use of com.badlogic.gdx.scenes.scene2d.utils.ChangeListener in project skin-composer by raeleus.
the class BigSpinner method addWidgets.
private void addWidgets() {
buttonMinus = new Button(style.buttonMinusStyle);
buttonPlus = new Button(style.buttonPlusStyle);
textField = new TextField("", style.textFieldStyle) {
@Override
public void next(boolean up) {
if (up) {
if (transversalPrevious != null) {
getStage().setKeyboardFocus(transversalPrevious);
if (transversalPrevious instanceof TextField) {
((TextField) transversalPrevious).selectAll();
}
} else {
super.next(up);
}
} else {
if (transversalNext != null) {
getStage().setKeyboardFocus(transversalNext);
if (transversalNext instanceof TextField) {
((TextField) transversalNext).selectAll();
}
} else {
super.next(up);
}
}
}
};
textField.setAlignment(Align.center);
textField.addListener(new InputListener() {
@Override
public boolean keyDown(InputEvent event, int keycode) {
if (keycode == Keys.UP) {
addValue();
fire(new ChangeListener.ChangeEvent());
} else if (keycode == Keys.DOWN) {
subtractValue();
fire(new ChangeListener.ChangeEvent());
}
return false;
}
});
textField.setTextFieldFilter(new TextField.TextFieldFilter() {
@Override
public boolean acceptChar(TextField textField1, char c) {
boolean returnValue = false;
if ((c >= 48 && c <= 57) || c == 45 || (!rounding && c == 46)) {
returnValue = true;
}
return returnValue;
}
});
updateText();
if (null != orientation)
switch(orientation) {
case HORIZONTAL:
add(buttonMinus);
add(textField).prefWidth(style.textFieldStyle.background.getMinWidth()).minWidth(style.textFieldStyle.background.getMinWidth()).growX();
add(buttonPlus);
break;
case HORIZONTAL_FLIPPED:
add(buttonPlus);
add(textField).prefWidth(style.textFieldStyle.background.getMinWidth()).minWidth(style.textFieldStyle.background.getMinWidth()).growX();
add(buttonMinus);
break;
case VERTICAL:
add(buttonPlus);
row();
add(textField).prefWidth(style.textFieldStyle.background.getMinWidth()).minWidth(style.textFieldStyle.background.getMinWidth()).growX();
row();
add(buttonMinus);
break;
case VERTICAL_FLIPPED:
add(buttonMinus);
row();
add(textField).prefWidth(style.textFieldStyle.background.getMinWidth()).minWidth(style.textFieldStyle.background.getMinWidth()).growX();
row();
add(buttonPlus);
break;
case RIGHT_STACK:
{
add(textField).prefWidth(style.textFieldStyle.background.getMinWidth()).minWidth(style.textFieldStyle.background.getMinWidth()).growX();
VerticalGroup group = new VerticalGroup();
add(group);
group.addActor(buttonPlus);
group.addActor(buttonMinus);
break;
}
case LEFT_STACK:
{
VerticalGroup group = new VerticalGroup();
add(group);
group.addActor(buttonPlus);
group.addActor(buttonMinus);
add(textField).prefWidth(35.0f).minWidth(35.0f).growX();
break;
}
default:
break;
}
buttonMinus.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
subtractValue();
}
});
buttonPlus.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
addValue();
}
});
textField.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
BigSpinner parent = (BigSpinner) actor;
String text = textField.getText();
if (text.matches("\\-?(\\d+\\.?\\d*)|(\\.\\d+)")) {
BigDecimal value = new BigDecimal(text);
if (usingMinimum && value.compareTo(parent.value) < 0) {
value = parent.minimum;
} else if (usingMaximum && value.compareTo(parent.value) > 0) {
value = parent.maximum;
}
parent.value = value;
} else {
if (usingMinimum) {
parent.value = parent.minimum;
} else {
parent.value = BigDecimal.valueOf(0);
}
}
}
});
textField.addListener(new FocusListener() {
@Override
public void keyboardFocusChanged(FocusEvent event, Actor actor, boolean focused) {
BigSpinner parent = (BigSpinner) textField.getParent();
if (usingMinimum && parent.value.compareTo(parent.minimum) < 0) {
parent.value = parent.minimum;
}
if (usingMaximum && parent.value.compareTo(parent.maximum) > 0) {
parent.value = parent.maximum;
}
parent.updateText();
}
});
final BigSpinner spinner = this;
addCaptureListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
event.setTarget(spinner);
}
});
}
use of com.badlogic.gdx.scenes.scene2d.utils.ChangeListener in project skin-composer by raeleus.
the class CellListeners method cellAddCellListener.
public static EventListener cellAddCellListener(final DialogSceneComposerEvents events, SimActor simActor) {
var simCell = (DialogSceneComposerModel.SimCell) simActor;
var simTable = (SimTable) simActor.parent;
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var table = new Table();
popTable.add(table);
var label = new Label("New Cell", skin, "scene-label-colored");
table.add(label);
table.row();
var subTable = new Table();
table.add(subTable);
subTable.add();
var button = new Button(skin, "scene-add-up");
button.setDisabled(simCell.row == 0);
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new cell at the end of the row above.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellAddCellAbove();
popTable.hide();
}
});
subTable.add();
subTable.row();
button = new Button(skin, "scene-add-left");
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new cell to the left of the current one.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellAddCellToLeft();
popTable.hide();
}
});
subTable.add();
button = new Button(skin, "scene-add-right");
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new cell to the right of the current one.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellAddCellToRight();
popTable.hide();
}
});
subTable.row();
subTable.add();
button = new Button(skin, "scene-add-down");
button.setDisabled(simCell.row == simTable.getRows() - 1);
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new cell at the end of the row below.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellAddCellBelow();
popTable.hide();
}
});
subTable.add();
table.row();
label = new Label("New Row", skin, "scene-label-colored");
table.add(label);
table.row();
subTable = new Table();
table.add(subTable);
button = new Button(skin, "scene-add-down-row");
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new row below and adds a cell to it.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellAddRowBelow();
popTable.hide();
}
});
button = new Button(skin, "scene-add-up-row");
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new row above and adds a cell to it.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellAddRowAbove();
popTable.hide();
}
});
var image = new Image(skin, "scene-menu-divider");
popTable.add(image).space(10).growY();
table = new Table();
popTable.add(table);
label = new Label("Duplicate Cell", skin, "scene-label-colored");
table.add(label);
table.row();
subTable = new Table();
table.add(subTable);
subTable.add();
button = new Button(skin, "scene-duplicate-up");
subTable.add(button);
button.setDisabled(simCell.row == 0);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Duplicates the cell to the row above.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellDuplicateCellAbove();
popTable.hide();
}
});
subTable.add();
subTable.row();
button = new Button(skin, "scene-duplicate-left");
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new cell to the left of the current one.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellDuplicateCellLeft();
popTable.hide();
}
});
subTable.add();
button = new Button(skin, "scene-duplicate-right");
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new cell to the right of the current one.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellDuplicateCellRight();
popTable.hide();
}
});
subTable.row();
subTable.add();
button = new Button(skin, "scene-duplicate-down");
subTable.add(button);
button.setDisabled(simCell.row == simTable.getRows() - 1);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Duplicates the cell to the row below.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellDuplicateCellBelow();
popTable.hide();
}
});
subTable.add();
table.row();
label = new Label("Dup. to New Row", skin, "scene-label-colored");
table.add(label);
table.row();
subTable = new Table();
table.add(subTable);
button = new Button(skin, "scene-duplicate-down-row");
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new row below and adds a cell to it.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellDuplicateCellNewRowBelow();
popTable.hide();
}
});
button = new Button(skin, "scene-duplicate-up-row");
subTable.add(button);
button.addListener(handListener);
button.addListener(Main.fixTooltip(new TextTooltip("Creates a new row below and adds a cell to it.", tooltipManager, skin, "scene")));
button.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellDuplicateCellNewRowAbove();
popTable.hide();
}
});
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.badlogic.gdx.scenes.scene2d.utils.ChangeListener in project skin-composer by raeleus.
the class CellListeners method cellColSpanListener.
public static EventListener cellColSpanListener(final DialogSceneComposerEvents events, SimActor simActor) {
var simCell = (DialogSceneComposerModel.SimCell) simActor;
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ENTER, popTable::hide);
getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var table = new Table();
popTable.add(table);
var label = new Label("Column Span:", skin, "scene-label-colored");
table.add(label).colspan(2);
table.row();
var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.colSpan);
spinner.setMinimum(1);
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The column span of the cell.", tooltipManager, skin, "scene")));
spinner.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
events.cellColSpan(spinner.getValueAsInt());
}
});
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.badlogic.gdx.scenes.scene2d.utils.ChangeListener in project skin-composer by raeleus.
the class CellListeners method cellPaddingSpacingListener.
public static EventListener cellPaddingSpacingListener(final DialogSceneComposerEvents events, SimActor simActor) {
var simCell = (DialogSceneComposerModel.SimCell) simActor;
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ENTER, popTable::hide);
getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var changeListener = new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
Spinner paddingLeftSpinner = popTable.findActor("padding-left");
Spinner paddingRightSpinner = popTable.findActor("padding-right");
Spinner paddingTopSpinner = popTable.findActor("padding-top");
Spinner paddingBottomSpinner = popTable.findActor("padding-bottom");
Spinner spacingLeftSpinner = popTable.findActor("spacing-left");
Spinner spacingRightSpinner = popTable.findActor("spacing-right");
Spinner spacingTopSpinner = popTable.findActor("spacing-top");
Spinner spacingBottomSpinner = popTable.findActor("spacing-bottom");
Button paddingLinkButton = popTable.findActor("padding-link");
Button spacingLinkButton = popTable.findActor("spacing-link");
if (paddingLinkButton.isChecked() && actor instanceof Spinner) {
var val = (float) ((Spinner) actor).getValue();
paddingLeftSpinner.setValue(val);
paddingRightSpinner.setValue(val);
paddingTopSpinner.setValue(val);
paddingBottomSpinner.setValue(val);
}
if (spacingLinkButton.isChecked() && actor instanceof Spinner) {
var val = (float) ((Spinner) actor).getValue();
spacingLeftSpinner.setValue(val);
spacingRightSpinner.setValue(val);
spacingTopSpinner.setValue(val);
spacingBottomSpinner.setValue(val);
}
var paddingLeft = (float) paddingLeftSpinner.getValue();
var paddingRight = (float) paddingRightSpinner.getValue();
var paddingTop = (float) paddingTopSpinner.getValue();
var paddingBottom = (float) paddingBottomSpinner.getValue();
var spacingLeft = (float) spacingLeftSpinner.getValue();
var spacingRight = (float) spacingRightSpinner.getValue();
var spacingTop = (float) spacingTopSpinner.getValue();
var spacingBottom = (float) spacingBottomSpinner.getValue();
events.cellPaddingSpacing(paddingLeft, paddingRight, paddingTop, paddingBottom, spacingLeft, spacingRight, spacingTop, spacingBottom);
}
};
var table = new Table();
popTable.add(table);
var label = new Label("Padding:", skin, "scene-label-colored");
table.add(label).colspan(2);
table.row();
table.defaults().right().spaceRight(5);
label = new Label("Left:", skin, "scene-label-colored");
table.add(label);
var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.padLeft);
spinner.setName("padding-left");
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The padding to the left of the cell. Stacks with other cell padding.", tooltipManager, skin, "scene")));
spinner.addListener(changeListener);
table.row();
label = new Label("Right:", skin, "scene-label-colored");
table.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.padRight);
spinner.setName("padding-right");
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The padding to the right of the cell. Stacks with other cell padding.", tooltipManager, skin, "scene")));
spinner.addListener(changeListener);
table.row();
label = new Label("Top:", skin, "scene-label-colored");
table.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.padTop);
spinner.setName("padding-top");
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The padding to the top of the cell. Stacks with other cell padding.", tooltipManager, skin, "scene")));
spinner.addListener(changeListener);
table.row();
label = new Label("Bottom:", skin, "scene-label-colored");
table.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.padBottom);
spinner.setName("padding-bottom");
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The padding to the bottom of the cell. Stacks with other cell padding.", tooltipManager, skin, "scene")));
spinner.addListener(changeListener);
table.row();
var button = new Button(skin, "scene-link");
button.setName("padding-link");
table.add(button).right().colspan(2);
button.addListener(Main.handListener);
button.addListener(changeListener);
button.addListener(Main.fixTooltip(new TextTooltip("Click to modify all padding values at once.", tooltipManager, skin, "scene")));
var image = new Image(skin, "scene-menu-divider");
popTable.add(image).space(10).growY();
table = new Table();
popTable.add(table);
label = new Label("Spacing:", skin, "scene-label-colored");
table.add(label).colspan(2);
table.row();
table.defaults().right().spaceRight(5);
label = new Label("Left:", skin, "scene-label-colored");
table.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.spaceLeft);
spinner.setName("spacing-left");
spinner.setMinimum(0);
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The spacing to the left of the cell. Does not stack with other cell spacing.", tooltipManager, skin, "scene")));
spinner.addListener(changeListener);
table.row();
label = new Label("Right:", skin, "scene-label-colored");
table.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.spaceRight);
spinner.setName("spacing-right");
spinner.setMinimum(0);
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The spacing to the right of the cell. Does not stack with other cell spacing.", tooltipManager, skin, "scene")));
spinner.addListener(changeListener);
table.row();
label = new Label("Top:", skin, "scene-label-colored");
table.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.spaceTop);
spinner.setName("spacing-top");
spinner.setMinimum(0);
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The spacing to the top of the cell. Does not stack with other cell spacing.", tooltipManager, skin, "scene")));
spinner.addListener(changeListener);
table.row();
label = new Label("Bottom:", skin, "scene-label-colored");
table.add(label);
spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
spinner.setValue(simCell.spaceBottom);
spinner.setName("spacing-bottom");
spinner.setMinimum(0);
table.add(spinner);
spinner.getTextField().addListener(ibeamListener);
spinner.getButtonMinus().addListener(handListener);
spinner.getButtonPlus().addListener(handListener);
spinner.addListener(Main.fixTooltip(new TextTooltip("The spacing to the bottom of the cell. Does not stack with other cell spacing.", tooltipManager, skin, "scene")));
spinner.addListener(changeListener);
table.row();
button = new Button(skin, "scene-link");
button.setName("spacing-link");
table.add(button).right().colspan(2);
button.addListener(Main.handListener);
button.addListener(changeListener);
button.addListener(Main.fixTooltip(new TextTooltip("Click to modify all spacing values at once.", tooltipManager, skin, "scene")));
}
};
popTableClickListener.update();
return popTableClickListener;
}
use of com.badlogic.gdx.scenes.scene2d.utils.ChangeListener in project skin-composer by raeleus.
the class CheckBoxListeners method checkBoxNameListener.
public static EventListener checkBoxNameListener(final DialogSceneComposer dialogSceneComposer) {
var simCheckBox = (DialogSceneComposerModel.SimCheckBox) dialogSceneComposer.simActor;
var textField = new TextField("", skin, "scene");
var popTableClickListener = new PopTableClickListener(skin) {
{
getPopTable().key(Keys.ESCAPE, popTable::hide);
}
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
dialogSceneComposer.getStage().setKeyboardFocus(textField);
textField.setSelection(0, textField.getText().length());
update();
}
public void update() {
var popTable = getPopTable();
popTable.clearChildren();
var label = new Label("Name:", skin, "scene-label-colored");
popTable.add(label);
popTable.row();
textField.setText(simCheckBox.name);
popTable.add(textField).minWidth(TEXT_FIELD_WIDTH);
textField.addListener(ibeamListener);
textField.addListener(Main.fixTooltip(new TextTooltip("The name of the CheckBox to allow for convenient searching via Group#findActor().", tooltipManager, skin, "scene")));
textField.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
dialogSceneComposer.events.checkBoxName(textField.getText());
}
});
textField.addListener(new InputListener() {
@Override
public boolean keyDown(InputEvent event, int keycode) {
if (keycode == Input.Keys.ENTER || keycode == Keys.NUMPAD_ENTER) {
popTable.hide();
return true;
} else {
return false;
}
}
});
dialogSceneComposer.getStage().setKeyboardFocus(textField);
textField.setSelection(0, textField.getText().length());
}
};
popTableClickListener.update();
return popTableClickListener;
}
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