use of com.badlogic.gdx.utils.viewport.FitViewport in project libgdx by libgdx.
the class ViewportTest1 method getViewports.
public static Array<Viewport> getViewports(Camera camera) {
int minWorldWidth = 640;
int minWorldHeight = 480;
int maxWorldWidth = 800;
int maxWorldHeight = 480;
Array<Viewport> viewports = new Array();
viewports.add(new StretchViewport(minWorldWidth, minWorldHeight, camera));
viewports.add(new FillViewport(minWorldWidth, minWorldHeight, camera));
viewports.add(new FitViewport(minWorldWidth, minWorldHeight, camera));
viewports.add(new ExtendViewport(minWorldWidth, minWorldHeight, camera));
viewports.add(new ExtendViewport(minWorldWidth, minWorldHeight, maxWorldWidth, maxWorldHeight, camera));
viewports.add(new ScreenViewport(camera));
ScreenViewport screenViewport = new ScreenViewport(camera);
screenViewport.setUnitsPerPixel(0.75f);
viewports.add(screenViewport);
viewports.add(new ScalingViewport(Scaling.none, minWorldWidth, minWorldHeight, camera));
return viewports;
}
use of com.badlogic.gdx.utils.viewport.FitViewport in project Alkahest-Coffee by AlkahestDev.
the class fakeMainGame method create.
@Override
public void create() {
viewport = new FitViewport(1080, 720, new PerspectiveCamera());
batch = new SpriteBatch();
img = new Texture("badAlkahest.png");
// Creating the menu
menu.create(MenuState.MAIN);
Gdx.input.setInputProcessor(menu);
}
use of com.badlogic.gdx.utils.viewport.FitViewport in project libgdx by libgdx.
the class TiledMapPackerTestRender method create.
@Override
public void create() {
atlasTmxMapLoader = new AtlasTmxMapLoader(new InternalFileHandleResolver());
params = new AtlasTmxMapLoader.AtlasTiledMapLoaderParameters();
params.generateMipMaps = false;
params.convertObjectToTileSpace = false;
params.flipY = true;
viewport = new FitViewport(WORLD_WIDTH, WORLD_HEIGHT);
cam = (OrthographicCamera) viewport.getCamera();
map = atlasTmxMapLoader.load(TMX_LOC, params);
mapRenderer = new OrthogonalTiledMapRenderer(map, UNIT_SCALE);
}
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