData);
        } else if (jointType.equals("weld")) {
            jointDef = json.readValue(WeldJointDef.class, jsonData);
        } else if (jointType.equals("friction")) {
            jointDef = json.readValue(FrictionJointDef.class, jsonData);
        } else if (jointType.equals("rope")) {
            jointDef = json.readValue(RopeJointDef.class, jsonData);
        }
    } else if (// Second pass
    joints != null && jointType.equals("gear")) {
        jointDef = json.readValue(GearJointDef.class, jsonData);
    }
    if (jointDef != null) {
        jointDef.bodyA = bodies.get(indexA);
        jointDef.bodyB = bodies.get(indexB);
        jointDef.collideConnected = json.readValue("collideConnected", boolean.class, RubeDefaults.Joint.collideConnected, jsonData);
        joint = world.createJoint(jointDef);
        if (jointType.equals("mouse")) {
            ((MouseJoint) joint).setTarget(mouseJointDefSerializer.target);
        }
    }
    scene.parseCustomProperties(json, joint, jsonData);
    String name = json.readValue("name", String.class, jsonData);
    if (name != null) {
        scene.putNamed(name, joint);
    }
    return joint;
}
Also used : PrismaticJointDef(com.badlogic.gdx.physics.box2d.joints.PrismaticJointDef) PulleyJointDef(com.badlogic.gdx.physics.box2d.joints.PulleyJointDef) FrictionJointDef(com.badlogic.gdx.physics.box2d.joints.FrictionJointDef) MouseJointDef(com.badlogic.gdx.physics.box2d.joints.MouseJointDef) RevoluteJointDef(com.badlogic.gdx.physics.box2d.joints.RevoluteJointDef) RopeJointDef(com.badlogic.gdx.physics.box2d.joints.RopeJointDef) GearJointDef(com.badlogic.gdx.physics.box2d.joints.GearJointDef) WeldJointDef(com.badlogic.gdx.physics.box2d.joints.WeldJointDef) DistanceJointDef(com.badlogic.gdx.physics.box2d.joints.DistanceJointDef) WheelJointDef(com.badlogic.gdx.physics.box2d.joints.WheelJointDef) JointDef(com.badlogic.gdx.physics.box2d.JointDef) RopeJointDef(com.badlogic.gdx.physics.box2d.joints.RopeJointDef) DistanceJointDef(com.badlogic.gdx.physics.box2d.joints.DistanceJointDef) Joint(com.badlogic.gdx.physics.box2d.Joint) MouseJoint(com.badlogic.gdx.physics.box2d.joints.MouseJoint) MouseJoint(com.badlogic.gdx.physics.box2d.joints.MouseJoint) WeldJointDef(com.badlogic.gdx.physics.box2d.joints.WeldJointDef) Joint(com.badlogic.gdx.physics.box2d.Joint) MouseJoint(com.badlogic.gdx.physics.box2d.joints.MouseJoint) MouseJointDef(com.badlogic.gdx.physics.box2d.joints.MouseJointDef) RevoluteJointDef(com.badlogic.gdx.physics.box2d.joints.RevoluteJointDef)

Aggregations

Joint (com.badlogic.gdx.physics.box2d.Joint)1 JointDef (com.badlogic.gdx.physics.box2d.JointDef)1 DistanceJointDef (com.badlogic.gdx.physics.box2d.joints.DistanceJointDef)1 FrictionJointDef (com.badlogic.gdx.physics.box2d.joints.FrictionJointDef)1 GearJointDef (com.badlogic.gdx.physics.box2d.joints.GearJointDef)1 MouseJoint (com.badlogic.gdx.physics.box2d.joints.MouseJoint)1 MouseJointDef (com.badlogic.gdx.physics.box2d.joints.MouseJointDef)1 PrismaticJointDef (com.badlogic.gdx.physics.box2d.joints.PrismaticJointDef)1 PulleyJointDef (com.badlogic.gdx.physics.box2d.joints.PulleyJointDef)1 RevoluteJointDef (com.badlogic.gdx.physics.box2d.joints.RevoluteJointDef)1 RopeJointDef (com.badlogic.gdx.physics.box2d.joints.RopeJointDef)1 WeldJointDef (com.badlogic.gdx.physics.box2d.joints.WeldJointDef)1 WheelJointDef (com.badlogic.gdx.physics.box2d.joints.WheelJointDef)1